764 lines
17 KiB
C
764 lines
17 KiB
C
|
/*++
|
|||
|
|
|||
|
Copyright (c) 2000 Microsoft Corporation
|
|||
|
|
|||
|
Module Name:
|
|||
|
|
|||
|
numa.c
|
|||
|
|
|||
|
Abstract:
|
|||
|
|
|||
|
This module implements Win32 Non Uniform Memory Architecture
|
|||
|
information APIs.
|
|||
|
|
|||
|
Author:
|
|||
|
|
|||
|
Peter Johnston (peterj) 21-Sep-2000
|
|||
|
|
|||
|
Revision History:
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
#include "basedll.h"
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaHighestNodeNumber(
|
|||
|
PULONG HighestNodeNumber
|
|||
|
)
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Return the (current) highest numbered node in the system.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
HighestNodeNumber Supplies a pointer to receive the number of
|
|||
|
last (highest) node in the system.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
TRUE unless something impossible happened.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
ULONGLONG Information;
|
|||
|
PSYSTEM_NUMA_INFORMATION Numa;
|
|||
|
|
|||
|
Numa = (PSYSTEM_NUMA_INFORMATION)&Information;
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaProcessorMap,
|
|||
|
Numa,
|
|||
|
sizeof(Information),
|
|||
|
&ReturnedSize);
|
|||
|
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
|
|||
|
//
|
|||
|
// This can't possibly happen. Attempt to handle it
|
|||
|
// gracefully.
|
|||
|
//
|
|||
|
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
if (ReturnedSize < sizeof(ULONG)) {
|
|||
|
|
|||
|
//
|
|||
|
// Nor can this.
|
|||
|
//
|
|||
|
|
|||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Return the number of nodes in the system.
|
|||
|
//
|
|||
|
|
|||
|
*HighestNodeNumber = Numa->HighestNodeNumber;
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaProcessorNode(
|
|||
|
UCHAR Processor,
|
|||
|
PUCHAR NodeNumber
|
|||
|
)
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Return the Node number for a given processor.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
Processor Supplies the processor number.
|
|||
|
NodeNumber Supplies a pointer to the UCHAR to receive the
|
|||
|
node number this processor belongs to.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
Returns the Node number for the node this processor belongs to.
|
|||
|
Returns 0xFF if the processor doesn't exist.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
ULONGLONG Mask;
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
UCHAR Node;
|
|||
|
SYSTEM_NUMA_INFORMATION Map;
|
|||
|
|
|||
|
//
|
|||
|
// If the requested processor number is not reasonable, return
|
|||
|
// error value.
|
|||
|
//
|
|||
|
|
|||
|
if (Processor >= MAXIMUM_PROCESSORS) {
|
|||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Get the Node -> Processor Affinity map from the system.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaProcessorMap,
|
|||
|
&Map,
|
|||
|
sizeof(Map),
|
|||
|
&ReturnedSize);
|
|||
|
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
|
|||
|
//
|
|||
|
// This can't happen,... but try to stay sane if possible.
|
|||
|
//
|
|||
|
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Look thru the nodes returned for the node in which the
|
|||
|
// requested processor's affinity is non-zero.
|
|||
|
//
|
|||
|
|
|||
|
Mask = 1 << Processor;
|
|||
|
|
|||
|
for (Node = 0; Node <= Map.HighestNodeNumber; Node++) {
|
|||
|
if ((Map.ActiveProcessorsAffinityMask[Node] & Mask) != 0) {
|
|||
|
*NodeNumber = Node;
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Didn't find this processor in any node, return error value.
|
|||
|
//
|
|||
|
|
|||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaNodeProcessorMask(
|
|||
|
UCHAR Node,
|
|||
|
PULONGLONG ProcessorMask
|
|||
|
)
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
This routine is used to obtain the bitmask of processors for a
|
|||
|
given node.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
Node Supplies the Node number for which the set of
|
|||
|
processors is returned.
|
|||
|
ProcessorMask Pointer to a ULONGLONG to receivethe bitmask of
|
|||
|
processors on this node.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
TRUE is the Node number was reasonable, FALSE otherwise.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
SYSTEM_NUMA_INFORMATION Map;
|
|||
|
|
|||
|
//
|
|||
|
// Get the node -> processor mask table from the system.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaProcessorMap,
|
|||
|
&Map,
|
|||
|
sizeof(Map),
|
|||
|
&ReturnedSize);
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
|
|||
|
//
|
|||
|
// This can't possibly have happened.
