windows-nt/Source/XPSP1/NT/base/fs/utils/dfrg/dfrgui/volcom.cpp

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2020-09-26 03:20:57 -05:00
#include "stdafx.h"
#include "VolCom.h"
#include "DataIoCl.h"
#include "PostMsgC.h"
STDMETHODIMP EsiVolumeDataObject::SetData(LPFORMATETC pformatetc,
STGMEDIUM FAR * pmedium,
BOOL fRelease)
{
WPARAM wpPostCommand;
DWORD dwGlobalSize;
char FAR* pstrSrc;
PCHAR pDataIn;
// We only support CF_TEXT
if (pformatetc->cfFormat != CF_TEXT)
return E_FAIL;
// We want memory only.
if (pformatetc->tymed != TYMED_HGLOBAL)
return E_FAIL;
// Check for valid memory handle.
if(pmedium->hGlobal == NULL)
return E_FAIL;
// Get the size of the incoming data.
dwGlobalSize = (DWORD)GlobalSize(pmedium->hGlobal);
// Allocate enough memory for the incoming data.
hDataIn = GlobalAlloc(GHND,dwGlobalSize);
EE_ASSERT(hDataIn);
// Lock and get pointers to the data.
pDataIn = (PCHAR)GlobalLock(hDataIn);
EE_ASSERT(pDataIn);
pstrSrc = (char FAR*)GlobalLock(pmedium->hGlobal);
EE_ASSERT(pstrSrc);
// Copy the data to this processes memory.
CopyMemory(pDataIn, pstrSrc, dwGlobalSize);
// Unlock and release the pointer to the source memory.
GlobalUnlock(pmedium->hGlobal);
// Release the memory if requested by the caller.
if (fRelease)
ReleaseStgMedium(pmedium);
DATA_IO* pDataIo = (DATA_IO*)pDataIn;
// Extract the Post Command message
wpPostCommand = pDataIo->wparam;
// Check ESI data structre ID which is always = 0x4553 'ES'
if(pDataIo->dwID != ESI_DATA_STRUCTURE)
return FALSE;
// Check the data structure type.
if(pDataIo->dwType != FR_COMMAND_BUFFER)
return FALSE;
// Check for data structure compatibility.
if(pDataIo->dwCompatibilty != FR_COMMAND_BUFFER_ONE)
return FALSE;
// Unlock the memory.
GlobalUnlock(hDataIn);
// Check for any data.
if( pDataIo->ulDataSize == 0 )
{
EH_ASSERT(!GlobalFree(hDataIn));
hDataIn = NULL;
}
// Send the data to the message pump.
// NOTE THAT THE MEMORY MUST FREED BY THE PROCESSING FUNCTION.
// If we use DataIo with a console application, then we cannot use the WNT
// PostMessage() routine as there is No window to post the message to, so
// we will use a locally created PostMessageConsole() routine instead.
m_pVolOwner->PostMessageLocal(NULL, WM_COMMAND, wpPostCommand, (LPARAM)hDataIn);
return S_OK;
}
STDMETHODIMP EsiVolumeClassFactory::CreateInstance(LPUNKNOWN punkOuter, REFIID riid, void** ppv)
{
LPUNKNOWN punk;
HRESULT hr;
*ppv = NULL;
// Check for aggregation - we don't support it..
if ( punkOuter != NULL )
return CLASS_E_NOAGGREGATION;
//
// Create the volume data object.
//
punk = new EsiVolumeDataObject( m_pVolOwner );
// If we didn't get a pointer then we are out of memory.
if (punk == NULL)
return E_OUTOFMEMORY;
// Get a pointer to the ESI Data Object interface.
hr = punk->QueryInterface(riid, ppv);
if (SUCCEEDED(hr) && (*ppv)) {
if (m_pVolOwner->m_pIDataObject) {
CoDisconnectObject((LPUNKNOWN)m_pVolOwner->m_pIDataObject, 0);
m_pVolOwner->m_pIDataObject->Release();
m_pVolOwner->m_pIDataObject = NULL;
}
m_pVolOwner->m_pIDataObject = (IDataObject *)*ppv;
m_pVolOwner->m_pIDataObject->AddRef();
}
// Release the pointer to the ESI Data Object.
punk->Release();
return hr;
}
//
// Initialize the server side communication only for volumes.
// Warning! The class will nuke the class factory in the destructor.
// Make sure the client has achieved communication before this
// function goes out of scope.
//
const BOOL CVolume::InitializeDataIo( DWORD dwRegCls )
{
HRESULT hr;
BOOL fSuccess = FALSE;
//
// Don't do this again if we've already created and
// registered a factory.
//
if ( m_pFactory == NULL )
{
//
// Allocate the factory.
//
m_pFactory = new EsiVolumeClassFactory( this );
if ( m_pFactory )
{
// Register the class-object with OLE.
hr = CoRegisterClassObject( m_VolumeID,
m_pFactory,
CLSCTX_SERVER,
dwRegCls,
&m_dwRegister );
if ( SUCCEEDED( hr ) )
fSuccess = TRUE;
}
}
else
{
//
// Since we're already started, go ahead and indicate
// success.
//
fSuccess = TRUE;
}
return( fSuccess );
}
//
// Generate a random guid for communication purposes.
//
BOOL CVolume::InitVolumeID()
{
BOOL fSuccess = FALSE;
if ( SUCCEEDED( CoCreateGuid( &m_VolumeID ) ) )
fSuccess = TRUE;
return( fSuccess );
}