windows-nt/Source/XPSP1/NT/admin/activec/test/snapins/inc/basesnap.hxx

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2020-09-26 03:20:57 -05:00
/*
* basesnap.hxx
*
*
* Copyright (c) 1998-1999 Microsoft Corporation
*
* PURPOSE: Defines the snapin base class.
*
*
* OWNER: ptousig
*/
// ---- Pragmas ----
#pragma once
// ---- Declarations / references ----
class CBitmap;
class CComponent;
class CColumnInfoEx;
class CComponentData;
class CBaseSnapinItem;
class CSnapinContextMenuItem;
class CBaseMultiSelectSnapinItem;
struct SnapinMenuItem;
// ---- STL based classes ----
// A less operator for GUIDs (avoid comparing pointers, compare real values)
class GUIDLess
{
public:
bool operator()(const GUID &a, const GUID &b) const
{
return ::memcmp(&a, &b, sizeof(GUID)) < 0;
}
};
// A set of guids
typedef set<GUID, GUIDLess> GUIDSet;
// A list of cookies
typedef set<LONG_PTR> CCookieList;
// A list of CBaseSnapinItems
typedef list<CBaseSnapinItem *> ItemList;
// A vector of CBaseSnapinItems
typedef vector<CBaseSnapinItem *> CItemVector;
// A vector of pointers to wrapper of menu items
typedef vector<CSnapinContextMenuItem *> CSnapinContextMenuItemVector;
// ---- Wrapper classes for menu items and menu item collections ----
// A wrapper class for CONTEXTMENUITEM - so that we can keep the strings around (MMC asks for szpointers in CONTEXTMENUITEM!!!)
// Write as a struct
class CSnapinContextMenuItem
{
public:
// Member variables
CONTEXTMENUITEM cm; // cm sz members will point to the associated strings
tstring strName;
tstring strStatusBarText;
// Constructor
CSnapinContextMenuItem(void);
};
// A wrapper class for a CSnapinContextMenuItemVector - so that we can delete all the referenced items
// Write as a struct
// $REVIEW (dominicp) May want to write accessors in the future - many level of indirections to get to an element of a referenced CONTEXTMENUITEM
class CSnapinContextMenuItemVectorWrapper
{
public:
// Member variables
CSnapinContextMenuItemVector cmiv;
// Constructor
CSnapinContextMenuItemVectorWrapper(void) { ;}
virtual ~CSnapinContextMenuItemVectorWrapper(void);
};
// $REVIEW (ptousig) Move this to basestr.hxx
#define CSZ(_x) (sizeof(_x)/sizeof(SZ))
// MMC verbs bit masks, we want each verb to be given
// a unique bit.
enum VerbMask
{
vmNone = 0x00000000,
vmOpen = 0x00000001,
vmCopy = 0x00000002,
vmPaste = 0x00000004,
vmDelete = 0x00000008,
vmProperties= 0x00000010,
vmRename = 0x00000020,
vmRefresh = 0x00000040,
vmPrint = 0x00000080,
vmCut = 0x00000100
};
// A mapping between VerbMasks and MMC_CONSOLE_VERBs
struct VerbMap
{
VerbMask verbmask;
MMC_CONSOLE_VERB mmcverb;
};
// The next three constants are the default values to use for menu items definitions. If used, they cause
// the menu item to always show up, ungrayed, and unchecked.
#define dwMenuAlwaysEnable 0
#define dwMenuNeverGray 0
#define dwMenuNeverChecked 0
// The maximum stream size needed to store persistent information into a .msc file.
#define cMaxStreamSizeLow 200
#define cMaxStreamSizeHigh 0
// Similar to CONTEXTMENUITEM but uses IDS's instead of SZ's. Also implements
// an enabling/disabling mechanism
struct SnapinMenuItem
{
LONG idsName;
LONG idsStatusBarText;
LONG lCommandID;
LONG lInsertionPointID;
LONG fSpecialFlags;
// overrides for fFlags
DWORD dwFlagsDisable; // if the disable parameter has any of these flags set, item is disabled.
