87 lines
1.8 KiB
Plaintext
87 lines
1.8 KiB
Plaintext
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TARGETNAME= ntshrui
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TARGETPATH= obj
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TARGETTYPE= DYNLINK
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DLLDEF= $(O)\app.def
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DLLENTRY= _DllMainCRTStartup
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USE_MSVCRT=1
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USE_ATL=1
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C_DEFINES= $(C_DEFINES) -DUNICODE -D_UNICODE
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!IF "$(SHELLDBG)"=="1"
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C_DEFINES=$(C_DEFINES) -DDEBUG -DFULL_DEBUG
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!ENDIF
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# Make warnings equivalent to errors
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!IFNDEF MSC_WARNING_LEVEL
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MSC_WARNING_LEVEL=/W3
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!ENDIF
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MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
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CONDITIONAL_INCLUDES=\
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afxres.h \
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app.rc2
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INCLUDES=$(O); \
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..\debug; \
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$(NET_INC_PATH); \
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$(SHELL_INC_PATH); \
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$(BASE_INC_PATH)
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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TARGETLIBS=\
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..\debug\$(O)\debug.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SDK_LIB_PATH)\shlwapi.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SHELL_LIB_PATH)\shguidp.lib \
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$(DS_LIB_PATH)\netapi32p.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\userenv.lib \
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$(SDK_LIB_PATH)\user32.lib
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SOURCES=\
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messages.mc \
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permpage.cxx \
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api.cxx \
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cache.cxx \
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copyhook.cxx \
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dlgbase.cxx \
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dlgnew.cxx \
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dllmain.cxx \
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ole.cxx \
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share.cxx \
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shrinfo.cxx \
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shrpage.cxx \
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shrpage2.cxx \
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strhash.cxx \
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util.cxx \
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app.rc
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PASS0_HEADERDIR = $(O)
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PASS0_SOURCEDIR = $(O)
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PRECOMPILED_INCLUDE=headers.hxx
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PRECOMPILED_CXX=1
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NTTARGETFILES=
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# Fusion stuff
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SXS_ASSEMBLY_NAME=Microsoft.Windows.NTSHRUI
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SXS_ASSEMBLY_VERSION=1.0
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=shell_ntshrui.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_MANIFEST_RESOURCE_ID=123
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SXS_NO_BINPLACE=1
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