1057 lines
30 KiB
C
1057 lines
30 KiB
C
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/*++
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Copyright (c) 1990 Microsoft Corporation
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Module Name:
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service.c
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Abstract:
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ACPI Embedded Controller Driver
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Author:
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Ken Reneris
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Environment:
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Notes:
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Revision History:
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--*/
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#include "ecp.h"
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#define NTMS 10000L // 1 millisecond is ten thousand 100ns
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#define NTSEC (NTMS * 1000L)
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LARGE_INTEGER AcpiEcWatchdogTimeout = {(NTSEC * -5L), -1};
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LARGE_INTEGER AcpiEcLastActionTime = {0,0};
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PUCHAR AcpiEcActionDescription [EC_ACTION_MAX >> 4] = {
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"Invalid ",
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"Read Status",
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"Read Data ",
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"Write Cmd ",
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"Write Data ",
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"Interrupt ",
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"Disable GPE",
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"Enable GPE ",
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"Clear GPE ",
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"Queued IO ",
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"Repeated Last action this many times:"
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};
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VOID
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AcpiEcServiceDevice (
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IN PECDATA EcData
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)
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/*++
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Routine Description:
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This routine starts or continues servicing the device's work queue
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Arguments:
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EcData - Pointer to embedded controller to service.
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Return Value:
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None
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--*/
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{
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KIRQL OldIrql;
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//
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// Even though the device is unloaded, there might still be a
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// service call which occurs until the timer is canceled
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//
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EcPrint(EC_TRACE, ("AcpiEcServiceDevice.\n"));
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if (EcData->DeviceState > EC_DEVICE_UNLOAD_PENDING) {
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return;
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}
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//
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// Acquire device lock and signal function was entered
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//
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KeAcquireSpinLock (&EcData->Lock, &OldIrql);
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EcData->InServiceLoop = TRUE;
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//
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// If not already in service, enter InService
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//
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if (!EcData->InService) {
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EcData->InService = TRUE;
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//
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// Disable the device's interrupt
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//
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if (EcData->InterruptEnabled) {
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EcData->InterruptEnabled = FALSE;
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//
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// Call ACPI to disable the device's interrupt
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//
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AcpiEcLogAction (EcData, EC_ACTION_DISABLE_GPE, 0);
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AcpiInterfaces.GpeDisableEvent (AcpiInterfaces.Context,
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EcData->GpeVectorObject);
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}
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//
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// While service invocation pending, loop
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//
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while (EcData->InServiceLoop) {
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EcData->InServiceLoop = FALSE;
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KeReleaseSpinLock (&EcData->Lock, OldIrql);
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//
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// Dispatch service handler
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//
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AcpiEcServiceIoLoop (EcData);
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//
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// Loop and re-service
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//
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KeAcquireSpinLock (&EcData->Lock, &OldIrql);
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}
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//
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// No longer in service loop
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//
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EcData->InService = FALSE;
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//
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// If unload is pending, check to see if the device can be unloaded now
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//
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if (EcData->DeviceState > EC_DEVICE_WORKING) {
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AcpiEcUnloadPending (EcData);
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}
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//
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// Enable the device's interrupt
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//
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if (!EcData->InterruptEnabled) {
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EcData->InterruptEnabled = TRUE;
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//
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// Call ACPI to enable the device's interrupt
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//
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AcpiEcLogAction (EcData, EC_ACTION_ENABLE_GPE, 0);
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AcpiInterfaces.GpeEnableEvent (AcpiInterfaces.Context,
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EcData->GpeVectorObject);
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}
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}
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KeReleaseSpinLock (&EcData->Lock, OldIrql);
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}
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VOID
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AcpiEcServiceIoLoop (
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IN PECDATA EcData
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)
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/*++
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Routine Description:
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Main embedded controller device service loop. Services EC events,
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and processes IO queue. Terminate when the controller is busy (e.g.,
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wait for interrupt to continue) or when all servicing has been completed.
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N.B. Caller must be the owner of the device InService flag
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Arguments:
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EcData - Pointer to embedded controller to service.
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Return Value:
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none
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--*/
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{
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PIO_STACK_LOCATION IrpSp;
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PLIST_ENTRY Link;
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PIRP Irp;
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PUCHAR WritePort;
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UCHAR WriteData;
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UCHAR Status;
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UCHAR Data;
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BOOLEAN EcBusy;
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BOOLEAN BurstEnabled;
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BOOLEAN ProcessQuery;
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ULONG NoWorkStall;
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ULONG StallAccumulator;
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PULONG Timeout;
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KIRQL OldIrql;
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LIST_ENTRY CompleteQueue;
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ULONG i, j;
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//
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// EcBusy flags that there may be work to do. Initialized to TRUE every time
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// The service loop is entered, or when a timeout almost occured, but then some
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// work was found. It is set to FALSE when the IO queue is empty and there are
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// no query events pending.
