966 lines
21 KiB
C
966 lines
21 KiB
C
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/*++
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Copyright (c) 1993 Microsoft Corporation
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Copyright (c) 1993 Logitech Inc.
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Module Name:
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mseries.c
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Abstract:
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Environment:
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Kernel mode only.
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Notes:
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Revision History:
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--*/
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//
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// Includes.
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//
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#include "ntddk.h"
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#include "uart.h"
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#include "sermouse.h"
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#include "debug.h"
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#include "cseries.h"
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#include "mseries.h"
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//
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// Use the alloc_text pragma to specify the driver initialization routines
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// (they can be paged out).
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//
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#ifdef ALLOC_PRAGMA
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#pragma alloc_text(INIT,MSerSetProtocol)
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#pragma alloc_text(INIT,MSerPowerUp)
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#pragma alloc_text(INIT,MSerPowerDown)
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#pragma alloc_text(INIT,MSerReset)
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#pragma alloc_text(INIT,MSerDetect)
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#endif // ALLOC_PRAGMA
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//
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// Constants.
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//
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#define MSER_BAUDRATE 1200
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#define MAX_RESET_BUFFER 8
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#define MINIMUM_RESET_TIME 200
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//
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// Microsoft Plus.
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//
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#define MP_SYNCH_BIT 0x40
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#define MP_BUTTON_LEFT 0x20
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#define MP_BUTTON_RIGHT 0x10
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#define MP_BUTTON_MIDDLE 0x20
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#define MP_BUTTON_LEFT_SR 5
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#define MP_BUTTON_RIGHT_SR 3
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#define MP_BUTTON_MIDDLE_SR 3
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#define MP_BUTTON_MIDDLE_MASK 0x04
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#define MP_UPPER_MASKX 0x03
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#define MP_UPPER_MASKY 0x0C
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#define MP_UPPER_MASKX_SL 6
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#define MP_UPPER_MASKY_SL 4
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//
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// Microsoft BallPoint.
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//
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#define BP_SYNCH_BIT 0x40
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#define BP_BUTTON_LEFT 0x20
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#define BP_BUTTON_RIGHT 0x10
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#define BP_BUTTON_3 0x04
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#define BP_BUTTON_4 0x08
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#define BP_BUTTON_LEFT_SR 5
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#define BP_BUTTON_RIGHT_SR 3
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#define BP_BUTTON_3_SL 0
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#define BP_BUTTON_4_SL 0
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#define BP_UPPER_MASKX 0x03
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#define BP_UPPER_MASKY 0x0C
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#define BP_UPPER_MASKX_SL 6
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#define BP_UPPER_MASKY_SL 4
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#define BP_SIGN_MASKX 0x01
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#define BP_SIGN_MASKY 0x02
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//
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// Microsoft Magellan Mouse.
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//
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#define Z_SYNCH_BIT 0x40
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#define Z_EXTRA_BIT 0x20
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#define Z_BUTTON_LEFT 0x20
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#define Z_BUTTON_RIGHT 0x10
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#define Z_BUTTON_MIDDLE 0x10
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#define Z_BUTTON_LEFT_SR 5
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#define Z_BUTTON_RIGHT_SR 3
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#define Z_BUTTON_MIDDLE_SR 3
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#define Z_BUTTON_MIDDLE_MASK 0x04
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#define Z_UPPER_MASKX 0x03
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#define Z_UPPER_MASKY 0x0C
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#define Z_UPPER_MASKZ 0x0F
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#define Z_LOWER_MASKZ 0x0F
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#define Z_UPPER_MASKX_SL 6
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#define Z_UPPER_MASKY_SL 4
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#define Z_UPPER_MASKZ_SL 4
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//
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// Type definitions.
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//
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typedef struct _PROTOCOL {
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PPROTOCOL_HANDLER Handler;
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UCHAR LineCtrl;
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} PROTOCOL;
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//
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// This list is indexed by protocol values MSER_PROTOCOL_*.
