303 lines
6.4 KiB
C++
303 lines
6.4 KiB
C++
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/**********************************************************************/
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/** Microsoft Windows/NT **/
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/** Copyright(c) Microsoft Corporation, 1997 - 1998 **/
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/**********************************************************************/
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/*
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listview.cpp
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Individual option property page
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FILE HISTORY:
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*/
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#include "stdafx.h"
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#include "ListView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CMyListCtrl
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IMPLEMENT_DYNCREATE(CMyListCtrl, CListCtrl)
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BEGIN_MESSAGE_MAP(CMyListCtrl, CListCtrl)
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//{{AFX_MSG_MAP(CMyListCtrl)
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ON_WM_LBUTTONDOWN()
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ON_WM_CHAR()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CMyListCtrl construction/destruction
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CMyListCtrl::CMyListCtrl()
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{
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m_bFullRowSel = TRUE;
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}
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CMyListCtrl::~CMyListCtrl()
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{
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}
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BOOL CMyListCtrl::PreCreateWindow(CREATESTRUCT& cs)
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{
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// default is report view and full row selection
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cs.style &= ~LVS_TYPEMASK;
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cs.style |= (LVS_REPORT | LVS_SHAREIMAGELISTS | LVS_SINGLESEL | LVS_SHOWSELALWAYS);
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m_bFullRowSel = TRUE;
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return(CListCtrl::PreCreateWindow(cs));
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}
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BOOL CMyListCtrl::SetFullRowSel(BOOL bFullRowSel)
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{
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// full row selection is the only extended style this
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// class supports...
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BOOL bRet = FALSE;
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if (!m_hWnd)
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return bRet;
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if (bFullRowSel)
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bRet = ListView_SetExtendedListViewStyle(m_hWnd, LVS_EX_FULLROWSELECT);
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else
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bRet = ListView_SetExtendedListViewStyle(m_hWnd, 0);
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return(bRet);
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}
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BOOL CMyListCtrl::GetFullRowSel()
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{
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return(m_bFullRowSel);
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}
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BOOL CMyListCtrl::SelectItem(int nItemIndex)
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{
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LV_ITEM lvItem;
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ZeroMemory(&lvItem, sizeof(lvItem));
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lvItem.iItem = nItemIndex;
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lvItem.mask = LVIF_STATE;
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lvItem.stateMask = LVIS_SELECTED | LVIS_FOCUSED;
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lvItem.state = LVIS_SELECTED | LVIS_FOCUSED;
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return SetItem(&lvItem);
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}
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BOOL CMyListCtrl::IsSelected(int nItemIndex)
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{
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return GetItemState(nItemIndex, LVIS_SELECTED);
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}
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BOOL CMyListCtrl::CheckItem(int nItemIndex)
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{
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// this just toggles the check mark state
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UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK);
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UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED);
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uState = (uState == uCheckMask) ? LISTVIEWEX_NOT_CHECKED : LISTVIEWEX_CHECKED;
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return SetItemState(nItemIndex,
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INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK);
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}
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BOOL CMyListCtrl::SetCheck(int nItemIndex, BOOL fCheck)
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{
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// this just toggles the check mark state
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UINT uState;
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uState = (fCheck) ? LISTVIEWEX_CHECKED : LISTVIEWEX_NOT_CHECKED;
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return SetItemState(nItemIndex,
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INDEXTOSTATEIMAGEMASK(uState), LVIS_STATEIMAGEMASK);
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}
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UINT CMyListCtrl::GetCheck(int nItemIndex)
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{
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// return 1 for checked item, 0 for unchecked
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UINT uState = GetItemState(nItemIndex, LVIS_STATEIMAGEMASK);
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UINT uCheckMask = INDEXTOSTATEIMAGEMASK(LISTVIEWEX_CHECKED);
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return uState == uCheckMask;
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}
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int CMyListCtrl::AddItem
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(
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LPCTSTR pName,
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LPCTSTR pType,
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LPCTSTR pComment,
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UINT uState
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)
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{
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// insert items
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LV_ITEM lvi;
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int nItem;
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lvi.mask = LVIF_TEXT | LVIF_STATE;
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lvi.iItem = GetItemCount();
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lvi.iSubItem = 0;
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lvi.pszText = (LPTSTR) pName;
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lvi.iImage = 0;
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lvi.stateMask = LVIS_STATEIMAGEMASK;
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lvi.state = INDEXTOSTATEIMAGEMASK(uState);
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nItem = InsertItem(&lvi);
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SetItemText(nItem, 1, pType);
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SetItemText(nItem, 2, pComment);
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return nItem;
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}
