382 lines
10 KiB
C++
382 lines
10 KiB
C++
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Microsoft WMIOLE DB Provider
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// (C) Copyright 1999 Microsoft Corporation. All Rights Reserved.
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//
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// This contains an implementation of a bit array class currently used by the Internal Buffer to
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// mark released or unreleased rows.
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "headers.h"
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#include "bitarray.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Constructor for this class
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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CBitArray::CBitArray ( void )
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{
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m_rgbBit = NULL;
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m_cPageMax = 0;
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m_cPageCurrent = 0;
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m_cslotCurrent = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Destructor for this class
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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CBitArray:: ~CBitArray (void )
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{
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if (m_rgbBit){
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if (m_cPageCurrent){
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VirtualFree((VOID *) m_rgbBit, m_cPageCurrent *m_cbPage, MEM_DECOMMIT );
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}
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VirtualFree((VOID *) m_rgbBit, 0, MEM_RELEASE );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Allocate and Initialize the array of bits
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//
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// HRESULT indicating routines status
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// S_OK | Initialization succeeded
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// E_OUTOFMEMORY | Not enough memory to allocate bit array
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::FInit( HSLOT cslotMax, //IN Maximum number of slot
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ULONG cbPage //IN Count of bytes per page
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)
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{
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LONG_PTR cPage;
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BYTE ib;
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HRESULT hr = S_OK;
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cPage = (cslotMax / 8 + 1) / cbPage + 1;
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m_rgbBit = (BYTE *) VirtualAlloc( NULL, cbPage *cPage, MEM_RESERVE, PAGE_READWRITE );
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if (m_rgbBit == NULL){
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hr = E_OUTOFMEMORY;
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}
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else{
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m_cPageMax = cPage;
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m_cbPage = cbPage;
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for (ib =0; ib < 8; ib++){
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m_rgbBitMask[ib] = (1 << ib);
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}
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}
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return hr;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Set a range of bit slots
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//
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// HRESULT indicating routines status
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// S_OK Initialization succeeded
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// E_OUTOFMEMORY Not enough memory to allocate bit array
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::SetSlots ( HSLOT islotFirst, //IN First slot in range to set
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HSLOT islotLast //IN Last slot in range to set
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)
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{
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HSLOT islot;
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HRESULT hr = S_OK;
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if (islotLast >= m_cslotCurrent){
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ULONG_PTR cPageAdd;
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cPageAdd = ((islotLast - m_cslotCurrent + 1) / 8 + 1) / m_cbPage + 1;
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if ((cPageAdd + m_cPageCurrent) > (ULONG_PTR)m_cPageMax || VirtualAlloc( m_rgbBit + m_cPageCurrent*m_cbPage, cPageAdd *m_cbPage, MEM_COMMIT, PAGE_READWRITE ) == NULL){
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hr = E_OUTOFMEMORY;
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}
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else{
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memset( m_rgbBit + m_cPageCurrent*m_cbPage, 0x00, cPageAdd *m_cbPage );
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m_cPageCurrent += cPageAdd;
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m_cslotCurrent += cPageAdd *m_cbPage *8;
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}
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}
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if( hr == S_OK ){
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//=======================================================================================================
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// Only do this top section if we have at least 2 byte's worth of bits to set. Although no real speedup
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// until we have 3 byte's worth. Note really ought to be ((ilast-ifirst+1) >= 2*8).
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// (Note could use CHAR_BIT, num bits in a char.) Also optimized end cases, so nothing is done
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// if the start or end is byte aligned. Need this copied into ResetSlots.
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//if((islotLast -islotFirst) > 2*sizeof(BYTE))
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//=======================================================================================================
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if (islotLast - islotFirst > 2 * 8){
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HSLOT ibFirst, ibLast;
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int iFixFirst, iFixLast;
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ibFirst = islotFirst / 8;
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ibLast = islotLast / 8;
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iFixFirst = (islotFirst % 8 != 0); // set to 1 if first byte not totally set
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iFixLast = (islotLast % 8 != 7); // set to 1 if last byte not totally set
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if (iFixFirst){
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for (islot = islotFirst; (islot / 8) == ibFirst; islot++){
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m_rgbBit[islot / 8] |= m_rgbBitMask[islot % 8];
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}
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}
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memset( &m_rgbBit[ibFirst + iFixFirst], 0xff, ibLast - ibFirst + 1 - iFixFirst - iFixLast );
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if (iFixLast){
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for (islot = islotLast; (islot / 8) == ibLast; islot--){
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m_rgbBit[islot / 8] |= m_rgbBitMask[islot % 8];
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}
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}
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}
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else{
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for (islot = islotFirst; islot <= islotLast; islot++){
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m_rgbBit[islot / 8] |= m_rgbBitMask[islot % 8];
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}
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}
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}
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return hr;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Clear all bit slots
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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VOID CBitArray::ResetAllSlots ( void )
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{
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memset( m_rgbBit, 0x00, m_cPageCurrent*m_cbPage );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Reset a range of slots
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//
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// HRESULT indicating routines status
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// S_OK Reset Succeeded
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::ResetSlots( HSLOT islotFirst, //IN First slot in range to reset
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HSLOT islotLast //IN Last slot in range to reset
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)
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{
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HSLOT ibFirst, ibLast, islot;
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if (islotFirst < m_cslotCurrent){
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if (islotLast >= m_cslotCurrent){
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islotLast = m_cslotCurrent - 1;
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}
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if ((islotLast - islotFirst) > 2*8){
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ibFirst = islotFirst / 8;
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ibLast = islotLast / 8;
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for (islot = islotFirst; (islot / 8) == ibFirst; islot++){