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//
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EcBusy = TRUE;
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//
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// Timeout points to the counter to be incremented as the loop exits. It is
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// also used as a flag to indicate that the loop should exit. The loop won't
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// exit until Timeout != NULL. When exiting because of idleness, it is set
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// to the local vailable i, so that we don't keep a permanent count of those
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// timeout conditions. We keep track of how many time we timeout waiting for
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// the EC. If we do, we expect an interrupt when the EC is ready.
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//
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Timeout = NULL;
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//
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// This is set (along with WriteData) to have write a command or data to the
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// EC at the appropriate point in the loop.
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//
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WritePort = NULL;
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//
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// NoWorkStall is incremented every time through the loop. It is reset to 0
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// whenever any work is done. If it gets too big, Timeout is set. If it
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// then gets cleared before the loop actually exits, Timeout is Cleared.
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//
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NoWorkStall = 0;
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//
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// BurstEnable keeps trakc of whethe we think Burst Mode is enabled. If
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// Burst Mode gets disabled automatically by the EC, we know that and pretend
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// that burst mode is enabled so that the driver can make forward progress.
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//
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BurstEnabled = FALSE;
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//
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// ProcessQuery is set if we need to go run some _Qxx methods as the loop exits.
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//
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ProcessQuery = FALSE;
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//
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// StallAccumulator counts how many ticks we've stalled for using
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// KeStallExecutionProcessor during one complete run of the service loop.
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//
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StallAccumulator = 0;
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EcPrint(EC_TRACE, ("AcpiEcServiceIoLoop.\n"));
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InitializeListHead (&CompleteQueue);
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//
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// Loop while busy
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//
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for (; ;) {
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//
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// If there's outgoing data write it, issue the device required
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// stall and indicate work is being done (clear noworkstall)
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//
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if (WritePort) {
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EcPrint(EC_IO, ("AcpiEcServiceIO: Write = %x at %x\n", WriteData, WritePort));
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AcpiEcLogAction (EcData,
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(WritePort == EcData->CommandPort) ?
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EC_ACTION_WRITE_CMD : EC_ACTION_WRITE_DATA,
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WriteData);
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WRITE_PORT_UCHAR (WritePort, WriteData);
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KeStallExecutionProcessor (1);
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StallAccumulator += 1;
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WritePort = NULL;
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NoWorkStall = 0; // work was done
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}
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//
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// If work was done, clear pending timeout condition if it exists to
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// continue servicing the device
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//
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if (NoWorkStall == 0 && Timeout) {
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Timeout = NULL;
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EcBusy = TRUE;
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}
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//
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// If NoWorkStall is non-zero, then no work was performed. Determine
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// if the type of delay to issue while waiting (spinning) for the device
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//
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if (NoWorkStall) {
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//
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// No work was done the last time around.
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// If its time to timeout, exit the service loop.
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//
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if (Timeout) {
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break;
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}
|
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|
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//
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// If device is idle, setup as if a timeout is occuring. This
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// will acquire the device lock, clear the gpe sts bit and terminate
|
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// the service loop (or if the device is now busy, continue)
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//
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|
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if (!EcBusy) {
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|
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if (Status & EC_BURST) {
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//
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// Before exiting, clear burst mode for embedded controller.
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// Has no response, no need to wait for EC to read it.
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//
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EcPrint (EC_IO, ("AcpiEcServiceIO: Clear Burst mode - Write = %x at %x\n", EC_CANCEL_BURST, EcData->CommandPort));
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AcpiEcLogAction (EcData, EC_ACTION_WRITE_CMD, EC_CANCEL_BURST);
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WRITE_PORT_UCHAR (EcData->CommandPort, EC_CANCEL_BURST);
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Timeout = &EcData->BurstComplete;
|
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|
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} else {
|
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|
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Timeout = &i;
|
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|
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}
|
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|
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} else {
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|
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//
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// Interject stalls while spinning on device
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//
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StallAccumulator += NoWorkStall;
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KeStallExecutionProcessor (NoWorkStall);
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//
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// If wait is over the limit, prepare for a timeout.
