158 lines
4.2 KiB
C
158 lines
4.2 KiB
C
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/*++
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Copyright (c) 1999 Microsoft Corporation
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Module Name:
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miscdbg.h
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Abstract:
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Environment:
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Win32, User Mode
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--*/
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#ifndef DBG
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//
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// Debugging code for critical sections
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//
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#define DBG_CRITICAL_SECTION CRITICAL_SECTION
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#define Dbg_InitializeCriticalSection InitializeCriticalSection
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#define Dbg_TryEnterCriticalSection TryEnterCriticalSection
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#define Dbg_EnterCriticalSection EnterCriticalSection
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#define Dbg_LeaveCriticalSection LeaveCriticalSection
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#define Dbg_DeleteCriticalSection DeleteCriticalSection
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#define Dbg_CriticalSectionOwned(p) FALSE
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#define Dbg_CriticalSectionUnowned(p) FALSE
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#else
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typedef struct _DBG_WINDBG_CRITICAL_SECTION {
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CRITICAL_SECTION cs;
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int nLockCount;
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DWORD OwnerId;
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PTSTR pszName;
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PTSTR pszLock_LastFile;
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int nLock_LastFile;
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PTSTR pszUnlock_LastFile;
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int nUnlock_LastFile;
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void
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Initialize(
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PTSTR pszCritSecName
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)
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{
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//
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// Initialize the structure here to rather than in the CPP file,
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// because it is common to add member variables and forget to initialize
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// them in the CPP file. So we do it here.
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//
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nLockCount = 0;
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OwnerId = 0;
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pszName = _tcsdup(pszCritSecName);
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pszLock_LastFile = NULL;
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nLock_LastFile = 0;
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pszUnlock_LastFile = NULL;
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nUnlock_LastFile = 0;
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}
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void
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Delete()
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{
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free(pszName);
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}
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} DBG_WINDBG_CRITICAL_SECTION, *PDBG_WINDBG_CRITICAL_SECTION;
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#define DBG_CRITICAL_SECTION _DBG_WINDBG_CRITICAL_SECTION
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#define Dbg_InitializeCriticalSection(p) Dbg_Windbg_InitializeCriticalSection(p, _T(#p), _T(__FILE__), __LINE__);
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#define Dbg_TryEnterCriticalSection(p) Dbg_Windbg_TryEnterCriticalSection(p, _T(__FILE__), __LINE__);
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#define Dbg_EnterCriticalSection(p) Dbg_Windbg_EnterCriticalSection(p, _T(__FILE__), __LINE__);
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#define Dbg_LeaveCriticalSection(p) Dbg_Windbg_LeaveCriticalSection(p, _T(__FILE__), __LINE__);
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#define Dbg_DeleteCriticalSection(p) Dbg_Windbg_DeleteCriticalSection(p, _T(__FILE__), __LINE__);
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#define Dbg_CriticalSectionOwned(p) ((p)->OwnerId == GetCurrentThreadId())
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#define Dbg_CriticalSectionUnowned(p) ((p)->OwnerId == 0)
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VOID Dbg_Windbg_InitializeCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, PTSTR, int);
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BOOL Dbg_Windbg_TryEnterCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
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VOID Dbg_Windbg_EnterCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
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VOID Dbg_Windbg_LeaveCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
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VOID Dbg_Windbg_DeleteCriticalSection(PDBG_WINDBG_CRITICAL_SECTION, PTSTR, int);
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//
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// Code to aid in outputing messages
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//
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#define DP_CRITSEC_WARN 0x00000001
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#define DP_CRITSEC_ERROR 0x00000002
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#define DP_CRITSEC_INFO 0x00000004
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#define DP_CRITSEC_VERBOSE 0x00000008
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#define DP_FATAL_ERROR 0x00000010
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#define DP_CRITSEC_ALL ( DP_CRITSEC_WARN | DP_CRITSEC_ERROR | DP_CRITSEC_INFO | DP_CRITSEC_VERBOSE )
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#define MIN_VERBOSITY_LEVEL (DP_FATAL_ERROR | DP_CRITSEC_ERROR)
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extern DWORD dwVerboseLevel;
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#define DPRINT(dwFlag, args) \
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if (dwFlag & dwVerboseLevel) { \
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(DebugPrint) args; \
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}
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#endif
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void DebugPrint(PTSTR, ...);
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//
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//
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// RTTI: Used for sanity checks, to be removed from the retail version.
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// Used to verify the type of object we are referencing.
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//
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// ei:
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// AssertType(pPointer, ClassFoo *);
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// Verify that the pointer we have is of that type.
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//
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// AssertType(*pPointer, ClassFoo);
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// Verify that what we are pointing to, is of that object.
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//
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// AssertChildOf(*pPointer, ClassFoo);
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// Verify that pPointer points to a class derived from ClassFoo.
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//
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#ifdef _CPPRTTI
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BOOL RttiTypesEqual(const type_info & t1, const type_info & t2);
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#define AssertType(Obj1, Obj2) Assert( RttiTypesEqual(typeid(Obj1), typeid(Obj2)) )
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#define AssertNotType(Obj1, Obj2) Assert( !RttiTypesEqual(typeid(Obj1), typeid(Obj2)) )
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#else
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#define AssertType(Obj1, Obj2) ((void)0)
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#define AssertNotType(Obj1, Obj2) ((void)0)
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#endif
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