644 lines
18 KiB
C
644 lines
18 KiB
C
|
/*******************************Module*Header*********************************\
|
||
|
* Module Name: playwav.c
|
||
|
*
|
||
|
* Sound support routines for NT - ported from Windows 3.1 Sonic
|
||
|
*
|
||
|
* Created:
|
||
|
* Author:
|
||
|
* Jan 92: Ported to Win32 - SteveDav
|
||
|
*
|
||
|
* History:
|
||
|
*
|
||
|
* Copyright (c) 1992-1998 Microsoft Corporation
|
||
|
*
|
||
|
\******************************************************************************/
|
||
|
#define UNICODE
|
||
|
|
||
|
#define MMNOSEQ
|
||
|
#define MMNOJOY
|
||
|
#define MMNOMIDI
|
||
|
#define MMNOMCI
|
||
|
|
||
|
#include "winmmi.h"
|
||
|
#include "playwav.h"
|
||
|
|
||
|
//
|
||
|
// These globals are used to keep track of the currently playing sound, and
|
||
|
// the handle to the wave device. only 1 sound can be playing at a time.
|
||
|
//
|
||
|
|
||
|
STATICDT HWAVEOUT hWaveOut; // handle to open wave device
|
||
|
LPWAVEHDR lpWavHdr; // current wave file playing
|
||
|
ULONG timeAbort; // time at which we should give up waiting
|
||
|
// for a playing sound to finish
|
||
|
CRITICAL_SECTION WavHdrCritSec;
|
||
|
#define EnterWavHdr() EnterCriticalSection(&WavHdrCritSec);
|
||
|
#define LeaveWavHdr() LeaveCriticalSection(&WavHdrCritSec);
|
||
|
|
||
|
/* flags for _lseek */
|
||
|
#define SEEK_CUR 1
|
||
|
#define SEEK_END 2
|
||
|
#define SEEK_SET 0
|
||
|
|
||
|
#define FMEM (GMEM_MOVEABLE)
|
||
|
|
||
|
STATICFN BOOL NEAR PASCAL soundInitWavHdr(LPWAVEHDR lpwh, LPBYTE lpMem, DWORD dwLen);
|
||
|
STATICFN BOOL NEAR PASCAL soundOpen(HANDLE hSound, UINT wFlags);
|
||
|
STATICFN BOOL NEAR PASCAL soundClose(void);
|
||
|
STATICFN void NEAR PASCAL soundWait(void);
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api void | WaveOutNotify | called by mmWndProc when it receives a
|
||
|
* MM_WOM_DONE message
|
||
|
* @rdesc None.
|
||
|
*
|
||
|
****************************************************************************/
|
||
|
|
||
|
void FAR PASCAL WaveOutNotify(
|
||
|
DWORD wParam,
|
||
|
LONG lParam)
|
||
|
{
|
||
|
|
||
|
EnterWavHdr();
|
||
|
|
||
|
#if DBG
|
||
|
WinAssert(!hWaveOut || lpWavHdr); // if hWaveOut, then MUST have lpWavHdr
|
||
|
#endif
|
||
|
|
||
|
if (hWaveOut && !(lpWavHdr->dwFlags & WHDR_DONE)) {
|
||
|
LeaveWavHdr();
|
||
|
return; // wave is not done! get out
|
||
|
}
|
||
|
|
||
|
LeaveWavHdr();
|
||
|
|
||
|
//
|
||
|
// wave file is done! release the device
|
||
|
//
|
||
|
|
||
|
dprintf2(("ASYNC sound done, closing wave device"));
|
||
|
|
||
|
soundClose();
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api BOOL | soundPlay | Pretty much speaks for itself!
|
||
|
*
|
||
|
* @parm HANDLE | hSound | The sound resource to play.
|
||
|
*
|
||
|
* @parm wFlags | UINT | flags controlling sync/async etc.
|
||
|
*
|
||
|
* @flag SND_SYNC | play synchronously (default)
|
||
|
* @flag SND_ASYNC | play asynchronously
|
||
|
*
|
||
|
* @rdesc Returns TRUE if successful and FALSE on failure.
|
||
|
****************************************************************************/
|
||
|
BOOL NEAR PASCAL soundPlay(
|
||
|
HANDLE hSound,
|
||
|
UINT wFlags)
|
||
|
{
|
||
|
//
|
||
|
// Before playing a sound release it
|
||
|
//
|
||
|
soundClose();
|
||
|
|
||
|
//
|
||
|
// If the current session is disconnected
|
||
|
// then don't bother playing
|
||
|
//
|
||
|
if (WTSCurrentSessionIsDisconnected()) return TRUE;
|
||
|
|
||
|
//
|
||
|
// open the sound device and write the sound to it.