DWORD dwFlagsGray; // if the gray parameter has any of these flags set, item is grayed.
DWORD dwFlagsChecked; // if the checked parameter has any of these flags set, item is checked.
};
#define CMENUITEM(_a) (sizeof(_a)/sizeof(SnapinMenuItem));
// These are the "hints" passed to MMCN_VIEW_CHANGE.
enum
{
ONVIEWCHANGE_DELETEITEMS = 1,
ONVIEWCHANGE_DELETESINGLEITEM,
ONVIEWCHANGE_INSERTNEWITEM,
ONVIEWCHANGE_UPDATERESULTITEM,
ONVIEWCHANGE_REFRESHCHILDREN,
ONVIEWCHANGE_DELETERESULTITEMS,
ONVIEWCHANGE_INSERTRESULTITEMS,
ONVIEWCHANGE_UPDATEDESCRIPTIONBAR,
ONVIEWCHANGE_LAST_HINT, // last predefined hint -- snapin specific hints must be greater than this
};
inline LPWSTR CoTaskDupString (LPCWSTR pszSrc)
{
if (pszSrc == NULL)
return (NULL);
int cbAlloc = (wcslen(pszSrc) + 1) * sizeof(WCHAR);
LPWSTR pszDup = (LPWSTR) CoTaskMemAlloc (cbAlloc);
if (pszDup != NULL)
CopyMemory (pszDup, pszSrc, cbAlloc);
return (pszDup);
}
//
// Allocates & copies string.
// $REVIEW (ptousig) This should be moved to basestr.hxx
//
inline SC ScIds2OleStr(LONG ids, LPOLESTR *lp)
{
DECLARE_SC(sc, _T("ScIds2OleStr"));
sc = ScCheckPointers(lp);
if (sc)
return sc;
*lp = NULL;
tstring str;
bool b = str.LoadString(_Module.GetModuleInstance(), ids);
if (!b)
return (sc = E_FAIL);
*lp = CoTaskDupString (T2COLE(str.data()));
if (! (*lp) )
return (sc = E_OUTOFMEMORY);
return sc;
}
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
// CBaseSnapin
//
// This is the base class of all snapins.
//
// BaseMMC will use some of virtual methods to find out information about
// the snapin. Other virtuals allow snapins to modify the default behavior
// of BaseMMC.
//
// $REVIEW (ptousig) In the long term, it would be nice to have the individual
// snapins implement two classes, directly derived from CComponent and
// CComponentData. But that would be too big a change at the moment.
//
class CBaseSnapin
{
public:
CBaseSnapin(void);
virtual ~CBaseSnapin(void);
//
// Item-related stuff
//
inline CCookieList * Pcookielist(void) { return &m_cookielist;}
virtual SC ScCreateRootItem(LPDATAOBJECT lpDataObject, HSCOPEITEM item, CBaseSnapinItem **ppitem) = 0;
virtual SC ScReleaseIfRootItem(CBaseSnapinItem *pitem);
// This method allows a CComponentData to tell us it is being
// destroyed. Any item referring to this CD as its owner will
// have their owner pointer nulled.
SC ScOwnerDying(CComponentData *pComponentData);
// This is the 'full' version of Pitem(). Given certain parameters, it will
// do its best to find the approriate CBaseSnapinItem (creating a new one
// if necessary).
virtual CBaseSnapinItem * Pitem( CComponentData *pComponentData,
CComponent *pComponent,
LPDATAOBJECT lpDataObject,
HSCOPEITEM hscopeitem,
long cookie);
// This is a simpler version of Pitem(). This version cannot be used if a
// new item needs to be created.
virtual CBaseSnapinItem * Pitem( LPDATAOBJECT lpDataObject = NULL,
HSCOPEITEM hscopeitem = 0,
long cookie = 0);
//
// Information about this snapin
//
virtual const CSnapinInfo * Psnapininfo(void) = 0;
virtual BOOL FIsExtension(void) { return FALSE;}
// Does it have a standalone mode?
