windows-nt/Source/XPSP1/NT/base/fs/hsm/wsb/wsbbstrg.cpp

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2020-09-26 03:20:57 -05:00
#include "stdafx.h"
#include "wsb.h"
#include "wsbbstrg.h"
// {C03D4862-70D7-11d1-994F-0060976A546D}
static const GUID BstrPtrGuid =
{ 0xc03d4862, 0x70d7, 0x11d1, { 0x99, 0x4f, 0x0, 0x60, 0x97, 0x6a, 0x54, 0x6d } };
CWsbBstrPtr::CWsbBstrPtr()
{
HRESULT hr = S_OK;
m_pString = 0;
m_givenSize = 0;
WSB_OBJECT_ADD(BstrPtrGuid, this);
}
CWsbBstrPtr::CWsbBstrPtr(const CHAR* pChar)
{
m_pString = 0;
m_givenSize = 0;
WSB_OBJECT_ADD(BstrPtrGuid, this);
*this = pChar;
}
CWsbBstrPtr::CWsbBstrPtr(const WCHAR* pWchar)
{
m_pString = 0;
m_givenSize = 0;
WSB_OBJECT_ADD(BstrPtrGuid, this);
*this = pWchar;
}
CWsbBstrPtr::CWsbBstrPtr(REFGUID rguid)
{
m_pString = 0;
m_givenSize = 0;
WSB_OBJECT_ADD(BstrPtrGuid, this);
*this = rguid;
}
CWsbBstrPtr::CWsbBstrPtr(const CWsbBstrPtr& pString)
{
m_pString = 0;
m_givenSize = 0;
WSB_OBJECT_ADD(BstrPtrGuid, this);
*this = pString;
}
CWsbBstrPtr::~CWsbBstrPtr()
{
WSB_OBJECT_SUB(BstrPtrGuid, this);
Free();
}
CWsbBstrPtr::operator BSTR()
{
return(m_pString);
}
WCHAR& CWsbBstrPtr::operator *()
{
_ASSERTE(0 != m_pString);
return(*m_pString);
}
WCHAR** CWsbBstrPtr::operator &()
{
// This assert only allows the caller to get the address of our pointer
// if we don't have anything allocated.
_ASSERTE(0 == m_pString);
return(&m_pString);
}
WCHAR& CWsbBstrPtr::operator [](const int i)
{
_ASSERTE(0 != m_pString);
return(m_pString[i]);
}
CWsbBstrPtr& CWsbBstrPtr::operator =(const CHAR* pChar)
{
HRESULT hr = S_OK;
ULONG length;
int count;
try {
// Are they setting it to something?
if (0 != pChar) {
// Otherwise, see if our current buffer is big enough.
//
// NOTE: With multibyte characters, we may be getting a bigger
// buffer than we need, but the call to return the accurate
// size is not ANSI.
length = strlen(pChar);
WsbAffirmHr(Realloc(length));
WsbAffirm(0 != m_pString, E_OUTOFMEMORY);
// Copy the data (and convert to wide characters)
count = mbstowcs(m_pString, pChar, length + 1);
WsbAffirm((count != -1), E_FAIL);
}
else {
Free();
}
} WsbCatch(hr);
return(*this);
}
CWsbBstrPtr& CWsbBstrPtr::operator =(const WCHAR* pWchar)
{
HRESULT hr = S_OK;
ULONG length;
try {
// Are they setting it to something?
if (0 != pWchar) {
// Otherwise, see if our current buffer is big enough.
length = wcslen(pWchar);
WsbAssertHr(Realloc(length));
// Copy the data (and convert to wide characters)
wcscpy(m_pString, pWchar);
}
else {
Free();
}
} WsbCatch(hr);
return(*this);
}
CWsbBstrPtr& CWsbBstrPtr::operator =(REFGUID rguid)
{
HRESULT hr = S_OK;
try {
// Otherwise, see if our current buffer is big enough.
