472 lines
16 KiB
C
472 lines
16 KiB
C
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/*++
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Copyright (c) 1996-1999 Microsoft Corporation
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Module Name:
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clusapip.h
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Abstract:
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Private header file for cluster api
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Author:
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John Vert (jvert) 15-Jan-1996
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Revision History:
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--*/
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#include "nt.h"
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#include "ntrtl.h"
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#include "nturtl.h"
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#include "windows.h"
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#include "cluster.h"
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#include "api_rpc.h"
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//
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// Define CLUSTER structure. There is one cluster structure created
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// for each OpenCluster API call. An HCLUSTER is really a pointer to
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// this structure.
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//
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#define CLUS_SIGNATURE 'SULC'
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typedef struct _RECONNECT_CANDIDATE {
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BOOL IsUp;
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BOOL IsCurrent;
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LPWSTR Name;
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} RECONNECT_CANDIDATE, *PRECONNECT_CANDIDATE;
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typedef struct _CLUSTER {
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DWORD Signature;
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DWORD ReferenceCount;
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DWORD FreedRpcHandleListLen;
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LPWSTR ClusterName;
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LPWSTR NodeName; // node name we are connected to
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DWORD Flags;
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RPC_BINDING_HANDLE RpcBinding;
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HCLUSTER_RPC hCluster;
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LIST_ENTRY KeyList; // open cluster registry keys
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LIST_ENTRY ResourceList; // open resource handles
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LIST_ENTRY GroupList; // open group handles
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LIST_ENTRY NodeList; // open node handles
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LIST_ENTRY NetworkList; // open network handles
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LIST_ENTRY NetInterfaceList; // open net interface handles
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LIST_ENTRY NotifyList; // outstanding notification event filters
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LIST_ENTRY SessionList; // open notification sessions.
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unsigned long AuthnLevel; // Level of authentication to be performed on remote procedure calls
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HANDLE NotifyThread;
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CRITICAL_SECTION Lock;
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DWORD Generation;
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DWORD ReconnectCount;
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PRECONNECT_CANDIDATE Reconnect;
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LIST_ENTRY FreedBindingList;
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LIST_ENTRY FreedContextList;
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} CLUSTER, *PCLUSTER;
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// [GorN] Jan/13/1999
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// This is a temporary fix for the race between the users
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// of binding and context handles and reconnectThread
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//
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// The code assumes that RPC_BINDING_HANDLE == ContextHandle == void*
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typedef struct _CTX_HANDLE {
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LIST_ENTRY HandleList;
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void * RpcHandle; // assumption RPC_BINDING_HANDLE == ContextHandle == void*
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ULONGLONG TimeStamp;
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} CTX_HANDLE, *PCTX_HANDLE;
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RPC_STATUS
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FreeRpcBindingOrContext(
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IN PCLUSTER Cluster,
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IN void ** RpcHandle,
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IN BOOL IsBinding);
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#define MyRpcBindingFree(Cluster, Binding) \
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FreeRpcBindingOrContext(Cluster, Binding, TRUE)
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#define MyRpcSmDestroyClientContext(Cluster, Context) \
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FreeRpcBindingOrContext(Cluster, Context, FALSE)
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VOID
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FreeObsoleteRpcHandlesEx(
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IN PCLUSTER Cluster,
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IN BOOL Cleanup,
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IN BOOL IsBinding
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);
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#define FreeObsoleteRpcHandles(Cluster, Cleanup) { \
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FreeObsoleteRpcHandlesEx(Cluster, Cleanup, TRUE); \
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FreeObsoleteRpcHandlesEx(Cluster, Cleanup, FALSE); \
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}
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//
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// Define CLUSTER.Flags
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//
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#define CLUS_DELETED 1
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#define CLUS_DEAD 2
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#define CLUS_LOCALCONNECT 4
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//
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// Cluster helper macros
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//
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#define GET_CLUSTER(hCluster) (PCLUSTER)((((PCLUSTER)(hCluster))->Flags & CLUS_DELETED) ? NULL : hCluster)
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#define IS_CLUSTER_FREE(c) ((c->Flags & CLUS_DELETED) && \
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(IsListEmpty(&(c)->KeyList)) && \
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(IsListEmpty(&(c)->GroupList)) && \
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(IsListEmpty(&(c)->NodeList)) && \
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(IsListEmpty(&(c)->ResourceList)) && \
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(IsListEmpty(&(c)->NetworkList)) && \
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(IsListEmpty(&(c)->NetInterfaceList)))
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//
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// Cluster structure cleanup routine.
