366 lines
12 KiB
C
366 lines
12 KiB
C
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/******************************************************************************
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* VoiceDataObj.h *
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*----------------*
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* This is the header file for the CVoiceDataObj implementation. This object
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* is used to provide shared access to a specific voice data file.
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*------------------------------------------------------------------------------
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* Copyright (C) 1999 Microsoft Corporation Date: 05/06/99
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* All Rights Reserved
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*
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*********************************************************************** EDC ***/
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#ifndef VoiceDataObj_h
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#define VoiceDataObj_h
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//--- Additional includes
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#include "ms_entropicengine.h"
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#include <spddkhlp.h>
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#include <sphelper.h>
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#include <MMREG.H>
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#include "resource.h"
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#include "SpTtsEngDebug.h"
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//=== Constants ====================================================
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static const long VOICE_VERSION = 0x10001;
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static const long HEADER_VERSION = 0x10000;
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static const long MS_VOICE_TYPE = MAKEFOURCC('V','o','i','s');
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static const long MS_DATA_TYPE = MAKEFOURCC('D','a','t','a');
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static const float SIL_DURATION = 0.01f;
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//=== Class, Enum, Struct and Union Declarations ===================
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//------------------------------------
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// Selector for 'GetData()'
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// For accessing voice data blocks
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//------------------------------------
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enum VOICEDATATYPE
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{
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MSVD_PHONE,
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MSVD_SENONE,
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MSVD_TREEIMAGE,
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MSVD_INVENTORY,
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MSVD_ALLOID
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};
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//---------------------------
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// VOICEINFO data types
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//---------------------------
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enum GENDER
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{
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GENDER_NEUTRAL = 0,
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GENDER_FEMALE,
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GENDER_MALE
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};
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enum COMPRESS_TYPE
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{
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COMPRESS_NONE = 0,
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COMPRESS_LPC
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};
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// THis is the data
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#pragma pack (1)
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struct VOICEINFO
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{
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long Type; // Always 'MS_VOICE_TYPE'
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ULONG Version; // Always 'VOICE_VERSION'
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WCHAR Copyright[256]; // INFO:
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WCHAR VoiceName[64]; // INFO:
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WCHAR Example[64]; // INFO:
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LCID LangID;
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GENDER Gender; // INFO: Male, female or neuter
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ULONG Age; // INFO: Speaker age in years
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ULONG Rate; // INFO & FE: Words-per-minute
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ULONG Pitch; // INFO & FE: Average pitch in Hz
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COMPRESS_TYPE CompressionType; // BE: Always 'COMPRESS_LPC'
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REVERBTYPE ReverbType; // BE: Reverb param
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ULONG NumOfTaps; // BE: Whisper param
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float TapCoefficients[8]; // BE: Whisper param
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ULONG ProsodyGain; // FE: 0 = monotone
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float VibratoFreq; // Hertz
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ULONG VibratoDepth; // 0 - 100%
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ULONG SampleRate; // 22050 typical
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GUID formatID; // SAPI audio format ID
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long Unused[4];
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};
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#pragma pack ()
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typedef VOICEINFO *PVOICEINFO;
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//---------------------------------------------------
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// Header definition for voice data block
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//---------------------------------------------------
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#pragma pack (1)
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struct VOICEBLOCKOFFSETS
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{
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long Type; // Always 'MS_DATA_TYPE'
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long Version; // Always 'HEADER_VERSION'
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GUID DataID; // File ID
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long PhonOffset; // Offset to PHON block (from beginning of file)
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long PhonLen; // Length of PHON block
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long SenoneOffset; // Offset to SENONE block (from beginning of file)
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long SenoneLen; // Length of SENONE block
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long TreeOffset; // Offset to TREE block (from beginning of file)
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long TreeLen; // Length of TREE block
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long InvOffset; // Offset to INV block (from beginning of file)
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long InvLen; // Length of INV block
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long AlloIDOffset; // Offset to AlloId block (from beginning of file)
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long AlloIDLen; // Length of AlloID block
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};
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#pragma pack ()