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m_rgbBit[islot / 8] &= ~m_rgbBitMask[islot % 8];
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}
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memset( &m_rgbBit[ibFirst + 1], 0x00, ibLast - ibFirst - 1 );
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for (islot = islotLast; (islot / 8) == ibLast; islot--){
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m_rgbBit[islot / 8] &= ~m_rgbBitMask[islot % 8];
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}
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}
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else{
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for (islot = islotFirst; islot <= islotLast; islot++){
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m_rgbBit[islot / 8] &= ~m_rgbBitMask[islot % 8];
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}
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}
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}
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return S_OK;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Determines if any bits are set
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//
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// HRESULT indicating routines status
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// S_OK Array is Empty
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// S_FALSE Array contains set bits
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::ArrayEmpty ( void )
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{
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HRESULT hr = S_OK;
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if (m_cPageCurrent){
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ULONG_PTR idw, cdw, *rgdw;
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cdw = m_cPageCurrent * (m_cbPage / sizeof( ULONG_PTR ));
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rgdw = (ULONG_PTR *) m_rgbBit;
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for (idw =0; idw < cdw; idw++){
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if (rgdw[idw]){
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hr = S_FALSE;
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}
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}
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}
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return hr;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Determine if a particular bit slot is set
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//
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// HRESULT indicating routines status
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// S_OK Slot is set
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// E_OUTOFMEMORY Slot is not set
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::IsSlotSet( HSLOT islot ) //IN Bit slot to check
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{
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HRESULT hr = S_OK;
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if (islot >= m_cslotCurrent || (m_rgbBit[islot / 8] & m_rgbBitMask[islot % 8]) == 0x00){
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hr = S_FALSE; // not set
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}
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return hr;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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//
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// Find the first set slot within the bit array given a starting position
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//
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// HRESULT indicating routines status
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// S_OK Initialization succeeded
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// E_OUTOFMEMORY Not enough memory to allocate bit array
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//
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP CBitArray::FindSet( HSLOT islotStart, //IN Starting slot to search from
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HSLOT islotLimit, //IN Number of slots to check
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HSLOT *pislot //OUT Index of first set slot
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)
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{
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HSLOT ibStart, ibLimit, idwStart, idwLimit, ibEnd, ib, islot, islotEnd, idw, *pdw;
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HRESULT hr = E_FAIL;
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BOOL bRet = FALSE;
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BOOL bFound = FALSE;
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islot = islotLimit;
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if (islotStart > islotLimit)
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{
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ibStart = islotStart / 8;
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ibLimit = islotLimit / 8;
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if ((ibStart - ibLimit) > 1)
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{
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islotEnd = ibStart*8;
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for (islot = islotStart; islot >= islotEnd; islot--){
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if (m_rgbBit[islot / 8] & m_rgbBitMask[islot % 8]){
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*pislot = islot;
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hr = S_OK;
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bRet = TRUE;
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break;
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}
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}
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if(bRet == FALSE)
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{
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idwStart = islotStart / 32;
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idwLimit = islotLimit / 32;
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if (idwStart - idwLimit > 1)
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{
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ibEnd = idwStart*4;
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for (ib = ibStart - 1; ib >= ibEnd; ib--)
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{
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if (m_rgbBit[ib]){
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islot = ib*8 + 7;
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bFound = TRUE;
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break;
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}
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}
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if( bFound == FALSE)
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{
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for (pdw = (HSLOT *) & m_rgbBit[ (idwStart - 1) *4], idw = idwStart - 1; idw > idwLimit; idw--, pdw--)
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{
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if (*pdw)
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{
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islot = idw*32 + 31;
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bFound = TRUE;
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break;
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}
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}
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if(bFound == FALSE)
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{
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ib = (idwLimit*4 + 3);
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}
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}
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}
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else
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{
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ib = ibStart - 1;
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}
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if( bFound == FALSE)
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{
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for (; ib > ibLimit; ib--)
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{
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if (m_rgbBit[ib])
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{
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islot = ib*8 + 7;
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bFound = TRUE;
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break;
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}
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}
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if(bFound == FALSE)
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{
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islot = (ibLimit*8 + 7);
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}
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}
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}
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}
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else
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{
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islot = islotStart;
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}
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}
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if(bFound == TRUE)
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{
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for (; islot >= islotLimit; islot--)
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{
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if (m_rgbBit[islot / 8] & m_rgbBitMask[islot % 8])
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{
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*pislot = islot;
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hr = S_OK;
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}
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}
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hr = S_FALSE; // not found
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}
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return hr;
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}
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