1140 lines
33 KiB
C++
1140 lines
33 KiB
C++
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#include "priv.h"
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#include "schedule.h"
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// debug stuff for tracking critical section owners.....
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#ifdef DEBUG
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#define DECLARE_CRITICAL_SECTION(x) CRITICAL_SECTION x; \
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DWORD dwThread##x;
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#define STATIC_DECLARE_CRITICAL_SECTION(x) static CRITICAL_SECTION x; \
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static DWORD dwThread##x;
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#define STATIC_INIT_CRITICAL_SECTION(c,x) CRITICAL_SECTION c::x = {0}; \
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DWORD c::dwThread##x;
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#define ASSERT_CRITICAL_SECTION(x) ASSERT( dwThread##x == GetCurrentThreadId() );
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#define OBJECT_ASSERT_CRITICAL_SECTION(o,x) ASSERT( o->dwThread##x == GetCurrentThreadId() );
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#define ENTER_CRITICAL_SECTION(x) EnterCriticalSection(&x); \
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dwThread##x = GetCurrentThreadId();
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#define OBJECT_ENTER_CRITICAL_SECTION(o,x) EnterCriticalSection(&o->x); \
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o->dwThread##x = GetCurrentThreadId();
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#define LEAVE_CRITICAL_SECTION(x) ASSERT_CRITICAL_SECTION(x); \
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LeaveCriticalSection(&x);
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#define OBJECT_LEAVE_CRITICAL_SECTION(o,x) OBJECT_ASSERT_CRITICAL_SECTION(o,x); \
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LeaveCriticalSection(&o->x);
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#else
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#define DECLARE_CRITICAL_SECTION(x) CRITICAL_SECTION x;
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#define STATIC_DECLARE_CRITICAL_SECTION(x) static CRITICAL_SECTION x;
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#define STATIC_INIT_CRITICAL_SECTION(c,x) CRITICAL_SECTION c::x = {0};
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#define ASSERT_CRITICAL_SECTION(x)
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#define OBJECT_ASSERT_CRITICAL_SECTION(o,x)
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#define ENTER_CRITICAL_SECTION(x) EnterCriticalSection(&x);
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#define OBJECT_ENTER_CRITICAL_SECTION(o,x) EnterCriticalSection(&o->x);
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#define LEAVE_CRITICAL_SECTION(x) LeaveCriticalSection(&x);
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#define OBJECT_LEAVE_CRITICAL_SECTION(o,x) LeaveCriticalSection(&o->x);
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#endif
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#define TF_SCHEDULER 0x20
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// struct to hold the details for each task that is to be executed....
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struct TaskNode
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{
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LPRUNNABLETASK pTask;
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TASKOWNERID toid;
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DWORD dwPriority;
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DWORD_PTR dwLParam;
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BOOL fSuspended;
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};
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class CShellTaskScheduler : public IShellTaskScheduler2
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{
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public:
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CShellTaskScheduler( HRESULT * pHr );
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~CShellTaskScheduler();
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STDMETHOD (QueryInterface) (REFIID riid, LPVOID * ppvObj );
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STDMETHOD_(ULONG, AddRef)( void );
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STDMETHOD_(ULONG,Release)( void );
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STDMETHOD (AddTask)(IRunnableTask * pTask,
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REFTASKOWNERID rtoid,
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DWORD_PTR lParam,
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DWORD dwPriority );
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STDMETHOD (RemoveTasks)( REFTASKOWNERID rtoid,
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DWORD_PTR dwLParam,
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BOOL fWaitIfRunning );
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STDMETHOD (Status)( DWORD dwStatus, DWORD dwThreadTimeout );
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STDMETHOD_(UINT, CountTasks)(REFTASKOWNERID rtoid);
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STDMETHOD (AddTask2)(IRunnableTask * pTask,
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REFTASKOWNERID rtoid,
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DWORD_PTR lParam,
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DWORD dwPriority,
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DWORD grfFlags);
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STDMETHOD (MoveTask)(REFTASKOWNERID rtoid,
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DWORD_PTR dwLParam,
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DWORD dwPriority,
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DWORD grfFlags );
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protected:
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// data held by a task scheduler to refer to the current worker that it has....
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struct WorkerData
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{
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BOOL Init(CShellTaskScheduler *pts);
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// this (pThis) is used to pass the controlling
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// object back and forth to the thread, so that threads can be moved
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// back and forth from objects as they need them.
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CShellTaskScheduler * pThis;
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#ifdef DEBUG
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DWORD dwThreadID;
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#endif
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};
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friend UINT CShellTaskScheduler_ThreadProc( LPVOID pParam );
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friend int CALLBACK ListDestroyCallback( LPVOID p, LPVOID pData );
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VOID _KillScheduler( BOOL bKillCurTask );
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BOOL _WakeScheduler( void );
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BOOL _RemoveTasksFromList( REFTASKOWNERID rtoid, DWORD_PTR dwLParam );
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// create a worker thread data block that can be associated with a task scheduler....
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WorkerData * FetchWorker( void );
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// from a worker thread, let go of the scheduler it is associated...
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static BOOL ReleaseWorker( WorkerData * pThread );
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/***********PERINSTANCE DATA ************/
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DECLARE_CRITICAL_SECTION( m_csListLock )
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HDPA m_hTaskList;
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WorkerData * m_pWorkerThread;
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// the currently running task...
