313 lines
7.4 KiB
C++
313 lines
7.4 KiB
C++
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/**********************************************************************/
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/** Microsoft Windows/NT **/
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/** Copyright(c) Microsoft Corp., 1991 **/
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/**********************************************************************/
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/*
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lmorepli.hxx
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Class declarations for the REPL_IDIR_BASE and REPL_IDIR_x classes.
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REPL_IDIR_BASE is an abstract superclass that contains common methods
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and data members shared between the REPL_IDIR_x classes.
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The REPL_IDIR_x classes each represent a different info-level "view"
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of an imported directory in the Replicator's import path.
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The classes are structured as follows:
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LOC_LM_OBJ
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\---REPL_DIR_BASE
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\---REPL_IDIR_BASE
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\---REPL_IDIR_0
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\---REPL_IDIR_1
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FILE HISTORY:
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KeithMo 20-Feb-1992 Created for the Server Manager.
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*/
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#ifndef _LMOREPLI_HXX_
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#define _LMOREPLI_HXX_
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#include "lmorepld.hxx"
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/*************************************************************************
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NAME: REPL_IDIR_BASE
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SYNOPSIS: Abstract superclass for the Replicator Import Directory
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classes.
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INTERFACE: REPL_IDIR_BASE - Class constructor.
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~REPL_IDIR_BASE - Class destructor.
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PARENT: REPL_DIR_BASE
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HISTORY:
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KeithMo 20-Feb-1992 Created for the Server Manager.
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**************************************************************************/
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DLL_CLASS REPL_IDIR_BASE : public REPL_DIR_BASE
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{
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protected:
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//
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// These virtual callbacks are called by NEW_LM_OBJ to
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// invoke any necessary NetReplImportDir{Get,Set}Info API.
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//
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virtual APIERR I_GetInfo( VOID );
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virtual APIERR I_WriteInfo( VOID );
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//
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// This virtual callback is invoked by NEW_LM_OBJ to
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// delete an existing object. This method will invoke
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// the NetReplImportDirDel API.
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//
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virtual APIERR I_Delete( UINT nForce );
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//
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// This virtual callback is invoked by NEW_LM_OBJ to
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// create a new object. This method will invoke the
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// NetReplImportDirAdd API.
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//
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virtual APIERR I_WriteNew( VOID );
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//
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// This virtual helper is called by I_WriteInfo and
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// I_WriteNew to setup the necessary data structures
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// before the network API is invoked.
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//
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virtual APIERR W_Write( VOID ) = 0;
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//
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// This private virtual callback extracts & caches any
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// data from an API buffer which must be "persistant".
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//
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virtual APIERR W_CacheApiData( const BYTE * pbBuffer ) = 0;
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//
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// This method will invoke the appropriate number of
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// NetReplImportDirLock() & NetReplImportDirUnlock() API
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// as required by the current lock bias (as stored in
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// REPL_DIR_BASE).
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//
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APIERR W_AdjustLocks( VOID );
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//
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// Since this is an abstract superclass, its constructor
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// is protected.
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//
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REPL_IDIR_BASE( const TCHAR * pszServerName,
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const TCHAR * pszDirName );
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public:
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~REPL_IDIR_BASE( VOID );
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}; // class REPL_IDIR_BASE
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/*************************************************************************
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NAME: REPL_IDIR_0
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SYNOPSIS: Info-level 0 Replicator Import Directory class.
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INTERFACE: REPL_IDIR_0 - Class constructor.
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~REPL_IDIR_0 - Class destructor.
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PARENT: REPL_IDIR_BASE
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HISTORY:
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KeithMo 20-Feb-1992 Created for the Server Manager.
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**************************************************************************/
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DLL_CLASS REPL_IDIR_0 : public REPL_IDIR_BASE
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{
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private:
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//
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// This helper function is called by I_WriteInfo and
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// I_WriteNew to setup the REPL_IDIR_INFO_0 structure.
