572 lines
13 KiB
C
572 lines
13 KiB
C
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// This header can go away once the types in oc.h are fixed to support
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// ansi and unicode at the same time.
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#ifndef UNICODE
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#define POC_FILL_IN_SETUP_DATA_PROC_W ULONG_PTR
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#endif
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typedef struct _deb_OCM_CLIENT_CALLBACKSW {
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//
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// Routine to fill in the setup data structure that provides info
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// about the environment in which the OC Manager is running.
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//
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POC_FILL_IN_SETUP_DATA_PROC_A FillInSetupDataA;
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//
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// Routine to log an error.
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//
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POC_LOG_ERROR LogError;
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//
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// Routine to indicate need to reboot
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//
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POC_SET_REBOOT_PROC SetReboot;
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POC_FILL_IN_SETUP_DATA_PROC_W FillInSetupDataW;
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} deb_OCM_CLIENT_CALLBACKSW, *deb_POCM_CLIENT_CALLBACKSW;
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typedef struct _deb_OCM_CLIENT_CALLBACKSA {
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//
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// Routine to fill in the setup data structure that provides info
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// about the environment in which the OC Manager is running.
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//
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POC_FILL_IN_SETUP_DATA_PROC_A FillInSetupDataA;
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//
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// Routine to log an error.
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//
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POC_LOG_ERROR LogError;
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//
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// Routine to indicate need to reboot
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//
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POC_SET_REBOOT_PROC SetReboot;
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} deb_OCM_CLIENT_CALLBACKSA, *deb_POCM_CLIENT_CALLBACKSA;
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typedef struct _deb_OPTIONAL_COMPONENTA {
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//
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// String id of name of inf file in the OC Manager's
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// InfListStringTable string table. If -1, then
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// the subcomponent does not appear on the OC page.
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//
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LONG InfStringId;
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//
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// Backpointer to top level component
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//
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LONG TopLevelStringId;
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//
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// String id of parent component, -1 if none.
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//
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LONG ParentStringId;
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//
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// String id of first child, -1 if none.
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//
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LONG FirstChildStringId;
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//
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// Count of children.
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//
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UINT ChildrenCount;
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//
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// String id of next sibling, -1 if none.
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//
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LONG NextSiblingStringId;
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//
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// String ids of needs and needed by.
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//
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PLONG NeedsStringIds;
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UINT NeedsCount;
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PLONG NeededByStringIds;
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UINT NeededByCount;
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// String ids of exclude and excluded by
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PLONG ExcludeStringIds;
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UINT ExcludeCount;
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PLONG ExcludedByStringIds;
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UINT ExcludedByCount;
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//
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// Misc flags.
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//
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UINT InternalFlags;
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//
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// Approximation of required disk space.
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//
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LONGLONG SizeApproximation;
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//
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// Icon index of the component.
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// -1 means we're supposed to get it from the component itself.
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// -2 means we're supposed to use IconDll and IconResource
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//
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UINT IconIndex;
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CHAR IconDll[MAX_PATH];
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CHAR IconResource[50];
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//
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// Selection state (SELSTATE_xxx constants).
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//
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UINT SelectionState;
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UINT OriginalSelectionState;
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// Installation Flag as obtained from the inf
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UINT InstalledState;
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//
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// Mode bits.
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//
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UINT ModeBits;
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//
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// Human-readable stuff describing the component.
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//
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CHAR Description[MAXOCDESC];
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CHAR Tip[MAXOCTIP];
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//
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// From here down, stuff is meaningful only for top-level components.
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//
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//
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// Stuff describing the OC's installation DLL and how to call it.
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//
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CHAR InstallationDllName[MAX_PATH];
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CHAR InterfaceFunctionName[MAX_PATH];
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HMODULE InstallationDll;
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POCSETUPPROC InstallationRoutine;
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//
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// Version of the OC Manager to which this component was written.
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//
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UINT ExpectedVersion;
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// this flag indicates whether the subcomponent was intialialized
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BOOL Exists;
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//
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// Flags: ANSI/Unicode, etc.
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//
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UINT Flags;
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} deb_OPTIONAL_COMPONENTA, *deb_POPTIONAL_COMPONENTA;
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//
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// locale info
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//
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typedef struct _deb_LOCALEA {
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LCID lcid;
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CHAR DecimalSeparator[4];
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} deb_LOCALEA, *deb_PLOCALEA;
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//
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// Define structure corresponding to an instance of the OC Manager.
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// This is actually somewhat broken, in that this actually closely corresponds
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// to a master OC INF, and we might want to consider breaking out the string
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// tables into another structure, so we can more easily achieve a unified
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// namespace if we have multiple master OC INFs at play simultaneously.
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//
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typedef struct _deb_OC_MANAGERA {
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//
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// Callbacks into OC Manaer client.
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//
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deb_OCM_CLIENT_CALLBACKSA Callbacks;
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//
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// Handle of Master OC INF.
