37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
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#
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# This file defines settings that are global to all DirectPlay desktop builds
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#
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#
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# CRT Defines
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#
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# Note about CRT defines. When linking with MSVCRT you must have both _MT and _DLL specified.
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# Using the build environment's USE_MSVCRT=1 would do this for us, but because we define our
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# own operator new this will cause a link error because the build environment will not properly
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# pull in msvcrt.lib last as of 5/11/2001. Therefore, we do it all manually specifying _DLL, _MT,
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# and msvcrt.lib and USE_NOLIBS=1 ourselves. This also means that we must manually add msvcprt.lib
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# where STL is used.
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#
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C_DEFINES=$(C_DEFINES) /D_MT /D_DLL
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USE_NOLIBS=1
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DLLENTRY=_DllMainCRTStartup
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PLAT_DIR = wince
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ALT_PROJECT_TARGET = wince
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# Without this, WINNT will get defined automatically
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CHICAGO_PRODUCT=1
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C_DEFINES = $(C_DEFINES) /DWINCE /DUNICODE /D_UNICODE /DWINCE_ON_DESKTOP /D_WIN32_DCOM
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R_DEFINES = $(R_DEFINES) /DWINCE /DUNICODE /D_UNICODE /DWINCE_ON_DESKTOP /D_WIN32_DCOM
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TARGETLIBS=$(TARGETLIBS) \
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$(BASEDIR)\public\sdk\lib\*\ole32.lib \
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$(BASEDIR)\public\sdk\lib\*\kernel32.lib \
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$(BASEDIR)\public\sdk\lib\*\advapi32.lib \
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$(BASEDIR)\public\sdk\lib\*\wsock32.lib \
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$(BASEDIR)\public\sdk\lib\*\user32.lib \
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$(BASEDIR)\public\sdk\lib\*\msvcrt.lib
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