virtual BOOL FStandalone(void) { return FALSE;}
virtual SNR * Psnr(INT i=0) = 0;
virtual INT Csnr(void) = 0;
virtual LONG IdsDescription(void) = 0;
virtual LONG IdsName(void) = 0;
virtual LONG Idi(void) { return 0;}
// Does it support IComponent2?
virtual BOOL FSupportsIComponent2() { return FALSE;}
//
// Persistence
//
virtual SC ScLoad(IStream *pstream) { return S_OK;}
virtual SC ScSave(IStream *pstream, BOOL fClearDirty) { return S_OK;}
//
// Columns
//
// $REVIEW (ptousig) It doesn't really makes sense to have the column
// information in the snapin class. But since all the
// snapins are already built this way, I'm leaving it
// in.
//
virtual CColumnInfoEx * Pcolinfoex(INT icolinfo=0) { ASSERT("Should not happen" && FALSE); return NULL;}
virtual INT Ccolinfoex(void) { ASSERT("Should not happen" && FALSE); return 0;}
//
// Bitmaps and icons
//
virtual SC ScInitBitmaps(void);
virtual WTL::CBitmap & BmpImage16(void) { return s_bmpImage16;}
virtual WTL::CBitmap & BmpImage32(void) { return s_bmpImage32;}
virtual WTL::CBitmap * PbitmapImageListSmall(void) { return &BitmapSmall();}
virtual WTL::CBitmap * PbitmapImageListLarge(void) { return &BitmapLarge();}
virtual LONG * Piconid(void) = 0;
virtual INT CIcons(void) = 0;
virtual LONG * PiconidStatic(void) = 0;
virtual WTL::CBitmap & BitmapSmall(void) = 0;
virtual WTL::CBitmap & BitmapLarge(void) = 0;
virtual WTL::CBitmap & BitmapStaticSmall(void) = 0;
virtual WTL::CBitmap & BitmapStaticSmallOpen(void) = 0;
virtual WTL::CBitmap & BitmapStaticLarge(void) = 0;
//
// Verbs
//
static VerbMap * Pverbmap(INT i=0);
static INT Cverbmap(void);
virtual MMC_CONSOLE_VERB MmcverbDefault(LPDATAOBJECT lpDataObject);
virtual SC ScGetVerbs(LPDATAOBJECT lpDataObject, DWORD * pdwVerbs);
//
// Shortcuts. These methods only forward the calls to the CSnapinInfo.
//
virtual const tstring& StrClassName(void) { return Psnapininfo()->StrClassName();}
virtual const CLSID * PclsidSnapin(void) { return Psnapininfo()->PclsidSnapin();}
virtual const tstring& StrClsidSnapin(void) { return Psnapininfo()->StrClsidSnapin();}
virtual const tstring& StrClsidAbout(void) { return Psnapininfo()->StrClsidAbout();}
//
// Snapin registration
//
virtual SC ScRegister(BOOL fRegister = TRUE);
inline IRegistrar & Registrar(void) { return s_registrar;}
//
// ISnapinAbout interface
//
virtual SC ScGetSnapinDescription(LPOLESTR *lpDescription) { return ScIds2OleStr(IdsDescription(), lpDescription);}
virtual SC ScGetSnapinVersion(LPOLESTR *lpVersion);
virtual SC ScGetSnapinImage(HICON *phAppIcon);
virtual SC ScGetStaticFolderImage(HBITMAP *phSmallImage, HBITMAP *phSmallImageOpen, HBITMAP *phLargeImage, COLORREF *pcMask);
virtual SC ScGetProvider(LPOLESTR *lpName);
//
// Other stuff
// These functions are here because:
// - The functionality is the same for both CComponentData and CComponent
// - The functionality can be overriden by a derived class.
//
// $REVIEW (ptousig) Figure out which is which.