|
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//
|
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|
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if (!(Status & EC_BURST)) {
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if (NoWorkStall >= EcData->MaxNonBurstStall) {
|
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Timeout = &EcData->NonBurstTimeout;
|
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}
|
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} else {
|
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if (NoWorkStall >= EcData->MaxBurstStall) {
|
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Timeout = &EcData->BurstTimeout;
|
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}
|
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}
|
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}
|
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if (Timeout) {
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|
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//
|
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// Over time limit, clear the GPE status bit
|
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//
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AcpiEcLogAction (EcData, EC_ACTION_CLEAR_GPE, 0);
|
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AcpiInterfaces.GpeClearStatus (AcpiInterfaces.Context,
|
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EcData->GpeVectorObject);
|
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|
}
|
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}
|
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|
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|
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//
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// Increase stall time and indicate no work was done
|
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//
|
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NoWorkStall += 1;
|
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|
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//
|
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// Check Status
|
|||
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//
|
|||
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|
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Status = READ_PORT_UCHAR (EcData->StatusPort);
|
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AcpiEcLogAction (EcData, EC_ACTION_READ_STATUS, Status);
|
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EcPrint(EC_IO, ("AcpiEcServiceIO: Status Read = %x at %x\n", Status, EcData->StatusPort));
|
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|
|
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|
//
|
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// Keep bursts dropped by the EC stat
|
|||
|
//
|
|||
|
|
|||
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if (BurstEnabled && !(Status & EC_BURST)) {
|
|||
|
EcData->BurstAborted += 1;
|
|||
|
BurstEnabled = FALSE;
|
|||
|
Status |= EC_BURST; // move one char
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If Embedded controller has data for us, process it
|
|||
|
//
|
|||
|
|
|||
|
if (Status & EC_OUTPUT_FULL) {
|
|||
|
|
|||
|
Data = READ_PORT_UCHAR (EcData->DataPort);
|
|||
|
AcpiEcLogAction (EcData, EC_ACTION_READ_DATA, Data);
|
|||
|
EcPrint(EC_IO, ("AcpiEcServiceIO: Data Read = %x at %x\n", Data, EcData->DataPort));
|
|||
|
|
|||
|
switch (EcData->IoState) {
|
|||
|
|
|||
|
case EC_IO_READ_QUERY:
|
|||
|
//
|
|||
|
// Response to a read query. Get the query value and set it
|
|||
|
//
|
|||
|
|
|||
|
EcPrint(EC_NOTE, ("AcpiEcServiceIO: Query %x\n", Data));
|
|||
|
|
|||
|
if (Data) {
|
|||
|
//
|
|||
|
// If not set, set pending bit
|
|||
|
//
|
|||
|
|
|||
|
KeAcquireSpinLock (&EcData->Lock, &OldIrql);
|
|||
|
|
|||
|
i = Data / BITS_PER_ULONG;
|
|||
|
j = 1 << (Data % BITS_PER_ULONG);
|
|||
|
if (!(EcData->QuerySet[i] & j)) {
|
|||
|
EcData->QuerySet[i] |= j;
|
|||
|
|
|||
|
//
|
|||
|
// Queue the query or vector operation
|
|||
|
//
|
|||
|
|
|||
|
if (EcData->QueryType[i] & j) {
|
|||
|
//
|
|||
|
// This is a vector, put it in the vector pending list
|
|||
|
//
|
|||
|
|
|||
|
Data = EcData->QueryMap[Data];
|
|||
|
EcData->VectorTable[Data].Next = EcData->VectorHead;
|
|||
|
EcData->VectorHead = Data;
|
|||
|
|
|||
|
} else {
|
|||
|
//
|
|||
|
// This is a query, put in in the query pending list
|
|||
|
//
|
|||
|
|
|||
|
EcData->QueryMap[Data] = EcData->QueryHead;
|
|||
|
EcData->QueryHead = Data;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
KeReleaseSpinLock (&EcData->Lock, OldIrql);
|
|||
|
ProcessQuery = TRUE;
|
|||
|
}
|
|||
|
|
|||
|
EcData->IoState = EC_IO_NONE;
|
|||
|
|
|||
|
break;
|
|||
|
|
|||
|
case EC_IO_READ_BYTE:
|
|||
|
//
|
|||
|
// Read transfer. Read the data byte
|
|||
|
//
|
|||
|
|
|||
|
*EcData->IoBuffer = Data;
|
|||
|
EcData->IoState = EC_IO_NEXT_BYTE;
|
|||
|
|
|||
|
break;
|
|||
|
|
|||
|
case EC_IO_BURST_ACK:
|
|||
|
//
|
|||
|
// Burst ACK byte
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoState = EcData->IoBurstState;
|
|||
|
EcData->IoBurstState = EC_IO_UNKNOWN;
|
|||
|
EcData->TotalBursts += 1;
|
|||
|
BurstEnabled = TRUE;
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
EcPrint(EC_ERROR,
|
|||
|
("AcpiEcService: Spurious data received State = %x, Data = %x\n",
|
|||
|
EcData->IoState, Data)
|
|||
|
);
|
|||
|
AcpiEcLogError (EcData, ACPIEC_ERR_SPURIOUS_DATA);
|
|||
|
|
|||
|
EcData->Errors += 1;
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
NoWorkStall = 0;
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
if (Status & EC_INPUT_FULL) {
|
|||
|
//
|
|||
|
// The embedded controllers input buffer is full, wait
|
|||
|
//
|
|||
|
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Embedded controller is ready to receive data, see if anything
|
|||
|
// is already being sent
|
|||
|
//
|
|||
|
|
|||
|
switch (EcData->IoState) {
|
|||
|
|
|||
|
case EC_IO_NEXT_BYTE:
|
|||
|
//
|
|||
|
// Data transfer.