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//
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VOID
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CleanupCluster(
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IN PCLUSTER Cluster
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);
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VOID
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RundownNotifyEvents(
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IN PLIST_ENTRY ListHead,
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IN LPCWSTR Name
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);
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//
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// Define CRESOURCE structure. There is one resource structure created
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// for each OpenResource/CreateResource API call. An HRESOURCE is really
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// a pointer to this structure. These are chained onto the CLUSTER that
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// they were opened relative to.
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//
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typedef struct _CRESOURCE {
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LIST_ENTRY ListEntry; // Links for chaining onto CLUSTER.ResourceList
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LIST_ENTRY NotifyList; // Links for tracking outstanding notifies.
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PCLUSTER Cluster; // Parent cluster
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LPWSTR Name;
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HRES_RPC hResource; // RPC handle
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} CRESOURCE, *PCRESOURCE;
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//
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// Define CGROUP structure. There is one group structure created
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// for each OpenGroup/CreateGroup API call. An HGROUP is really
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// a pointer to this structure. These are chained onto the CLUSTER that
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// they were opened relative to.
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//
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typedef struct _CGROUP {
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LIST_ENTRY ListEntry; // Links for chaining onto CLUSTER.Group
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LIST_ENTRY NotifyList; // Links for tracking outstanding notifies.
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PCLUSTER Cluster; // Parent cluster
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LPWSTR Name;
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HRES_RPC hGroup; // RPC handle
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} CGROUP, *PCGROUP;
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//
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// Define CNODE structure. There is one node structure created
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// for each OpenClusterNode call. An HNODE is really a pointer
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// to this structure. These are chained onto the CLUSTER that they
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// were opened relative to.
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//
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typedef struct _CNODE {
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LIST_ENTRY ListEntry; // Links for chaining onto CLUSTER.NodeList
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LIST_ENTRY NotifyList; // Links for tracking outstanding notifies.
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PCLUSTER Cluster; // Parent cluster
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LPWSTR Name;
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HNODE_RPC hNode; // RPC handle
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} CNODE, *PCNODE;
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//
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// Define CNETWORK structure. There is one network structure created
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// for each OpenNetwork API call. An HNETWORK is really a pointer to
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// this structure. These are chained onto the CLUSTER that they were
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// opened relative to.
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//
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typedef struct _CNETWORK {
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LIST_ENTRY ListEntry; // Links for chaining onto CLUSTER.NetworkList
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LIST_ENTRY NotifyList; // Links for tracking outstanding notifies.
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PCLUSTER Cluster; // Parent cluster
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LPWSTR Name;
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HNETWORK_RPC hNetwork; // RPC handle
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} CNETWORK, *PCNETWORK;
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//
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// Define CNETINTERFACE structure. There is one network interface structure
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// created for each OpenNetInterface API call. An HNETINTERFACE is really a
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// pointer to this structure. These are chained onto the CLUSTER that they
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// were opened relative to.
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//
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typedef struct _CNETINTERFACE {
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LIST_ENTRY ListEntry; // Links for chaining onto CLUSTER.NetInterfaceList
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LIST_ENTRY NotifyList; // Links for tracking outstanding notifies.
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PCLUSTER Cluster; // Parent cluster
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LPWSTR Name;
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HNETINTERFACE_RPC hNetInterface; // RPC handle
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} CNETINTERFACE, *PCNETINTERFACE;
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//
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// Define cluster registry key handle structure.
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//
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// These are kept around in a tree to track all outstanding
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// registry handles. This allows the handles to be re-opened
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// transparently in the event that the cluster node we are
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// communicating with crashes.