|
|||
|
//
|
|||
|
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If the requested node doesn't exist, return a zero processor
|
|||
|
// mask.
|
|||
|
//
|
|||
|
|
|||
|
if (Node > Map.HighestNodeNumber) {
|
|||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Return the processor mask for the requested node.
|
|||
|
//
|
|||
|
|
|||
|
*ProcessorMask = Map.ActiveProcessorsAffinityMask[Node];
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaProcessorMap(
|
|||
|
PSYSTEM_NUMA_INFORMATION Map,
|
|||
|
ULONG Length,
|
|||
|
PULONG ReturnedLength
|
|||
|
)
|
|||
|
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Query the system for the NUMA processor map.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
Map Supplies a pointer to a stucture into which the
|
|||
|
Node to Processor layout is copied.
|
|||
|
Length Size of Map (ie max size to copy).
|
|||
|
ReturnedLength Number of bytes returned in Map.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
TRUE unless something bad happened, FALSE otherwise.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
|
|||
|
RtlZeroMemory(Map, Length);
|
|||
|
|
|||
|
//
|
|||
|
// Fill in the user's buffer with the system Node -> Processor map.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaProcessorMap,
|
|||
|
Map,
|
|||
|
Length,
|
|||
|
ReturnedLength);
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaAvailableMemory(
|
|||
|
PSYSTEM_NUMA_INFORMATION Memory,
|
|||
|
ULONG Length,
|
|||
|
PULONG ReturnedLength
|
|||
|
)
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Query the system for the NUMA processor map.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
Memory Supplies a pointer to a stucture into which the
|
|||
|
per node available memory data is copied.
|
|||
|
Length Size of data (ie max size to copy).
|
|||
|
ReturnedLength Nomber of bytes returned in Memory.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
Returns the length of the data returned.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
|
|||
|
RtlZeroMemory(Memory, Length);
|
|||
|
|
|||
|
//
|
|||
|
// Fill in the user's buffer with the per node available
|
|||
|
// memory table.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaAvailableMemory,
|
|||
|
Memory,
|
|||
|
Length,
|
|||
|
ReturnedLength);
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
BOOL
|
|||
|
WINAPI
|
|||
|
GetNumaAvailableMemoryNode(
|
|||
|
UCHAR Node,
|
|||
|
PULONGLONG AvailableBytes
|
|||
|
)
|
|||
|
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
This routine returns the (aproximate) amount of memory available
|
|||
|
on a given node.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
Node Node number for which available memory count is
|
|||
|
needed.
|
|||
|
AvailableBytes Supplies a pointer to a ULONGLONG in which the
|
|||
|
number of bytes of available memory will be
|
|||
|
returned.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
TRUE is this call was successful, FALSE otherwise.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
NTSTATUS Status;
|
|||
|
ULONG ReturnedSize;
|
|||
|
SYSTEM_NUMA_INFORMATION Memory;
|
|||
|
|
|||
|
//
|
|||
|
// Get the per node available memory table from the system.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQuerySystemInformation(SystemNumaAvailableMemory,
|
|||
|
&Memory,
|
|||
|
sizeof(Memory),
|
|||
|
&ReturnedSize);
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If the requested node doesn't exist, it doesn't have any
|
|||
|
// available memory either.
|
|||
|
//
|
|||
|
|
|||
|
if (Node > Memory.HighestNodeNumber) {
|
|||
|
SetLastError(ERROR_INVALID_PARAMETER);
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Return the amount of available memory on the requested node.
|
|||
|
//
|
|||
|
|
|||
|
*AvailableBytes = Memory.AvailableMemory[Node];
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// NumaVirtualQueryNode
|
|||
|
//
|
|||
|
// SORT_SIZE defines the number of elements to be sorted before merging.
|
|||
|
//
|
|||
|
|
|||
|
#define SORT_SIZE 64
|
|||
|
|
|||
|
typedef struct {
|
|||
|
PMEMORY_WORKING_SET_BLOCK Low;
|
|||
|
PMEMORY_WORKING_SET_BLOCK Limit;
|
|||
|
} MERGELIST, *PMERGELIST;
|
|||
|
|
|||
|
|
|||
|
static
|
|||
|
VOID
|
|||
|
numaSortWSInfo(
|
|||
|
PMERGELIST List
|
|||
|
)
|
|||
|
{
|
|||
|
//
|
|||
|
// A simple bubble sort for small data sets.
