419 lines
12 KiB
C
419 lines
12 KiB
C
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/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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intobj.c
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Abstract:
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This module implements the kernel interrupt object. Functions are provided
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to initialize, connect, and disconnect interrupt objects.
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Author:
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David N. Cutler (davec) 7-May-2000
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Environment:
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Kernel mode only.
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Revision History:
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--*/
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#include "ki.h"
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VOID
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KeInitializeInterrupt (
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IN PKINTERRUPT Interrupt,
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IN PKSERVICE_ROUTINE ServiceRoutine,
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IN PVOID ServiceContext,
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IN PKSPIN_LOCK SpinLock OPTIONAL,
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IN ULONG Vector,
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IN KIRQL Irql,
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IN KIRQL SynchronizeIrql,
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IN KINTERRUPT_MODE InterruptMode,
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IN BOOLEAN ShareVector,
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IN CCHAR ProcessorNumber,
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IN BOOLEAN FloatingSave
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)
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/*++
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Routine Description:
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This function initializes a kernel interrupt object. The service routine,
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service context, spin lock, vector, IRQL, SynchronizeIrql, and floating
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context save flag are initialized.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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ServiceRoutine - Supplies a pointer to a function that is to be
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executed when an interrupt occurs via the specified interrupt
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vector.
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ServiceContext - Supplies a pointer to an arbitrary data structure which is
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to be passed to the function specified by the ServiceRoutine parameter.
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SpinLock - Supplies a pointer to an executive spin lock.
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Vector - Supplies the HAL-generated interrupt vector. Note that this
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is not be directly used as an index into the Interrupt Dispatch Table.
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Irql - Supplies the request priority of the interrupting source.
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SynchronizeIrql - Supplies the request priority that the interrupt should be
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synchronized with.
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InterruptMode - Supplies the mode of the interrupt; LevelSensitive or
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ShareVector - Supplies a boolean value that specifies whether the
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vector can be shared with other interrupt objects or not. If FALSE
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then the vector may not be shared, if TRUE it may be.
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Latched.
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ProcessorNumber - Supplies the number of the processor to which the
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interrupt will be connected.
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FloatingSave - Supplies a boolean value that determines whether the
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floating point registers are to be saved before calling the service
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routine function. N.B. This argument is ignored.
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Return Value:
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None.
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--*/
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{
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LONG Index;
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//
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// Initialize standard control object header.
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//
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Interrupt->Type = InterruptObject;
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Interrupt->Size = sizeof(KINTERRUPT);
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//
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// Initialize the address of the service routine, the service context,
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// the address of the spin lock, the address of the actual spinlock
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// that will be used, the vector number, the IRQL of the interrupting
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// source, the IRQL used for synchronize execution, the interrupt mode,
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// the processor number, and the floating context save flag.
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//
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Interrupt->ServiceRoutine = ServiceRoutine;
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Interrupt->ServiceContext = ServiceContext;
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if (ARGUMENT_PRESENT(SpinLock)) {
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Interrupt->ActualLock = SpinLock;
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} else {
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KeInitializeSpinLock (&Interrupt->SpinLock);
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Interrupt->ActualLock = &Interrupt->SpinLock;
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}
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Interrupt->Vector = Vector;
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Interrupt->Irql = Irql;
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Interrupt->SynchronizeIrql = SynchronizeIrql;
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Interrupt->Mode = InterruptMode;
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Interrupt->ShareVector = ShareVector;
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Interrupt->Number = ProcessorNumber;
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//
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// Copy the interrupt dispatch code template into the interrupt object.
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//
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for (Index = 0; Index < NORMAL_DISPATCH_LENGTH; Index += 1) {
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Interrupt->DispatchCode[Index] = KiInterruptTemplate[Index];
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}
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#if defined(_AMD64_)
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//
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// Set DispatchAddress to KiInterruptDispatch as a default value.
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// The AMD64 HAL expects this to be set here. Other clients will
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// overwrite this value as approriate via KeConnectInterrupt().