|
|||
|
//
|
|||
|
|
|||
|
if (EcData->IoRemain) {
|
|||
|
|
|||
|
if (!(Status & EC_BURST)) {
|
|||
|
//
|
|||
|
// Not in burst mode. Write burst mode command
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoState = EC_IO_BURST_ACK;
|
|||
|
EcData->IoBurstState = EC_IO_NEXT_BYTE;
|
|||
|
|
|||
|
WritePort = EcData->CommandPort;
|
|||
|
WriteData = EC_BURST_TRANSFER;
|
|||
|
|
|||
|
} else {
|
|||
|
//
|
|||
|
// Send command to transfer next byte
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoBuffer += 1;
|
|||
|
EcData->IoAddress += 1;
|
|||
|
EcData->IoRemain -= 1;
|
|||
|
EcData->IoState = EC_IO_SEND_ADDRESS;
|
|||
|
|
|||
|
WritePort = EcData->CommandPort;
|
|||
|
WriteData = EcData->IoTransferMode;
|
|||
|
}
|
|||
|
|
|||
|
} else {
|
|||
|
//
|
|||
|
// Transfer complete
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoState = EC_IO_NONE;
|
|||
|
EcData->IoRemain = 0;
|
|||
|
|
|||
|
Irp = EcData->DeviceObject->CurrentIrp;
|
|||
|
EcData->DeviceObject->CurrentIrp = NULL;
|
|||
|
|
|||
|
Irp->IoStatus.Status = STATUS_SUCCESS;
|
|||
|
Irp->IoStatus.Information = EcData->IoLength;
|
|||
|
|
|||
|
InsertTailList (&CompleteQueue, &Irp->Tail.Overlay.ListEntry);
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
case EC_IO_SEND_ADDRESS:
|
|||
|
//
|
|||
|
// Send address of transfer request
|
|||
|
//
|
|||
|
|
|||
|
WritePort = EcData->DataPort;
|
|||
|
WriteData = EcData->IoAddress;
|
|||
|
|
|||
|
|
|||
|
//
|
|||
|
// Wait or send data byte next
|
|||
|
//
|
|||
|
|
|||
|
if (EcData->IoTransferMode == EC_READ_BYTE) {
|
|||
|
EcData->IoState = EC_IO_READ_BYTE;
|
|||
|
} else {
|
|||
|
EcData->IoState = EC_IO_WRITE_BYTE;
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
case EC_IO_WRITE_BYTE:
|
|||
|
//
|
|||
|
// Write transfer - write the data byte
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoState = EC_IO_NEXT_BYTE;
|
|||
|
WritePort = EcData->DataPort;
|
|||
|
WriteData = *EcData->IoBuffer;
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If something to write, loop and handle it
|
|||
|
//
|
|||
|
|
|||
|
if (WritePort) {
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If state is NONE, then nothing is pending see what should be
|
|||
|
// initiated
|
|||
|
//
|
|||
|
|
|||
|
if (EcData->IoState == EC_IO_NONE) {
|
|||
|
|
|||
|
EcData->ConsecutiveFailures = 0;
|
|||
|
|
|||
|
if (Status & EC_QEVT_PENDING) {
|
|||
|
|
|||
|
//
|
|||
|
// Embedded Controller has some sort of event pending
|
|||
|
//
|
|||
|
|
|||
|
EcPrint(EC_QUERY, ("AcpiEcServiceIO: Received Query Request.\n"));
|
|||
|
|
|||
|
EcData->IoState = EC_IO_READ_QUERY;
|
|||
|
WritePort = EcData->CommandPort;
|
|||
|
WriteData = EC_QUERY_EVENT;
|
|||
|
|
|||
|
//
|
|||
|
// Reset the watchdog timer
|
|||
|
//
|
|||
|
KeSetTimer (&EcData->WatchdogTimer,
|
|||
|
AcpiEcWatchdogTimeout,
|
|||
|
&EcData->WatchdogDpc);
|
|||
|
} else {
|
|||
|
|
|||
|
//
|
|||
|
// Get next tranfer from IO queue
|
|||
|
//
|
|||
|
|
|||
|
Link = ExInterlockedRemoveHeadList (&EcData->WorkQueue, &EcData->Lock);
|
|||
|
|
|||
|
//
|
|||
|
// If there's a transfer initiate it
|
|||
|
//
|
|||
|
|
|||
|
if (Link) {
|
|||
|
|
|||
|
EcPrint(EC_HANDLER, ("AcpiEcServiceIO: Got next work item %x\n", Link));
|
|||
|
|
|||
|
Irp = CONTAINING_RECORD (