|
||
|
//
|
||
|
if (!soundOpen(hSound, wFlags)) {
|
||
|
dprintf1(("Returning false after calling SoundOpen"));
|
||
|
return FALSE;
|
||
|
}
|
||
|
dprintf2(("SoundOpen OK"));
|
||
|
|
||
|
if (!(wFlags & SND_ASYNC))
|
||
|
{
|
||
|
dprintf4(("Calling SoundWait"));
|
||
|
soundWait();
|
||
|
dprintf4(("Calling SoundClose"));
|
||
|
soundClose();
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api BOOL | soundOpen | Open the wave device and write a sound to it.
|
||
|
*
|
||
|
* @parm HANDLE | hSound | The sound resource to play.
|
||
|
*
|
||
|
* @rdesc Returns TRUE if successful and FALSE on failure.
|
||
|
****************************************************************************/
|
||
|
STATICFN BOOL NEAR PASCAL soundOpen(
|
||
|
HANDLE hSound,
|
||
|
UINT wFlags)
|
||
|
{
|
||
|
UINT wErr;
|
||
|
DWORD flags = WAVE_ALLOWSYNC;
|
||
|
BOOL fResult = FALSE;
|
||
|
|
||
|
if (!hSound) {
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
if (hWaveOut)
|
||
|
{
|
||
|
dprintf1(("WINMM: soundOpen() wave device is currently open."));
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
try {
|
||
|
EnterWavHdr();
|
||
|
lpWavHdr = (LPWAVEHDR)GlobalLock(hSound);
|
||
|
|
||
|
if (!lpWavHdr)
|
||
|
{
|
||
|
#if DBG
|
||
|
if ((GlobalFlags(hSound) & GMEM_DISCARDED)) {
|
||
|
dprintf1(("WINMM: sound was discarded before play could begin."));
|
||
|
}
|
||
|
#endif
|
||
|
goto exit;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// open the wave device, open any wave device that supports the
|
||
|
// format
|
||
|
//
|
||
|
if (hwndNotify) {
|
||
|
flags |= CALLBACK_WINDOW;
|
||
|
}
|
||
|
|
||
|
wErr = waveOutOpen(&hWaveOut, // returns handle to device
|
||
|
(UINT)WAVE_MAPPER, // device id (any device)
|
||
|
(LPWAVEFORMATEX)lpWavHdr->dwUser, // wave format
|
||
|
(DWORD_PTR)hwndNotify, // callback function
|
||
|
0L, // callback instance data
|
||
|
flags); // flags
|
||
|
|
||
|
if (wErr != 0)
|
||
|
{
|
||
|
dprintf1(("WINMM: soundOpen() unable to open wave device"));
|
||
|
GlobalUnlock(hSound);
|
||
|
hWaveOut = NULL;
|
||
|
lpWavHdr = NULL;
|
||
|
goto exit;
|
||
|
}
|
||
|
|
||
|
wErr = waveOutPrepareHeader(hWaveOut, lpWavHdr, sizeof(WAVEHDR));
|
||
|
|
||
|
if (wErr != 0)
|
||
|
{
|
||
|
dprintf1(("WINMM: soundOpen() waveOutPrepare failed"));
|
||
|
soundClose();
|
||
|
goto exit;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Only allow sound looping if playing ASYNC sounds
|
||
|
//
|
||
|
if ((wFlags & SND_ASYNC) && (wFlags & SND_LOOP))
|
||
|
{
|
||
|
lpWavHdr->dwLoops = 0xFFFFFFFF; // infinite loop
|
||
|
lpWavHdr->dwFlags |= WHDR_BEGINLOOP|WHDR_ENDLOOP;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
lpWavHdr->dwLoops = 0;
|
||
|
lpWavHdr->dwFlags &=~(WHDR_BEGINLOOP|WHDR_ENDLOOP);
|
||
|
}
|
||
|
|
||
|
lpWavHdr->dwFlags &= ~WHDR_DONE; // mark as not done!
