338 lines
12 KiB
C++
338 lines
12 KiB
C++
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//#pragma title( "PwGen.cpp - PasswordGenerate implementation" )
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/*
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Copyright (c) 1995-1998, Mission Critical Software, Inc. All rights reserved.
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===============================================================================
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Module - PwGen.cpp
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System - EnterpriseAdministrator
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Author - Steven Bailey, Marcus Erickson
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Created - 1997-05-30
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Description - PasswordGenerate implementation
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Updates -
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===============================================================================
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*/
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#include <windows.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <WinCrypt.h>
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#include "Common.hpp"
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#include "Err.hpp"
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#include "UString.hpp"
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#include "pwgen.hpp"
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int iRand(int iMin, int iMax);
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void __stdcall GenerateRandom(DWORD dwCount, BYTE* pbRandomType, BYTE* pbRandomChar);
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Generate a password from the rules provided.
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// Returns ERROR_SUCCESS if successful, else ERROR_INVALID_PARAMETER.
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// If successful, the new password is returned in the supplied buffer.
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// The buffer must be long enough to hold the minimum length password
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// that is required by the rules, plus a terminating NULL.
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DWORD __stdcall // ret-EA/OS return code
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EaPasswordGenerate(
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DWORD dwMinUC, // in -minimum upper case chars
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DWORD dwMinLC, // in -minimum lower case chars
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DWORD dwMinDigits, // in -minimum numeric digits
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DWORD dwMinSpecial, // in -minimum special chars
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DWORD dwMaxConsecutiveAlpha,// in -maximum consecutive alpha chars
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DWORD dwMinLength, // in -minimum length
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WCHAR * newPassword, // out-returned password
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DWORD dwBufferLength // in -returned area buffer length
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)
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{
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DWORD dwMaxLength = PWGEN_MAX_LENGTH;
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DWORD dwNewLength; // actual length of new password
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DWORD dwUC = dwMinUC; // actual numbers of these characters
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DWORD dwLC = dwMinLC;
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DWORD dwDigits = dwMinDigits;
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DWORD dwSpecial = dwMinSpecial;
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DWORD dwActualLength = dwUC + dwLC + dwDigits + dwSpecial; // total length specified by the minima
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TCHAR pszNewPassword[PWGEN_MAX_LENGTH+1]; // out-returned password
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BYTE bRandomType[PWGEN_MAX_LENGTH]; // cryptographically generated random bytes for type
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BYTE bRandomChar[PWGEN_MAX_LENGTH]; // cryptographically generated random bytes for character
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const TCHAR *szSourceString[4] = { // the lists of characters by type
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{ TEXT("ABDEFGHJKLMNQRTY") },
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{ TEXT("abcdefghkmnpqrstuvwxyz") },
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{ TEXT("23456789") },
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{ TEXT("~!@#$%^+=") }
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};
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DWORD dwToPlace[4]; // number of characters of a type to place
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int iType[4]; // type of each character class
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int iTypes; // total number of types
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enum { // types of chars
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eUC = 0,
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eLC,
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eDigit,
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eSpecial
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};
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// Sanity checking
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// Does the minimum passed to us exceed the maximum?
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if (dwMinLength > dwMaxLength)
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return ERROR_INVALID_PARAMETER;
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// Adjust the minimum length
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dwMinLength = max(dwMinLength, dwMinUC + dwMinLC + dwMinDigits + dwMinSpecial);
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dwMinLength = max(dwMinLength, PWGEN_MIN_LENGTH);
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// Do the minimum requirements make the password too long?
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if ((dwMinUC + dwMinLC + dwMinDigits + dwMinSpecial) > dwMaxLength)
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return ERROR_INVALID_PARAMETER;
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// Adjust maximum length to size of buffer.
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dwMaxLength = min(dwMaxLength, dwBufferLength - 1);
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// Do the min LC and UC characters make it impossible to satisfy the maximum consecutive alpha characters?
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if (dwMaxConsecutiveAlpha) {
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if (dwMaxLength - dwMaxLength / (dwMaxConsecutiveAlpha + 1) < (dwMinUC + dwMinLC))
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return ERROR_INVALID_PARAMETER;
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}
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// Adjust the minimum length to accomodate the rules about max consecutive alphas.