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// Single VQ Codebook
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#pragma pack (1)
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typedef struct Book
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{
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long cCodeSize; // Number of codewords
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long cCodeDim; // Dimension of codeword
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long pData; // Offset to data (INVENTORY rel)
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} BOOK, *PBOOK;
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#pragma pack ()
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static const long BOOKSHELF = 32;
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#pragma pack (1)
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typedef struct Inventory
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{
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long SampleRate; // Sample rate in Hz
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long cNumLPCBooks; // Number of LPC Codebooks
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long cNumResBooks; // Number of Residual Codebooks
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long cNumDresBooks; // Number of Delta Residual Codebooks
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BOOK LPCBook[BOOKSHELF]; // LPC Codebook array
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BOOK ResBook[BOOKSHELF]; // Residual Codebook array
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BOOK DresBook[BOOKSHELF]; // Delta residual Codebook array
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long cNumUnits; // Total number of units
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long UnitsOffset; // Offset to offset array to unit data (INVENTORY rel)
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long cOrder; // LPC analysis order
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long FFTSize; // Size of FFT
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long FFTOrder; // Order of FFT
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long TrigOffset; // Offset to sine table (INVENTORY rel)
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long WindowOffset; // Offset to Hanning Window (INVENTORY rel)
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long pGaussOffset; // Offset to Gaussian Random noise (INVENTORY rel)
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long GaussID; // Gaussian sample index
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} INVENTORY, *PINVENTORY;
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#pragma pack ()
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//------------------------
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// LPC order * 2
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//------------------------
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static const long MAXNO = 40;
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static const float KONEPI = 3.1415926535897931032f;
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static const float KTWOPI = (KONEPI * 2);
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static const float K2 = 0.70710678118655f;
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#pragma pack (1)
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typedef struct
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{
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long val; // Phon ID
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long obj; // Offset to phon string
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} HASH_ENTRY;
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#pragma pack ()
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#pragma pack (1)
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typedef struct
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{
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long size; // Number entries in the table (127 typ.)
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long UNUSED1;
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long entryArrayOffs; // Offset to HASH_ENTRY array
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long UNUSED2;
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long UNUSED3;
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long UNUSED4;
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long UNUSED5;
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} HASH_TABLE;
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#pragma pack ()
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#pragma pack (1)
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typedef struct
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{
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HASH_TABLE phonHash;
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long phones_list; // Offset to offsets to phon strings
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long numPhones;
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long numCiPhones; // Number of context ind. phones
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} PHON_DICT;
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#pragma pack ()
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#pragma pack (1)
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typedef struct
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{
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long nfeat;
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long nint32perq;
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long b_ques;
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long e_ques;
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long s_ques;
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long eors_ques;
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long wwt_ques;
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long nstateq;
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} FEATURE;
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#pragma pack ()
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#pragma pack (1)
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typedef struct
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{
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long prod; // For leaves, it means the counts.
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// For non-leaves, it is the offset
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// into TRIPHONE_TREE.prodspace.
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short yes; // Negative means there is no child. so this is a leaf
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short no; // for leaves, it is lcdsid
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short shallow_lcdsid; // negative means this is NOT a shallow leaf
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} C_NODE;
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#pragma pack ()
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#pragma pack (1)
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typedef struct
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{
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short nnodes;
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short nleaves;
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long nodes; // Offset
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}TREE_ELEM;
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#define NUM_PHONS_MAX 64
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#pragma pack (1)
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typedef struct
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{
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FEATURE feat;
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long UNUSED; // PHON_DICT *pd usually
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long nsenones;
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long silPhoneId;
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long nonSilCxt;
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long nclass;
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long gsOffset[NUM_PHONS_MAX]; // nclass+1 entries
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TREE_ELEM tree[NUM_PHONS_MAX];
