123 lines
3.1 KiB
C++
123 lines
3.1 KiB
C++
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: token.cxx
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//
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//--------------------------------------------------------------------------
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#include <windows.h>
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#include <usertok.h>
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#include <malloc.h>
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extern "C"
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{
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HANDLE
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GetCurrentUserTokenW(
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WCHAR Winsta[],
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DWORD DesiredAccess
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);
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HANDLE
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GetCurrentUserTokenA(
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char Winsta[],
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DWORD DesiredAccess
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);
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}
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HANDLE
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GetCurrentUserTokenW(
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WCHAR Winsta[],
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DWORD DesiredAccess
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)
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{
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unsigned long handle = 0;
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error_status_t status;
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handle_t binding;
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//
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// Use a dynamic binding - it will pick up the endpoint from the interfaace.
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//
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status = RpcBindingFromStringBinding(L"ncacn_np:", &binding);
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if (status)
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{
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SetLastError(status);
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return 0;
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}
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RPC_SECURITY_QOS Qos;
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Qos.Version = 1;
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Qos.Capabilities = RPC_C_QOS_CAPABILITIES_DEFAULT;
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Qos.IdentityTracking = RPC_C_QOS_IDENTITY_DYNAMIC;
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Qos.ImpersonationType = RPC_C_IMP_LEVEL_IMPERSONATE;
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status = RpcBindingSetAuthInfoEx( binding,
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NULL,
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RPC_C_AUTHN_LEVEL_PKT_INTEGRITY,
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RPC_C_AUTHN_WINNT,
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NULL, // default credentials
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RPC_C_AUTHZ_NONE,
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&Qos
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);
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if (status)
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{
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RpcBindingFree( &binding );
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SetLastError(status);
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return 0;
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}
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status = SecpGetCurrentUserToken( binding, Winsta, GetCurrentProcessId(), &handle, DesiredAccess);
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if (status)
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{
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RpcBindingFree( &binding );
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if (status == RPC_S_UNKNOWN_AUTHN_SERVICE ||
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status == RPC_S_SERVER_UNAVAILABLE ||
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status == RPC_S_CALL_FAILED )
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{
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status = ERROR_NOT_LOGGED_ON;
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}
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SetLastError(status);
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return 0;
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}
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RpcBindingFree( &binding );
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return ULongToPtr(handle);
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}
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HANDLE
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GetCurrentUserTokenA(
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char Winsta[],
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DWORD DesiredAccess
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)
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{
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wchar_t * UnicodeWinsta;
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unsigned Length;
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Length = strlen(Winsta);
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UnicodeWinsta = (wchar_t *) _alloca(sizeof(wchar_t) * (Length + 1));
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if (!UnicodeWinsta)
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{
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SetLastError(ERROR_NOT_ENOUGH_MEMORY);
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return 0;
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}
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if (MultiByteToWideChar( CP_ACP,
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0, // no special flags
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Winsta,
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Length,
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UnicodeWinsta,
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Length+1
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))
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{
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return 0;
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}
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return GetCurrentUserTokenW( UnicodeWinsta, DesiredAccess );
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}
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