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if (dwMaxConsecutiveAlpha) {
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DWORD dwTotalAlpha = dwUC + dwLC;
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if (dwTotalAlpha) {
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DWORD dwMinGroups = dwTotalAlpha / dwMaxConsecutiveAlpha; // we need at least this minus one separators
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if (dwTotalAlpha % dwMaxConsecutiveAlpha)
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++dwMinGroups;
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dwMinLength = max(dwMinLength, dwTotalAlpha + dwMinGroups - 1);
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}
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}
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// Check confirmed min length against maximum length.
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if (dwMinLength > dwMaxLength)
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return ERROR_INVALID_PARAMETER;
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// Seed the random-number generator with current time so that
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// the numbers will be different every time we run.
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#ifndef _DEBUG
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// Note for debugging: If this is run in a tight loop, the tick count
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// won't be incrementing between calls, so the same password will generate
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// repeatedly. That doesn't help you test anything.
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srand( (int)GetTickCount() );
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#endif
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// Determine the actual length of new password.
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dwNewLength = dwMinLength;
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// Adjust max consecutive alpha
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if (dwMaxConsecutiveAlpha == 0)
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dwMaxConsecutiveAlpha = dwNewLength;
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// Determine the actual numbers of each type of character.
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if (dwActualLength < dwNewLength) {
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// Try to pad with alphabetic characters.
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// Determine the maximum number of alpha characters that could be added.
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int iAddAlpha = (int)(dwNewLength - dwNewLength / (dwMaxConsecutiveAlpha + 1) - (dwUC + dwLC));
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// It cannot exceed the number of characters we need.
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if ((DWORD)iAddAlpha > (dwNewLength - dwActualLength))
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iAddAlpha = (int)(dwNewLength - dwActualLength);
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dwLC += (DWORD)iAddAlpha;
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dwActualLength += (DWORD)iAddAlpha;
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}
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// Make certain there are enough groups.
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if (dwActualLength < dwNewLength)
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// The padding is separators.
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dwDigits += dwNewLength - dwActualLength;
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// Prepare to generate the characters.
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dwToPlace[0] = dwUC;
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dwToPlace[1] = dwLC;
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dwToPlace[2] = dwDigits;
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dwToPlace[3] = dwSpecial;
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iType[0] = eUC;
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iType[1] = eLC;
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iType[2] = eDigit;
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iType[3] = eSpecial;
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iTypes = 4;
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for (int iPos = 0; iPos < iTypes; ) {
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if (!dwToPlace[iPos]) {
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for (int iNextPos = iPos + 1; iNextPos < iTypes; ++iNextPos) {
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dwToPlace[iNextPos - 1] = dwToPlace[iNextPos];
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iType[iNextPos - 1] = iType[iNextPos];
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}
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--iTypes;
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}
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else
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++iPos;
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}
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// Result: dwToPlace[0..iTypes - 1] contain all non-zero values;
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// iType[0..iTypes - 1] contain the type of character they represent.
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// generate cryptographically random bytes
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// for choosing both the character type and character
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GenerateRandom(dwNewLength, bRandomType, bRandomChar);
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// Generate a string.
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DWORD dwConsecAlpha = 0;
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int iRemainingAlpha = (int)(dwUC + dwLC);
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int iTypeList[PWGEN_MAX_LENGTH]; // A distributed list of types.
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for (int iNewChar = 0; (DWORD)iNewChar < dwNewLength; ++iNewChar) {
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// Determine whether the next char must be alpha or must not be alpha.
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BOOL bMustBeAlpha = FALSE;
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BOOL bMustNotBeAlpha = dwConsecAlpha == dwMaxConsecutiveAlpha;
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// If it can be alpha, determine whether it HAS to be alpha.
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if (!bMustNotBeAlpha) {
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// If, among the remaining chars after this one, it would be impossible to
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// fit the remaining alpha chars due to constraints of dwMaxConsecutiveAlpha,
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// then this character must be alpha.
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// Determine the minimum number of groups if we put remaining alpha chars
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// into groups that are the maximum width.
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int iMinGroups = iRemainingAlpha / (int)dwMaxConsecutiveAlpha;
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if (iRemainingAlpha % (int)dwMaxConsecutiveAlpha)
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++iMinGroups;
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// Determine the minimum number of non-alpha characters we'll need.
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int iMinNonAlpha = iMinGroups - 1;
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// Determine the characters remaining.
