windows-nt/Source/XPSP1/NT/multimedia/directx/gamectrl/handler/default.mk

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2020-09-26 03:20:57 -05:00
NAME =gchand
EXT =dll
ROOT =..\..\..
OBJS =mainhand.obj
LIBS =uuid.lib ole32.lib
GOALS =$(PBIN)\$(NAME).$(EXT) $(PBIN)\$(NAME).sym
!if "$(DEBUG)" == "retail"
DEF =
BASENAME = ..\..\coffbase.txt
TDEBUG =
ADEBUG =
L32DEBUG=-debug:none
CDEBUG =$(DEF) -Ox /DNDEBUG /MT
!else
!if "$(DEBUG)" == "debug"
DEF =-DDEBUG_RETAIL
BASENAME = ..\..\coffbasd.txt
TDEBUG =
ADEBUG =
L32DEBUG=-debug:none
CDEBUG =$(DEF) -Ox /MTd
!else
DEF =-DDEBUG
BASENAME = ..\..\coffbasd.txt
TDEBUG =
#ADEBUG =-Zi $(DEF)
ADEBUG =
L32DEBUG=-debug:full -debugtype:both
CDEBUG =$(DEF) -Od /MTd
!endif
!endif
COFFBASE=$(NAME)
!ifndef COFFBASE_TXT_FILE
COFFBASE_TXT_FILE=$(BASENAME)
!endif
CFLAGS =-W3 -D_X86_ $(CDEBUG) -Fo$@ -YX -I.. -I..\..\language -I..\..\default -I$(MANROOT)\retail\inc
# Add flags from MSH build (also /DNDEBUG and /MT(d) above)
CFLAGS =$(CFLAGS) /Gi /GX -YX /D_WINDOWS /D_WINDLL /D_MBCS
AFLAGS =-Zp4 -DSTD_CALL $(ADEBUG)
L32FLAGS=$(L32DEBUG)
RCFLAGS =$(RDEBUG)
IS_32 =TRUE
IS_OEM =TRUE
MASM6 =TRUE
OS =i386
!include $(ROOT)\proj.mk
INCLUDE=$(INCLUDE);$(DEVROOT)\msdev\include;$(DEVROOT)\msdev\mfc\include;$(DEVROOT)\tools\c32\mfc\include;$(DEVROOT)\tools\c32\inc
LIB=$(LIB);$(DEVROOT)\msdev\lib;$(DEVROOT)\msdev\mfc\lib
..\mainhand.h: ..\ifacesvr.h
..\ifacesvr.h: ..\hsvrguid.h ..\..\default\sstructs.h
mainhand.obj: ..\$$(@B).cpp ..\stdafx.h \
..\..\default\slang.h ..\mainhand.h ..\..\default\plugsrvr.h
# The handler's only resource is the version stamping
$(NAME).res: \
..\$(NAME).rcv \
$(MANROOT)\inc\verinfo.h \
$(MANROOT)\inc\verinfo.ver
$(RC) $(RCFLAGS) -fo$@ -I..\..\language .\..\$(NAME).rcv
$(NAME).$(EXT) $(NAME).map: \
$(OBJS) $(NAME).res ..\$$(@B).def $(COFFBASE_TXT_FILE)
@$(LINK) $(L32FLAGS) @<<
-base:@$(COFFBASE_TXT_FILE),$(COFFBASE)
-out:$(@B).$(EXT)
-map:$(@B).map
-dll
-machine:$(OS)
-subsystem:windows,4.0
-implib:$(@B).lib
-def:..\$(@B).def
$(NAME).res
$(LIBS)
$(OBJS)
<<
$(NAME).sym: $(NAME).map
mapsym -s -m -o $(NAME).sym $(NAME).map