WsbAssertHr(Realloc(WSB_GUID_STRING_SIZE));
// Copy the data (and convert to wide characters)
WsbStringFromGuid(rguid, m_pString);
} WsbCatch(hr);
return (*this);
}
CWsbBstrPtr& CWsbBstrPtr::operator =(const CWsbBstrPtr& pString)
{
*this = pString.m_pString;
return(*this);
}
BOOL CWsbBstrPtr::operator !()
{
return((0 == m_pString) ? TRUE : FALSE);
}
HRESULT CWsbBstrPtr::Alloc(ULONG size)
{
HRESULT hr = S_OK;
try {
WsbAssert(0 == m_pString, E_UNEXPECTED);
// m_pString = (WCHAR*) SysAllocStringLen(0, size);
m_pString = (WCHAR*) WsbAllocStringLen(0, size);
WsbAffirm(0 != m_pString, E_OUTOFMEMORY);
// Make sure we always have a valid string so bad things don't happen.
*m_pString = 0;
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::Append(const CHAR* pChar)
{
HRESULT hr = S_OK;
CWsbBstrPtr tmpString = pChar;
hr = Append(tmpString);
return(hr);
}
HRESULT CWsbBstrPtr::Append(const WCHAR* pWchar)
{
HRESULT hr = S_OK;
ULONG length = 0;
ULONG appendLength;
try {
// If they passed us a null pointer, then we don't need to do anything.
WsbAffirm(pWchar != 0, S_OK);
// If they passed us an empty string, then we don't need to do anything.
appendLength = wcslen(pWchar);
WsbAffirm(0 != appendLength, S_OK);
//
if (0 != m_pString) {
length = wcslen(m_pString);
}
// Make sure the buffer is big enough.
WsbAffirmHr(Realloc(length + appendLength));
// Append the string.
wcscat(m_pString, pWchar);
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::Append(const CWsbBstrPtr& pString) {
HRESULT hr = S_OK;
hr = Append(pString.m_pString);
return(hr);
}
HRESULT CWsbBstrPtr::CopyTo(CHAR** ppChar)
{
HRESULT hr = S_OK;
hr = CopyTo(ppChar, 0);
return(hr);
}
HRESULT CWsbBstrPtr::CopyTo(CHAR** ppChar, ULONG bufferSize)
{
HRESULT hr = S_OK;
ULONG length = 0;
CHAR* tmpString = 0;
try {
// Allocate a buffer big enough to hold their string.
//
// NOTE: With multibyte characters, we may be getting a bigger
// buffer than we need, but the call to return the accurate
// size is not ANSI.
if (m_pString != 0) {
length = wcstombs(0, m_pString, 0);
}
if (bufferSize == 0) {
tmpString = (CHAR*) WsbRealloc(*ppChar, (length + 1) * sizeof(CHAR));
} else {
WsbAssert(bufferSize >= length, E_FAIL);
if (*ppChar == 0) {
tmpString = (CHAR*) WsbRealloc(*ppChar, (bufferSize + 1) * sizeof(CHAR));
}
}
WsbAffirm(0 != tmpString, E_OUTOFMEMORY);
*ppChar = tmpString;
// Copy and return the string;
if (m_pString != 0) {
WsbAffirm (-1 != wcstombs(*ppChar, m_pString, length + 1), E_FAIL);
} else {
**ppChar = 0;
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::CopyTo(WCHAR** ppWchar)
{
HRESULT hr = S_OK;
hr = CopyTo(ppWchar, 0);
return(hr);
}
HRESULT CWsbBstrPtr::CopyTo(WCHAR** ppWchar, ULONG bufferSize)
{
HRESULT hr = S_OK;
ULONG length = 0;
WCHAR* tmpString = 0;
try {
// Allocate a buffer big enough to hold their string.