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TaskNode * m_pRunning;
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// a semaphore that counts, so that all waiters canbe released...
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HANDLE m_hCurTaskEnded;
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DWORD m_dwStatus;
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int m_iSignalCurTask; // - tell the thread to signal when the
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// current task is finished if non-zero
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// the other thread will signal the
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// handle as many times as this variable
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// holds.
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BOOL m_fEmptyQueueAndSleep; // - tell the thread to empty itself and
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// go to sleep (usually it is dying....
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int m_iGoToSleep; // - tell the tread to go to sleep without emptying the queue
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long m_cRef;
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#ifdef DEBUG
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void AssertForNoOneWaiting( void )
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{
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// no one should be queued for waiting
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ASSERT( m_iSignalCurTask == 0 );
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// release the semaphore by zero to get the current count....
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LONG lPrevCount = 0;
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ReleaseSemaphore( m_hCurTaskEnded, 0, &lPrevCount );
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ASSERT( lPrevCount == 0 );
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};
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#endif
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void IWantToKnowWhenCurTaskDone( void )
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{
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m_iSignalCurTask ++;
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};
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};
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// private messages sent to the scheduler thread...
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#define WM_SCH_WAKEUP WM_USER + 0x600
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#define WM_SCH_TERMINATE WM_USER + 0x601
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STDAPI CShellTaskScheduler_CreateInstance(IUnknown* pUnkOuter, IUnknown** ppunk, LPCOBJECTINFO poi)
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{
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if ( pUnkOuter )
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{
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return CLASS_E_NOAGGREGATION;
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}
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HRESULT hr = NOERROR;
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CShellTaskScheduler * pScheduler = new CShellTaskScheduler( & hr );
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if ( !pScheduler )
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{
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return E_OUTOFMEMORY;
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}
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if ( FAILED( hr ))
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{
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delete pScheduler;
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return hr;
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}
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*ppunk = SAFECAST(pScheduler, IShellTaskScheduler *);
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return NOERROR;
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}
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// Global ExplorerTaskScheduler object that is used by multiple components.
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IShellTaskScheduler * g_pTaskScheduler = NULL;
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// This is the class factory routine for creating the one and only ExplorerTaskScheduler object.
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// We have a static object (g_pTaskScheduler) that everyone who wants to use it shares.
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STDAPI CSharedTaskScheduler_CreateInstance(IUnknown* pUnkOuter, IUnknown** ppunk, LPCOBJECTINFO poi)
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{
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HRESULT hr = NOERROR;
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if (pUnkOuter)
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return CLASS_E_NOAGGREGATION;
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ENTERCRITICAL;
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if (g_pTaskScheduler)
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{
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g_pTaskScheduler->AddRef();
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}
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else
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{
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hr = CShellTaskScheduler_CreateInstance(NULL, (LPUNKNOWN*)&g_pTaskScheduler, NULL);
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if (SUCCEEDED(hr))
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{
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// set timeout to be 1 minute.....
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g_pTaskScheduler->Status( ITSSFLAG_KILL_ON_DESTROY, 1 * 60 * 1000 );
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// keep an additional ref for us..
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g_pTaskScheduler->AddRef();
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}
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}
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*ppunk = SAFECAST(g_pTaskScheduler, IShellTaskScheduler*);
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LEAVECRITICAL;
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return hr;
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}
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STDAPI SHIsThereASystemScheduler( void )
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{
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return ( g_pTaskScheduler ? S_OK : S_FALSE );
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}
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// use CoCreateInstance - thread pool removes need for global scheduler
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STDAPI SHGetSystemScheduler( LPSHELLTASKSCHEDULER * ppScheduler )
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{
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if ( !ppScheduler )
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{
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return E_INVALIDARG;
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}
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return CSharedTaskScheduler_CreateInstance(NULL, (IUnknown **)ppScheduler, NULL );
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}
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// use CoCreateInstance - thread pool removes need for global scheduler
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STDAPI SHFreeSystemScheduler( void )
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{
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TraceMsg(TF_SCHEDULER, "SHfss: g_pTaskSched=%x", g_pTaskScheduler);
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IShellTaskScheduler * pSched;
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ENTERCRITICAL;
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pSched = g_pTaskScheduler;
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g_pTaskScheduler = NULL;
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LEAVECRITICAL;
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if ( pSched )
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{
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// assume the scheduler is empty....
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pSched->RemoveTasks( TOID_NULL, ITSAT_DEFAULT_LPARAM, FALSE );
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pSched->Release();
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}
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return NOERROR;
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}
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#ifdef DEBUG
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STDAPI_(void) SHValidateEmptySystemScheduler()
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{
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if ( g_pTaskScheduler )
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{
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ASSERT( g_pTaskScheduler->CountTasks( TOID_NULL ) == 0 );
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}
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}
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#endif
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int InsertInPriorityOrder( HDPA hTaskList, TaskNode * pNewNode, BOOL fBefore );
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int CALLBACK ListDestroyCallback( LPVOID p, LPVOID pData )
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{
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ASSERT( p != NULL );
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if ( ! p )
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{
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TraceMsg( TF_ERROR, "ListDestroyCallback() - p is NULL!" );
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return TRUE;
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}
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CShellTaskScheduler * pThis = (CShellTaskScheduler *) pData;
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ASSERT( pThis );
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if ( ! pThis )
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{
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TraceMsg( TF_ERROR, "ListDestroyCallback() - pThis is NULL!" );
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return TRUE;
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}
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TaskNode * pNode = (TaskNode *) p;
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ASSERT( pNode != NULL );
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ASSERT( pNode->pTask != NULL );
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#ifdef DEBUG
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if ( pThis->m_pWorkerThread )
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{
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// notify the thread that we are emptying the list from here, so remove these
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// items from its mem track list
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}
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#endif
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// if it is suspended, kill it. If it is not suspended, then it has
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// probably never been started..