//
virtual SC ScAddMenuItems(LPDATAOBJECT pDataObject, LPCONTEXTMENUCALLBACK ipContextMenuCallback, long *pInsertionAllowed);
virtual SC ScAddMenuItems(CBaseSnapinItem *pitem, long lInsertionAllowed, LPCONTEXTMENUCALLBACK ipContextMenuCallback, SnapinMenuItem *rgmenuitem, INT cmenuitem);
virtual SC ScGetMenuItem(CSnapinContextMenuItem * pMenuItemReturned, CBaseSnapinItem * pitem, SnapinMenuItem * pMenuItemSource, BOOL * pfAllowed, long lInsertionAllowed);
virtual SC ScIsPastableDataObject(CBaseSnapinItem * pitemTarget, LPDATAOBJECT lpDataObject, BOOL * pfPastable);
virtual SC ScIsOwnedDataObject(LPDATAOBJECT pdataobject, BOOL *pfIsOwned, CNodeType **ppnodetype);
virtual SC ScGetHelpTopic(tstring& strCompiledHelpFile);
virtual SC ScCompare(MMC_COOKIE cookieA, MMC_COOKIE cookieB, INT nColumn, INT * pnResult);
virtual SC ScCompareObjects(LPDATAOBJECT lpDataObjectA, LPDATAOBJECT lpDataObjectB);
virtual SC ScOnPropertyChange(BOOL fScope, LPARAM lParam, IConsoleNameSpace *ipConsoleNameSpace, IConsole *ipConsole);
virtual SC ScOnRename(LPDATAOBJECT lpDataObject, const tstring& szNewName, IConsole *ipConsole);
virtual SC ScOnPaste(LPDATAOBJECT lpDataObject, LPDATAOBJECT lpDataObjectList, LPDATAOBJECT *ppDataObjectPasted, IConsole *ipConsole);
virtual SC ScOnQueryPaste(LPDATAOBJECT lpDataObject, LPDATAOBJECT lpDataObjectList, LPDWORD pdwFlags);
virtual SC ScOnCanPasteOutOfProcDataObject(LPBOOL pbCanHandle);
virtual SC ScOnCutOrMove(LPDATAOBJECT lpDataObjectList, IConsoleNameSpace *ipConsoleNameSpace, IConsole *ipConsole);
inline const tstring& StrDisplayName(void) { return *m_pstrDisplayName;}
// Multiselect support (by default, snapin items are not enabled to allow multi support selection)
virtual SC ScCreateMultiSelectionDataObject(LPDATAOBJECT * ppDataObject, CComponent * pComponent);
virtual SC ScAllocateMultiSelectionDataObject(CBaseMultiSelectSnapinItem ** ppBaseMultiSelectSnapinItem);
#ifdef _DEBUG
//
// Debug menu options
//
SnapinMenuItem * PmenuitemBase(void);
INT CMenuItemBase(void);
//
// Debug methods called from debug menu options
//
#if 0
virtual SC ScOnMenuTraces(void);
virtual SC ScOnMenuSCDescription(void);
virtual SC ScOnMenuMemoryDiff(void);
virtual SC ScOnMenuValidateMemory(void);
virtual SC ScOnMenuTotalMemory(void);
#endif
#endif
protected:
//
// The display name for this snapin, this gets populated by
// derived classes, so it needs to be 'protected'.
//
// $REVIEW (ptousig) Snapins should use an accessor.
//
tstring* m_pstrDisplayName;
private:
// The list of root items
ItemList m_ilRootItems;
// The list of valid cookies
CCookieList m_cookielist;
private:
static BOOL s_fBaseSnapinInitialized; // Has the bitmaps been initialized ?
static VerbMap s_rgverbmap[];
static CRegistrar s_registrar;
static WTL::CBitmap s_bmpImage16; // Pointer to 16x16 image strip
static WTL::CBitmap s_bmpImage32; // Pointer to 32x32 image strip
#ifdef _DEBUG
//
// The debug menu options ("Traces", etc...)
//
static SnapinMenuItem s_rgmenuitemBase[];
static INT s_cMenuItemBase;
#endif // _DEBUG
};