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int iRemaining = (int)dwNewLength - iNewChar;
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// Is there room for a non-alpha char here?
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if (iRemaining <= (iRemainingAlpha + iMinNonAlpha))
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// no.
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bMustBeAlpha = TRUE;
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}
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// Determine the type range.
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int iMinType = 0;
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int iMaxType = iTypes - 1;
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// If next char must be alpha, then alpha chars remain.
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// Type position 0 contains either UC or LC.
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// Type position 1 contains LC, non-alpha, or nothing.
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if (bMustBeAlpha) {
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if ((iType[1] == eLC) && (iTypes > 1))
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iMaxType = 1;
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else
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iMaxType = 0;
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}
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// If next char may not be alpha, there may be no alpha left to generate.
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// If so, type position 0 is non-alpha.
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// O.w., type positions 0 and 1 may both be alpha.
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else if (bMustNotBeAlpha) {
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if (iRemainingAlpha) {
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if (iType[1] >= eDigit)
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iMinType = 1;
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else
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iMinType = 2;
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}
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}
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// Get the type to generate.
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int iTypePosition;
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int iTypeToGenerate;
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const TCHAR *pszSourceString;
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if (iMinType == iMaxType) // There's only one type. Use it.
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iTypePosition = iMinType;
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else {
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// This algorithm distributes the chances for various types.
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// If there are 13 LCs to place and one special, there's a
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// 13/14 chance of placing an LC and a 1/14 chance of placing a
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// special, due to this algorithm.
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int iNextTypePosition = 0;
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for (int i = iMinType; i <= iMaxType; ++i) {
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for (int j = 0; j < (int)dwToPlace[i]; ++j) {
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iTypeList[iNextTypePosition++] = i;
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}
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}
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iTypePosition = iTypeList[bRandomType[iNewChar] % iNextTypePosition];
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}
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iTypeToGenerate = iType[iTypePosition];
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pszSourceString = szSourceString[iTypeToGenerate];
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// Generate the next character.
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pszNewPassword[iNewChar] = pszSourceString[bRandomChar[iNewChar] % UStrLen(pszSourceString)];
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// Keep track of those alphas.
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if (iTypeToGenerate < eDigit) {
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++dwConsecAlpha;
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--iRemainingAlpha;
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}
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else
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dwConsecAlpha = 0;
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// Update the types to generate.
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if (!--dwToPlace[iTypePosition]) {
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for (int iNextTypePosition = iTypePosition + 1; iNextTypePosition < iTypes; ++iNextTypePosition) {
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dwToPlace[iNextTypePosition - 1] = dwToPlace[iNextTypePosition];
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iType[iNextTypePosition - 1] = iType[iNextTypePosition];
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}
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--iTypes;
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}
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}
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pszNewPassword[dwNewLength] = '\0';
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UStrCpy( newPassword, pszNewPassword );
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return ERROR_SUCCESS;
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} /* PasswordGenerate() */
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Return a random number in the range [iMin..iMax].
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// Tries to be fair by discarding values of rand() that give an advantage
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// to low results.
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int iRand(int iMin, int iMax)
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{
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int iSize = iMax - iMin + 1;
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int iMaxRand = (int)((((long)RAND_MAX + 1L) / (long)iSize) * (long)iSize);
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int i;
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if (iMaxRand > 0)
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do {
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i = rand();
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} while (i > iMaxRand);
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else
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i = rand();
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return (i % iSize) + iMin;
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}
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// GenerateRandom
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//
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// Fills buffers with cryptographically random bytes.
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void __stdcall GenerateRandom(DWORD dwCount, BYTE* pbRandomType, BYTE* pbRandomChar)
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{
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bool bGenerated = false;
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HCRYPTPROV hProv = NULL;
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if (CryptAcquireContext(&hProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
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{
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if (CryptGenRandom(hProv, dwCount, pbRandomType) && CryptGenRandom(hProv, dwCount, pbRandomChar))
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{
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bGenerated = true;
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}
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CryptReleaseContext(hProv, 0);
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}
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// if cryptographic generation fails, fallback to random number generator
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if (!bGenerated)
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{
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for (DWORD dwIndex = 0; dwIndex < dwCount; dwIndex++)
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{
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pbRandomType[dwIndex] = (BYTE)iRand(0, 255);
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pbRandomChar[dwIndex] = (BYTE)iRand(0, 255);
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}
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}
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}
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