|
||
|
wErr = waveOutWrite(hWaveOut, lpWavHdr, sizeof(WAVEHDR));
|
||
|
|
||
|
timeAbort = lpWavHdr->dwBufferLength * 1000 / ((LPWAVEFORMATEX)lpWavHdr->dwUser)->nAvgBytesPerSec;
|
||
|
timeAbort = timeAbort * 2; // 100% room for slew between audio and system clocks
|
||
|
timeAbort = timeAbort + timeGetTime();
|
||
|
|
||
|
if (wErr != 0)
|
||
|
{
|
||
|
dprintf1(("WINMM: soundOpen() waveOutWrite failed"));
|
||
|
soundClose();
|
||
|
goto exit;
|
||
|
}
|
||
|
fResult = TRUE;
|
||
|
exit: ;
|
||
|
|
||
|
} finally {
|
||
|
LeaveWavHdr();
|
||
|
}
|
||
|
return fResult;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @func BOOL | soundClose | This function closes the sound device
|
||
|
*
|
||
|
* @rdesc Returns TRUE if successful and FALSE on failure.
|
||
|
****************************************************************************/
|
||
|
STATICFN BOOL NEAR PASCAL soundClose(
|
||
|
void)
|
||
|
{
|
||
|
UINT wErr;
|
||
|
|
||
|
//
|
||
|
// Do we have the sound device open?
|
||
|
//
|
||
|
try {
|
||
|
EnterWavHdr();
|
||
|
|
||
|
if (!lpWavHdr || !hWaveOut) {
|
||
|
// return TRUE;
|
||
|
} else {
|
||
|
|
||
|
//
|
||
|
// if the block is still playing, stop it!
|
||
|
//
|
||
|
if (!(lpWavHdr->dwFlags & WHDR_DONE)) {
|
||
|
waveOutReset(hWaveOut);
|
||
|
}
|
||
|
|
||
|
#if DBG
|
||
|
if (!(lpWavHdr->dwFlags & WHDR_DONE))
|
||
|
{
|
||
|
dprintf1(("WINMM: soundClose() data is not DONE!???"));
|
||
|
lpWavHdr->dwFlags |= WHDR_DONE;
|
||
|
}
|
||
|
|
||
|
if (!(lpWavHdr->dwFlags & WHDR_PREPARED))
|
||
|
{
|
||
|
dprintf1(("WINMM: soundClose() data not prepared???"));
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
//
|
||
|
// unprepare the data anyway!
|
||
|
//
|
||
|
wErr = waveOutUnprepareHeader(hWaveOut, lpWavHdr, sizeof(WAVEHDR));
|
||
|
|
||
|
if (wErr != 0)
|
||
|
{
|
||
|
dprintf1(("WINMM: soundClose() waveOutUnprepare failed!"));
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// finally, actually close the device, and unlock the data
|
||
|
//
|
||
|
waveOutClose(hWaveOut);
|
||
|
GlobalUnlock(GlobalHandle(lpWavHdr));
|
||
|
|
||
|
//
|
||
|
// update globals, claiming the device is closed.
|
||
|
//
|
||
|
hWaveOut = NULL;
|
||
|
lpWavHdr = NULL;
|
||
|
}
|
||
|
} finally {
|
||
|
LeaveWavHdr();
|
||
|
}
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api void | soundWait | wait for the sound device to complete
|
||
|
*
|
||
|
* @rdesc none
|
||
|
****************************************************************************/
|
||
|
STATICFN void NEAR PASCAL soundWait(
|
||
|
void)
|
||
|
{
|
||
|
|
||
|
try { // This should ensure that even WOW
|
||
|
// threads that die on us depart the
|
||
|
// critical section
|
||
|
EnterWavHdr();
|
||
|
if (lpWavHdr) {
|
||
|
LPWAVEHDR lpExisting; // current playing wave file
|
||
|
lpExisting = lpWavHdr;
|
||
|
while (lpExisting == lpWavHdr &&
|
||
|
!(lpWavHdr->dwFlags & WHDR_DONE) &&
|
||
|
(timeGetTime() < timeAbort)
|
||
|
)
|
||
|
{
|
||
|
dprintf4(("Waiting for buffer to complete"));
|
||
|
LeaveWavHdr();
|
||
|
Sleep(75);
|
||
|
EnterWavHdr();
|
||
|
// LATER !! We should have an event (on another thread... sigh...)
|
||
|
// which will be triggered when the buffer is played. Waiting
|
||
|
// on the WHDR_DONE bit is ported directly from Win 3.1 and is
|
||
|
// certainly not the best way of doing this. The disadvantage of
|
||
|
// using the thread notification is signalling this thread to
|
||
|
// continue.