|
|||
|
//
|
|||
|
|
|||
|
PMEMORY_WORKING_SET_BLOCK High;
|
|||
|
PMEMORY_WORKING_SET_BLOCK Low;
|
|||
|
MEMORY_WORKING_SET_BLOCK Temp;
|
|||
|
|
|||
|
for (Low = List->Low; Low < List->Limit; Low++) {
|
|||
|
for (High = Low + 1; High <= List->Limit; High++) {
|
|||
|
if (Low->VirtualPage > High->VirtualPage) {
|
|||
|
Temp = *High;
|
|||
|
*High = *Low;
|
|||
|
*Low = Temp;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
ULONGLONG
|
|||
|
WINAPI
|
|||
|
NumaVirtualQueryNode(
|
|||
|
IN ULONG NumberOfRanges,
|
|||
|
IN PULONG_PTR RangeList,
|
|||
|
OUT PULONG_PTR VirtualPageAndNode,
|
|||
|
IN SIZE_T MaximumOutputLength
|
|||
|
)
|
|||
|
|
|||
|
/*++
|
|||
|
|
|||
|
Routine Description:
|
|||
|
|
|||
|
Determine the nodes for pages in the ranges described by the input
|
|||
|
RangeList.
|
|||
|
|
|||
|
Arguments:
|
|||
|
|
|||
|
NumberOfRanges Supplies the number of ranges in the range list.
|
|||
|
RangeList Points to a list of ULONG_PTRs which, in pairs,
|
|||
|
describe the lower and upper bounds of the pages
|
|||
|
for which node information is required.
|
|||
|
VirtualPageAndNode Points to the result buffer. The result buffer
|
|||
|
will be filled with one entry for each page that
|
|||
|
is found to fall within the ranges specified in
|
|||
|
RangeList.
|
|||
|
MaximumOutputLength Defines the maximum amount of data (in bytes) to
|
|||
|
be places in the result set.
|
|||
|
|
|||
|
Return Value:
|
|||
|
|
|||
|
Returns the number of entries in the result set.
|
|||
|
|
|||
|
--*/
|
|||
|
|
|||
|
{
|
|||
|
ULONGLONG PagesReturned = 0;
|
|||
|
PULONG_PTR Range;
|
|||
|
ULONG i;
|
|||
|
ULONG j;
|
|||
|
NTSTATUS Status;
|
|||
|
MEMORY_WORKING_SET_INFORMATION Info0;
|
|||
|
HANDLE Process = NtCurrentProcess();
|
|||
|
PMEMORY_WORKING_SET_INFORMATION Info = &Info0;
|
|||
|
SIZE_T ReturnedLength;
|
|||
|
ULONG_PTR NumberOfLists;
|
|||
|
PMEMORY_WORKING_SET_INFORMATION MergedList;
|
|||
|
PMERGELIST MergeList;
|
|||
|
PMERGELIST List;
|
|||
|
MERGELIST List0;
|
|||
|
|
|||
|
typedef union {
|
|||
|
ULONG_PTR Raw;
|
|||
|
MEMORY_WORKING_SET_BLOCK WsBlock;
|
|||
|
} RAWWSBLOCK, *PRAWWSBLOCK;
|
|||
|
|
|||
|
RAWWSBLOCK Result;
|
|||
|
RAWWSBLOCK MaxInterest;
|
|||
|
RAWWSBLOCK MinInterest;
|
|||
|
RAWWSBLOCK MaskLow;
|
|||
|
RAWWSBLOCK MaskHigh;
|
|||
|
|
|||
|
SetLastError(NO_ERROR);
|
|||
|
|
|||
|
//
|
|||
|
// Determine the max and min pages of interest.
|
|||
|
//
|
|||
|
|
|||
|
Range = RangeList;
|
|||
|
MinInterest.Raw = (ULONG_PTR)-1;
|
|||
|
MaxInterest.Raw = 0;
|
|||
|
for (i = 0; i < NumberOfRanges; i++) {
|
|||
|
if (*Range < MinInterest.Raw) {
|
|||
|
MinInterest.Raw = *Range;
|
|||
|
}
|
|||
|
Range++;
|
|||
|
if (*Range > MaxInterest.Raw) {
|
|||
|
MaxInterest.Raw = *Range;
|
|||
|
}
|
|||
|
Range++;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Trim out any garbage.