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if ( pNode->fSuspended )
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{
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pNode->pTask->Kill( pThis->m_dwStatus == ITSSFLAG_COMPLETE_ON_DESTROY );
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}
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pNode->pTask->Release();
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delete pNode;
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return TRUE;
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}
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STDMETHODIMP CShellTaskScheduler::QueryInterface( REFIID riid, LPVOID * ppvObj )
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{
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static const QITAB qit[] = {
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QITABENT(CShellTaskScheduler, IShellTaskScheduler),
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QITABENT(CShellTaskScheduler, IShellTaskScheduler2),
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{ 0 },
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};
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return QISearch(this, qit, riid, ppvObj);
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}
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STDMETHODIMP_ (ULONG) CShellTaskScheduler::AddRef()
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{
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InterlockedIncrement( &m_cRef );
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return m_cRef;
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}
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STDMETHODIMP_ (ULONG) CShellTaskScheduler::Release()
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{
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if (0 == m_cRef)
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{
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AssertMsg(0, TEXT("CShellTaskScheduler::Release called too many times!"));
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return 0;
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}
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if (InterlockedDecrement( &m_cRef ) == 0)
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{
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delete this;
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return 0;
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}
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return m_cRef;
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}
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CShellTaskScheduler::CShellTaskScheduler( HRESULT * pHr) : m_cRef(1)
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{
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InitializeCriticalSection( &m_csListLock );
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ASSERT(m_pWorkerThread == NULL);
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ASSERT(m_pRunning == NULL);
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m_dwStatus = ITSSFLAG_COMPLETE_ON_DESTROY;
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// grow queue by five each time...
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m_hTaskList = DPA_Create( 5 );
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if ( !m_hTaskList )
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{
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*pHr = E_OUTOFMEMORY;
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}
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m_hCurTaskEnded = CreateSemaphoreWrap( NULL, 0, 0xffff, NULL );
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if ( !m_hCurTaskEnded )
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{
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*pHr = E_FAIL;
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}
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DllAddRef();
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}
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CShellTaskScheduler::~CShellTaskScheduler()
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{
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// if we don't have a tasklist and semaphore (constructor failure), we can't have a workerthread
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ASSERT((m_hTaskList && m_hCurTaskEnded) || !m_pWorkerThread);
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// but if we have a task list...
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if ( m_hTaskList )
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{
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EnterCriticalSection( &m_csListLock );
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// if we have a background worker thread, then it MUST be doing something as we
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// are now in the crit section so it can't go away
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if ( m_pWorkerThread )
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{
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// we tell the object we need to know when it has done with its stuff....
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// we reuse the event we already have...
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m_fEmptyQueueAndSleep = TRUE;
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#ifdef DEBUG
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AssertForNoOneWaiting();
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#endif
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IWantToKnowWhenCurTaskDone();
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// tell the cur task to go away.....
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TraceMsg(TF_SCHEDULER, "(%x)csts.dtor: call _KillScheduler", GetCurrentThreadId());
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_KillScheduler( m_dwStatus == ITSSFLAG_KILL_ON_DESTROY );
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// free the thread. At this point there is always
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LeaveCriticalSection( &m_csListLock );
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TraceMsg(TF_SCHEDULER, "csts.dtor: call u.WFSMT(m_hCurTaskEnded=%x)", m_hCurTaskEnded);