|
||
|
}
|
||
|
}
|
||
|
} finally {
|
||
|
LeaveWavHdr();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api void | soundFree | This function frees a sound resource created
|
||
|
* with soundLoadFile or soundLoadMemory
|
||
|
*
|
||
|
* @rdesc Returns TRUE if successful and FALSE on failure.
|
||
|
****************************************************************************/
|
||
|
void NEAR PASCAL soundFree(
|
||
|
HANDLE hSound)
|
||
|
{
|
||
|
// Allow a null handle to stop any pending sounds, without discarding
|
||
|
// the current cached sound
|
||
|
//
|
||
|
// !!! we should only close the sound device iff this hSound is playing!
|
||
|
//
|
||
|
soundClose();
|
||
|
|
||
|
if (hSound) {
|
||
|
GlobalFree(hSound);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api HANDLE | soundLoadFile | Loads a specified sound resource from a
|
||
|
* file into a global, discardable object.
|
||
|
*
|
||
|
* @parm LPCSTR | lpszFile | The file from which to load the sound resource.
|
||
|
*
|
||
|
* @rdesc Returns NULL on failure, GLOBAL HANDLE to a WAVEHDR iff success
|
||
|
****************************************************************************/
|
||
|
HANDLE NEAR PASCAL soundLoadFile(
|
||
|
LPCWSTR szFileName)
|
||
|
{
|
||
|
HANDLE fh;
|
||
|
DWORD dwSize;
|
||
|
LPBYTE lpData;
|
||
|
HANDLE h;
|
||
|
UINT wNameLen;
|
||
|
|
||
|
// open the file
|
||
|
fh = CreateFile( szFileName,
|
||
|
GENERIC_READ,
|
||
|
FILE_SHARE_READ | FILE_SHARE_WRITE,
|
||
|
NULL,
|
||
|
OPEN_EXISTING,
|
||
|
FILE_ATTRIBUTE_NORMAL,
|
||
|
NULL );
|
||
|
|
||
|
if (fh == (HANDLE)(UINT_PTR)HFILE_ERROR) {
|
||
|
dprintf3(("soundLoadFile: Failed to open %ls Error is %d",szFileName, GetLastError()));
|
||
|
return NULL;
|
||
|
} else {
|
||
|
dprintf3(("soundLoadFile: opened %ls",szFileName));
|
||
|
}
|
||
|
|
||
|
/* Get wNameLen rounded up to next WORD boundary.
|
||
|
* We do not need to round up to a DWORD boundary as this value is
|
||
|
* about to be multiplied by sizeof(WCHAR) which will do the additional
|
||
|
* boundary alignment for us. If we ever contemplate moving back to
|
||
|
* non-UNICODE then this statement will have to be changed. The
|
||
|
* alignment is needed so that the actual wave data starts on a
|
||
|
* DWORD boundary.
|
||
|
*/
|
||
|
wNameLen = ((lstrlen(szFileName) + 1 + sizeof(WORD) - 1) /
|
||
|
sizeof(WORD)) * sizeof(WORD);
|
||
|
|
||
|
#define BLOCKBYTES (sizeof(SOUNDFILE) + (wNameLen * sizeof(WCHAR)))
|
||
|
// The amount of space we need to allocate - the WAVEHDR, file size, date
|
||
|
// time plus the file name and a terminating null.
|
||
|
|
||
|
dwSize = GetFileSize(fh, NULL);
|
||
|
// note: could also use the C function FILELENGTH
|
||
|
if (HFILE_ERROR == dwSize) {
|
||
|
dprintf2(("Failed to find file size: %ls", szFileName));
|
||
|
goto error1;
|
||
|
}
|
||
|
|
||
|
// allocate some discardable memory for a wave hdr, name and the file data.
|
||
|
h = GlobalAlloc( FMEM + GMEM_DISCARDABLE,
|
||
|
BLOCKBYTES + dwSize );
|
||
|
if (!h) {
|
||
|
dprintf3(("soundLoadFile: Failed to allocate memory"));
|
||
|
goto error1;
|
||
|
}
|
||
|
|
||
|
// lock it down
|
||
|
if (NULL == (lpData = GlobalLock(h))) goto error2;
|
||
|
|
||
|
// read the file into the memory block
|
||
|
|
||
|
// NOTE: We could, and probably should, use the file mapping functions.