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//
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HINF MasterOcInf;
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//
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// unattended inf handle
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//
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HINF UnattendedInf;
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//
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// Master OC Inf file, and unattended file
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//
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CHAR MasterOcInfPath[MAX_PATH];
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CHAR UnattendedInfPath[MAX_PATH];
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// we run from whatever directory the master inf is in
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CHAR SourceDir[MAX_PATH];
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//
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// Name of "suite" -- in other words, a shortname that
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// is unique to the master OC inf that this structure represents.
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// We base it on the name of the master OC inf itself.
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//
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CHAR SuiteName[MAX_PATH];
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//
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// page titles
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//
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CHAR SetupPageTitle[MAX_PATH];
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// window title
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CHAR WindowTitle[MAX_PATH];
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//
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// List of per-component OC INFs currently loaded.
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// Each inf's name is in the string table and the extra data
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// for each is an OC_INF structure.
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//
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PVOID InfListStringTable;
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//
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// String table for names of all components and subcomponents.
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// Extra data for each is an OPTIONAL_COMPONENT structure.
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//
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PVOID ComponentStringTable;
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//
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// pointer to OcSetupPage structure so we can free this data
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// if the user cancels before we get to the wizard page.
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//
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PVOID OcSetupPage;
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//
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// Setup mode (custom, typical, etc)
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//
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UINT SetupMode;
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//
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// List of top-level optional component string IDs.
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// This is necessary because we need to preserve ordering
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// from the master OC Inf.
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//
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UINT TopLevelOcCount;
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PLONG TopLevelOcStringIds;
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UINT TopLevelParentOcCount;
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PLONG TopLevelParentOcStringIds;
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//
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// Are there subcomponents on the details page?
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//
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BOOL SubComponentsPresent;
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//
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// Each element in this array points to an array that
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// gives ordering for querying wizard pages from the optional components.
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//
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PLONG WizardPagesOrder[WizPagesTypeMax];
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//
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// Subkey relative to szPrivateDataRoot where private
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// data for components plugged into the OC will live.
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// 2 8-char DWORD representations plus a separator and nul.
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//
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CHAR PrivateDataSubkey[18];
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HKEY hKeyPrivateData;
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HKEY hKeyPrivateDataRoot;
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//
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// If we are completing installation, this item is the window handle
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// of the progress text control.
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//
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HWND ProgressTextWindow;
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//
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// String id of component currently processing an interface routine.
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// -1 means the OC manager is not currently processing one.
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//
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LONG CurrentComponentStringId;
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// Component Ids of aborted components
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LONG *AbortedComponentIds;
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UINT AbortedCount;
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//
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// Various flags
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//
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UINT InternalFlags;
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//
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// setup data
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//
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SETUP_DATA SetupData;
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} deb_OC_MANAGERA, *deb_POC_MANAGERA;
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typedef struct _deb_OPTIONAL_COMPONENTW {
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//
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// String id of name of inf file in the OC Manager's
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// InfListStringTable string table. If -1, then
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// the subcomponent does not appear on the OC page.
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//
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LONG InfStringId;
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//
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// Backpointer to top level component
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//
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LONG TopLevelStringId;
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//
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// String id of parent component, -1 if none.
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//
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LONG ParentStringId;
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//
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// String id of first child, -1 if none.
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//
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LONG FirstChildStringId;
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//
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// Count of children.
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//
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UINT ChildrenCount;
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//
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// String id of next sibling, -1 if none.
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//
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LONG NextSiblingStringId;
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//
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// String ids of needs and needed by.
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//
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PLONG NeedsStringIds;
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UINT NeedsCount;
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PLONG NeededByStringIds;
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UINT NeededByCount;
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// String ids of exclude and excluded by
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PLONG ExcludeStringIds;
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UINT ExcludeCount;
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PLONG ExcludedByStringIds;
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UINT ExcludedByCount;
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//
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// Misc flags.
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//
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UINT InternalFlags;
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//
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// Approximation of required disk space.
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//
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LONGLONG SizeApproximation;
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//
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// Icon index of the component.
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// -1 means we're supposed to get it from the component itself.
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// -2 means we're supposed to use IconDll and IconResource
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//
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UINT IconIndex;
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WCHAR IconDll[MAX_PATH];
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WCHAR IconResource[50];
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//
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// Selection state (SELSTATE_xxx constants).
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//
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UINT SelectionState;
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UINT OriginalSelectionState;
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// Installation Flag as obtained from the inf
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UINT InstalledState;
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//
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// Mode bits.
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//
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UINT ModeBits;
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//
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// Human-readable stuff describing the component.
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//
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WCHAR Description[MAXOCDESC];
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WCHAR Tip[MAXOCTIP];
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//
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// From here down, stuff is meaningful only for top-level components.
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//
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//
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// Stuff describing the OC's installation DLL and how to call it.