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DWORD dwRes = SHWaitForSendMessageThread(m_hCurTaskEnded, INFINITE);
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ASSERT(dwRes == WAIT_OBJECT_0);
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TraceMsg(TF_SCHEDULER, "csts.dtor: u.WFSMT() done");
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ASSERT( !m_pWorkerThread );
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}
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else
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{
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LeaveCriticalSection( &m_csListLock );
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}
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// empty the list incase it is not empty (it should be)
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DPA_EnumCallback( m_hTaskList, ListDestroyCallback, this );
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DPA_DeleteAllPtrs( m_hTaskList );
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DPA_Destroy( m_hTaskList );
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m_hTaskList = NULL;
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}
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if ( m_hCurTaskEnded )
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CloseHandle( m_hCurTaskEnded );
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DeleteCriticalSection( &m_csListLock );
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DllRelease();
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}
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STDMETHODIMP CShellTaskScheduler::AddTask( IRunnableTask * pTask,
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||
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REFTASKOWNERID rtoid,
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||
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DWORD_PTR dwLParam,
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DWORD dwPriority )
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||
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{
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||
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return AddTask2(pTask, rtoid, dwLParam, dwPriority, ITSSFLAG_TASK_PLACEINBACK);
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||
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}
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|
|
||
|
STDMETHODIMP CShellTaskScheduler::AddTask2( IRunnableTask * pTask,
|
||
|
REFTASKOWNERID rtoid,
|
||
|
DWORD_PTR dwLParam,
|
||
|
DWORD dwPriority,
|
||
|
DWORD grfFlags )
|
||
|
{
|
||
|
if ( !pTask )
|
||
|
return E_INVALIDARG;
|
||
|
|
||
|
HRESULT hr = E_OUTOFMEMORY; // assume failure
|
||
|
|
||
|
TaskNode * pNewNode = new TaskNode;
|
||
|
if ( pNewNode )
|
||
|
{
|
||
|
pNewNode->pTask = pTask;
|
||
|
pTask->AddRef();
|
||
|
pNewNode->toid = rtoid;
|
||
|
pNewNode->dwPriority = dwPriority;
|
||
|
pNewNode->dwLParam = dwLParam;
|
||
|
pNewNode->fSuspended = FALSE;
|
||
|
|
||
|
EnterCriticalSection( &m_csListLock );
|
||
|
|
||
|
int iPos = -1;
|
||
|
|
||
|
if (grfFlags & ITSSFLAG_TASK_PLACEINFRONT)
|
||
|
{
|
||
|
iPos = InsertInPriorityOrder( m_hTaskList, pNewNode, TRUE );
|
||
|
}
|
||
|
else if (grfFlags & ITSSFLAG_TASK_PLACEINBACK)
|
||
|
{
|
||
|
iPos = InsertInPriorityOrder( m_hTaskList, pNewNode, FALSE );
|
||
|
}
|
||
|
|
||
|
if ( iPos != -1 && m_pRunning )
|
||
|
{
|
||
|
if ( m_pRunning->dwPriority < dwPriority )
|
||
|
{
|
||
|
// try to suspend the current task. If this works, the task will
|
||
|
// return to the scheduler with E_PENDING. It will then be added
|
||
|
// suspended in the queue to be Resumed later....
|
||
|
m_pRunning->pTask->Suspend();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
BOOL bRes = FALSE;
|
||
|
|
||
|
if ( iPos != -1 )
|
||
|
{
|
||
|
// get a worker thread and awaken it...
|
||
|
// we do this in the crit section because we need to test m_pWorkerThread and
|
||
|
// to save us from releasing and grabbing it again...
|
||
|
bRes = _WakeScheduler();
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
if ( bRes && m_pWorkerThread )
|
||
|
{
|
||
|
//
|
||
|
// We are putting this memory block in a linked list and it will most likely be freed
|
||
|
// from the background thread. Remove it from the per-thread memory list to avoid
|
||
|
// detecting it as a memory leak.
|
||
|
//
|
||
|
// WARNING - WARNING - WARNING:
|
||
|
// We cannot...
|
||
|
// assume that when pTask is Released it will be deleted, so move it
|
||
|
// to the other thread's memory list.
|
||
|
//
|
||
|
// This will be incorrect some of the time and we don't want to investigate
|
||
|
// fake leaks. -BryanSt
|
||
|
//transfer_to_thread_memlist( m_pWorkerThread->dwThreadID, pNewNode->pTask );
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
LeaveCriticalSection( &m_csListLock );
|
||
|
|
||
|
// we failed to add it to the list
|
||
|
if ( iPos == -1 )
|
||
|
{
|
||
|
// we failed to add it to the list, must have been a memory failure...
|
||
|
pTask->Release(); // for the AddRef above
|
||
|
delete pNewNode;
|
||
|
goto Leave;
|
||
|
}
|
||
|
|
||
|
hr = bRes ? NOERROR : E_FAIL;
|
||
|
}
|
||
|
Leave:
|
||
|
return hr;
|
||
|
}
|
||
|
|
||
|
STDMETHODIMP CShellTaskScheduler::RemoveTasks( REFTASKOWNERID rtoid,
|
||
|
DWORD_PTR dwLParam,
|
||
|
BOOL fWaitIfRunning )
|
||
|
{
|
||
|
BOOL fRemoveAll = IsEqualGUID( TOID_NULL, rtoid );
|
||
|
BOOL fAllItems = (dwLParam == ITSAT_DEFAULT_LPARAM );
|
||
|
BOOL fWaitOnHandle = FALSE;
|
||
|
|
||
|
// note, this ignores the current
|
||
|
EnterCriticalSection( &m_csListLock );
|
||
|
|
||
|
_RemoveTasksFromList( rtoid, dwLParam );
|
||
|
|
||
|
if ( m_pRunning && ( fWaitIfRunning || m_dwStatus == ITSSFLAG_KILL_ON_DESTROY ))
|
||
|
{
|
||
|
// kill the current task ...
|
||
|
if (( fRemoveAll || IsEqualGUID( rtoid, m_pRunning->toid )) &&
|
||
|
( fAllItems || dwLParam == m_pRunning->dwLParam ))
|
||
|
{
|
||
|
ASSERT( m_pRunning->pTask );
|
||
|
if ( m_dwStatus == ITSSFLAG_KILL_ON_DESTROY )
|
||
|
{
|
||
|
m_pRunning->pTask->Kill( fWaitIfRunning );
|
||
|
}
|
||
|
|
||
|
// definitive support for waiting until they are done...
|
||
|
// (note, only do it is there is a task running, otherwise we'll sit
|
||
|
// on a handle that will never fire)
|
||
|
if ( fWaitIfRunning )
|
||
|
{
|
||
|
IWantToKnowWhenCurTaskDone();
|
||
|
|
||
|
// don't use this directly outside of the cirtical section because it can change...