|
|||
|
Link,
|
|||
|
IRP,
|
|||
|
Tail.Overlay.ListEntry
|
|||
|
);
|
|||
|
|
|||
|
IrpSp = IoGetCurrentIrpStackLocation(Irp);
|
|||
|
|
|||
|
EcData->DeviceObject->CurrentIrp = Irp;
|
|||
|
|
|||
|
EcData->IoBuffer = Irp->AssociatedIrp.SystemBuffer;
|
|||
|
EcData->IoAddress = (UCHAR) IrpSp->Parameters.Read.ByteOffset.LowPart;
|
|||
|
EcData->IoLength = (UCHAR) IrpSp->Parameters.Read.Length;
|
|||
|
EcData->IoTransferMode =
|
|||
|
IrpSp->MajorFunction == IRP_MJ_READ ? EC_READ_BYTE : EC_WRITE_BYTE;
|
|||
|
|
|||
|
//
|
|||
|
// Set it up via EC_IO_NEXT_BYTE and back up one byte
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoBuffer -= 1;
|
|||
|
EcData->IoAddress -= 1;
|
|||
|
EcData->IoRemain = EcData->IoLength;
|
|||
|
EcData->IoState = EC_IO_NEXT_BYTE;
|
|||
|
|
|||
|
NoWorkStall = 0;
|
|||
|
|
|||
|
//
|
|||
|
// Reset the watchdog timer
|
|||
|
//
|
|||
|
KeSetTimer (&EcData->WatchdogTimer,
|
|||
|
AcpiEcWatchdogTimeout,
|
|||
|
&EcData->WatchdogDpc);
|
|||
|
|
|||
|
} else {
|
|||
|
|
|||
|
//
|
|||
|
// Nothing but nothing to do.
|
|||
|
//
|
|||
|
|
|||
|
EcBusy = FALSE;
|
|||
|
|
|||
|
//
|
|||
|
// Clear the Watchdog timer
|
|||
|
//
|
|||
|
KeCancelTimer (&EcData->WatchdogTimer);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Keep stat as to why service loop terminated
|
|||
|
//
|
|||
|
|
|||
|
*Timeout += 1;
|
|||
|
|
|||
|
//
|
|||
|
// Track maximum service loop stall accumulator
|
|||
|
//
|
|||
|
|
|||
|
if (StallAccumulator > EcData->MaxServiceLoop) {
|
|||
|
EcData->MaxServiceLoop = StallAccumulator;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Complete processed io requests
|
|||
|
//
|
|||
|
|
|||
|
while (!IsListEmpty(&CompleteQueue)) {
|
|||
|
Link = RemoveHeadList(&CompleteQueue);
|
|||
|
Irp = CONTAINING_RECORD (
|
|||
|
Link,
|
|||
|
IRP,
|
|||
|
Tail.Overlay.ListEntry
|
|||
|
);
|
|||
|
|
|||
|
EcPrint(EC_IO, ("AcpiEcServiceIO: IOComplete: Irp=%Lx\n", Irp));
|
|||
|
|
|||
|
|
|||
|
#if DEBUG
|
|||
|
if (ECDebug && EC_TRANSACTION) {
|
|||
|
IrpSp = IoGetCurrentIrpStackLocation(Irp);
|
|||
|
if (IrpSp->MajorFunction == IRP_MJ_READ) {
|
|||
|
EcPrint (EC_TRANSACTION, ("AcpiEcServiceIO: Read ("));
|
|||
|
for (i=0; i < IrpSp->Parameters.Read.Length; i++) {
|
|||
|
EcPrint (EC_TRANSACTION, ("%02x ",
|
|||
|
((PUCHAR)Irp->AssociatedIrp.SystemBuffer) [i]));
|
|||
|
|
|||
|
}
|
|||
|
EcPrint (EC_TRANSACTION, (") from %02x length %02x\n",
|
|||
|
(UCHAR)IrpSp->Parameters.Read.ByteOffset.LowPart,
|
|||
|
(UCHAR)IrpSp->Parameters.Read.Length));
|
|||
|
}
|
|||
|
}
|
|||
|
#endif
|
|||
|
|
|||
|
IoCompleteRequest (Irp, IO_NO_INCREMENT);
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If queries occured, dispatch them
|
|||
|
//
|
|||
|
|
|||
|
if (ProcessQuery) {
|
|||
|
AcpiEcDispatchQueries (EcData);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
VOID
|
|||
|
AcpiEcWatchdogDpc(
|
|||
|
IN PKDPC Dpc,
|
|||
|
IN PECDATA EcData,
|
|||
|
IN PVOID SystemArgument1,
|
|||
|
IN PVOID SystemArgument2
|
|||
|
)
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Gets called if EC doesn't respond within 5 seconds of request.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
EcData - Pointer to embedded controller to service.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
None.
