windows-nt/Source/XPSP1/NT/printscan/wia/inc/out_stidebug.h

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 1997 Microsoft Corporation
Module Name:
stidebug.h
Abstract:
Environment independent assertion/logging routines
Usage:
ASSERT(exp) Evaluates its argument. If "exp" evals to
FALSE, then the app will terminate, naming
the file name and line number of the assertion
in the source.
UIASSERT(exp) Synonym for ASSERT.
ASSERTSZ(exp,sz) As ASSERT, except will also print the message
"sz" with the assertion message should it fail.
REQUIRE(exp) As ASSERT, except that its expression is still
evaluated in retail versions. (Other versions
of ASSERT disappear completely in retail builds.)
The ASSERT macros expect a symbol _FILENAME_DEFINED_ONCE, and will
use the value of that symbol as the filename if found; otherwise,
they will emit a new copy of the filename, using the ANSI C __FILE__
macro. A client sourcefile may therefore define __FILENAME_DEFINED_ONCE
in order to minimize the DGROUP footprint of a number of ASSERTs.
Author:
Vlad Sadovsky (vlads) 26-Jan-1997
Revision History:
26-Jan-1997 VladS created
--*/
#ifndef _STIDEBUG_H_
#define _STIDEBUG_H_
#if defined(DEBUG)
static const CHAR szFileName[] = __FILE__;
#define _FILENAME_DEFINED_ONCE szFileName
#endif
#if defined(__cplusplus)
extern "C"
{
#endif
VOID UIAssertHelper( const CHAR* pszFileName, UINT nLine );
VOID UIAssertSzHelper( const CHAR* pszMessage, const CHAR* pszFileName, UINT nLine );
VOID AssertHelper( const CHAR* pszFileName, UINT nLine );
VOID AssertSzHelper( const CHAR* pszMessage, const CHAR* pszFileName, UINT nLine );
#if defined(DEBUG)
# ifdef USE_MESSAGEBOX_UI
# define ASSERT(exp) \
{ if (!(exp)) UIAssertHelper(__FILE__, __LINE__); }
# define ASSERTSZ(exp, sz) \
{ if (!(exp)) UIAssertSzHelper((sz), __FILE__, __LINE__); }
# else
#ifndef ASSERT
# define ASSERT(exp) \
{ if (!(exp)) AssertHelper(__FILE__, __LINE__); }
#endif
# define ASSERTSZ(exp, sz) \
{ if (!(exp)) AssertSzHelper((sz), __FILE__, __LINE__); }
#define EVAL(exp) \
((exp) || AssertHelper(__FILE__, __LINE__))
# endif // USE_MESSAGEBOX_UI
# define UIASSERT(exp) ASSERT(exp)
# define REQUIRE(exp) ASSERT(exp)
#else // !DEBUG
#ifndef ASSERT
# define ASSERT(exp) ;
#endif
# define EVAL(exp) ;
# define UIASSERT(exp) ;
# define ASSERTSZ(exp, sz) ;
# define REQUIRE(exp) { (exp); }
#endif // DEBUG
//
// Debug mask management.
//
// NOTE: You can #define your own DM_* values using bits in the HI BYTE
#define DM_TRACE 0x0001 // Trace messages
#define DM_WARNING 0x0002 // Warning
#define DM_ERROR 0x0004 // Error
#define DM_ASSERT 0x0008 // Assertions
#define DM_DATA 0x0010 // Data Transfered
#define DM_INFO 0x0020 // Info we are currently interested in
#define DM_LOG_FILE 0x0100
#define DM_PREFIX 0x0200
#if !defined(StiDebugMsg)
//
// StiDebugMsg(mask, msg, args...) - Generate wsprintf-formatted msg using
// specified debug mask. System debug mask governs whether message is output.
//
#define REGVAL_STR_DEBUGMASK_A "DebugMask"
#define REGVAL_STR_DEBUGMASK_W L"DebugMask"
void __cdecl StiDebugMsg(UINT mask, LPCSTR psz, ...);
UINT WINAPI StiSetDebugParameters(PSTR pszName,PSTR pszLogFile);
UINT WINAPI StiSetDebugMask(UINT mask);
UINT WINAPI StiGetDebugMask(void);
#endif
#ifdef DEBUG
#define Break() DebugBreak()
#define DPRINTF StiDebugMsg
#else
#define Break()
//
// Nb: Following definition is needed to avoid compiler complaining
// about empty function name in expression. In retail builds using this macro
// will cause string parameters not appear in executable
//
#define DPRINTF 1?(void)0 : (void)
#endif
#if defined(__cplusplus)
}
#endif
#if defined(__cplusplus)
#ifdef DEBUG
class DBGTRACE
{
private:
TCHAR m_szMessage[200];
public:
inline DBGTRACE(LPTSTR szMsg) {
lstrcpy(m_szMessage,szMsg);
DPRINTF(DM_TRACE,"ProcTraceEnter:%s",m_szMessage);
}
inline ~DBGTRACE() {
DPRINTF(DM_TRACE,"ProcTraceExit:%s",m_szMessage);
}
};
#else
class DBGTRACE
{
public:
inline DBGTRACE(LPTSTR szMsg) {
}
inline ~DBGTRACE() {
}
};
#endif
#endif
#endif // _STIDEBUG_H_