264 lines
5.2 KiB
C++
264 lines
5.2 KiB
C++
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//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1995
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//
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// File: ptrarray.cpp
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//
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// Contents: Handles dynamic arrays of void *. Stolen from MFC
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//
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// History: 7-13-95 Davepl Created
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//
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//--------------------------------------------------------------------------
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#include "precomp.h"
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//
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// Default contstructor just invokes normal constructor, using the
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// current process' heap as the heap handle
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//
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CPtrArray::CPtrArray()
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{
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CPtrArray::CPtrArray(GetProcessHeap());
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}
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//
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// Constructor save a handle to the heap supplied to use for future
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// allocations
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//
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CPtrArray::CPtrArray(HANDLE hHeap)
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{
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m_hHeap = hHeap;
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m_pData = NULL;
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m_nSize = 0;
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m_nMaxSize = 0;
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m_nGrowBy = 0;
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}
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CPtrArray::~CPtrArray()
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{
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HeapFree(m_hHeap, 0, m_pData);
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}
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BOOL CPtrArray::SetSize(int nNewSize, int nGrowBy)
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{
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ASSERT(nNewSize >= 0);
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//
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// Set the new size
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//
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if (nGrowBy != -1)
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{
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m_nGrowBy = nGrowBy;
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}
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if (nNewSize == 0)
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{
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//
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// Shrink to nothing
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//
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VERIFY( HeapFree(m_hHeap, 0, m_pData) );
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m_pData = NULL;
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m_nSize = m_nMaxSize = 0;
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}
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else if (m_pData == NULL)
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{
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//
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// Data array doesn't exist yet, allocate it now
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//
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LPVOID * pnew = (LPVOID *) HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, nNewSize * sizeof(void*));
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if (pnew)
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{
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m_pData = pnew;
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m_nSize = nNewSize;
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m_nMaxSize = nNewSize;
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}
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else
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{
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return FALSE;
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}
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}
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else if (nNewSize <= m_nMaxSize)
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{
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//
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// It fits
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//
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if (nNewSize > m_nSize)
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{
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// initialize the new elements
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ZeroMemory(&m_pData[m_nSize], (nNewSize-m_nSize) * sizeof(void*));
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}
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m_nSize = nNewSize;
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}
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else
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{
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//
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// It doesn't fit: grow the array
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//
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m_nGrowBy = nGrowBy; // BUGBUG verify this
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if (nGrowBy == 0)
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{
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//
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// Heuristically determine growth when nGrowBy == 0
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// (this avoids heap fragmentation in many situations)
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//
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nGrowBy = min(1024, max(4, m_nSize / 8));
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}
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int nNewMax;
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if (nNewSize < m_nMaxSize + nGrowBy)
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{
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nNewMax = m_nMaxSize + nGrowBy; // granularity
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}
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else
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{
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nNewMax = nNewSize; // no slush
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}
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ASSERT(nNewMax >= m_nMaxSize); // no wrap around
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LPVOID * pNewData = (LPVOID *) HeapReAlloc(m_hHeap, HEAP_ZERO_MEMORY, m_pData, nNewMax * sizeof(void*));
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if (NULL == pNewData)
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{
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return FALSE;
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}
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ASSERT(nNewSize > m_nSize);
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m_pData = pNewData;
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m_nSize = nNewSize;
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m_nMaxSize = nNewMax;
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}
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return TRUE;
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}
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BOOL CPtrArray::FreeExtra()
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{
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if (m_nSize != m_nMaxSize)
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{
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//
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// shrink to desired size
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//
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void** pNewData = NULL;
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if (m_nSize != 0)
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{
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pNewData = (void**) HeapAlloc(m_hHeap, 0, m_nSize * sizeof(void*));
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ASSERT(pNewData);
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if (NULL == pNewData)
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{
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return FALSE;
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}
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//
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// copy new data from old
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//
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CopyMemory(pNewData, m_pData, m_nSize * sizeof(void*));
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}
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//
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// get rid of old stuff (note: no destructors called)
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//
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VERIFY( HeapFree(m_hHeap, 0, m_pData) );
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m_pData = pNewData;
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m_nMaxSize = m_nSize;
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}
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return TRUE;
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}
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BOOL CPtrArray::InsertAt(int nIndex, void* newElement, int nCount)
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{
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ASSERT(nIndex >= 0); // will expand to meet need
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ASSERT(nCount > 0); // zero or negative size not allowed
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if (nIndex >= m_nSize)
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{
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//
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// adding after the end of the array
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//
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if (FALSE == SetSize(nIndex + nCount)) // grow so nIndex is valid
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{
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return FALSE;
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}
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}
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else
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{
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//
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// inserting in the middle of the array
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//
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int nOldSize = m_nSize;
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if (FALSE == SetSize(m_nSize + nCount)) // grow it to new size
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{
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return FALSE;
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}
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//
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// shift old data up to fill gap
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//
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MoveMemory(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(void*));
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// re-init slots we copied from
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ZeroMemory(&m_pData[nIndex], nCount * sizeof(void*));
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}
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// insert new value in the gap
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ASSERT(nIndex + nCount <= m_nSize);
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while (nCount--)
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{
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m_pData[nIndex++] = newElement;
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}
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return TRUE;
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}
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BOOL CPtrArray::InsertAt(int nStartIndex, CPtrArray* pNewArray)
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{
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ASSERT(pNewArray != NULL);
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ASSERT(nStartIndex >= 0);
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if (pNewArray->GetSize() > 0)
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{
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if (FALSE == InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()))
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{
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return FALSE;
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}
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for (int i = 0; i < pNewArray->GetSize(); i++)
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{
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SetAt(nStartIndex + i, pNewArray->GetAt(i));
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}
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}
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return TRUE;
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}
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