|
|||
|
//
|
|||
|
|
|||
|
Result.Raw = 0;
|
|||
|
Result.WsBlock.VirtualPage = MinInterest.WsBlock.VirtualPage;
|
|||
|
MinInterest = Result;
|
|||
|
Result.WsBlock.VirtualPage = MaxInterest.WsBlock.VirtualPage;
|
|||
|
MaxInterest = Result;
|
|||
|
|
|||
|
if (MinInterest.Raw > MaxInterest.Raw) {
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Ask for the working set once, with only enough space to get
|
|||
|
// the number of entries in the working set list.
|
|||
|
//
|
|||
|
|
|||
|
Status = NtQueryVirtualMemory(Process,
|
|||
|
NULL,
|
|||
|
MemoryWorkingSetInformation,
|
|||
|
&Info0,
|
|||
|
sizeof(Info0),
|
|||
|
&ReturnedLength);
|
|||
|
|
|||
|
if (Status != STATUS_INFO_LENGTH_MISMATCH) {
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
if (Info->NumberOfEntries == 0) {
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Bump the entry count by some margin in case a few pages get added
|
|||
|
// before we ask again.
|
|||
|
//
|
|||
|
|
|||
|
i = sizeof(Info0) + (Info->NumberOfEntries + 100) *
|
|||
|
sizeof(MEMORY_WORKING_SET_BLOCK);
|
|||
|
|
|||
|
//
|
|||
|
// Get memory to read the process's working set information into.
|
|||
|
//
|
|||
|
|
|||
|
Info = RtlAllocateHeap(RtlProcessHeap(), MAKE_TAG(TMP_TAG), i);
|
|||
|
if (!Info) {
|
|||
|
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
Status = NtQueryVirtualMemory(Process,
|
|||
|
NULL,
|
|||
|
MemoryWorkingSetInformation,
|
|||
|
Info,
|
|||
|
i,
|
|||
|
&ReturnedLength);
|
|||
|
if (!NT_SUCCESS(Status)) {
|
|||
|
RtlFreeHeap(RtlProcessHeap(), 0, Info);
|
|||
|
BaseSetLastNTError(Status);
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Make the comparisons easier. Or, more specifically, make
|
|||
|
// the comparisons ignore any page offsets in the Range info.
|
|||
|
//
|
|||
|
|
|||
|
MaskLow.Raw = (ULONG_PTR)-1;
|
|||
|
MaskHigh.Raw = 0;
|
|||
|
|
|||
|
//
|
|||
|
// For each entry returned, check to see if the entry is within
|
|||
|
// a requested range.
|
|||
|
//
|
|||
|
// We assume the number of working set entries will exceed the
|
|||
|
// number of ranges requested which means it is more efficient
|
|||
|
// to make one pass over the working set information.
|
|||
|
//
|
|||
|
|
|||
|
for (i = 0; i < Info->NumberOfEntries; i++) {
|
|||
|
|
|||
|
MaskHigh.WsBlock.VirtualPage = Info->WorkingSetInfo[i].VirtualPage;
|
|||
|
if ((MaskHigh.Raw < MinInterest.Raw) ||
|
|||
|
(MaskHigh.Raw > MaxInterest.Raw)) {
|
|||
|
|
|||
|
//
|
|||
|
// This page is not interesting, skip it.
|
|||
|
//
|
|||
|
|
|||
|
continue;
|
|||
|
}
|
|||
|
MaskLow.WsBlock.VirtualPage = MaskHigh.WsBlock.VirtualPage;
|
|||
|
|
|||
|
Range = RangeList;
|
|||
|
for (j = 0; j < NumberOfRanges; j++) {
|
|||
|
if ((MaskLow.Raw >= *Range) &&
|
|||
|
(MaskHigh.Raw <= *(Range+1))) {
|
|||
|
|
|||
|
//
|
|||
|
// Match.
|
|||
|
//
|
|||
|
// Coalesce interesting entries towards the beginning
|
|||
|
// os the WSInfo array.
|
|||
|
//
|
|||
|
|
|||
|
Info->WorkingSetInfo[PagesReturned] = Info->WorkingSetInfo[i];
|
|||
|
PagesReturned++;
|
|||
|
break;
|
|||
|
}
|
|||
|
Range += 2;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// The pages of interest are now collected at the front of the
|
|||
|
// set of data returned by the system. Sort this and merge the
|
|||
|
// results into the caller's buffer.
