45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3drmframearrayobj.cpp
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//
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//--------------------------------------------------------------------------
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// d3drmFrameArrayObj.cpp : Implementation of CDirectApp and DLL registration.
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#include "stdafx.h"
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#include "Direct.h"
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#include "dms.h"
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#include "d3drmFrameArrayObj.h"
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#include "d3drmFrame3Obj.h"
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CONSTRUCTOR(_dxj_Direct3dRMFrameArray, {});
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DESTRUCTOR(_dxj_Direct3dRMFrameArray, {});
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GETSET_OBJECT(_dxj_Direct3dRMFrameArray);
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GET_DIRECT_R(_dxj_Direct3dRMFrameArray,getSize, GetSize, long)
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HRESULT C_dxj_Direct3dRMFrameArrayObject::getElement(long i, I_dxj_Direct3dRMFrame3 **frame){
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HRESULT hr;
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IDirect3DRMFrame *realframe=NULL;
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IDirect3DRMFrame3 *realframe3=NULL;
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hr=m__dxj_Direct3dRMFrameArray->GetElement((DWORD)i,&realframe);
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if FAILED(hr) return hr;
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hr=realframe->QueryInterface(IID_IDirect3DRMFrame3,(void**)&realframe3);
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realframe->Release();
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if FAILED(hr) return hr;
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INTERNAL_CREATE(_dxj_Direct3dRMFrame3,(IDirect3DRMFrame3*)realframe3,frame);
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return hr;
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}
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