414 lines
8.6 KiB
C
414 lines
8.6 KiB
C
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/*++
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Copyright (c) 2000 Microsoft Corporation
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Module Name:
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bldrthnk.h
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Abstract:
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Include file defining a number of structures used by bldrthnk.c. This
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file also includes some M4 preprocessor directives, see INCLUDE_M4.
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Author:
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Forrest C. Foltz (forrestf) 15-May-2000
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To use:
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Revision History:
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--*/
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//
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// Maximum identifier name length
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//
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#define MAX_NAME_LENGTH 128
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//
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// FIELD_DEF Describes a field definition within a structure's field list.
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//
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typedef struct _FIELD_DEF {
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CHAR Name[MAX_NAME_LENGTH];
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CHAR TypeName[MAX_NAME_LENGTH];
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ULONG TypeSize;
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ULONG Offset;
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ULONG Size;
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CHAR SizeFormula[MAX_NAME_LENGTH];
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} FIELD_DEF, *PFIELD_DEF;
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//
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// STRUC_DEF describes a structure.
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//
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typedef struct _STRUC_DEF {
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//
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// Name of this structure type
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//
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CHAR Name[MAX_NAME_LENGTH];
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//
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// Total size of the structure
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//
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ULONG Size;
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//
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// Array of field pointers. Defined as ULONGLONG to ensure an identical
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// layout between 32- and 64-bit objs.
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//
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ULONGLONG Fields[];
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} STRUC_DEF, *PSTRUC_DEF;
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//
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// Master array of pointers to structure definitions.
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//
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typedef struct _DEFINITIONS *PDEFINITIONS;
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typedef struct _DEFINITIONS {
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//
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// Two signatures, SIG_1 and SIG_2 to facilitate locating this list
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// within an .OBJ.
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//
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ULONG Sig1;
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ULONG Sig2;
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//
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// Array of pointers to STRUC_DEFs. Defined as ULONGLONG to ensure
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// identical layout between 32- and 64-bit.
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//
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ULONGLONG Structures[];
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} DEFINITIONS;
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//
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// SIG_1 and SIG_2 are expected to be found in DEFINITIONS.Sig1 and
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// DEFINITIONS.Sig2, respectively.
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//
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#define SIG_1 (ULONG)'Sig1'
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#define SIG_2 (ULONG)'Sig2'
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//
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// Macro used to generate a boolean value representing whether the given
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// type is considered signed or unsigned by the compiler.
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//
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#define IS_SIGNED_TYPE(x) (((x)-1) < ((x)0))
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#if defined(_WIN64)
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#define ONLY64(x) x
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#else
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#define ONLY64(x) 0
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#endif
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//
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// Structures will ultimately be described as arrays of COPY_REC structures.
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// Each COPY_REC structure supplies the information necessary to copy a field
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// from a 32-bit structure layout to a 64-bit structure layout.
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//
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typedef struct _COPY_REC {
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//
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// Offset of the field in a 32-bit structure.
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//
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USHORT Offset32;
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//
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// Offset of the field in a 64-bit structure.
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//
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USHORT Offset64;
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//
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// Size of the field in a 32-bit structure.
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//
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USHORT Size32;
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//
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// Size of the field in a 64-bit structure.
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//
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USHORT Size64;
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//
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// TRUE if the field should be sign-extended.
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//
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BOOLEAN SignExtend;
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} COPY_REC, *PCOPY_REC;
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#if !defined(ASSERT)
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#define ASSERT(x)
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#endif
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//
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// 64-bit list manipulation macros follow.
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//
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#define InitializeListHead64( ListHead ) \
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(ListHead)->Flink = PTR_64(ListHead); \
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(ListHead)->Blink = PTR_64(ListHead);
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#define InsertTailList64( ListHead, Entry ) { \
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PLIST_ENTRY_64 _EX_Blink; \
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PLIST_ENTRY_64 _EX_ListHead; \
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_EX_ListHead = (ListHead); \
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_EX_Blink = PTR_32(_EX_ListHead->Blink); \
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(Entry)->Flink = PTR_64(_EX_ListHead); \
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(Entry)->Blink = PTR_64(_EX_Blink); \
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_EX_Blink->Flink = PTR_64(Entry); \
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_EX_ListHead->Blink = PTR_64(Entry); \
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}
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VOID
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CopyRec(
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IN PVOID Source,
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OUT PVOID Destination,
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IN PCOPY_REC CopyRecArray
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);
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#if defined(WANT_BLDRTHNK_FUNCTIONS)
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ULONG
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StringLen(
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IN PCHAR Str
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)
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{
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if (Str == NULL) {
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return 0;
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} else {
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return strlen(Str)+sizeof(CHAR);
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}
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}
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VOID
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CopyRec(
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IN PVOID Source,
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OUT PVOID Destination,
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IN PCOPY_REC CopyRecArray
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)
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/*++
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Routine Description:
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CopyRec copies the contents of a 32-bit structure to the equivalent
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64-bit structure.
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Arguments:
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Source - Supplies a pointer to the 32-bit source structure.
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Destination - Supplies a pointer to the 64-bit destination structure.
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CopyRecArray - Supplies a pointer to a 0-terminated COPY_REC array
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that describes the relationships between the 32- and 64-bit fields
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within the structure.