|
||
|
ASSERT ( m_iSignalCurTask );
|
||
|
|
||
|
fWaitOnHandle = TRUE;
|
||
|
m_iGoToSleep++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LeaveCriticalSection( &m_csListLock );
|
||
|
|
||
|
// now wait if we need to......
|
||
|
if ( fWaitOnHandle )
|
||
|
{
|
||
|
DWORD dwRes = SHWaitForSendMessageThread(m_hCurTaskEnded, INFINITE);
|
||
|
ASSERT(dwRes == WAIT_OBJECT_0);
|
||
|
|
||
|
EnterCriticalSection( &m_csListLock );
|
||
|
|
||
|
// Remove tasks that might have been added while the last task was finishing
|
||
|
_RemoveTasksFromList( rtoid, dwLParam );
|
||
|
|
||
|
m_iGoToSleep--;
|
||
|
// See if we need to wake the thread now.
|
||
|
if ( m_iGoToSleep == 0 && DPA_GetPtrCount( m_hTaskList ) > 0 )
|
||
|
_WakeScheduler();
|
||
|
|
||
|
LeaveCriticalSection( &m_csListLock );
|
||
|
}
|
||
|
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
BOOL CShellTaskScheduler::_RemoveTasksFromList( REFTASKOWNERID rtoid, DWORD_PTR dwLParam )
|
||
|
{
|
||
|
// assumes that we are already holding the critical section
|
||
|
|
||
|
BOOL fRemoveAll = IsEqualGUID( TOID_NULL, rtoid );
|
||
|
BOOL fAllItems = (dwLParam == ITSAT_DEFAULT_LPARAM );
|
||
|
int iIndex = 0;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
TaskNode * pNode = (TaskNode *) DPA_GetPtr( m_hTaskList, iIndex );
|
||
|
if ( !pNode )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
ASSERT( pNode );
|
||
|
ASSERT( pNode->pTask );
|
||
|
|
||
|
if (( fRemoveAll || IsEqualGUID( pNode->toid, rtoid )) && ( fAllItems || dwLParam == pNode->dwLParam ))
|
||
|
{
|
||
|
// remove it
|
||
|
DPA_DeletePtr( m_hTaskList, iIndex );
|
||
|
|
||
|
if ( pNode->fSuspended )
|
||
|
{
|
||
|
// kill it just incase....
|
||
|
pNode->pTask->Kill( FALSE );
|
||
|
}
|
||
|
pNode->pTask->Release();
|
||
|
delete pNode;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
iIndex ++;
|
||
|
}
|
||
|
}
|
||
|
while ( TRUE );
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// CShellTaskScheduler::MoveTask
|
||
|
//
|
||
|
STDMETHODIMP CShellTaskScheduler::MoveTask( REFTASKOWNERID rtoid,
|
||
|
DWORD_PTR dwLParam,
|
||
|
DWORD dwPriority,
|
||
|
DWORD grfFlags )
|
||
|
{
|
||
|
int iInsert;
|
||
|
int iIndex;
|
||
|
BOOL fMoveAll = IsEqualGUID( TOID_NULL, rtoid );
|
||
|
BOOL fAllItems = (dwLParam == ITSAT_DEFAULT_LPARAM );
|
||
|
BOOL bMatch = FALSE ;
|
||
|
int iIndexStart;
|
||
|
int iIndexInc;
|
||
|
|
||
|
EnterCriticalSection( &m_csListLock );
|
||
|
|
||
|
// Init direction of search
|
||
|
if (grfFlags & ITSSFLAG_TASK_PLACEINFRONT)
|
||
|
{
|
||
|
iIndexStart = 0;
|
||
|
iInsert = DPA_GetPtrCount( m_hTaskList );
|
||
|
iIndexInc = 1;
|
||
|
}
|
||
|
else if (grfFlags & ITSSFLAG_TASK_PLACEINBACK)
|
||
|
{
|
||
|
iIndexStart = iInsert = DPA_GetPtrCount( m_hTaskList );
|
||
|
iIndexInc = -1;
|
||
|
}
|
||
|
|
||
|
// Find insert point (based on priority)
|
||
|
iIndex = 0;
|
||
|
do
|
||
|
{
|
||
|
TaskNode * pNode = (TaskNode *) DPA_GetPtr( m_hTaskList, iIndex );
|
||
|
if ( !pNode )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (grfFlags & ITSSFLAG_TASK_PLACEINFRONT)
|
||
|
{
|
||
|
if (pNode->dwPriority <= dwPriority)
|
||
|
{
|
||
|
iInsert = iIndex;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else if (grfFlags & ITSSFLAG_TASK_PLACEINBACK)
|
||
|
{
|
||
|
if (pNode->dwPriority > dwPriority)
|
||
|
{
|
||
|
iInsert = iIndex;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
iIndex++;
|
||
|
}
|
||
|
while (TRUE);
|
||
|
|
||
|
// Now try and locate any items.
|
||
|
iIndex = iIndexStart;
|
||
|
do
|
||
|
{
|
||
|
TaskNode * pNode = (TaskNode *) DPA_GetPtr( m_hTaskList, iIndex );
|
||
|
if ( !pNode )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (( fMoveAll || IsEqualGUID( pNode->toid, rtoid )) &&
|
||
|
( fAllItems || dwLParam == pNode->dwLParam ))
|
||
|
{
|
||
|
bMatch = TRUE;
|
||
|
|
||
|
// Can we move this node?