if (m_pString != 0) {
length = wcslen(m_pString);
}
if (bufferSize == 0) {
tmpString = (WCHAR*) WsbRealloc(*ppWchar, (length + 1) * sizeof(WCHAR));
} else {
WsbAssert(bufferSize >= length, E_FAIL);
if (*ppWchar == 0) {
tmpString = (WCHAR*) WsbRealloc(*ppWchar, (bufferSize + 1) * sizeof(WCHAR));
}
}
WsbAffirm(0 != tmpString, E_OUTOFMEMORY);
*ppWchar = tmpString;
// Copy and return the string;
if (m_pString != 0) {
wcscpy(*ppWchar, m_pString);
} else {
**ppWchar = 0;
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::CopyTo(GUID * pguid)
{
HRESULT hr = S_OK;
hr = WsbGuidFromString(m_pString, pguid);
return(hr);
}
HRESULT CWsbBstrPtr::CopyToBstr(BSTR* pBstr)
{
HRESULT hr = S_OK;
hr = CopyToBstr(pBstr, 0);
return(hr);
}
HRESULT CWsbBstrPtr::CopyToBstr(BSTR* pBstr, ULONG bufferSize)
{
HRESULT hr = S_OK;
ULONG length = 0;
try {
// Allocate a buffer big enough to hold their string.
if (m_pString != 0) {
length = wcslen(m_pString);
}
if (bufferSize == 0) {
if (0 == *pBstr) {
// *pBstr = SysAllocString(m_pString);
*pBstr = WsbAllocString(m_pString);
} else {
// WsbAffirm(SysReAllocString(pBstr, m_pString), E_OUTOFMEMORY);
WsbAffirm(WsbReallocString(pBstr, m_pString), E_OUTOFMEMORY);
}
} else {
WsbAssert(bufferSize >= length, E_FAIL);
if (0 == *pBstr) {
// *pBstr = SysAllocStringLen(m_pString, bufferSize);
*pBstr = WsbAllocStringLen(m_pString, bufferSize);
} else {
// WsbAffirm(SysReAllocStringLen(pBstr, m_pString, bufferSize), E_OUTOFMEMORY);
WsbAffirm(WsbReallocStringLen(pBstr, m_pString, bufferSize), E_OUTOFMEMORY);
}
}
WsbAffirm(0 != pBstr, E_OUTOFMEMORY);
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::FindInRsc(ULONG startId, ULONG idsToCheck, ULONG* pMatchId)
{
HRESULT hr = S_FALSE;
CWsbBstrPtr dest;
try {
WsbAssert(0 != pMatchId, E_POINTER);
// Initialize the return value.
*pMatchId = 0;
// Check each resource string mention and see if it is the same as
// the string provided.
for (ULONG testId = startId; (testId < (startId + idsToCheck)) && (*pMatchId == 0); testId++) {
WsbAffirmHr(dest.LoadFromRsc(_Module.m_hInst, testId));
if (wcscmp(dest, m_pString) == 0) {
*pMatchId = testId;
hr = S_OK;
}
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::Free(void)
{
HRESULT hr = S_OK;
try {
if ((0 != m_pString) && (0 == m_givenSize)) {
// SysFreeString(m_pString);
WsbFreeString(m_pString);
m_pString = 0;
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::GetSize(ULONG* pSize)
{
HRESULT hr = S_OK;
try {
WsbAssert(0 != pSize, E_POINTER);
if (0 == m_pString) {
*pSize = 0;
} else if (0 != m_givenSize) {
*pSize = m_givenSize;
} else {
*pSize = SysStringLen(m_pString);
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::GiveTo(BSTR* pBstr)
{
HRESULT hr = S_OK;
try {
WsbAssert(0 != pBstr, E_POINTER);
// Given the our string buffer, and forget about it.
*pBstr = m_pString;
m_pString = 0;
m_givenSize = 0;
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::LoadFromRsc(HINSTANCE instance, ULONG id)
{
HRESULT hr = S_OK;
HRSRC resource;
ULONG stringSize;
try {
// Find the resource requested. This requires converting the resource
// identifier into a string.
