113 lines
3.3 KiB
C++
113 lines
3.3 KiB
C++
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#ifndef WINDOWS_HEAP_HPP
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#define WINDOWS_HEAP_HPP 1
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// Ruler
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// 1 2 3 4 5 6 7 8
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//345678901234567890123456789012345678901234567890123456789012345678901234567890
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/********************************************************************/
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/* */
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/* The standard layout. */
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/* */
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/* The standard layout for 'cpp' files in this code is as */
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/* follows: */
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/* */
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/* 1. Include files. */
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/* 2. Constants local to the class. */
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/* 3. Data structures local to the class. */
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/* 4. Data initializations. */
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/* 5. Static functions. */
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/* 6. Class functions. */
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/* */
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/* Any portion that is not required is simply omitted. */
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/* */
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/********************************************************************/
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#include "Windows.h"
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#include "WindowsHeap.hpp"
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/********************************************************************/
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/* */
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/* The shadow interface. */
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/* */
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/* The shadow interface closely resembles the NT heap interface */
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/* and so enables the easy porting of applications. */
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/* */
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/********************************************************************/
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extern "C" HANDLE WindowsHeapCreate
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(
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DWORD Flags,
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DWORD InitialSize,
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DWORD MaximumSize
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);
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extern "C" LPVOID WindowsHeapAlloc
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(
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HANDLE Heap,
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DWORD Flags,
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DWORD Size
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);
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extern "C" UINT WindowsHeapCompact
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(
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HANDLE Heap,
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DWORD Flags
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);
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extern "C" BOOL WindowsHeapFree
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(
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HANDLE Heap,
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DWORD Flags,
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LPVOID Memory
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);
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extern "C" BOOL WindowsHeapLock
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(
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HANDLE Heap
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);
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extern "C" LPVOID WindowsHeapReAlloc
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(
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HANDLE Heap,
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DWORD Flags,
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LPVOID Memory,
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DWORD Size
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);
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extern "C" VOID WindowsHeapReset
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(
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HANDLE Heap
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);
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extern "C" DWORD WindowsHeapSize
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(
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HANDLE Heap,
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DWORD Flags,
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LPVOID Memory
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);
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extern "C" BOOL WindowsHeapUnlock
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(
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HANDLE Heap
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);
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extern "C" BOOL WindowsHeapValidate
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(
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HANDLE Heap,
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DWORD Flags,
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LPVOID Memory
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);
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extern "C" BOOL WindowsHeapWalk
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(
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HANDLE Heap,
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LPPROCESS_HEAP_ENTRY Walk
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);
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extern "C" BOOL WindowsHeapDestroy
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(
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HANDLE Heap
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);
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#endif
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