38 lines
512 B
C
38 lines
512 B
C
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/**********/
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/* pref.h */
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/**********/
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/*** Game Types ***/
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#define iGame3x3 0
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#define iGame3x3x3 1
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#define iGame4x4x4 2
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#define skillBegin 0
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#define skillInter 49
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#define skillExpert 99
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#define iStartRnd 0
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#define iStartRed iComputer
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#define iStartBlue iHuman
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#define intlMax 99
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typedef struct
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{
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INT xWindow;
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INT yWindow;
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INT fSound;
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BOOL fMenu;
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INT iGameType;
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BOOL fComputer;
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BOOL fColor;
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INT skill;
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INT iStart;
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} PREF;
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VOID ReadPreferences(VOID);
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VOID WritePreferences(VOID);
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