243 lines
6 KiB
Plaintext
243 lines
6 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="DomMigSI" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=DOMMIGSI - WIN32 UNICODE DEBUG
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DomMigSI.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "DomMigSI.mak" CFG="DOMMIGSI - WIN32 UNICODE DEBUG"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "DomMigSI - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "DomMigSI - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""$/Dev/Raptor/DomMigSI", CYZCAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "DomMigSI - Win32 Unicode Debug"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "DebugU"
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# PROP BASE Intermediate_Dir "DebugU"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 1
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=fl32.exe
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\Common\Include" /I "..\Inc" /D "WIN32" /D "_USRDLL" /D "_UNICODE" /D "_DEBUG" /D "USE_STDAFX" /Fr /Yu"stdafx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /i "..\Inc" /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"..\Bin\DomMigSI.bsc"
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 mmc.lib rpcrt4.lib htmlhelp.lib commonlib.lib wizards.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\DomMigSI.pdb" /debug /machine:I386 /out:"..\Bin\DomMigSI.dll" /pdbtype:sept /libpath:"..\Lib" /libpath:"..\Wizards\Debug"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "DomMigSI - Win32 Unicode Release"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "DomMigSI___Win32_Unicode_Release"
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# PROP BASE Intermediate_Dir "DomMigSI___Win32_Unicode_Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "\lib\IntelReleaseUnicode"
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# PROP Intermediate_Dir "\temp\Release\DomMigSI"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=fl32.exe
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# ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O1 /I "..\Common\Include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /D "USE_STDAFX" /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 .\mmc.lib rpcrt4.lib htmlhelp.lib /nologo /subsystem:windows /dll /machine:I386 /out:"\bin\IntelReleaseUnicode/DomMigSI.dll"
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!ENDIF
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# Begin Target
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# Name "DomMigSI - Win32 Unicode Debug"
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# Name "DomMigSI - Win32 Unicode Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\DomMigr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\DomMigSI.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\DomMigSI.def
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# End Source File
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# Begin Source File
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SOURCE=.\DomMigSI.rc
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# End Source File
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# Begin Source File
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SOURCE=.\DomSel.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Globals.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\mcsdebug_stub.cpp
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!IF "$(CFG)" == "DomMigSI - Win32 Unicode Debug"
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# ADD CPP /I "..\Common\CommonLib"
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!ELSEIF "$(CFG)" == "DomMigSI - Win32 Unicode Release"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\MultiSel.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\NetNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ReptNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RootNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.cpp
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\DomMigr.h
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# End Source File
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# Begin Source File
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SOURCE=.\DomSel.h
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# End Source File
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# Begin Source File
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SOURCE=.\Globals.h
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# End Source File
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# Begin Source File
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SOURCE=.\HelpUtils.h
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# End Source File
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# Begin Source File
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SOURCE=.\MultiSel.h
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# End Source File
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# Begin Source File
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SOURCE=.\MyNodes.h
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# End Source File
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# Begin Source File
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SOURCE=.\NetNode.h
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# End Source File
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# Begin Source File
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SOURCE=.\Resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\StdAfx.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\bitmap1.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\bitmap2.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\bmp00001.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\domain.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\DomMigr.rgs
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# End Source File
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# Begin Source File
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SOURCE=.\dommigra.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\group.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\rept.htm
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# End Source File
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# Begin Source File
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SOURCE=.\tool_16.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\tool_32.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\user.bmp
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# End Source File
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# End Group
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# End Target
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# End Project
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