|
||
|
// Do this LATER
|
||
|
if ( _lread( (HFILE)(DWORD_PTR)fh,
|
||
|
lpData + BLOCKBYTES,
|
||
|
(UINT)dwSize)
|
||
|
!= dwSize ) {
|
||
|
goto error3;
|
||
|
}
|
||
|
|
||
|
// Save the last written time, and the file size
|
||
|
((PSOUNDFILE)lpData)->Size = dwSize;
|
||
|
GetFileTime(fh, NULL, NULL, &(((PSOUNDFILE)lpData)->ft));
|
||
|
|
||
|
// do the rest of it from the memory image
|
||
|
//
|
||
|
// MIPS WARNING !! Unaligned data - wNameLen is arbitrary
|
||
|
//
|
||
|
|
||
|
if (!soundInitWavHdr( (LPWAVEHDR)lpData,
|
||
|
lpData + BLOCKBYTES,
|
||
|
dwSize) )
|
||
|
{
|
||
|
dprintf3(("soundLoadFile: Failed to InitWaveHdr"));
|
||
|
goto error3;
|
||
|
}
|
||
|
|
||
|
CloseHandle(fh);
|
||
|
|
||
|
lstrcpyW( ((PSOUNDFILE)lpData)->Filename, szFileName);
|
||
|
GlobalUnlock(h);
|
||
|
return h;
|
||
|
|
||
|
error3:
|
||
|
GlobalUnlock(h);
|
||
|
error2:
|
||
|
GlobalFree(h);
|
||
|
error1:
|
||
|
CloseHandle(fh);
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api HANDLE | soundLoadMemory | Loads a user specified sound resource from a
|
||
|
* a memory block supplied by the caller.
|
||
|
*
|
||
|
* @parm LPCSTR | lpMem | Pointer to a memory image of the file
|
||
|
*
|
||
|
* @rdesc Returns NULL on failure, GLOBAL HANDLE to a WAVEHDR iff success
|
||
|
****************************************************************************/
|
||
|
HANDLE NEAR PASCAL soundLoadMemory(
|
||
|
LPBYTE lpMem)
|
||
|
{
|
||
|
HANDLE h;
|
||
|
LPBYTE lp;
|
||
|
|
||
|
// allocate some memory, for a wave hdr
|
||
|
h = GlobalAlloc(FMEM, (LONG)(sizeof(SOUNDFILE) + sizeof(WCHAR)) );
|
||
|
if (!h) {
|
||
|
goto error1;
|
||
|
}
|
||
|
|
||
|
// lock it down
|
||
|
if (NULL == (lp = GlobalLock(h))) goto error2;
|
||
|
|
||
|
//
|
||
|
// we must assume the memory pointer is correct! (hence the -1l)
|
||
|
//
|
||
|
if (!soundInitWavHdr( (LPWAVEHDR)lp, lpMem, (DWORD)-1l)) {
|
||
|
goto error3;
|
||
|
}
|
||
|
|
||
|
//*(LPWSTR)(lp + sizeof(WAVEHDR)+sizeof(SOUNDFILE)) = '\0'; // No file name for memory file
|
||
|
((PSOUNDFILE)lp)->Filename[0] = '\0'; // No file name for memory file
|
||
|
((PSOUNDFILE)lp)->Size = 0;
|
||
|
GlobalUnlock(h);
|
||
|
return h;
|
||
|
|
||
|
error3:
|
||
|
GlobalUnlock(h);
|
||
|
error2:
|
||
|
GlobalFree(h);
|
||
|
error1:
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* @doc INTERNAL
|
||
|
*
|
||
|
* @api BOOL | soundInitWavHdr | Initializes a WAVEHDR data structure from a
|
||
|
* pointer to a memory image of a RIFF WAV file.
|
||
|
*
|
||
|
* @parm LPWAVEHDR | lpwh | Pointer to a WAVEHDR
|
||
|
*
|
||
|
* @parm LPCSTR | lpMem | Pointer to a memory image of a RIFF WAV file
|
||
|
*
|
||
|
* @rdesc Returns FALSE on failure, TRUE on success.