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//
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static PROTOCOL Protocol[] = {
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{
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MSerHandlerMP, // Microsoft Plus
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ACE_7BW | ACE_1SB
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},
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{
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MSerHandlerBP, // BALLPOINT
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ACE_7BW | ACE_1SB
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},
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{
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MSerHandlerZ, // Magellan Mouse
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ACE_7BW | ACE_1SB
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}
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};
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PPROTOCOL_HANDLER
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MSerSetProtocol(
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PUCHAR Port,
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UCHAR NewProtocol
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)
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/*++
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Routine Description:
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Set the mouse protocol. This function only sets the serial port
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line control register.
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Arguments:
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Port - Pointer to the serial port.
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NewProtocol - Index into the protocol table.
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Return Value:
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Pointer to the protocol handler function.
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--*/
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{
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ASSERT(NewProtocol < MSER_PROTOCOL_MAX);
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//
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// Set the protocol
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//
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UARTSetLineCtrl(Port, Protocol[NewProtocol].LineCtrl);
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return Protocol[NewProtocol].Handler;
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}
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BOOLEAN
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MSerPowerUp(
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PUCHAR Port
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)
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/*++
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Routine Description:
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Powers up the mouse. Just sets the RTS and DTR lines and returns.
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Arguments:
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Port - Pointer to the serial port.
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Return Value:
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TRUE.
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--*/
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{
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//
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// Turn RTS on to power the mouse up (DTR should already be on,
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// but make extra sure).
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//
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UARTSetModemCtrl(Port, ACE_DTR | ACE_RTS);
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//
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// Wait 10 ms. The power-up response byte(s) should take at least
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// this long to get transmitted.
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//
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KeStallExecutionProcessor(10 * MS_TO_MICROSECONDS);
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return TRUE;
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}
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BOOLEAN
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MSerPowerDown(
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PUCHAR Port
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)
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/*++
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Routine Description:
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Powers down the mouse. Sets the RTS line to an inactive state.
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Arguments:
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Port - Pointer to the serial port.
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Return Value:
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TRUE.
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--*/
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{
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UCHAR lineCtrl = UARTGetModemCtrl(Port);
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SerMouPrint((
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2,
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"SERMOUSE-MSerPowerDown: The intial line control is: %#X\n",
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lineCtrl & 0xFF
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));
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UARTSetModemCtrl(Port, (UCHAR) ((lineCtrl & ~ACE_RTS) | ACE_DTR));
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//
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// Keep RTS low for at least 150 ms, in order to correctly power
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// down older Microsoft serial mice. Wait even longer to avoid
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// sending some Logitech CSeries mice into the floating point world...
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//
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ASSERT(CSER_POWER_DOWN >= 150);
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KeStallExecutionProcessor(CSER_POWER_DOWN * MS_TO_MICROSECONDS);
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return TRUE;
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}
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BOOLEAN
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MSerReset(
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PUCHAR Port
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)
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/*++
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Routine Description:
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Reset the serial mouse.
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Arguments:
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Port - Pointer to the serial port.
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Return Value:
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TRUE.
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--*/
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{
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//
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// Remove mouse power if necessary.
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//
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MSerPowerDown(Port);
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//
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// Clean possible garbage in uart input buffer.
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//
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UARTFlushReadBuffer(Port);
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//
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// Power up the mouse (reset).
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//
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MSerPowerUp(Port);
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return TRUE;
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}
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MOUSETYPE
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MSerDetect(
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PUCHAR Port,
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ULONG BaudClock
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)
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/*++
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Routine Description:
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Detection code for pointing devices that identify themselves at
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power on time.
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Arguments:
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Port - Pointer to the serial port.
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BaudClock - The external frequency driving the serial chip.
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Return Value:
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The type of mouse detected.
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--*/
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{
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ULONG count = 0;
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MOUSETYPE mouseType;
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CHAR receiveBuffer[MAX_RESET_BUFFER];
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ULONG i;
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//
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// Set the debug output to the main display to avoid timing problems.
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//
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SerMouSetDebugOutput(DBG_COLOR);
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//
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// Set the baud rate.