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//
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typedef struct _CKEY {
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LIST_ENTRY ParentList;
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LIST_ENTRY ChildList;
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LIST_ENTRY NotifyList;
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struct _CKEY *Parent;
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PCLUSTER Cluster;
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LPWSTR RelativeName;
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HKEY_RPC RemoteKey;
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REGSAM SamDesired;
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} CKEY, *PCKEY;
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//
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// Define CNOTIFY structure. There is one CNOTIFY structure for each
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// notification port. A notification port contains zero or more notify
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// sessions. Each session is an RPC connection to a different cluster.
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// Each session contains one or more notify events. Each event represents
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// a a registered notification on a cluster object. Events are linked onto
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// both the session structure and the cluster object structure. Events are
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// removed from a notification session when the cluster object handle is
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// closed, or the cluster notify port itself is closed. When the last event
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// in a session is removed, the session is cleaned up. This closes the RPC
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// connection.
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//
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typedef struct _CNOTIFY {
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LIST_ENTRY SessionList;
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CRITICAL_SECTION Lock;
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CL_QUEUE Queue;
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CL_HASH NotifyKeyHash;
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LIST_ENTRY OrphanedEventList; // CNOTIFY_EVENTs whose object has been closed
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// We cannot get rid of these as there may still
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// be some packets referencing the CNOTIFY_EVENT
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// structure in either the server or client-side
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// queues.
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} CNOTIFY, *PCNOTIFY;
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typedef struct _CNOTIFY_SESSION {
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LIST_ENTRY ListEntry; // Linkage onto CNOTIFY.SessionList
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LIST_ENTRY ClusterList; // Linkage onto CLUSTER.SessionList
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LIST_ENTRY EventList; // List of CNOTIFY_EVENTs on this session
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PCLUSTER Cluster;
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HNOTIFY_RPC hNotify;
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HANDLE NotifyThread;
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PCNOTIFY ParentNotify;
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BOOL Destroyed; // Set by DestroySession so NotifyThread doesn't
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// try and reconnect
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} CNOTIFY_SESSION, *PCNOTIFY_SESSION;
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typedef struct _CNOTIFY_EVENT {
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LIST_ENTRY ListEntry; // Linkage onto CNOTIFY_SESSION.EventList
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LIST_ENTRY ObjectList; // Linkage onto cluster object's list.
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PCNOTIFY_SESSION Session;
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DWORD dwFilter;
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DWORD_PTR dwNotifyKey;
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DWORD StateSequence;
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DWORD EventId;
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PVOID Object;
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} CNOTIFY_EVENT, *PCNOTIFY_EVENT;
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typedef struct _CNOTIFY_PACKET {
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LIST_ENTRY ListEntry;
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DWORD Status;
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DWORD KeyId;
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DWORD Filter;
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DWORD StateSequence;
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LPWSTR Name;
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} CNOTIFY_PACKET, *PCNOTIFY_PACKET;
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DWORD
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RegisterNotifyEvent(
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IN PCNOTIFY_SESSION Session,
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IN PCNOTIFY_EVENT Event,
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OUT OPTIONAL PLIST_ENTRY *pNotifyList
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);
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DWORD
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ReRegisterNotifyEvent(
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IN PCNOTIFY_SESSION Session,
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IN PCNOTIFY_EVENT Event,
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OUT OPTIONAL PLIST_ENTRY *pNotifyList
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);
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//
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// Wrappers for RPC functions. These are equivalent to the raw RPC interface, except
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// that they filter out connection errors and perform transparent reconnects.
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//
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DWORD
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ReconnectCluster(
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IN PCLUSTER Cluster,
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IN DWORD Error,
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IN DWORD Generation
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);
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DWORD
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GetReconnectCandidates(
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IN PCLUSTER Cluster
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);
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VOID
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FreeReconnectCandidates(
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IN PCLUSTER Cluster
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);
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#define WRAP(_outstatus_, _fn_,_clus_) \
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{ \
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DWORD _err_; \
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DWORD _generation_; \
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\
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while (TRUE) { \
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if ((_clus_)->Flags & CLUS_DEAD) { \
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TIME_PRINT(("Failing "#_fn_ " due to dead cluster\n")); \
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_err_ = RPC_S_SERVER_UNAVAILABLE; \
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break; \
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} \
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FreeObsoleteRpcHandles(_clus_, FALSE); \
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_generation_ = (_clus_)->Generation; \
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TIME_PRINT(("Calling " #_fn_ "\n")); \
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_err_ = _fn_; \
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if (_err_ != ERROR_SUCCESS) { \
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_err_ = ReconnectCluster(_clus_, \
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_err_, \
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_generation_); \
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if (_err_ == ERROR_SUCCESS) { \
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continue; \
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} \
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} \
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break; \
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} \
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_outstatus_ = _err_; \
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}
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//
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// This variation of WRAP only attempts to reconnect if _condition_ == TRUE.