//
// NOTE: Strings are not number individually, but in groups of 16!! This throws
// off the latter size calculation, and some other strategy might be better
// here (e.g. load to a fixed size and then allocate again if too small).
resource = FindResource(instance, MAKEINTRESOURCE((id/16) + 1), RT_STRING);
WsbAffirm(resource != 0, E_FAIL);
// How big is the string?
stringSize = SizeofResource(instance, resource);
WsbAffirm(0 != stringSize, E_FAIL);
// Get the right sized buffer.
WsbAffirmHr(Realloc(stringSize / sizeof(WCHAR)));
// Load the string into the buffer.
WsbAffirm(LoadString(instance, id, m_pString, (stringSize / sizeof(WCHAR)) + 1) != 0, E_FAIL);
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::Prepend(const CHAR* pChar) {
HRESULT hr = S_OK;
CWsbBstrPtr tmpString = pChar;
hr = Prepend(tmpString);
return(hr);
}
HRESULT CWsbBstrPtr::Prepend(const WCHAR* pWchar) {
HRESULT hr = S_OK;
ULONG length;
ULONG prependLength;
ULONG i, j;
try {
// If they passed us a null pointer, then we don't need to do anything.
WsbAffirm(pWchar != 0, S_OK);
// If they passed us an empty string, then we don't need to do anything.
prependLength = wcslen(pWchar);
WsbAffirm(0 != prependLength, S_OK);
if (0 != m_pString) {
length = wcslen(m_pString);
} else {
// Prepend code will work as long as we have a null string and not a null pointer...
// Next Realloc statement will make it happen...
length = 0;
}
WsbAffirmHr(Realloc(length + prependLength));
// First move the existing string down in the buffer.
for (i = length + 1, j = length + prependLength; i > 0; i--, j--) {
m_pString[j] = m_pString[i - 1];
}
// Now prepend the string (except for the null)
for (i = 0; i < prependLength; i++) {
m_pString[i] = pWchar[i];
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::Prepend(const CWsbBstrPtr& pString) {
HRESULT hr = S_OK;
hr = Prepend(pString.m_pString);
return(hr);
}
HRESULT CWsbBstrPtr::Realloc(ULONG size)
{
HRESULT hr = S_OK;
ULONG currentSize = 0;
BOOL bigEnough = FALSE;
OLECHAR* pString;
try {
// We want to try to get a buffer of the size indicated.
// If the buffer is already bigger than the size needed, then
// don't do anything.
if (0 != m_pString) {
WsbAffirmHr(GetSize(&currentSize));
if (currentSize >= size) {
bigEnough = TRUE;
}
}
// Reallocate the buffer if we need a bigger one.
if (!bigEnough) {
// If we were given this buffer, then we can't reallocate it.
WsbAssert(0 == m_givenSize, E_UNEXPECTED);
// The realloc won't handle it properly if no BSTR has ever been allocated, so
// use Alloc() in that case.
if (0 == m_pString) {
WsbAffirmHr(Alloc(size));
} else {
// According to Bounds checker, Realloc doesn't work the way we expected, so
// do the steps by hand.
pString = m_pString;
m_pString = 0;
WsbAffirmHr(Alloc(size));
wcsncpy(m_pString, pString, currentSize + 1);
// SysFreeString(pString);
WsbFreeString(pString);
// WsbAffirm(SysReAllocStringLen(&m_pString, 0, size + 1), E_OUTOFMEMORY);
}
}
} WsbCatch(hr);
return(hr);
}
HRESULT CWsbBstrPtr::TakeFrom(BSTR bstr, ULONG bufferSize)
{
HRESULT hr = S_OK;
try {
// Clear out any previously "taken" string.
if (0 != m_givenSize) {
m_pString = 0;
m_givenSize = 0;
}
// If the given buffer is null, then we are responsible for allocating it.
if (0 == bstr) {
if (0 != bufferSize) {
WsbAffirmHr(Realloc(bufferSize));
}
}
// Otherwise, we need to get rid of any buffer we had and use the one indicated.
else {
if (0 != m_pString) {
WsbAffirmHr(Free());
}
m_pString = bstr;
if (0 != bufferSize) {
m_givenSize = bufferSize;
}
}
} WsbCatch(hr);
return(hr);
}