|
|||
|
|
|||
|
--*/
|
|||
|
{
|
|||
|
UCHAR ecStatus;
|
|||
|
PIRP Irp;
|
|||
|
KIRQL OldIrql;
|
|||
|
#if DEBUG
|
|||
|
UCHAR i;
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
ecStatus = READ_PORT_UCHAR (EcData->StatusPort);
|
|||
|
AcpiEcLogAction (EcData, EC_ACTION_READ_STATUS, ecStatus);
|
|||
|
|
|||
|
if (EcData->ConsecutiveFailures < 255) {
|
|||
|
EcData->ConsecutiveFailures++;
|
|||
|
}
|
|||
|
|
|||
|
if (EcData->ConsecutiveFailures <= 5) {
|
|||
|
//
|
|||
|
// Only log an error for the first 5 consecutive failures. After that just be quiet about it.
|
|||
|
//
|
|||
|
AcpiEcLogError(EcData, ACPIEC_ERR_WATCHDOG);
|
|||
|
}
|
|||
|
|
|||
|
EcPrint (EC_ERROR, ("AcpiEcWatchdogDpc: EC error encountered. \nAction History:\n"
|
|||
|
" D time IoState Action Data\n"
|
|||
|
" *%3dns\n", (ULONG)(1000000000/EcData->PerformanceFrequency.QuadPart)));
|
|||
|
|
|||
|
#if DEBUG
|
|||
|
i = EcData->LastAction;
|
|||
|
do {
|
|||
|
i++;
|
|||
|
i &= ACPIEC_ACTION_COUNT_MASK;
|
|||
|
|
|||
|
if ((EcData->RecentActions[i].IoStateAction & EC_ACTION_MASK) == 0) {
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
EcPrint (EC_ERROR, (" %04x %01x %s 0x%02x\n",
|
|||
|
EcData->RecentActions[i].Time,
|
|||
|
EcData->RecentActions[i].IoStateAction & ~EC_ACTION_MASK,
|
|||
|
(EcData->RecentActions[i].IoStateAction & EC_ACTION_MASK) < EC_ACTION_MAX ?
|
|||
|
AcpiEcActionDescription [(EcData->RecentActions[i].IoStateAction & EC_ACTION_MASK) >> 4] : "",
|
|||
|
EcData->RecentActions[i].Data));
|
|||
|
} while (i != EcData->LastAction);
|
|||
|
#endif
|
|||
|
|
|||
|
KeAcquireSpinLock (&EcData->Lock, &OldIrql);
|
|||
|
|
|||
|
if (EcData->InService) {
|
|||
|
//
|
|||
|
// This is not likely to happen.
|
|||
|
// If the service loop is running, this should exit.
|
|||
|
// Reset the Watchdog Timer. This may be set again or canceld by the service loop
|
|||
|
//
|
|||
|
|
|||
|
KeSetTimer (&EcData->WatchdogTimer,
|
|||
|
AcpiEcWatchdogTimeout,
|
|||
|
&EcData->WatchdogDpc);
|
|||
|
|
|||
|
KeReleaseSpinLock (&EcData->Lock, OldIrql);
|
|||
|
return;
|
|||
|
}
|
|||
|
//
|
|||
|
// Hold Spinlock throughout so we can guatantee there won't be a conflict in the IO queue.
|
|||
|
//
|
|||
|
|
|||
|
EcData->InService = TRUE;
|
|||
|
|
|||
|
KeReleaseSpinLock (&EcData->Lock, OldIrql);
|
|||
|
|
|||
|
switch (EcData->IoState) {
|
|||
|
case EC_IO_NONE:
|
|||
|
//
|
|||
|
// This shouldn't happen. The watchdog should be shut off if the
|
|||
|
// driver isn't busy.
|
|||
|
//
|
|||
|
break;
|
|||
|
case EC_IO_READ_BYTE:
|
|||
|
case EC_IO_BURST_ACK:
|
|||
|
if (ecStatus & EC_OUTPUT_FULL) {
|
|||
|
//
|
|||
|
// EC appears to be ready. Log an error and continue.
|
|||
|
//
|
|||
|
|
|||
|
} else {
|
|||
|
//
|
|||
|
// If the embedded controller is not ready yet, somthing went wrong.
|
|||
|
// Retry the transaction.
|
|||
|
//
|
|||
|
|
|||
|
if (EcData->IoState == EC_IO_READ_BYTE) {
|
|||
|
EcData->IoBuffer -= 1;
|
|||
|
EcData->IoAddress -= 1;
|
|||
|
EcData->IoRemain += 1;
|
|||
|
}
|
|||
|
|
|||
|
EcData->IoState = EC_IO_NEXT_BYTE;
|
|||
|
}
|
|||
|
break;
|
|||
|
case EC_IO_READ_QUERY:
|
|||
|
if (ecStatus & EC_OUTPUT_FULL) {
|
|||
|
//
|
|||
|
// EC appears to be ready. Log an error and continue.
|
|||
|
//
|
|||
|
|
|||
|
} else {
|
|||
|
//
|
|||
|
// If the embedded controller is not ready yet, somthing went wrong.
|
|||
|
// This could mean that the query was lost. If the Query bit is still set,
|
|||
|
// the driver will retry automatically.