|
||
|
if ( iIndex != iInsert )
|
||
|
{
|
||
|
int iPos = DPA_InsertPtr( m_hTaskList, iInsert, pNode );
|
||
|
if (iPos != -1)
|
||
|
{
|
||
|
if ( iIndex > iInsert )
|
||
|
{
|
||
|
DPA_DeletePtr( m_hTaskList, iIndex + 1); // Will have shifted one
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DPA_DeletePtr( m_hTaskList, iIndex);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
iIndex += iIndexInc;
|
||
|
}
|
||
|
while ( !bMatch );
|
||
|
|
||
|
LeaveCriticalSection( &m_csListLock );
|
||
|
|
||
|
return (bMatch ? S_OK : S_FALSE);
|
||
|
}
|
||
|
|
||
|
BOOL CShellTaskScheduler::_WakeScheduler( )
|
||
|
{
|
||
|
// assume we are in the object's critsection.....
|
||
|
|
||
|
if ( NULL == m_pWorkerThread )
|
||
|
{
|
||
|
// we need a worker quick ....
|
||
|
m_pWorkerThread = FetchWorker();
|
||
|
}
|
||
|
|
||
|
return ( NULL != m_pWorkerThread );
|
||
|
}
|
||
|
|
||
|
VOID CShellTaskScheduler::_KillScheduler( BOOL bKillCurTask )
|
||
|
{
|
||
|
// assumes that we are already holding the critical section
|
||
|
if ( m_pRunning != NULL && bKillCurTask )
|
||
|
{
|
||
|
ASSERT( m_pRunning->pTask );
|
||
|
|
||
|
// tell the currently running task that it should die
|
||
|
// quickly, because we are a separate thread than the
|
||
|
// one that is running the task, it can be notified
|
||
|
m_pRunning->pTask->Kill( FALSE );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UINT CShellTaskScheduler_ThreadProc( LPVOID pParam )
|
||
|
{
|
||
|
// make sure we have a message QUEUE // BOGUS - why do we need this?
|
||
|
MSG msg;
|
||
|
PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE );
|
||
|
|
||
|
ASSERT( pParam );
|
||
|
|
||
|
HRESULT hrInit = SHCoInitialize();
|
||
|
|
||
|
CShellTaskScheduler::WorkerData * pWorker = (CShellTaskScheduler::WorkerData *) pParam;
|
||
|
DWORD dwRes = 0;
|
||
|
|
||
|
TraceMsg(TF_SCHEDULER, "(?%x)ShellTaskScheduler::Thread Started", GetCurrentThreadId());
|
||
|
|
||
|
#ifdef DEBUG
|
||
|
pWorker->dwThreadID = GetCurrentThreadId();
|
||
|
#endif
|
||
|
|
||
|
// figure out who we are attatched to (where the queue is we get tasks from)
|
||
|
CShellTaskScheduler * pThis = pWorker->pThis;
|
||
|
|
||
|
// we must always have a valid parent object at this point....
|
||
|
ASSERT( pThis && IS_VALID_WRITE_PTR( pThis, CShellTaskScheduler ));
|
||
|
|
||
|
do
|
||
|
{
|
||
|
MSG msg;
|
||
|
HRESULT hr = NOERROR;
|
||
|
TaskNode * pTask = NULL;
|
||
|
|
||
|
OBJECT_ENTER_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
|
||
|
// this means we are being told to quit...
|
||
|
if ( pThis->m_fEmptyQueueAndSleep )
|
||
|
{
|
||
|
// we are being told to empty the queue .....
|
||
|
DPA_EnumCallback( pThis->m_hTaskList, ListDestroyCallback, pThis );
|
||
|
DPA_DeleteAllPtrs( pThis->m_hTaskList );
|
||
|
}
|
||
|
else if ( !pThis->m_iGoToSleep )
|
||
|
{
|
||
|
// get the first item...
|
||
|
pTask = (TaskNode *) DPA_GetPtr( pThis->m_hTaskList, 0 );
|
||
|
}
|
||
|
|
||
|
if ( pTask )
|
||
|
{
|
||
|
// remove from the list...
|
||
|
DPA_DeletePtr( pThis->m_hTaskList, 0 );
|
||
|
}
|
||
|
pThis->m_pRunning = pTask;
|
||
|
|
||
|
OBJECT_LEAVE_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
|
||
|
if ( pTask == NULL )
|
||
|
{
|
||
|
// cache the scheduler pointer, as we need it to leave the crit section
|
||
|
CShellTaskScheduler * pScheduler = pThis;
|
||
|
|
||
|
// queue is empty, go back on the thread pool.....
|
||
|
// we are about to enter a deep deep sleep/coma, so remove us from the object....
|
||
|
OBJECT_ENTER_CRITICAL_SECTION( pScheduler, m_csListLock );
|
||
|
|
||
|
HANDLE hSleep = pThis->m_fEmptyQueueAndSleep ? pThis->m_hCurTaskEnded : NULL;
|
||
|
BOOL fEmptyAndLeave = pThis->m_fEmptyQueueAndSleep;
|
||
|
|
||
|
// make sure they didn't just add something to the queue, or have we been asked to go to sleep
|
||
|
if ( pThis->m_iGoToSleep || DPA_GetPtrCount( pThis->m_hTaskList ) == 0)
|
||
|
{
|
||
|
if ( CShellTaskScheduler::ReleaseWorker( pWorker ))
|
||
|
{
|
||
|
pThis = NULL;
|
||
|
}
|
||
|
}
|
||
|
OBJECT_LEAVE_CRITICAL_SECTION( pScheduler, m_csListLock );
|
||
|
|
||
|
if ( pThis && !fEmptyAndLeave )
|
||
|
{
|
||
|
// they must have added something at the last moment...