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//
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Interrupt->DispatchAddress = &KiInterruptDispatch;
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#endif
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//
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// Set the connected state of the interrupt object to FALSE.
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//
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Interrupt->Connected = FALSE;
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return;
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}
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BOOLEAN
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KeConnectInterrupt (
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IN PKINTERRUPT Interrupt
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)
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/*++
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Routine Description:
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This function connects an interrupt object to the interrupt vector
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specified by the interrupt object.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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Return Value:
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If the interrupt object is already connected or an attempt is made to
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connect to an interrupt vector that cannot be connected, then a value
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of FALSE is returned. Otherwise, a value of TRUE is returned.
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--*/
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{
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BOOLEAN Connected;
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PVOID Dispatch;
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ULONG IdtIndex;
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PKINTERRUPT Interruptx;
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KIRQL Irql;
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CCHAR Number;
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KIRQL OldIrql;
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PVOID Unexpected;
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ULONG Vector;
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//
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// If the interrupt object is already connected, the interrupt vector
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// number is invalid, an attempt is being made to connect to a vector
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// that cannot be connected, the interrupt request level is invalid, or
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// the processor number is invalid, then do not connect the interrupt
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// object. Otherwise, connect the interrupt object to the specified
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// vector and establish the proper interrupt dispatcher.
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//
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Connected = FALSE;
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Irql = Interrupt->Irql;
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Number = Interrupt->Number;
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Vector = Interrupt->Vector;
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IdtIndex = HalVectorToIDTEntry(Vector);
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if (((IdtIndex > MAXIMUM_PRIMARY_VECTOR) ||
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(Irql > HIGH_LEVEL) ||
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(Irql != (IdtIndex >> 4)) ||
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(Number >= KeNumberProcessors) ||
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(Interrupt->SynchronizeIrql < Irql)) == FALSE) {
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//
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// Set the system affinity to the specified processor, raise IRQL to
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// dispatcher level, and lock the dispatcher database.
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//
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KeSetSystemAffinityThread(AFFINITY_MASK(Number));
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KiLockDispatcherDatabase(&OldIrql);
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//
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// If the specified interrupt vector is not connected, then
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// connect the interrupt vector to the interrupt object dispatch
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// code, establish the dispatcher address, and set the new
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// interrupt mode and enable masks. Otherwise, if the interrupt is
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// already chained, then add the new interrupt object at the end
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// of the chain. If the interrupt vector is not chained, then
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// start a chain with the previous interrupt object at the front
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// of the chain. The interrupt mode of all interrupt objects in
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// a chain must be the same.
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//
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if (Interrupt->Connected == FALSE) {
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KeGetIdtHandlerAddress(Vector, &Dispatch);
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Unexpected = &KxUnexpectedInterrupt0[IdtIndex];
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if (Unexpected == Dispatch) {
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//
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// The interrupt vector is not connected.
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//
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Connected = HalEnableSystemInterrupt(Vector,
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Irql,
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Interrupt->Mode);
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if (Connected != FALSE) {
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Interrupt->DispatchAddress = &KiInterruptDispatch;
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KeSetIdtHandlerAddress(Vector, &Interrupt->DispatchCode[0]);
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}
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} else if (IdtIndex >= PRIMARY_VECTOR_BASE) {
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//
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// The interrupt vector is connected. Make sure the interrupt
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// mode matchs and that both interrupt objects allow sharing
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// of the interrupt vector.
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//
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Interruptx = CONTAINING_RECORD(Dispatch,
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KINTERRUPT,
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DispatchCode[0]);
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if ((Interrupt->Mode == Interruptx->Mode) &&
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(Interrupt->ShareVector != FALSE) &&
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(Interruptx->ShareVector != FALSE)) {
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Connected = TRUE;
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//
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// If the chained dispatch routine is not being used,
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// then switch to chained dispatch.
