115 lines
1.8 KiB
C
115 lines
1.8 KiB
C
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//
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// Default VGA pixel values
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//
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#define VGAPIX_BLACK 0
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#define VGAPIX_BLUE 1
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#define VGAPIX_GREEN 2
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#define VGAPIX_CYAN 3
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#define VGAPIX_RED 4
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#define VGAPIX_MAGENTA 5
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#define VGAPIX_YELLOW 6
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#define VGAPIX_LIGHT_GRAY 7
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#define VGAPIX_DARK_GRAY 8
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#define VGAPIX_LIGHT_BLUE 9
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#define VGAPIX_LIGHT_GREEN 10
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#define VGAPIX_LIGHT_CYAN 11
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#define VGAPIX_LIGHT_RED 12
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#define VGAPIX_LIGHT_MAGENTA 13
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#define VGAPIX_LIGHT_YELLOW 14
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#define VGAPIX_WHITE 15
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//
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// Illegal value, used to make pixels transparent
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//
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#define VGAPIX_TRANSPARENT 16
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VOID
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_far
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VgaInit(
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VOID
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);
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VOID
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_far
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VgaClearScreen(
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IN BYTE PixelValue
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);
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VOID
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_far
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VgaClearRegion(
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IN USHORT x,
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IN USHORT y,
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IN USHORT w,
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IN USHORT h,
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IN BYTE PixelValue
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);
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VOID
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_far
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VgaBitBlt(
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IN USHORT x,
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IN USHORT y,
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IN USHORT w,
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IN USHORT h,
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IN USHORT BytesPerRow,
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IN BOOL IsColor,
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IN FPBYTE PixelMap,
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IN FPVOID Data
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);
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BOOL
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_far
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VgaDisplayBitmapFromFile(
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IN FPCHAR Filename,
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IN USHORT x,
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IN USHORT y,
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IN FPVOID ScratchBuffer,
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IN UINT ScratchBufferSize
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);
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FPVOID
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_far
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VgaSaveBlock(
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IN USHORT x,
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IN USHORT y,
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IN USHORT w,
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IN USHORT h,
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OUT FPUSHORT BytesPerRow
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);
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BOOL
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_far
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FontLoadAndInit(
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IN FPCHAR Filename
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);
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VOID
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_far
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FontGetInfo(
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OUT FPBYTE Width,
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OUT FPBYTE Height
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);
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VOID
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_far
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FontWriteChar(
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IN UCHAR c,
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IN USHORT x,
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IN USHORT y,
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IN BYTE ForegroundPixelValue,
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IN BYTE BackgroundPixelValue
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);
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VOID
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_far
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FontWriteString(
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IN UCHAR *String,
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IN USHORT x,
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IN USHORT y,
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IN BYTE ForegroundPixelValue,
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IN BYTE BackgroundPixelValue
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);
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