204 lines
5 KiB
C++
204 lines
5 KiB
C++
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/////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 1996-2000 Microsoft Corporation
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//
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// Module Name:
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// ExtMenu.cpp
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//
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// Abstract:
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// Implementation of the CExtMenuItem class.
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//
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// Author:
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// David Potter (davidp) August 28, 1996
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//
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// Revision History:
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//
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// Notes:
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//
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/////////////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "ExtMenu.h"
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/////////////////////////////////////////////////////////////////////////////
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// CExtMenuItem
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/////////////////////////////////////////////////////////////////////////////
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IMPLEMENT_DYNAMIC( CExtMenuItem, CObject );
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/////////////////////////////////////////////////////////////////////////////
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//++
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//
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// CExtMenuItem::CExtMenuItem
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//
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// Routine Description:
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// Default constructor.
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//
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// Arguments:
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// None.
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//
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// Return Value:
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// None.
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//
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//--
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/////////////////////////////////////////////////////////////////////////////
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CExtMenuItem::CExtMenuItem( void )
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{
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CommonConstruct();
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} //*** CExtMenuItem::CExtMenuItem()
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/////////////////////////////////////////////////////////////////////////////
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//++
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//
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// CExtMenuItem::CExtMenuItem
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//
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// Routine Description:
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// Constructor. Caller must check range on ID and flags.
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//
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// Arguments:
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// lpszName [IN] Name of item.
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// lpszStatusBarText [IN] Text to appear on the status bar when the
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// item is highlighted.
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// nExtCommandID [IN] Extension's ID for the command.
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// nCommandID [IN] ID for the command when menu item is invoked.
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// nMenuItemID [IN] Index in the menu of the item.
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// uFlags [IN] Menu flags.
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// bMakeDefault [IN] TRUE = Make this item the default item.
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// piCommand [IN OUT] Command interface.
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//
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// Return Value:
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// None.
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//
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//--
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/////////////////////////////////////////////////////////////////////////////
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CExtMenuItem::CExtMenuItem(
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IN LPCTSTR lpszName,
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IN LPCTSTR lpszStatusBarText,
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IN ULONG nExtCommandID,
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IN ULONG nCommandID,
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IN ULONG nMenuItemID,
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IN ULONG uFlags,
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IN BOOL bMakeDefault,
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IN OUT IWEInvokeCommand * piCommand
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)
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{
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CommonConstruct();
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ASSERT( piCommand != NULL );
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m_strName = lpszName;
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m_strStatusBarText = lpszStatusBarText;
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m_nExtCommandID = nExtCommandID;
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m_nCommandID = nCommandID;
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m_nMenuItemID = nMenuItemID;
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m_uFlags = uFlags;
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m_bDefault = bMakeDefault;
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m_piCommand = piCommand;
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// will throw its own exception if it fails
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if ( uFlags & MF_POPUP )
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{
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m_plSubMenuItems = new CExtMenuItemList;
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if ( m_plSubMenuItems == NULL )
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{
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AfxThrowMemoryException();
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} // if: error allocating memory
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} // if: popup menu
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ASSERT_VALID( this );
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} //*** CExtMenuItem::CExtMenuItem()
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/////////////////////////////////////////////////////////////////////////////
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//++
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//
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// CExtMenuItem::~CExtMenuItem
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//
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// Routine Description:
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// Default constructor.
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//
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// Arguments:
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// None.
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//
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// Return Value:
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// None.
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//
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//--
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/////////////////////////////////////////////////////////////////////////////
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CExtMenuItem::~CExtMenuItem( void )
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{
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delete m_plSubMenuItems;
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// Nuke data so it can't be used again
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CommonConstruct();
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} //*** CExtMenuItem::~CExtMenuItem()
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/////////////////////////////////////////////////////////////////////////////
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//++
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//
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// CExtMenuItem::CommonConstruct
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//
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// Routine Description:
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// Common object construction.
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//
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// Arguments:
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// None.
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//
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// Return Value:
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// None.
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//
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//--
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/////////////////////////////////////////////////////////////////////////////
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void CExtMenuItem::CommonConstruct( void )
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{
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m_strName.Empty();
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m_strStatusBarText.Empty();
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m_nExtCommandID = (ULONG) -1;
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m_nCommandID = (ULONG) -1;
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m_nMenuItemID = (ULONG) -1;
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m_uFlags = (ULONG) -1;
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m_bDefault = FALSE;
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m_piCommand = NULL;
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m_plSubMenuItems = NULL;
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m_hmenuPopup = NULL;
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} //*** CExtMenuItem::CommonConstruct()
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#ifdef _DEBUG
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/////////////////////////////////////////////////////////////////////////////
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//++
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//
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// CExtMenuItem::AssertValid
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//
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// Routine Description:
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// Assert that the object is valid.
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//
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// Arguments:
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// None.
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//
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// Return Value:
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// None.
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//
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//--
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/////////////////////////////////////////////////////////////////////////////
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void CExtMenuItem::AssertValid( void )
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{
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CObject::AssertValid();
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if ( ( m_nExtCommandID == -1 )
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|| ( m_uFlags == -1 )
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|| ( ( ( m_uFlags & MF_POPUP ) == 0 ) && ( m_plSubMenuItems != NULL ) )
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|| ( ( ( m_uFlags & MF_POPUP ) != 0 ) && ( m_plSubMenuItems == NULL ) )
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)
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{
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ASSERT( FALSE );
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}
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} //*** CExtMenuItem::AssertValid()
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#endif
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