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoState = EC_IO_NONE;
|
|||
|
}
|
|||
|
break;
|
|||
|
case EC_IO_WRITE_BYTE:
|
|||
|
case EC_IO_SEND_ADDRESS:
|
|||
|
//
|
|||
|
// This is just waiting for IBF==0. If it took this long, chances are the
|
|||
|
// state was lost. Retry the transaction.
|
|||
|
//
|
|||
|
|
|||
|
EcData->IoBuffer -= 1;
|
|||
|
EcData->IoAddress -= 1;
|
|||
|
EcData->IoRemain += 1;
|
|||
|
EcData->IoState = EC_IO_NEXT_BYTE;
|
|||
|
break;
|
|||
|
case EC_IO_NEXT_BYTE:
|
|||
|
//
|
|||
|
// This could happen if IBF is still set
|
|||
|
//
|
|||
|
|
|||
|
if (ecStatus & EC_INPUT_FULL) {
|
|||
|
//
|
|||
|
// Try thwaking it to see if it will wake up.
|
|||
|
//
|
|||
|
|
|||
|
EcPrint (EC_IO, ("AcpiEcWatchDog: Clear Burst mode - Write = %x at %x\n", EC_CANCEL_BURST, EcData->CommandPort));
|
|||
|
AcpiEcLogAction (EcData, EC_ACTION_WRITE_CMD, EC_CANCEL_BURST);
|
|||
|
WRITE_PORT_UCHAR (EcData->CommandPort, EC_CANCEL_BURST);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
KeAcquireSpinLock (&EcData->Lock, &OldIrql);
|
|||
|
EcData->InService = FALSE;
|
|||
|
KeReleaseSpinLock (&EcData->Lock, OldIrql);
|
|||
|
|
|||
|
//
|
|||
|
// Set the timer. The ServiceIoLoop won't reset the timer, until some forward progress is made.
|
|||
|
//
|
|||
|
KeSetTimer (&EcData->WatchdogTimer,
|
|||
|
AcpiEcWatchdogTimeout,
|
|||
|
&EcData->WatchdogDpc);
|
|||
|
|
|||
|
AcpiEcServiceDevice(EcData);
|
|||
|
}
|
|||
|
|
|||
|
VOID
|
|||
|
AcpiEcLogAction (
|
|||
|
PECDATA EcData,
|
|||
|
UCHAR Action,
|
|||
|
UCHAR Data
|
|||
|
)
|
|||
|
|
|||
|
{
|
|||
|
UCHAR i, j;
|
|||
|
LARGE_INTEGER time, temp;
|
|||
|
i = EcData->LastAction;
|
|||
|
j = (i-1)&ACPIEC_ACTION_COUNT_MASK;
|
|||
|
if ( ((EcData->RecentActions [i].IoStateAction & EC_ACTION_MASK) == EC_ACTION_REPEATED) &&
|
|||
|
(EcData->RecentActions [j].IoStateAction == (EcData->IoState | Action)) &&
|
|||
|
(EcData->RecentActions [j].Data == Data)) {
|
|||
|
//
|
|||
|
// If we already have a repeated action, increment the count on the repeated action
|
|||
|
// then update the time on the latest one. We only care about the time of the first and last one.
|
|||
|
//
|
|||
|
EcData->RecentActions [i].Data++;
|
|||
|
if (EcData->RecentActions [i].Data == 0) {
|
|||
|
//
|
|||
|
// If we've logged 255 repeats, don't roll over to 0.