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Return value:
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None.
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--*/
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{
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PCOPY_REC copyRec;
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PCHAR signDst;
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ULONG extendBytes;
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PCHAR src;
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PCHAR dst;
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CHAR sign;
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copyRec = CopyRecArray;
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while (copyRec->Size32 != 0) {
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src = (PCHAR)Source + copyRec->Offset32;
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dst = (PCHAR)Destination + copyRec->Offset64;
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//
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// Determine whether this looks like a KSEG0 pointer
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//
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if (copyRec->Size32 == sizeof(PVOID) &&
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copyRec->Size64 == sizeof(POINTER64) &&
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copyRec->SignExtend != FALSE &&
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IS_KSEG0_PTR_X86( *(PULONG)src )) {
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//
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// Source appears to be a KSEG0 pointer. All pointers
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// must be explicitly "thunked" during the copy phase, so
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// set this pointer to a known value that we can look for
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// later in order to detect pointers that haven't been
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// thunked yet.
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//
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*(POINTER64 *)dst = PTR_64(*(PVOID *)src);
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} else {
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memcpy( dst, src, copyRec->Size32 );
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//
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// Determine whether to sign-extend or zero-extend
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//
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extendBytes = copyRec->Size64 - copyRec->Size32;
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if (extendBytes > 0) {
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signDst = dst + copyRec->Size32;
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if (copyRec->SignExtend != FALSE &&
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(*(signDst-1) & 0x80) != 0) {
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//
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// Signed value is negative, fill the high bits with
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// ones.
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//
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sign = 0xFF;
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} else {
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//
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// Unsigned value or postitive signed value, fill the high
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// bits with zeros.
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//
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sign = 0;
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}
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memset( signDst, sign, extendBytes );
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}
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}
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copyRec += 1;
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}
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}
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#endif // WANT_BLDRTHNK_FUNCTIONS
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#if defined(INCLUDE_M4)
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define(`IFDEF_WIN64',`#if defined(_WIN64)')
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//
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// Here begin the M4 macros used to build the structure definition module,
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// which is subsequently compiled by both the 32- and 64-bit compiler, with
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// the resulting object modules processed by bldrthnk.exe.
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//
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//
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// A structure layout file consists of a number of structure definition
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// blocks, terminated by a single DD().
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//
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// For example (underscores prepended to prevent M4 processing):
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//
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//
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// SD( LIST_ENTRY )
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// FD( Flink, PLIST_ENTRY )
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// FD( Blink, PLIST_ENTRY )
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// SE()
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//
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// DD()
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//
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define(`STRUC_NAME_LIST',`')
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define(`FIELD_NAME_LIST',`')
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//
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// The SD macro begins the definition of a structure.
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//
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// Usage: SD( <structure_name> )
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//
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define(`SD', `define(`STRUC_NAME',`$1')
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STRUC_NAME `gs_'STRUC_NAME; define(`_ONLY64',`') define(`STRUC_NAME_LIST', STRUC_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME cma
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)'
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)
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define(`SD64', `define(`STRUC_NAME',`$1')
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IFDEF_WIN64
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STRUC_NAME `gs_'STRUC_NAME; define(`_ONLY64',`#endif') define(`STRUC_NAME_LIST', STRUC_NAME_LIST ONLY64(`(ULONGLONG)&g_'STRUC_NAME) cma
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)'
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)
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//
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// The FD macro defines a field within a structure definition block
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//
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// Usage: FD( <field_name>, <type> )
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//
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define(`FD', `FIELD_DEF `g_'STRUC_NAME`_'$1 =
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{ "$1",
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"$2",
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sizeof($2),
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FIELD_OFFSET(STRUC_NAME,$1),
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sizeof(`gs_'STRUC_NAME.$1),
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"" };
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define(`FIELD_NAME_LIST', FIELD_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME`_'$1 cma
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)'
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)
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//
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// The FDC macro works like the previous macro, except that it is applied to
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// a field that points to a buffer that must be copied as well.
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//
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define(`FDC', `FIELD_DEF `g_'STRUC_NAME`_'$1 =
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{ "$1",
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"$2",
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sizeof($2),
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FIELD_OFFSET(STRUC_NAME,$1),
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sizeof(`gs_'STRUC_NAME.$1),
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$3 };
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define(`FIELD_NAME_LIST', FIELD_NAME_LIST `(ULONGLONG)&g_'STRUC_NAME`_'$1 cma
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)'
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)
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//
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// The SE macro marks the end of a structure definition.
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//
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// Usage: SE()
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//
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define(`SE', `STRUC_DEF `g_'STRUC_NAME = {
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"STRUC_NAME", sizeof(STRUC_NAME),
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{
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define(`cma',`,') FIELD_NAME_LIST undefine(`cma') 0 }
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define(`FIELD_NAME_LIST',`')
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};'
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_ONLY64
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)
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//
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// The DD macro marks the end of all structure definitions, and results
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// in the generation of a single DEFINITIONS structure.
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//
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// Usage: DD()
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//
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define(`DD', `DEFINITIONS Definitions = {
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SIG_1, SIG_2,
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{
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define(`cma',`,') STRUC_NAME_LIST undefine(`cma') 0 }
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}; define(`STRUC_NAME_LIST',`')');
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#endif
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