58 lines
2 KiB
C++
58 lines
2 KiB
C++
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//=--------------------------------------------------------------------------=
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// Globals.C
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//=--------------------------------------------------------------------------=
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// Copyright 1995-1996 Microsoft Corporation. All Rights Reserved.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//=--------------------------------------------------------------------------=
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//
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// contains global variables and strings and the like that just don't fit
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// anywhere else.
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//
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#include "IPServer.H"
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//=--------------------------------------------------------------------------=
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// support for licensing
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//
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BOOL g_fMachineHasLicense;
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BOOL g_fCheckedForLicense;
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//=--------------------------------------------------------------------------=
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// does our server have a type library?
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//
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BOOL g_fServerHasTypeLibrary = TRUE;
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//=--------------------------------------------------------------------------=
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// our instance handles
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//
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HINSTANCE g_hInstance;
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HINSTANCE g_hInstResources;
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VARIANT_BOOL g_fHaveLocale;
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//=--------------------------------------------------------------------------=
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// our global memory allocator and global memory pool
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//
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HANDLE g_hHeap;
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//=--------------------------------------------------------------------------=
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// apartment threading support.
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//
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CRITICAL_SECTION g_CriticalSection;
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//=--------------------------------------------------------------------------=
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// global parking window for parenting various things.
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//
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HWND g_hwndParking;
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//=--------------------------------------------------------------------------=
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// system information
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//
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BOOL g_fSysWin95; // we're under Win95 system, not just NT SUR
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BOOL g_fSysWinNT; // we're under some form of Windows NT
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BOOL g_fSysWin95Shell; // we're under Win95 or Windows NT SUR { > 3/51)
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