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long nuniq_prod; // not used for detailed tree
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long uniq_prod_Offset; // Offset to table
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long nint32perProd;
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} TRIPHONE_TREE;
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#pragma pack ()
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static const long NO_PHON = (-1);
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#define ABS(x) ((x) >= 0 ? (x) : -(x))
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#define MAX(x,y) (((x) >= (y)) ? (x) : (y))
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#define MIN(x,y) (((x) <= (y)) ? (x) : (y))
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#pragma pack (1)
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typedef struct
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{
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float dur;
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float durSD;
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float amp;
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float ampRatio;
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} UNIT_STATS;
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#pragma pack ()
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//=== Enumerated Set Definitions ===================================
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//=== Function Type Definitions ====================================
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//=== Class, Struct and Union Definitions ==========================
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/*** CVoiceDataObj COM object ********************************
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*/
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class CVoiceData
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{
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/*=== Methods =======*/
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public:
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CVoiceData();
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~CVoiceData();
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private:
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/*--- Non interface methods ---*/
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HRESULT MapFile(const WCHAR * pszTokenValName, HANDLE * phMapping, void ** ppvData);
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HRESULT GetDataBlock( VOICEDATATYPE type, char **ppvOut, ULONG *pdwSize );
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HRESULT InitVoiceData();
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HRESULT DecompressUnit( ULONG UnitID, MSUNITDATA* pSynth );
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long DecompressEpoch( signed char *rgbyte, long cNumEpochs, float *pEpoch );
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long OrderLSP( PFLOAT pLSPFrame, INT cOrder );
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void LSPtoPC( float *pLSP, float *pLPC, long cOrder, long frame );
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void PutSpectralBand( float *pFFT, float *pBand, long StartBin,
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long cNumBins, long FFTSize );
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void AddSpectralBand( float *pFFT, float *pBand, long StartBin,
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long cNumBins, long FFTSize );
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void InverseFFT( float *pDest, long fftSize, long fftOrder, float *sinePtr );
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void SetEpochLen( float *pOutRes, long OutSize, float *pInRes,
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long InSize );
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void GainDeNormalize( float *pRes, long FFTSize, float Gain );
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long PhonToID( PHON_DICT *pd, char *phone_str );
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char *PhonFromID( PHON_DICT *pd, long phone_id );
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HRESULT GetTriphoneID( TRIPHONE_TREE *forest,
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long phon, // target phon
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long leftPhon, // left context
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long rightPhon, // right context
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long pos, // word position ("b", "e" or "s"
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PHON_DICT *pd,
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ULONG *pResult );
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long PhonHashLookup( PHON_DICT *pPD, // the hash table
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char *sym, // The symbol to look up
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long *val ); // Phon ID
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void FIR_Filter( float *pVector, long cNumSamples, float *pFilter,
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float *pHistory, long cNumTaps );
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void IIR_Filter( float *pVector, long cNumSamples, float *pFilter,
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float *pHistory, long cNumTaps );
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HRESULT GetUnitDur( ULONG UnitID, float* pDur );
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/*=== Interfaces ====*/
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public:
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STDMETHOD(GetVoiceInfo)( MSVOICEINFO* pVoiceInfo );
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STDMETHOD(GetUnitIDs)( UNIT_CVT* pUnits, ULONG cUnits );
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STDMETHOD(GetUnitData)( ULONG unitID, MSUNITDATA* pUnitData );
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STDMETHOD(AlloToUnit)( short allo, long attributes, long* pUnitID );
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STDMETHOD(SetObjectToken)( ISpObjectToken *pToken );
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private:
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/*=== Member Data ===*/
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CComPtr<ISpObjectToken> m_cpToken;
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HANDLE m_hVoiceDef;
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HANDLE m_hVoiceData;
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VOICEINFO* m_pVoiceDef;
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VOICEBLOCKOFFSETS* m_pVoiceData;
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PHON_DICT* m_pd;
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TRIPHONE_TREE* m_pForest;
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long* m_SenoneBlock;
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ULONG m_First_Context_Phone;
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ULONG m_Sil_Index;
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// Unit Inventory
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INVENTORY* m_pInv;
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float m_SampleRate;
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long m_cOrder;
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long *m_pUnit; // Pointer to offsets to unit data
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float *m_pTrig; // Sine table
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float *m_pWindow; // Hanning Window
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float *m_pGauss; // Gaussian Random noise
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COMPRESS_TYPE m_CompressionType;
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ULONG m_FFTSize;
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long m_GaussID;
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short *m_AlloToUnitTbl;
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long m_NumOfAllos;
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ULONG m_NumOfUnits; // Inventory size
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};
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#endif //--- This must be the last line in the file
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