windows-nt/Source/XPSP1/NT/com/ole32/dcomss/objex/locks.hxx

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/*++
Copyright (c) 1995 Microsoft Corporation
Module Name:
Locks.hxx
Abstract:
Several small class (CInterlockedInteger, CMutexLock and CSharedLock
which are wrappers for Win32 APIs.
CInterlockedInteger is a simple wrapper for win32 interlockedm integer APis.
CMutexLock is a wrapper designed to automatically constructed around
win32 critical sections. They never forget to release the lock.
CSharedLocks are similar to NT resources, they allow shared (multiple readers)
and exclusive (single writer) access to the resource. They are different
in the following ways:
CSharedLocks don't starve exclusive threads.
Exclusive threads spin (Sleep(0)) while waiting for readers to finish.
Exclusive threads will deadlock trying to gain shared access.
Exclusive threads trying to recursively take the lock may deadlock.
They always block if they can't get access.
Author:
Mario Goertzel [MarioGo]
Revision History:
MarioGo 03-14-95 Moved from misc.?xx
--*/
#ifndef __LOCKS_HXX
#define __LOCKS_HXX
class CInterlockedInteger
{
private:
LONG i;
public:
CInterlockedInteger(LONG i = 0) : i(i) {}
LONG operator++(int)
{
return(InterlockedIncrement(&i));
}
LONG operator--(int)
{
return(InterlockedDecrement(&i));
}
operator LONG()
{
return(i);
}
};
class CMutexLock
{
private:
CRITICAL_SECTION *pCurrentLock;
int owned;
public:
CMutexLock(CRITICAL_SECTION *pLock) : owned(0), pCurrentLock(pLock) {
Lock();
}
~CMutexLock() {
if (owned)
Unlock();
#if DBG
pCurrentLock = 0;
#endif
}
void Lock()
{
ASSERT(!owned);
EnterCriticalSection(pCurrentLock);
owned = 1;
}
void Unlock()
{
ASSERT(owned);
owned = 0;
LeaveCriticalSection(pCurrentLock);
}
};
class CSharedLock
{
private:
CRITICAL_SECTION lock;
HANDLE hevent;
CInterlockedInteger readers;
CInterlockedInteger writers;
DWORD exclusive_owner;
public:
CSharedLock(ORSTATUS &status);
~CSharedLock();
void LockShared(void);
void UnlockShared(void);
void LockExclusive(void);
void UnlockExclusive(void);
void Unlock(void);
void ConvertToExclusive(void);
BOOL HeldExclusive()
{
return(exclusive_owner == GetCurrentThreadId());
}
BOOL NotHeldExclusiveByAnyone()
{
return(exclusive_owner == 0);
}
};
#endif // __LOCKS_HXX