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// we are being emptied, tell them we are no longer attatched....
|
||
|
if ( hSleep )
|
||
|
{
|
||
|
ReleaseSemaphore( hSleep, 1, NULL);
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
#ifndef DEBUG
|
||
|
//__try
|
||
|
{
|
||
|
#endif
|
||
|
if ( pTask->fSuspended )
|
||
|
{
|
||
|
pTask->fSuspended = FALSE;
|
||
|
hr = pTask->pTask->Resume();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// run the task...
|
||
|
hr = pTask->pTask->Run( );
|
||
|
}
|
||
|
#ifndef DEBUG
|
||
|
}
|
||
|
//__except( EXCEPTION_EXECUTE_HANDLER )
|
||
|
// {
|
||
|
// ignore it.... and pray we are fine...
|
||
|
//}
|
||
|
// __endexcept
|
||
|
#endif
|
||
|
|
||
|
BOOL fEmptyQueue;
|
||
|
OBJECT_ENTER_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
{
|
||
|
pThis->m_pRunning = NULL;
|
||
|
|
||
|
// check to see if we have been asked to notify them
|
||
|
// on completion....
|
||
|
// NOTE: the NOT clause is needed so that we release ourselves
|
||
|
// NOTE: and signal them at the right point, if we do it here,
|
||
|
// NOTE: they leave us stranded, delete the crit section and
|
||
|
// NOTE: we fault.
|
||
|
if ( pThis->m_iSignalCurTask && !pThis->m_fEmptyQueueAndSleep )
|
||
|
{
|
||
|
LONG lPrevCount = 0;
|
||
|
|
||
|
// release all those that are waiting. (we are using a semaphore
|
||
|
// because we are a free threaded object and God knows how many
|
||
|
// threads are waiting, and he passed on the information in the
|
||
|
// iSignalCurTask variable
|
||
|
ReleaseSemaphore( pThis->m_hCurTaskEnded, pThis->m_iSignalCurTask, &lPrevCount );
|
||
|
|
||
|
// reset the count.
|
||
|
pThis->m_iSignalCurTask = 0;
|
||
|
}
|
||
|
fEmptyQueue = pThis->m_fEmptyQueueAndSleep;
|
||
|
}
|
||
|
OBJECT_LEAVE_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
|
||
|
if ( hr != E_PENDING || fEmptyQueue )
|
||
|
{
|
||
|
ULONG cRef = pTask->pTask->Release();
|
||
|
delete pTask;
|
||
|
pTask = NULL;
|
||
|
}
|
||
|
|
||
|
// empty the message queue...
|
||
|
while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ))
|
||
|
{
|
||
|
{
|
||
|
#ifdef DEBUG
|
||
|
if (msg.message == WM_ENDSESSION)
|
||
|
TraceMsg(TF_SCHEDULER, "(?%x)csts.tp: peek #2 got WM_ENDESSION", GetCurrentThreadId());
|
||
|
#endif
|
||
|
TranslateMessage( &msg );
|
||
|
DispatchMessage( &msg );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ASSERT( pThis && IS_VALID_WRITE_PTR( pThis, CShellTaskScheduler ));
|
||
|
|
||
|
// the task must have been suspended because a higher priority
|
||
|
// task has been added to the queue..... (this only works if the
|
||
|
// task supports the Suspend() method).
|
||
|
if ( hr == E_PENDING && pTask && !fEmptyQueue )
|
||
|
{
|
||
|
// put the task on the Suspended Queue ....
|
||
|
pTask->fSuspended = TRUE;
|
||
|
OBJECT_ENTER_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
int iIndex = InsertInPriorityOrder( pThis->m_hTaskList, pTask, TRUE );
|
||
|
OBJECT_LEAVE_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
|
||
|
if ( iIndex == -1 )
|
||
|
{
|
||
|
// we are so low on memory, kill it...