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//
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if (Interruptx->DispatchAddress != &KiChainedDispatch) {
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InitializeListHead(&Interruptx->InterruptListEntry);
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Interruptx->DispatchAddress = &KiChainedDispatch;
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}
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InsertTailList(&Interruptx->InterruptListEntry,
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&Interrupt->InterruptListEntry);
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}
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}
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}
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//
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// Unlock dispatcher database, lower IRQL to its previous value, and
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// set the system affinity back to the original value.
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//
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KiUnlockDispatcherDatabase(OldIrql);
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KeRevertToUserAffinityThread();
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}
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//
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// Return whether interrupt was connected to the specified vector.
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//
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Interrupt->Connected = Connected;
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return Connected;
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}
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BOOLEAN
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KeDisconnectInterrupt (
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IN PKINTERRUPT Interrupt
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)
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/*++
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Routine Description:
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This function disconnects an interrupt object from the interrupt vector
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specified by the interrupt object.
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Arguments:
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Interrupt - Supplies a pointer to a control object of type interrupt.
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Return Value:
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If the interrupt object is not connected, then a value of FALSE is
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returned. Otherwise, a value of TRUE is returned.
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--*/
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{
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BOOLEAN Disconnected;
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PVOID Dispatch;
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ULONG IdtIndex;
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PKINTERRUPT Interruptx;
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PKINTERRUPT Interrupty;
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KIRQL Irql;
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KIRQL OldIrql;
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PVOID Unexpected;
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ULONG Vector;
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//
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// Set the system affinity to the specified processor, raise IRQL to
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// dispatcher level, and lock dispatcher database.
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//
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KeSetSystemAffinityThread(AFFINITY_MASK(Interrupt->Number));
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KiLockDispatcherDatabase(&OldIrql);
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//
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// If the interrupt object is connected, then disconnect it from the
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// specified vector.
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//
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Disconnected = Interrupt->Connected;
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if (Disconnected != FALSE) {
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Irql = Interrupt->Irql;
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Vector = Interrupt->Vector;
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IdtIndex = HalVectorToIDTEntry(Vector);
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//
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// If the specified interrupt vector is not connected to the chained
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// interrupt dispatcher, then disconnect it by setting its dispatch
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// address to the unexpected interrupt routine. Otherwise, remove the
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// interrupt object from the interrupt chain. If there is only
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// one entry remaining in the list, then reestablish the dispatch
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// address.
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//
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KeGetIdtHandlerAddress(Vector, &Dispatch);
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Interruptx = CONTAINING_RECORD(Dispatch, KINTERRUPT, DispatchCode[0]);
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if (Interruptx->DispatchAddress == &KiChainedDispatch) {
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//
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// The interrupt object is connected to the chained dispatcher.
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//
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if (Interrupt == Interruptx) {
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Interruptx = CONTAINING_RECORD(Interruptx->InterruptListEntry.Flink,
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KINTERRUPT,
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InterruptListEntry);
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Interruptx->DispatchAddress = &KiChainedDispatch;
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KeSetIdtHandlerAddress(Vector, &Interruptx->DispatchCode[0]);
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}
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RemoveEntryList(&Interrupt->InterruptListEntry);
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Interrupty = CONTAINING_RECORD(Interruptx->InterruptListEntry.Flink,
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KINTERRUPT,
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InterruptListEntry);
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if (Interruptx == Interrupty) {
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Interrupty->DispatchAddress = KiDispatchInterrupt;
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KeSetIdtHandlerAddress(Vector, &Interrupty->DispatchCode[0]);
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}
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} else {
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//
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// The interrupt object is not connected to the chained interrupt
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// dispatcher.
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//
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HalDisableSystemInterrupt(Vector, Irql);
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Unexpected = &KxUnexpectedInterrupt0[IdtIndex];
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KeSetIdtHandlerAddress(Vector, Unexpected);
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}
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Interrupt->Connected = FALSE;
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}
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//
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// Unlock dispatcher database, lower IRQL to its previous value, and
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// set the system affinity back to the original value.
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//
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KiUnlockDispatcherDatabase(OldIrql);
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KeRevertToUserAffinityThread();
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//
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// Return whether interrupt was disconnected from the specified vector.
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//
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return Disconnected;
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}
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