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int CMyListCtrl::AddItem
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(
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LPCTSTR pName,
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LPCTSTR pComment,
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UINT uState
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)
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{
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// insert items
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LV_ITEM lvi;
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int nItem;
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lvi.mask = LVIF_TEXT | LVIF_STATE;
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lvi.iItem = GetItemCount();
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lvi.iSubItem = 0;
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lvi.pszText = (LPTSTR) pName;
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lvi.iImage = 0;
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lvi.stateMask = LVIS_STATEIMAGEMASK;
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lvi.state = INDEXTOSTATEIMAGEMASK(uState);
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nItem = InsertItem(&lvi);
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SetItemText(nItem, 1, pComment);
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return nItem;
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}
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int CMyListCtrl::GetSelectedItem()
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{
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// NOTE: This list object assumes single selection and will return the
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// first selection in the list. Returns -1 for nothing selected.
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int nSelectedItem = -1;
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for (int i = 0; i < GetItemCount(); i++)
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{
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UINT uState = GetItemState(i, LVIS_SELECTED);
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if (uState)
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{
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// item is selected
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nSelectedItem = i;
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break;
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}
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}
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return nSelectedItem;
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}
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void CMyListCtrl::OnLButtonDown(UINT nFlags, CPoint point)
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{
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UINT uFlags = 0;
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int nHitItem = HitTest(point, &uFlags);
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// only check the item if the user clicks on the state icon.
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// if the user clicks outside the text and icon, we get
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// a LVHT_ONITEM message which is:
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// LVHT_ONITEMSTATEICON | LVHT_ONITEMICON | LVHT_ONITEMLABEL
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// so we need to filter out the state icon hit
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BOOL bHit = FALSE;
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if ((uFlags & LVHT_ONITEMSTATEICON) &&
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!((uFlags & LVHT_ONITEMICON) ||
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(uFlags & LVHT_ONITEMLABEL)) )
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{
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bHit = TRUE;
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}
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if (bHit)
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CheckItem(nHitItem);
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else
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CListCtrl::OnLButtonDown(nFlags, point);
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}
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//----------------------------------------------------------------------------
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// Function: CListCtrlEx::OnChar
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//
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// Handles the 'WM_CHAR' message for the list-control.
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// This allows users to change items' checked-states using the keyboard.
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//----------------------------------------------------------------------------
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VOID
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CMyListCtrl::OnChar(
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UINT nChar,
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UINT nRepCnt,
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UINT nFlags
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)
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{
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BOOL fSet = FALSE;
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BOOL fClear = FALSE;
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BOOL fToggle = FALSE;
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INT iItem;
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//
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// Handle characters with special meaning for us
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//
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switch (nChar) {
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case TEXT(' '): { fToggle = TRUE; break; }
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case TEXT('+'):
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case TEXT('='): { fSet = TRUE; break; }
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case TEXT('-'): { fClear = TRUE; break; }
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}
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if (!fToggle && !fSet && !fClear)
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{
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CListCtrl::OnChar(nChar, nRepCnt, nFlags);
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}
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else
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{
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//
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// Change the state of all the selected items
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//
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for (iItem = GetNextItem(-1, LVNI_SELECTED);
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iItem != -1;
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iItem = GetNextItem(iItem, LVNI_SELECTED))
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{
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if (fToggle)
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{
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SetCheck(iItem, !GetCheck(iItem));
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}
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else
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if (fSet)
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{
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if (!GetCheck(iItem))
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{
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SetCheck(iItem, TRUE);
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}
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}
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else
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{
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if (GetCheck(iItem))
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{
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SetCheck(iItem, FALSE);
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}
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}
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}
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}
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}
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