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//
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WCHAR InstallationDllName[MAX_PATH];
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CHAR InterfaceFunctionName[MAX_PATH];
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HMODULE InstallationDll;
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POCSETUPPROC InstallationRoutine;
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//
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// Version of the OC Manager to which this component was written.
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//
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UINT ExpectedVersion;
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// this flag indicates whether the subcomponent was intialialized
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BOOL Exists;
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//
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// Flags: ANSI/Unicode, etc.
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//
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UINT Flags;
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} deb_OPTIONAL_COMPONENTW, *deb_POPTIONAL_COMPONENTW;
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//
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// locale info
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//
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typedef struct _deb_LOCALEW {
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LCID lcid;
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WCHAR DecimalSeparator[4];
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} deb_LOCALEW, *deb_PLOCALEW;
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//
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// Define structure corresponding to an instance of the OC Manager.
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// This is actually somewhat broken, in that this actually closely corresponds
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|
// to a master OC INF, and we might want to consider breaking out the string
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|
// tables into another structure, so we can more easily achieve a unified
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|
// namespace if we have multiple master OC INFs at play simultaneously.
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//
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typedef struct _deb_OC_MANAGERW {
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//
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// Callbacks into OC Manaer client.
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//
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deb_OCM_CLIENT_CALLBACKSW Callbacks;
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//
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// Handle of Master OC INF.
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//
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HINF MasterOcInf;
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//
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// unattended inf handle
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//
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HINF UnattendedInf;
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//
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// Master OC Inf file, and unattended file
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//
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WCHAR MasterOcInfPath[MAX_PATH];
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WCHAR UnattendedInfPath[MAX_PATH];
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// we run from whatever directory the master inf is in
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WCHAR SourceDir[MAX_PATH];
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//
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// Name of "suite" -- in other words, a shortname that
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||
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// is unique to the master OC inf that this structure represents.
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|
// We base it on the name of the master OC inf itself.
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//
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WCHAR SuiteName[MAX_PATH];
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//
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// page titles
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//
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WCHAR SetupPageTitle[MAX_PATH];
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// window title
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WCHAR WindowTitle[MAX_PATH];
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//
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// List of per-component OC INFs currently loaded.
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||
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// Each inf's name is in the string table and the extra data
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// for each is an OC_INF structure.
|
||
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//
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PVOID InfListStringTable;
|
||
|
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//
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// String table for names of all components and subcomponents.
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// Extra data for each is an OPTIONAL_COMPONENT structure.
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//
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PVOID ComponentStringTable;
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//
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||
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// pointer to OcSetupPage structure so we can free this data
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||
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// if the user cancels before we get to the wizard page.
|
||
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//
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||
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PVOID OcSetupPage;
|
||
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|
||
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//
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||
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// Setup mode (custom, typical, etc)
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//
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UINT SetupMode;
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||
|
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//
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// List of top-level optional component string IDs.
|
||
|
// This is necessary because we need to preserve ordering
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||
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// from the master OC Inf.
|
||
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//
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|
UINT TopLevelOcCount;
|
||
|
PLONG TopLevelOcStringIds;
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UINT TopLevelParentOcCount;
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PLONG TopLevelParentOcStringIds;
|
||
|
|
||
|
|
||
|
//
|
||
|
// Are there subcomponents on the details page?
|
||
|
//
|
||
|
BOOL SubComponentsPresent;
|
||
|
|
||
|
//
|
||
|
// Each element in this array points to an array that
|
||
|
// gives ordering for querying wizard pages from the optional components.
|
||
|
//
|
||
|
PLONG WizardPagesOrder[WizPagesTypeMax];
|
||
|
|
||
|
//
|
||
|
// Subkey relative to szPrivateDataRoot where private
|
||
|
// data for components plugged into the OC will live.
|
||
|
// 2 8-char DWORD representations plus a separator and nul.
|
||
|
//
|
||
|
WCHAR PrivateDataSubkey[18];
|
||
|
HKEY hKeyPrivateData;
|
||
|
HKEY hKeyPrivateDataRoot;
|
||
|
|
||
|
//
|
||
|
// If we are completing installation, this item is the window handle
|
||
|
// of the progress text control.
|
||
|
//
|
||
|
HWND ProgressTextWindow;
|
||
|
|
||
|
//
|
||
|
// String id of component currently processing an interface routine.
|
||
|
// -1 means the OC manager is not currently processing one.
|
||
|
//
|
||
|
LONG CurrentComponentStringId;
|
||
|
|
||
|
// Component Ids of aborted components
|
||
|
|
||
|
LONG *AbortedComponentIds;
|
||
|
int AbortedCount;
|
||
|
|
||
|
//
|
||
|
// Various flags
|
||
|
//
|
||
|
UINT InternalFlags;
|
||
|
|
||
|
//
|
||
|
// setup data
|
||
|
//
|
||
|
|
||
|
SETUP_DATAW SetupData;
|
||
|
|
||
|
} deb_OC_MANAGERW, *deb_POC_MANAGERW;
|
||
|
|