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//
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virtual APIERR W_Write( VOID );
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protected:
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//
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// This virtual callback is called by I_CreateNew to
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// initialize the data members for a new object. This
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// method must always invoke its parent method before
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// anything else. This method does not invoke any
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// network API.
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//
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virtual APIERR W_CreateNew( VOID );
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//
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// This private virtual callback extracts & caches any
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// data from an API buffer which must be "persistant".
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//
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virtual APIERR W_CacheApiData( const BYTE * pbBuffer );
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public:
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//
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// Usual constructor/destructor goodies.
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//
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REPL_IDIR_0( const TCHAR * pszServerName,
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const TCHAR * pszDirName );
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~REPL_IDIR_0( VOID );
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}; // class REPL_IDIR_0
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/*************************************************************************
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NAME: REPL_IDIR_1
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SYNOPSIS: Info-level 1 Replicator Import Directory class.
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INTERFACE: REPL_IDIR_1 - Class constructor.
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~REPL_IDIR_1 - Class destructor.
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QueryState - Returns the directory state.
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SetState - Sets the directory state.
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QueryMasterName - Returns the name of the master
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(exporter) which most recently
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exported to this directory.
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SetMasterName - Sets the master name.
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QueryLastUpdateTime - Returns the number of seconds
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since the directory was last
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updated.
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SetLastUpdateTime - Sets the last update time.
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QueryLockCount - Returns the directory lock count.
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SetLockCount - Sets the directory lock count.
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QueryLockTime - Returns the number of seconds
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since the directory was last
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locked.
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SetLockTime - Sets the lock time.
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PARENT: REPL_IDIR_0
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HISTORY:
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KeithMo 20-Feb-1992 Created for the Server Manager.
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**************************************************************************/
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DLL_CLASS REPL_IDIR_1 : public REPL_IDIR_0
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{
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private:
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//
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// These data members cache the values retrieved
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// from the REPL_IDIR_INFO_1 structure.
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//
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ULONG _lState;
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NLS_STR _nlsMasterName;
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ULONG _lLastUpdateTime;
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ULONG _lLockCount;
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ULONG _lLockTime;
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//
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// This helper function is called by I_WriteInfo and
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// I_WriteNew to setup the REPL_IDIR_INFO_1 structure.
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//
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virtual APIERR W_Write( VOID );
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protected:
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//
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// This virtual callback is called by I_CreateNew to
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// initialize the data members for a new object. This
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// method must always invoke its parent method before
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// anything else. This method does not invoke any
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// network API.
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//
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virtual APIERR W_CreateNew( VOID );
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//
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// This private virtual callback extracts & caches any
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// data from an API buffer which must be "persistant".
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//
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virtual APIERR W_CacheApiData( const BYTE * pbBuffer );
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//
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// Since these fields are not dynamically settable,
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// their set methods are protected.
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//
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VOID SetState( ULONG lState )
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{ _lState = lState; }
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APIERR SetMasterName( const TCHAR * pszMasterName );
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VOID SetLastUpdateTime( ULONG lLastUpdateTime )
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{ _lLastUpdateTime = lLastUpdateTime; }
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VOID SetLockCount( ULONG lLockCount )
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{ _lLockCount = lLockCount; }
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VOID SetLockTime( ULONG lLockTime )
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{ _lLockTime = lLockTime; }
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public:
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//
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// Usual constructor/destructor goodies.
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//
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REPL_IDIR_1( const TCHAR * pszServerName,
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const TCHAR * pszDirName );
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~REPL_IDIR_1( VOID );
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//
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// Accessor methods.
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//
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ULONG QueryState( VOID ) const
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{ return _lState; }
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const TCHAR * QueryMasterName( VOID ) const
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{ return _nlsMasterName.QueryPch(); }
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ULONG QueryLastUpdateTime( VOID ) const
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{ return _lLastUpdateTime; }
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ULONG QueryLockCount( VOID ) const
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{ return _lLockCount; }
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ULONG QueryLockTime( VOID ) const
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{ return _lLockTime; }
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}; // class REPL_IDIR_1
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#endif // _LMOREPLI_HXX_
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