|
||
|
*
|
||
|
* @comm the dwUser field of the WAVEHDR structure is initialized to point
|
||
|
* to the WAVEFORMAT structure that is inside the RIFF data
|
||
|
*
|
||
|
****************************************************************************/
|
||
|
STATICFN BOOL NEAR PASCAL soundInitWavHdr(
|
||
|
LPWAVEHDR lpwh,
|
||
|
LPBYTE lpMem,
|
||
|
DWORD dwLen)
|
||
|
{
|
||
|
FPFileHeader fpHead;
|
||
|
LPWAVEFORMAT lpFmt;
|
||
|
LPBYTE lpData;
|
||
|
DWORD dwFileSize,dwCurPos;
|
||
|
DWORD dwSize;
|
||
|
DWORD AlignError;
|
||
|
DWORD FmtSize;
|
||
|
|
||
|
if (dwLen < sizeof(FileHeader)) {
|
||
|
dprintf3(("Not a RIFF file, or not a WAVE file"));
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// assume the first few bytes are the file header
|
||
|
fpHead = (FPFileHeader) lpMem;
|
||
|
|
||
|
// check that it's a valid RIFF file and a valid WAVE form.
|
||
|
if (fpHead->dwRiff != RIFF_FILE || fpHead->dwWave != RIFF_WAVE ) {
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
dwFileSize = fpHead->dwSize;
|
||
|
dwCurPos = sizeof(FileHeader);
|
||
|
lpData = lpMem + sizeof(FileHeader);
|
||
|
|
||
|
if (dwLen < dwFileSize) { // RIFF header
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// scan until we find the 'fmt' chunk
|
||
|
while( 1 ) {
|
||
|
if( ((FPChunkHeader)lpData)->dwCKID == RIFF_FORMAT ) {
|
||
|
break; // from the while loop that's looking for it
|
||
|
}
|
||
|
dwCurPos += ((FPChunkHeader)lpData)->dwSize + sizeof(ChunkHeader);
|
||
|
if( dwCurPos >= dwFileSize ) {
|
||
|
return FALSE;
|
||
|
}
|
||
|
lpData += ((FPChunkHeader)lpData)->dwSize + sizeof(ChunkHeader);
|
||
|
}
|
||
|
|
||
|
// now we're at the beginning of the 'fmt' chunk data
|
||
|
lpFmt = (LPWAVEFORMAT) (lpData + sizeof(ChunkHeader));
|
||
|
|
||
|
// Save the size of the format data and check it.
|
||
|
FmtSize = ((FPChunkHeader)lpData)->dwSize;
|
||
|
if (FmtSize < sizeof(WAVEFORMAT)) {
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
|
||
|
// scan until we find the 'data' chunk
|
||
|
lpData = lpData + ((FPChunkHeader)lpData)->dwSize + sizeof(ChunkHeader);
|
||
|
while( 1 ) {
|
||
|
if ( ((FPChunkHeader)lpData)->dwCKID == RIFF_CHANNEL) {
|
||
|
break; // from the while loop that's looking for it
|
||
|
}
|
||
|
dwCurPos += ((FPChunkHeader)lpData)->dwSize + sizeof(ChunkHeader);
|
||
|
if( dwCurPos >= dwFileSize ) {
|
||
|
return 0;
|
||
|
}
|
||
|
lpData += ((FPChunkHeader)lpData)->dwSize + sizeof(ChunkHeader);
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// The format chunk must be aligned so move things if necessary
|
||
|
// Warning - this is a hack to get round alignment problems
|
||
|
//
|
||
|
AlignError = ((DWORD)((LPBYTE)lpFmt - lpMem)) % sizeof(DWORD);
|
||
|
|
||
|
if (AlignError != 0) {
|
||
|
lpFmt = (LPWAVEFORMAT)((LPBYTE)lpFmt - AlignError);
|
||
|
MoveMemory(lpFmt, (LPBYTE)lpFmt + AlignError, FmtSize);
|
||
|
}
|
||
|
|
||
|
// now we're at the beginning of the 'data' chunk data
|
||
|
dwSize = ((FPChunkHeader)lpData)->dwSize;
|
||
|
lpData = lpData + sizeof(ChunkHeader);
|
||
|
|
||
|
// initialize the WAVEHDR
|
||
|
|
||
|
lpwh->lpData = (LPSTR)lpData; // pointer to locked data buffer
|
||
|
lpwh->dwBufferLength = dwSize; // length of data buffer
|
||
|
lpwh->dwUser = (DWORD_PTR)lpFmt; // for client's use
|
||
|
lpwh->dwFlags = WHDR_DONE; // assorted flags (see defines)
|
||
|
lpwh->dwLoops = 0;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|