372 lines
11 KiB
C++
372 lines
11 KiB
C++
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1999 - 2000
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//
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// File: moduleinfocache.cpp
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//
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//--------------------------------------------------------------------------
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// ModuleInfoCache.cpp: implementation of the CModuleInfoCache class.
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef NO_STRICT
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#ifndef STRICT
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#define STRICT 1
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#endif
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#endif /* NO_STRICT */
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#include <WINDOWS.H>
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#include <STDIO.H>
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#include <TCHAR.H>
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#include "ModuleInfoCache.h"
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#include "ModuleInfo.h"
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#include "ModuleInfoNode.h"
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#include "ProgramOptions.h"
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#include "Globals.h"
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#include "UtilityFunctions.h"
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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CModuleInfoCache::CModuleInfoCache()
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{
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m_iModulesInCache = 0;
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m_iNumberOfErrors = 0;
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m_iTotalNumberOfModulesVerified = 0;
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m_lpModuleInfoNodeHead = NULL;
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}
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CModuleInfoCache::~CModuleInfoCache()
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{
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// Delete all the Module Info Objects...
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WaitForSingleObject(m_hModuleInfoCacheMutex, INFINITE);
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if (m_lpModuleInfoNodeHead)
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{
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CModuleInfoNode * lpModuleInfoNodePointer = m_lpModuleInfoNodeHead;
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CModuleInfoNode * lpModuleInfoNodePointerToDelete = m_lpModuleInfoNodeHead;
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// Traverse the linked list to the end..
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while (lpModuleInfoNodePointer)
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{ // Keep looking for the end...
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// Advance our pointer to the next node...
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lpModuleInfoNodePointer = lpModuleInfoNodePointer->m_lpNextModuleInfoNode;
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// Delete the Module Info Object we have...
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delete lpModuleInfoNodePointerToDelete->m_lpModuleInfo;
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// Delete the Module Info Node Object behind us...
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delete lpModuleInfoNodePointerToDelete;
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// Set the node to delete to the current...
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lpModuleInfoNodePointerToDelete = lpModuleInfoNodePointer;
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}
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// Now, clear out the Head pointer...
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m_lpModuleInfoNodeHead = NULL;
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}
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// Be a good citizen and release the Mutex
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ReleaseMutex(m_hModuleInfoCacheMutex);
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// Now, close the Mutex
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if (m_hModuleInfoCacheMutex)
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{
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CloseHandle(m_hModuleInfoCacheMutex);
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m_hModuleInfoCacheMutex = NULL;
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}
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}
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// Search for the provided module path, return a pointer to the
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// ModuleInfo object if we find it...
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CModuleInfo * CModuleInfoCache::SearchForModuleInfoObject(LPTSTR tszModulePath)
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{
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if (tszModulePath == NULL)
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return NULL;
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CModuleInfo * lpModuleInfoObjectToReturn = NULL;
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// Search all the Module Info Objects...
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WaitForSingleObject(m_hModuleInfoCacheMutex, INFINITE);
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if (m_lpModuleInfoNodeHead)
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{
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CModuleInfoNode * lpCurrentModuleInfoNodePointer = m_lpModuleInfoNodeHead;
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CModuleInfoNode * lpParentModuleInfoNodePointer = NULL;
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DWORD dwParentModuleInfoRefCount = 0;
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DWORD dwModuleInfoRefCount = 0;
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// Traverse the linked list to the end..
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while (lpCurrentModuleInfoNodePointer )
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{
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// Do we have a match?
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if ( 0 == _tcscmp(tszModulePath, lpCurrentModuleInfoNodePointer->m_lpModuleInfo->GetModulePath()) )
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{
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// Yee haa... We have a match!!!
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lpModuleInfoObjectToReturn = lpCurrentModuleInfoNodePointer->m_lpModuleInfo;
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// Increment the refcount... of the new Object...
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dwModuleInfoRefCount = lpModuleInfoObjectToReturn->AddRef();
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#ifdef _DEBUG_MODCACHE
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_tprintf(TEXT("MODULE CACHE: Module FOUND in Cache [%s] (New Ref Count = %d)\n"), tszModulePath, dwModuleInfoRefCount);
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#endif
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// If we have a parent... and we find that it's refcount is below ours
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// we'll want to move ourself into the correct position...
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if ( lpParentModuleInfoNodePointer &&
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( dwParentModuleInfoRefCount < dwModuleInfoRefCount )
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)
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{
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// First... pop us off the list...