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// This is useful for threads such as the NotifyThread that can have their
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// context handle closed out from under them by another thread.
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//
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#define WRAP_CHECK(_outstatus_, _fn_,_clus_,_condition_) \
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{ \
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DWORD _err_; \
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DWORD _generation_; \
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\
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while (TRUE) { \
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if ((_clus_)->Flags & CLUS_DEAD) { \
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TIME_PRINT(("Failing "#_fn_ " due to dead cluster\n")); \
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_err_ = RPC_S_SERVER_UNAVAILABLE; \
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break; \
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} \
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FreeObsoleteRpcHandles(_clus_, FALSE); \
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_generation_ = (_clus_)->Generation; \
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TIME_PRINT(("Calling " #_fn_ "\n")); \
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_err_ = _fn_; \
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if ((_err_ != ERROR_SUCCESS) && (_condition_)) { \
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_err_ = ReconnectCluster(_clus_, \
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_err_, \
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_generation_); \
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if (_err_ == ERROR_SUCCESS) { \
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continue; \
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} \
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} \
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break; \
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} \
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_outstatus_ = _err_; \
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}
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#define WRAP_NULL(_outvar_, _fn_, _reterr_, _clus_) \
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{ \
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DWORD _err_; \
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DWORD _generation_; \
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\
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while (TRUE) { \
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if ((_clus_)->Flags & CLUS_DEAD) { \
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TIME_PRINT(("Failing "#_fn_ " due to dead cluster\n")); \
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*(_reterr_) = RPC_S_SERVER_UNAVAILABLE; \
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_outvar_ = NULL; \
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break; \
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} \
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FreeObsoleteRpcHandles(_clus_, FALSE); \
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_generation_ = (_clus_)->Generation; \
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_outvar_ = _fn_; \
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if ((_outvar_ == NULL) || \
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(*(_reterr_) != ERROR_SUCCESS)) { \
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*(_reterr_) = ReconnectCluster(_clus_, \
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*(_reterr_), \
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_generation_); \
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if (*(_reterr_) == ERROR_SUCCESS) { \
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continue; \
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} \
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} \
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break; \
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} \
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}
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//
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// A version of lstrcpynW that doesn't bother doing try/except so it doesn't
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// quietly succeed if somebody passes in NULL.
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//
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VOID
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APIENTRY
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MylstrcpynW(
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LPWSTR lpString1,
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LPCWSTR lpString2,
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DWORD iMaxLength
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);
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//
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// Increase the reference count on a cluster handle.
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//
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DWORD
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WINAPI
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AddRefToClusterHandle(
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IN HCLUSTER hCluster
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);
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#define _API_PRINT 0
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#if _API_PRINT
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ULONG
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_cdecl
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DbgPrint(
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PCH Format,
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...
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);
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#define ApiPrint(_x_) { \
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if (IsDebuggerPresent()) { \
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DbgPrint _x_ ; \
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} \
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}
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//
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// Timing macro
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//
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#define TIME_PRINT(_x_) { \
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DWORD msec; \
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\
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msec = GetTickCount(); \
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ApiPrint(("%d.%03d:%02x: ", \
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||
|
msec/1000, \
|
||
|
msec % 1000, \
|
||
|
GetCurrentThreadId())); \
|
||
|
ApiPrint(_x_); \
|
||
|
}
|
||
|
|
||
|
#else
|
||
|
|
||
|
#define ApiPrint(_x_)
|
||
|
#define TIME_PRINT(_x_)
|
||
|
|
||
|
#endif
|
||
|
|