windows-nt/Source/XPSP1/NT/base/win32/fusion/inc/fusionalgorithm.h

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 2000 Microsoft Corporation
Module Name:
FusionAlgorithm.h
Abstract:
Stuff inspired by and copied from <algorithm>.
See also NVseeLibAlgorithm.
StdFind
ReverseFind
StdSwap
Author:
Jay M. Krell (a-JayK) May 2000
Revision History:
--*/
#pragma once
/*-----------------------------------------------------------------------------
code based on <algorithm>
-----------------------------------------------------------------------------*/
template<typename InputIterator, typename T>
inline InputIterator
StdFind(
InputIterator begin,
InputIterator end,
const T& valueToFind
)
{
for (; begin != end ; ++begin)
{
if (*begin == valueToFind)
{
break;
}
}
return begin;
}
/*-----------------------------------------------------------------------------
This is not in the STL in this form; it is there like so:
std::vector<T> v;
T valueToFind;
i = std::find(v.rbegin(), v.rend(), valueToFind);
if (i != v.rend())
..
where rbegin and rend are implemented via the
supplied "iterator adaptor" std::reverse_iterator<>:
typedef std::reverse_iterator<const_iterator, value_type,
const_reference, const_reference *, difference_type>
const_reverse_iterator;
const_reverse_iterator rbegin() const
{return const_reverse_iterator(end()); }
const_reverse_iterator rend() const
{return const_reverse_iterator(begin()); }
It is actually very elegant I believe, but I haven't used it, and we don't
have an equivalent to std::reverse_iterator.
-----------------------------------------------------------------------------*/
/* InputIterator isn't quite the right name here, since we use -- instead of ++. */
template<typename InputIterator, typename T>
inline InputIterator
ReverseFind(
InputIterator begin,
InputIterator end,
const T& valueToFind
)
{
for ( InputIterator scan = end ; scan != begin ; )
{
if (*--scan == valueToFind)
{
return scan;
}
}
return end;
}
/*-----------------------------------------------------------------------------
you should specialize this to memberwise swap, doing so
usually makes it impossible for Swap to fail; two CFusionStringBuffers
with the same heap can be swapped with no chance of failure
-----------------------------------------------------------------------------*/
template<typename T>
inline VOID
StdSwap(
T& x,
T& y
)
{
T temp = x;
x = y;
y = temp;
}