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lpParentModuleInfoNodePointer->m_lpNextModuleInfoNode =
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lpCurrentModuleInfoNodePointer->m_lpNextModuleInfoNode;
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// Set the Parent Node pointer to NULL (so we can tell if there is a parent)
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lpParentModuleInfoNodePointer = NULL;
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// Now, starting from the top of the list... figure out where to stuff us...
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CModuleInfoNode * lpTempModuleInfoNodePointer = m_lpModuleInfoNodeHead;
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// Keep looking...
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while (lpTempModuleInfoNodePointer)
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{
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// We're looking for a place where our ref count is greater than
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// the node we're pointing at...
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if ( dwModuleInfoRefCount >
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lpTempModuleInfoNodePointer->m_lpModuleInfo->GetRefCount())
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{
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// Bingo...
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// Do we have the highest refcount?
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if (lpParentModuleInfoNodePointer == NULL)
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{
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// We are to become the head...
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// Make our node point to where the head currently points.
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lpCurrentModuleInfoNodePointer->m_lpNextModuleInfoNode = m_lpModuleInfoNodeHead;
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// Set the current NodeHead to ours...
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m_lpModuleInfoNodeHead = lpCurrentModuleInfoNodePointer;
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} else
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{
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// We're not the head...
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// Save where the parent currently points...
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lpCurrentModuleInfoNodePointer->m_lpNextModuleInfoNode = lpParentModuleInfoNodePointer->m_lpNextModuleInfoNode;
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// Set the parent to point to us...
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lpParentModuleInfoNodePointer->m_lpNextModuleInfoNode = lpCurrentModuleInfoNodePointer;
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}
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goto cleanup;
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}
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// Save the old pointer (it's now the parent)
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lpParentModuleInfoNodePointer = lpTempModuleInfoNodePointer;
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// Let's try the next one...
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lpTempModuleInfoNodePointer = lpTempModuleInfoNodePointer->m_lpNextModuleInfoNode;
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}
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}
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break;
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}
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// Save parent location (we need it for popping our object from the list)
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lpParentModuleInfoNodePointer = lpCurrentModuleInfoNodePointer ;
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// Save our parent's ref count...
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dwParentModuleInfoRefCount = lpCurrentModuleInfoNodePointer->m_lpModuleInfo->GetRefCount();
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// Advance to the next object...
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lpCurrentModuleInfoNodePointer = lpCurrentModuleInfoNodePointer->m_lpNextModuleInfoNode;
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}
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}
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cleanup:
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// Be a good citizen and release the Mutex
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ReleaseMutex(m_hModuleInfoCacheMutex);
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#ifdef _DEBUG_MODCACHE
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if (!lpModuleInfoObjectToReturn)
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_tprintf(TEXT("MODULE CACHE: Module not found in Cache [%s]\n"), tszModulePath);
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#endif
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return lpModuleInfoObjectToReturn;
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}
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/***
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** CModuleInfoCache::AddNewModuleInfoObject()
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**
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** This routine accepts a path to the module, and either returns the
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** Module Info object from the cache, or creates a new object that needs
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** to be populated.
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*/
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CModuleInfo * CModuleInfoCache::AddNewModuleInfoObject(LPTSTR tszModulePath, bool * pfNew)
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{
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if (tszModulePath == NULL)
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return NULL;
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CModuleInfo * lpModuleInfoObjectToReturn = NULL;
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CModuleInfoNode * lpModuleInfoNode = NULL;
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*pfNew = false;
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// Acquire Mutex object to protect the linked-list...
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WaitForSingleObject(m_hModuleInfoCacheMutex, INFINITE);
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_tcsupr(tszModulePath); // Upper case the module path... makes it faster on search...
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lpModuleInfoObjectToReturn = SearchForModuleInfoObject(tszModulePath);
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if (lpModuleInfoObjectToReturn)
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{
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// Success... since it already exists, we just return this object...
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goto cleanup;
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}
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// We need to create a new object then...
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lpModuleInfoObjectToReturn = new CModuleInfo();
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if (NULL == lpModuleInfoObjectToReturn)
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goto error_cleanup; // This is bad... get out...
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// Set the module path (that's the only thing we have to set at this exact moment
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if (!lpModuleInfoObjectToReturn->SetModulePath(tszModulePath))
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goto cleanup;
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*pfNew = true;
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// Now, create a new ModuleInfoNode, and add this new object to it...
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lpModuleInfoNode = new CModuleInfoNode(lpModuleInfoObjectToReturn);
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if (NULL == lpModuleInfoNode)
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goto error_cleanup;
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if (!lpModuleInfoNode->AddModuleInfoNodeToTail(&m_lpModuleInfoNodeHead))
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goto error_cleanup;
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#ifdef _DEBUG_MODCACHE
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_tprintf(TEXT("MODULE CACHE: Module added to Cache [%s]\n"), tszModulePath);
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#endif
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InterlockedIncrement(&m_iModulesInCache);
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// Success...