|
|||
|
//
|
|||
|
|
|||
|
Info->NumberOfEntries = (ULONG)PagesReturned;
|
|||
|
|
|||
|
//
|
|||
|
// Divide the sort into a number of smaller sort lists.
|
|||
|
//
|
|||
|
|
|||
|
NumberOfLists = (Info->NumberOfEntries / SORT_SIZE) + 1;
|
|||
|
|
|||
|
//
|
|||
|
// Allocate memory for list management of the sorts (for the merge).
|
|||
|
//
|
|||
|
|
|||
|
MergeList = RtlAllocateHeap(RtlProcessHeap(),
|
|||
|
MAKE_TAG(TMP_TAG),
|
|||
|
NumberOfLists * sizeof(MERGELIST));
|
|||
|
|
|||
|
if (!MergeList) {
|
|||
|
|
|||
|
//
|
|||
|
// Couldn't allocate memory for merge copy, do bubble sort in
|
|||
|
// place. Slow but will work.
|
|||
|
//
|
|||
|
|
|||
|
List0.Low = &Info->WorkingSetInfo[0];
|
|||
|
List0.Limit = &Info->WorkingSetInfo[Info->NumberOfEntries - 1];
|
|||
|
numaSortWSInfo(&List0);
|
|||
|
NumberOfLists = 1;
|
|||
|
MergeList = &List0;
|
|||
|
} else {
|
|||
|
|
|||
|
|
|||
|
//
|
|||
|
// Sort each of the smaller lists.
|
|||
|
//
|
|||
|
|
|||
|
List = MergeList;
|
|||
|
for (i = 0; i < Info->NumberOfEntries; i += SORT_SIZE) {
|
|||
|
ULONG_PTR j = i + SORT_SIZE - 1;
|
|||
|
if (j >= Info->NumberOfEntries) {
|
|||
|
j = Info->NumberOfEntries - 1;
|
|||
|
}
|
|||
|
List->Low = &Info->WorkingSetInfo[i];
|
|||
|
List->Limit = &Info->WorkingSetInfo[j];
|
|||
|
numaSortWSInfo(List);
|
|||
|
List++;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Trim the result set to what will fit in the structure supplied
|
|||
|
// by the caller.
|
|||
|
//
|
|||
|
|
|||
|
if ((PagesReturned * sizeof(ULONG_PTR)) > MaximumOutputLength) {
|
|||
|
PagesReturned = MaximumOutputLength / sizeof(ULONG_PTR);
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Merge each list into the result array.
|
|||
|
//
|
|||
|
|
|||
|
for (i = 0; i < PagesReturned; i++) {
|
|||
|
|
|||
|
//
|
|||
|
// Look at each of the lists and choose the lowest element.
|
|||
|
//
|
|||
|
|
|||
|
PMERGELIST NewLow = NULL;
|
|||
|
for (j = 0; j < NumberOfLists; j++) {
|
|||
|
|
|||
|
//
|
|||
|
// If this list has been exhausted, skip it.
|
|||
|
//
|
|||
|
|
|||
|
if (MergeList[j].Low > MergeList[j].Limit) {
|
|||
|
continue;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// If no list has been selected as the new low, OR,
|
|||
|
// if this list has a lower element than the currently
|
|||
|
// selected low element, select it.
|
|||
|
//
|
|||
|
|
|||
|
if ((NewLow == NULL) ||
|
|||
|
(MergeList[j].Low->VirtualPage < NewLow->Low->VirtualPage)) {
|
|||
|
NewLow = &MergeList[j];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Take the selected low element and place it on the output list
|
|||
|
// then increment the low pointer for the list it was removed from.
|
|||
|
//
|
|||
|
|
|||
|
Result.Raw = 0;
|
|||
|
Result.WsBlock.VirtualPage = NewLow->Low->VirtualPage;
|
|||
|
Result.Raw |= NewLow->Low->Node;
|
|||
|
*VirtualPageAndNode++ = Result.Raw;
|
|||
|
NewLow->Low++;
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// Free allocated memory and return the number of pages in the
|
|||
|
// result set.
|
|||
|
//
|
|||
|
|
|||
|
if (MergeList != &List0) {
|
|||
|
RtlFreeHeap(RtlProcessHeap(), 0, MergeList);
|
|||
|
}
|
|||
|
RtlFreeHeap(RtlProcessHeap(), 0, Info);
|
|||
|
return PagesReturned;
|
|||
|
}
|
|||
|
|