174 lines
3.2 KiB
PHP
174 lines
3.2 KiB
PHP
|
!IF 0
|
||
|
|
||
|
Copyright (c) 1991 & 1993 Microsoft Corporation
|
||
|
|
||
|
Module Name:
|
||
|
|
||
|
makefile
|
||
|
|
||
|
Abstract:
|
||
|
|
||
|
makefile for Vdm NetWare Redir program
|
||
|
|
||
|
Author:
|
||
|
|
||
|
Richard L Firth (rfirth) 13-Sep-1991
|
||
|
|
||
|
Revision History:
|
||
|
|
||
|
13-Sep-1991 rfirth
|
||
|
Created
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
!include $(NTMAKEENV)\makefile.plt
|
||
|
|
||
|
#
|
||
|
# Because we've invoked nmake from within a makefile, macros defined
|
||
|
# in a previous makefile (ie, sources, sources.inc, makefile.def)
|
||
|
# are not defined at this point unless they're defined on the command
|
||
|
# line. This makefile assumes the LANGUAGE and ALT_PROJECT_TARGET macros
|
||
|
# defined in $(LANGUAGE)\sources.inc are passed to this invokation of nmake
|
||
|
# on the command line.
|
||
|
#
|
||
|
|
||
|
!if "$(PROCESSOR_ARCHITECTURE)" == "x86"
|
||
|
TARGET_DIRECTORY=i386
|
||
|
!elseif "$(PROCESSOR_ARCHITECTURE)" == "ALPHA"
|
||
|
TARGET_DIRECTORY=alpha
|
||
|
!endif
|
||
|
|
||
|
PATH=$(PATH_TOOLS16);$(PATH)
|
||
|
|
||
|
#
|
||
|
# set the LANGUAGE info
|
||
|
#
|
||
|
|
||
|
!IFNDEF LANGUAGE
|
||
|
LANGUAGE=USA
|
||
|
!ENDIF
|
||
|
|
||
|
DEST=$(LANGUAGE)\$(_OBJ_DIR)\$(TARGET_DIRECTORY)
|
||
|
|
||
|
.SUFFIXES:
|
||
|
.SUFFIXES: .asm .h
|
||
|
|
||
|
#
|
||
|
# nmake doesn't work properly if we try to stick the objects in obj, so put
|
||
|
# them in current dir for now. WHEN CHANGE OBJPATH TO BE OBJ, CHANGE clean TOO
|
||
|
#
|
||
|
|
||
|
ASM = $(PATH_TOOLS16)\masm
|
||
|
LINK = $(PATH_TOOLS16)\link16
|
||
|
|
||
|
#
|
||
|
# convert NTDEBUG into DEBUG flag. NTDEBUG can be not present or retail, either
|
||
|
# of which mean no debugging; or ntsd, cvp or sym, which means debugging support
|
||
|
# required
|
||
|
#
|
||
|
|
||
|
!IF "$(NTDEBUG)" == "ntsdnodbg"
|
||
|
DEBUGGING=0
|
||
|
!ELSE
|
||
|
DEBUGGING=1
|
||
|
!ENDIF
|
||
|
|
||
|
#
|
||
|
# assembler and linker debugging options
|
||
|
#
|
||
|
|
||
|
!IF $(DEBUGGING)
|
||
|
ASMDEBUG =/DDEBUG=1 /Zi
|
||
|
LINKDEBUG =/CO
|
||
|
!ELSE
|
||
|
ASMDEBUG =/DDEBUG=0
|
||
|
LINKDEBUG =
|
||
|
!ENDIF
|
||
|
ASMINC =/I. /I..\..\inc /I..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY) /I..\..\inc\$(LANGUAGE) /I$(SDK_INC16_PATH)
|
||
|
ASMFLAGS =/Mx
|
||
|
LINKFLAGS =/MAP /CP:1
|
||
|
|
||
|
|
||
|
#
|
||
|
# Inference rules - asm to obj, h to inc
|
||
|
#
|
||
|
|
||
|
.asm{$(DEST)\}.obj:
|
||
|
@rem Setting the MASM env var keeps the masm command line below 128 chars
|
||
|
set MASM=$(ASMINC) $(ASMDEBUG) $(USERDEFS)
|
||
|
$(ASM) $<,$@;
|
||
|
|
||
|
.asm.lst:
|
||
|
set MASM = $(ASMINC) $(ASMDEBUG) $(USERDEFS)
|
||
|
$(ASM) /L $<;
|
||
|
|
||
|
|
||
|
#
|
||
|
# what it is we're building
|
||
|
#
|
||
|
|
||
|
TARGET = $(DEST)\nw16.exe
|
||
|
MAPFILE = $(TARGET:.exe=.map)
|
||
|
DEFFILE = ;
|
||
|
|
||
|
OBJS = $(DEST)\nw16.obj \
|
||
|
$(DEST)\resident.obj
|
||
|
|
||
|
LIBS =
|
||
|
|
||
|
#
|
||
|
# how to build it
|
||
|
#
|
||
|
|
||
|
all: makedir $(TARGET)
|
||
|
|
||
|
|
||
|
$(TARGET): $(OBJS)
|
||
|
$(LINK) @<<
|
||
|
$(OBJS)
|
||
|
$(TARGET) $(LINKFLAGS) $(LINKDEBUG)
|
||
|
$(MAPFILE)
|
||
|
$(LIBS)
|
||
|
$(DEFFILE)
|
||
|
<<
|
||
|
|
||
|
|
||
|
#
|
||
|
# where to put it
|
||
|
#
|
||
|
if not exist $(DEST) md $(DEST)
|
||
|
binplace -o $(ALT_PROJECT_TARGET) $(TARGET)
|
||
|
binplace -o $(ALT_PROJECT_TARGET) $(MAPFILE)
|
||
|
|
||
|
#
|
||
|
# clean build - delete all objs
|
||
|
#
|
||
|
|
||
|
clean: clean2
|
||
|
|
||
|
clean2:
|
||
|
if exist $(DEST)\*.* del $(DEST)\*.*
|
||
|
$(MAKE)
|
||
|
|
||
|
makedir:
|
||
|
@-if not exist $(DEST) md $(DEST)
|
||
|
|
||
|
|
||
|
#
|
||
|
# file dependencies
|
||
|
#
|
||
|
|
||
|
$(DEST)\nw16.obj: \
|
||
|
nw16.asm \
|
||
|
debugmac.inc \
|
||
|
asmmacro.inc \
|
||
|
segorder.inc \
|
||
|
..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\nwdos.inc
|
||
|
|
||
|
$(DEST)\resident.obj: \
|
||
|
resident.asm \
|
||
|
segorder.inc \
|
||
|
debugmac.inc \
|
||
|
asmmacro.inc \
|
||
|
..\inc\$(_OBJ_DIR)\$(TARGET_DIRECTORY)\nwdos.inc
|