|
|||
|
//
|
|||
|
|
|||
|
EcData->RecentActions [i].Data = 0xff;
|
|||
|
}
|
|||
|
time = KeQueryPerformanceCounter (NULL);
|
|||
|
temp.QuadPart = time.QuadPart - AcpiEcLastActionTime.QuadPart;
|
|||
|
temp.QuadPart = temp.QuadPart + EcData->RecentActions[i].Time;
|
|||
|
if (temp.QuadPart > ((USHORT) -1)) {
|
|||
|
temp.QuadPart = (USHORT) -1;
|
|||
|
}
|
|||
|
EcData->RecentActions[i].Time = (USHORT) temp.LowPart;
|
|||
|
} else if ((EcData->RecentActions [i].IoStateAction == (EcData->IoState | Action)) &&
|
|||
|
(EcData->RecentActions [i].Data == Data)) {
|
|||
|
//
|
|||
|
// This is the same action as the last one. list as a repeated action
|
|||
|
//
|
|||
|
EcData->LastAction++;
|
|||
|
EcData->LastAction &= ACPIEC_ACTION_COUNT_MASK;
|
|||
|
EcData->RecentActions[EcData->LastAction].Data = 1;
|
|||
|
time = KeQueryPerformanceCounter (NULL);
|
|||
|
temp.QuadPart = time.QuadPart - AcpiEcLastActionTime.QuadPart;
|
|||
|
if (temp.QuadPart > ((USHORT) -1)) {
|
|||
|
temp.QuadPart = (USHORT) -1;
|
|||
|
}
|
|||
|
EcData->RecentActions[EcData->LastAction].Time = (USHORT) temp.LowPart;
|
|||
|
AcpiEcLastActionTime = time;
|
|||
|
// Set this last since it is the key to saying that an entry is complete.
|
|||
|
EcData->RecentActions[EcData->LastAction].IoStateAction = EC_ACTION_REPEATED | EcData->IoState;
|
|||
|
} else {
|
|||
|
EcData->LastAction++;
|
|||
|
EcData->LastAction &= ACPIEC_ACTION_COUNT_MASK;
|
|||
|
EcData->RecentActions[EcData->LastAction].Data = Data;
|
|||
|
time = KeQueryPerformanceCounter (NULL);
|
|||
|
temp.QuadPart = time.QuadPart - AcpiEcLastActionTime.QuadPart;
|
|||
|
if (temp.QuadPart > ((USHORT) -1)) {
|
|||
|
temp.QuadPart = (USHORT) -1;
|
|||
|
}
|
|||
|
EcData->RecentActions[EcData->LastAction].Time = (USHORT) temp.LowPart;
|
|||
|
AcpiEcLastActionTime = time;
|
|||
|
// Set this last since it is the key to saying that an entry is complete.
|
|||
|
EcData->RecentActions[EcData->LastAction].IoStateAction = Action | EcData->IoState;
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
VOID
|
|||
|
AcpiEcLogError (
|
|||
|
PECDATA EcData,
|
|||
|
NTSTATUS ErrCode
|
|||
|
)
|
|||
|
{
|
|||
|
PIO_ERROR_LOG_PACKET logEntry = NULL;
|
|||
|
PACPIEC_ACTION action;
|
|||
|
ULONG size;
|
|||
|
UCHAR i;
|
|||
|
|
|||
|
|
|||
|
logEntry = IoAllocateErrorLogEntry(EcData->DeviceObject,
|
|||
|
ERROR_LOG_MAXIMUM_SIZE);
|
|||
|
|
|||
|
if (!logEntry) {
|
|||
|
EcPrint (EC_ERROR, ("AcpiEcLogError: Couldn't write error to errorlog\n"));
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
RtlZeroMemory(logEntry, ERROR_LOG_MAXIMUM_SIZE);
|
|||
|
|
|||
|
//
|
|||
|
// Fill out the packet
|
|||
|
//
|
|||
|
logEntry->DumpDataSize = (USHORT) ERROR_LOG_MAXIMUM_SIZE - sizeof(IO_ERROR_LOG_PACKET);
|
|||
|
logEntry->NumberOfStrings = 0;
|
|||
|
logEntry->ErrorCode = ErrCode;
|
|||
|
|
|||
|
//
|
|||
|
// Fill in data
|
|||
|
//
|
|||
|
logEntry->DumpData[0] = EcData->PerformanceFrequency.LowPart;
|
|||
|
action = (PACPIEC_ACTION) (&logEntry->DumpData[1]);
|
|||
|
size = sizeof(IO_ERROR_LOG_PACKET) + sizeof(logEntry->DumpData[0]) + sizeof(ACPIEC_ACTION);
|
|||
|
|
|||
|
i = EcData->LastAction;
|
|||
|
while (size <= ERROR_LOG_MAXIMUM_SIZE) {
|
|||
|
RtlCopyMemory (action, &EcData->RecentActions[i], sizeof(ACPIEC_ACTION));
|
|||
|
|
|||
|
i--;
|
|||
|
i &= ACPIEC_ACTION_COUNT_MASK;
|
|||
|
if (i == EcData->LastAction) {
|
|||
|
break;
|
|||
|
}
|
|||
|
action++;
|
|||
|
size += sizeof(ACPIEC_ACTION);
|
|||
|
}
|
|||
|
//
|
|||
|
// Submit error log packet
|
|||
|
//
|
|||
|
IoWriteErrorLogEntry(logEntry);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
|