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goto cleanup;
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error_cleanup:
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if (lpModuleInfoObjectToReturn)
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{
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delete lpModuleInfoObjectToReturn;
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lpModuleInfoObjectToReturn = NULL;
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}
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cleanup:
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// Release the Mutex...
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ReleaseMutex(m_hModuleInfoCacheMutex);
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return lpModuleInfoObjectToReturn;
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}
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bool CModuleInfoCache::Initialize(CSymbolVerification * lpSymbolVerification)
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{
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// Let's save the symbol verification object here...
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m_lpSymbolVerification = lpSymbolVerification;
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m_hModuleInfoCacheMutex = CreateMutex(NULL, FALSE, NULL);
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if (m_hModuleInfoCacheMutex == NULL)
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return false;
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return true;
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}
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bool CModuleInfoCache::VerifySymbols(bool fQuietMode)
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{
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enum { iTotalNumberOfDotsToPrint = 60 };
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unsigned int iDotsPrinted = 0;
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unsigned int iDotsToPrint;
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long iTotalNumberOfModulesProcessed = 0;
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unsigned int iTotalNumberOfModules = GetNumberOfModulesInCache();
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bool fDebugSearchPaths = g_lpProgramOptions->fDebugSearchPaths();
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bool fBadSymbol = true;
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// Acquire Mutex object to protect the linked-list...
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WaitForSingleObject(m_hModuleInfoCacheMutex, INFINITE);
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if (m_lpModuleInfoNodeHead)
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{
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CModuleInfoNode * lpCurrentModuleInfoNode = m_lpModuleInfoNodeHead;
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while (lpCurrentModuleInfoNode)
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{
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fBadSymbol = true;
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// We have a node... verify the Module Info for it...
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if (lpCurrentModuleInfoNode->m_lpModuleInfo)
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{
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#ifdef _DEBUG_MODCACHE
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_tprintf(TEXT("MODULE CACHE: Verifying Symbols for [%s] (Refcount=%d)\n"),
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lpCurrentModuleInfoNode->m_lpModuleInfo->GetModulePath(),
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lpCurrentModuleInfoNode->m_lpModuleInfo->GetRefCount() );
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#endif
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if (fDebugSearchPaths && lpCurrentModuleInfoNode->m_lpModuleInfo->GetPESymbolInformation() != CModuleInfo::SYMBOL_INFORMATION_UNKNOWN)
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{
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CUtilityFunctions::OutputLineOfDashes();
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_tprintf(TEXT("Verifying Symbols for [%s]\n"), lpCurrentModuleInfoNode->m_lpModuleInfo->GetModulePath());
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CUtilityFunctions::OutputLineOfDashes();
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}
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// Invoke the ModuleInfo's VerifySymbols method... the cache doesn't know
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// how to verify symbols, but the ModuleInfo knows how to get this done...
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fBadSymbol = !lpCurrentModuleInfoNode->m_lpModuleInfo->VerifySymbols(m_lpSymbolVerification) || !lpCurrentModuleInfoNode->m_lpModuleInfo->GoodSymbolNotFound();
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// Increment total number of modules verified
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iTotalNumberOfModulesProcessed++;
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// Increment total number of modules verified for actual PE images... only...
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if (lpCurrentModuleInfoNode->m_lpModuleInfo->GetPESymbolInformation() != CModuleInfo::SYMBOL_INFORMATION_UNKNOWN)
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{
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InterlockedIncrement(&m_iTotalNumberOfModulesVerified);
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if (fBadSymbol)
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InterlockedIncrement(&m_iNumberOfErrors);
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}
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if (!fQuietMode && !fDebugSearchPaths)
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{
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// Let's see if we should print a status dot... there will be room for 80 dots
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// but we'll just print 60 for now...
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iDotsToPrint = (iTotalNumberOfDotsToPrint * iTotalNumberOfModulesProcessed) / iTotalNumberOfModules;
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// Print out any dots if we need to...
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while (iDotsToPrint > iDotsPrinted)
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{
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_tprintf(TEXT("."));
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iDotsPrinted++;
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}
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}
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}
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lpCurrentModuleInfoNode = lpCurrentModuleInfoNode->m_lpNextModuleInfoNode;
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}
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if (!fQuietMode && iDotsPrinted && !fDebugSearchPaths)
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_tprintf(TEXT("\n\n"));
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}
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// Be a good citizen and release the Mutex
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ReleaseMutex(m_hModuleInfoCacheMutex);
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return true;
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}
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