windows-nt/Source/XPSP1/NT/base/cluster/admin/common/stlutils.h

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/////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1996-1998 Microsoft Corporation
//
// Module Name:
// StlUtils.h
//
// Abstract:
// Definition of STL utility classes and functions.
//
// Implementation File:
// None.
//
// Author:
// David Potter (davidp) May 21, 1998
//
// Revision History:
//
// Notes:
//
/////////////////////////////////////////////////////////////////////////////
#ifndef __STLUTUILS_H_
#define __STLUTUILS_H_
/////////////////////////////////////////////////////////////////////////////
// Forward Class Declarations
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// External Class Declarations
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Include Files
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Type Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Global Functions
/////////////////////////////////////////////////////////////////////////////
// Delete all items from a pointer list
template < class T >
void DeleteAllPtrListItems( std::list< T > * pList )
{
ATLASSERT( pList != NULL );
//
// Get pointers to beginning and end of list.
//
std::list< T >::iterator itCurrent = pList->begin();
std::list< T >::iterator itLast = pList->end();
//
// Loop through the list and delete each objects.
//
while ( itCurrent != itLast )
{
T pT = *itCurrent;
ATLASSERT( pT != NULL );
delete pT;
itCurrent = pList->erase( itCurrent );
} // while: more items in the list
} //*** DeleteAllPtrListItems()
// Delete items of a desired type from a pointer list
template < class TBase, class T >
void DeletePtrListItems( std::list< TBase > * pList )
{
ATLASSERT( pList != NULL );
//
// Get pointers to beginning and end of list.
//
std::list< TBase >::iterator itCurrent = pList->begin();
std::list< TBase >::iterator itLast = pList->end();
//
// Loop through the list looking for objects of the
// desired type and delete those objects.
//
while ( itCurrent != itLast )
{
T pT = dynamic_cast< T >( *itCurrent );
if ( pT != NULL )
{
delete pT;
itCurrent = pList->erase( itCurrent );
} // if: object has desired type
else
{
itCurrent++;
} // else: object has different type
} // while: more items in the list
} //*** DeletePtrListItems()
// Move items of a desired type from one pointer list to another list
template < class TBase, class T >
void MovePtrListItems(
std::list< TBase > * pSrcList,
std::list< T > * pDstList
)
{
ATLASSERT( pSrcList != NULL );
ATLASSERT( pDstList != NULL );
//
// Get pointers to beginning and end of list.
//
std::list< TBase >::iterator itCurrent = pSrcList->begin();
std::list< TBase >::iterator itLast = pSrcList->end();
//
// Loop through the source list looking for objects of the
// desired type and move those objects to the
// destination list.
//
while ( itCurrent != itLast )
{
T pT = dynamic_cast< T >( *itCurrent );
if ( pT != NULL )
{
itCurrent = pSrcList->erase( itCurrent );
pDstList->insert( pDstList->end(), pT );
} // if: object has desired type
else
{
itCurrent++;
} // else: object has different type
} // while: more items in the list
} //*** MovePtrListItems()
/////////////////////////////////////////////////////////////////////////////
#endif // __STLUTUILS_H_