windows-nt/Source/XPSP1/NT/admin/netui/common/h/bltcurs.hxx

211 lines
6.9 KiB
C++
Raw Normal View History

2020-09-26 03:20:57 -05:00
/**********************************************************************/
/** Microsoft Windows/NT **/
/** Copyright(c) Microsoft Corp., 1991 **/
/**********************************************************************/
/*
bltcurs.hxx
BLT cursor wrappers: definition
FILE HISTORY:
beng 15-May-1991 Split from bltmisc.hxx
beng 28-May-1992 Uses IDRESOURCE
beng 28-Jul-1992 Disabled TIME_CURSOR
*/
#ifndef _BLT_HXX_
#error "Don't include this file directly; instead, include it through blt.hxx"
#endif // _BLT_HXX_
#ifndef _BLTCURS_HXX_
#define _BLTCURS_HXX_
#include "base.hxx"
#include "bltbitmp.hxx" // DISPLAY_MAP
#include "bltidres.hxx"
DLL_CLASS NLS_STR;
DLL_CLASS WINDOW;
/*************************************************************************
NAME: CURSOR
SYNOPSIS: Provides a set of methods which deal with the mouse cursor
INTERFACE: Set() Sets the cursor
Load() Retrieves the handle of an application cursor
LoadSystem() ...of a system cursor
Show() Changes the display count of the cursor. This
causes the cursor to be displayed/hidden.
Query() Returns current cursor
CAVEATS:
There is no Free counterpart to Load, since Win doesn't require
such.
HISTORY:
rustanl 12-Mar-1991 created
beng 05-Oct-1991 Win32 conversion
beng 16-Oct-1991 Added QueryPos/SetPos
beng 27-May-1992 Added Query, LoadSystem; uses IDRESOURCE
**************************************************************************/
DLL_CLASS CURSOR
{
public:
static HCURSOR Query();
static HCURSOR Set( HCURSOR hCursor );
static HCURSOR Load( const IDRESOURCE & idrsrcCursor );
static HCURSOR LoadSystem( const IDRESOURCE & idrsrcCursor );
static VOID Show( BOOL f = TRUE );
static XYPOINT QueryPos();
static VOID SetPos( const XYPOINT & xy );
};
/*************************************************************************
NAME: AUTO_CURSOR
SYNOPSIS: The purpose of this class is to simplify commonly
performed cursor operations
An object of this class can be in one of two states,
ON and OFF. In the ON state, it uses the cursor specified
to the constructor. In the OFF state, it uses the
cursor used before the constructor was called. The ON
state increa
The constructor always enters the ON state, and the
destructor exits with the object in the OFF state.
INTERFACE: AUTO_CURSOR() Initializes the object, and sets it
to the ON state
~AUTO_CURSOR() Sets the object to the OFF state, and then
destroys the object.
TurnOn() Sets the object to the ON state
TurnOff() Sends the object to Bolivia. Just kidding.
Sets the object to the OFF state
PARENT: CURSOR
CAVEATS:
It is defined to turn an object OFF (ON) even it is already
is in the OFF (ON) state. This is especially useful since
the destructor turns the object OFF.
In its constructor, an AUTO_CURSOR object loads the new specified
cursor, stores a handle to it, and, after setting the new cursor,
stores the handle of the previously used cursor. This are the
handles that are used in successive turn-ON and turn-OFF operations.
HISTORY:
rustanl 12-Mar-1991 created
beng 05-Oct-1991 Win32 conversion
**************************************************************************/
DLL_CLASS AUTO_CURSOR : public CURSOR
{
private:
HCURSOR _hOnCursor; // used in ON state
HCURSOR _hOffCursor; // used in OFF state
BOOL _fState; // TRUE for ON, FALSE for OFF
INT _cCurs ; // Cursor count
public:
AUTO_CURSOR( const TCHAR * pszCursorName = NULL ); // NULL for IDC_WAIT
~AUTO_CURSOR();
VOID TurnOn();
VOID TurnOff();
};
#if 0 // Disabled, since nobody's using it
/*************************************************************************
NAME: TIME_CURSOR
SYNOPSIS: The purpose of this class is to simplify precessing the
cursor through a cycle of cursor resources. The best
known example of the is the "wristwatch" cursor, which
is more informative than the standard "hourglass".
On construction, it loads a set of cursor resources which
originate from a common numeric id, and advance stepwise
through the integer number range. The default base is
ID_CURS_BLT_TIME0.
An object of this class can be in one of two states,
ON and OFF. In the ON state, it uses the current cursor
in the cycle. In the OFF state, it uses the cursor
which was in use before the constructor was called.
INTERFACE: TIME_CURSOR() Initializes the object, and sets it
to the ON state
~TIME_CURSOR() Sets the object to the OFF state, and then
destroys the object.
operator++() Bump to the next cursor in the group.
This will only happen as frequently as
the "cMsInterval" parameter in the
constructor specifies (default 2 seconds).
TurnOn() Sets the object to the ON state
TurnOff() Sets the object to the OFF state
PARENT: CURSOR
CAVEATS:
Unlike AUTO_CURSOR, a TIME_CURSOR returns the cursor to its
prior state.
If you see only an hourglass cursor, then the constructor could
not find your cursor resources.
HISTORY:
DavidHov 18-Mar-1991 created
beng 05-Oct-1991 Win32 conversion
beng 05-Mar-1992 Loads resources by number, not name
**************************************************************************/
#define TIME_CURSOR_MAX 10
#define TIME_CURSOR_INTERVAL 2000
DLL_CLASS TIME_CURSOR : public CURSOR
{
private:
HCURSOR _ahCursors[ TIME_CURSOR_MAX ] ;
UINT _ihCursor;
UINT _cMsInterval;
DWORD _cMsLast;
HCURSOR _hCursPrev;
BOOL _fState; // TRUE for ON, FALSE for OFF
public:
// NULL for wristwatch
TIME_CURSOR( UINT cMsInterval = TIME_CURSOR_INTERVAL,
UINT idResourceOrigin = ID_CURS_BLT_TIME0 );
~TIME_CURSOR();
VOID TurnOn();
VOID TurnOff();
INT operator++(); // Bump the cursor image
};
#endif // 0
#endif // _BLTCURS_HXX_ - end of file