|
||
|
pTask->pTask->Kill( FALSE );
|
||
|
pTask->pTask->Release();
|
||
|
delete pTask;
|
||
|
}
|
||
|
pTask = NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
while ( TRUE );
|
||
|
|
||
|
TraceMsg(TF_SCHEDULER, "(?%x)ShellTaskScheduler::Thread Ended", GetCurrentThreadId());
|
||
|
SHCoUninitialize(hrInit);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
STDMETHODIMP CShellTaskScheduler::Status( DWORD dwStatus, DWORD dwThreadTimeout )
|
||
|
{
|
||
|
m_dwStatus = dwStatus & ITSSFLAG_FLAGS_MASK;
|
||
|
if ( dwThreadTimeout != ITSS_THREAD_TIMEOUT_NO_CHANGE )
|
||
|
{
|
||
|
/*
|
||
|
* We don't support thread termination or pool timeout any more
|
||
|
|
||
|
if ( dwStatus & ITSSFLAG_THREAD_TERMINATE_TIMEOUT )
|
||
|
{
|
||
|
m_dwThreadRlsKillTimeout = dwThreadTimeout;
|
||
|
}
|
||
|
else if ( dwStatus & ITSSFLAG_THREAD_POOL_TIMEOUT )
|
||
|
{
|
||
|
CShellTaskScheduler::s_dwComaTimeout = dwThreadTimeout;
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
return NOERROR;
|
||
|
}
|
||
|
|
||
|
STDMETHODIMP_(UINT) CShellTaskScheduler::CountTasks(REFTASKOWNERID rtoid)
|
||
|
{
|
||
|
UINT iMatch = 0;
|
||
|
BOOL fMatchAll = IsEqualGUID( TOID_NULL, rtoid );
|
||
|
|
||
|
ENTER_CRITICAL_SECTION( m_csListLock );
|
||
|
if ( fMatchAll )
|
||
|
{
|
||
|
iMatch = DPA_GetPtrCount( m_hTaskList );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int iIndex = 0;
|
||
|
do
|
||
|
{
|
||
|
TaskNode * pNode = (TaskNode * )DPA_GetPtr( m_hTaskList, iIndex ++ );
|
||
|
if ( !pNode )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ( IsEqualGUID( pNode->toid, rtoid ))
|
||
|
{
|
||
|
iMatch ++;
|
||
|
}
|
||
|
}
|
||
|
while ( TRUE );
|
||
|
}
|
||
|
|
||
|
if ( m_pRunning )
|
||
|
{
|
||
|
if ( fMatchAll || IsEqualGUID( rtoid, m_pRunning->toid ))
|
||
|
{
|
||
|
iMatch ++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LEAVE_CRITICAL_SECTION( m_csListLock );
|
||
|
|
||
|
return iMatch;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////////
|
||
|
int InsertInPriorityOrder( HDPA hTaskList, TaskNode * pNewNode, BOOL fStart )
|
||
|
{
|
||
|
// routine assumes that we are thread safe, therfore grab the crit-section
|
||
|
// prior to calling this function
|
||
|
|
||
|
int iPos = -1;
|
||
|
int iIndex = 0;
|
||
|
do
|
||
|
{
|
||
|
TaskNode * pNode = (TaskNode *) DPA_GetPtr( hTaskList, iIndex );
|
||
|
if ( !pNode )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// the fStart allows us to either add it before other tasks of the same
|
||
|
// priority or after.
|
||
|
if ((( pNode->dwPriority < pNewNode->dwPriority ) && !fStart ) || (( pNode->dwPriority <= pNewNode->dwPriority ) && fStart ))
|
||
|
{
|
||
|
iPos = DPA_InsertPtr( hTaskList, iIndex, pNewNode );
|
||
|
break;
|
||
|
}
|
||
|
iIndex ++;
|
||
|
}
|
||
|
while ( TRUE );
|
||
|
|
||
|
if ( iPos == -1 )
|
||
|
{
|
||
|
// add item to end of list...
|
||
|
iPos = DPA_AppendPtr( hTaskList, pNewNode );
|
||
|
}
|
||
|
|
||
|
return iPos;
|
||
|
}
|
||
|
|
||
|
|
||
|
CShellTaskScheduler::WorkerData * CShellTaskScheduler::FetchWorker()
|
||
|
{
|
||
|
WorkerData * pWorker = new WorkerData;
|
||
|
|
||
|
if ( pWorker )
|
||
|
{
|
||
|
// call to Shlwapi thread pool
|
||
|
if ( pWorker->Init(this) && SHQueueUserWorkItem( (LPTHREAD_START_ROUTINE)CShellTaskScheduler_ThreadProc,
|
||
|
pWorker,
|
||
|
0,
|
||
|
(DWORD_PTR)NULL,
|
||
|
(DWORD_PTR *)NULL,
|
||
|
"browseui.dll",
|
||
|
TPS_LONGEXECTIME | TPS_DEMANDTHREAD
|
||
|
) )
|
||
|
{
|
||
|
return pWorker;
|
||
|
}
|
||
|
else
|
||
|
delete pWorker;
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
// used by main thread proc to release its link the the task scheduler because it
|
||
|
// has run out of things to do....
|
||
|
BOOL CShellTaskScheduler::ReleaseWorker( WorkerData * pWorker )
|
||
|
{
|
||
|
ASSERT( pWorker && IS_VALID_WRITE_PTR( pWorker, WorkerData ));
|
||
|
|
||
|
CShellTaskScheduler * pThis = pWorker->pThis;
|
||
|
|
||
|
OBJECT_ASSERT_CRITICAL_SECTION( pThis, m_csListLock );
|
||
|
|
||
|
ASSERT( pWorker && IS_VALID_WRITE_PTR( pWorker, CShellTaskScheduler::WorkerData ));
|
||
|
|
||
|
if ( DPA_GetPtrCount( pThis->m_hTaskList ) > 0 )
|
||
|
{
|
||
|
// something was added to the queue at the last minute....
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
// we assume we have entered the critsection of pThis
|
||
|
pThis->m_pWorkerThread = NULL;
|
||
|
pWorker->pThis = NULL;
|
||
|
|
||
|
delete pWorker;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
BOOL CShellTaskScheduler::WorkerData::Init(CShellTaskScheduler *pts)
|
||
|
{
|
||
|
pThis = pts;
|
||
|
|
||
|
return TRUE;
|
||
|
}
|