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//
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UARTSetBaudRate(Port, MSER_BAUDRATE, BaudClock);
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//
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// Set the data format so that the possible answer can be recognized.
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//
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UARTSetLineCtrl(Port, Protocol[MSER_PROTOCOL_MP].LineCtrl);
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//
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// Apply the reset to the mouse.
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//
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MSerReset(Port);
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//
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// Get the possible first reset character ('M' or 'B'), followed
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// by any other characters the hardware happens to send back.
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//
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// Note: Typically, we expect to get just one character ('M' or
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// 'B'), perhaps followed by a '2' or '3' (to indicate the
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// number of mouse buttons. On some machines, we're
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// getting extraneous characters before the 'M'. Sometimes
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// we get extraneous characters after the expected data, as
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// well. They either get read in here, or get flushed
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// when SerMouEnableInterrupts executes.
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//
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ASSERT(CSER_POWER_UP >= MINIMUM_RESET_TIME);
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if (UARTReadChar(Port, &receiveBuffer[count], CSER_POWER_UP)) {
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count++;
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while (count < (MAX_RESET_BUFFER - 1)) {
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if (UARTReadChar(Port, &receiveBuffer[count], 100)) {
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count++;
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} else {
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break;
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}
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}
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}
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*(receiveBuffer + count) = 0;
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SerMouPrint((2, "SERMOUSE-Receive buffer:\n"));
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for (i = 0; i < count; i++) {
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SerMouPrint((2, "\t0x%x\n", receiveBuffer[i]));
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}
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SerMouPrint((2, "\n"));
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//
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// Redirect the output to the serial port.
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//
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SerMouSetDebugOutput(DBG_SERIAL);
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//
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//
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// Analyze the possible mouse answer. Start at the beginning of the
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// "good" data in the receive buffer, ignoring extraneous characters
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// that may have come in before the 'M' or 'B'.
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//
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for (i = 0; i < count; i++) {
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if (receiveBuffer[i] == 'M') {
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if (receiveBuffer[i + 1] == '3') {
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SerMouPrint((2, "SERMOUSE-Detected MSeries 3 buttons\n"));
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mouseType = MOUSE_3B;
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}
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else if (receiveBuffer[i + 1] == 'Z') {
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SerMouPrint((2, "SERMOUSE-Detected Wheel Mouse\n"));
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mouseType = MOUSE_Z;
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}
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else {
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SerMouPrint((2, "SERMOUSE-Detected MSeries 2 buttons\n"));
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mouseType = MOUSE_2B;
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}
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break;
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} else if (receiveBuffer[i] == 'B') {
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SerMouPrint((2, "SERMOUSE-Detected Ballpoint\n"));
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mouseType = BALLPOINT;
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break;
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}
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}
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if (i >= count) {
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|
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//
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// Special case: If another device is connected (CSeries, for
|
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// example) and this device sends a character (movement), the
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// minimum power up time might not be respected. Take
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// care of this unlikely case.
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//
|
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if (count != 0) {
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KeStallExecutionProcessor(CSER_POWER_UP * MS_TO_MICROSECONDS);
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}
|
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SerMouPrint((1, "SERMOUSE-No MSeries detected\n"));
|
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mouseType = NO_MOUSE;
|
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}
|
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|
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return mouseType;
|
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}
|
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|
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BOOLEAN
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MSerHandlerMP(
|
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IN PMOUSE_INPUT_DATA CurrentInput,
|
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IN PHANDLER_DATA HandlerData,
|
||
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IN UCHAR Value,
|
||
|
IN UCHAR LineState
|
||
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)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This is the protocol handler routine for the Microsoft Plus protocol.
|
||
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|
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|
Arguments:
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CurrentInput - Pointer to the report packet.
|
||
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HandlerData - Instance specific static data for the handler.
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Value - The input buffer value.
|
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LineState - The serial port line state.
|
||
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Return Value:
|
||
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|
||
|
Returns TRUE if the handler has a complete report ready.
|
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--*/
|
||
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||
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{
|
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BOOLEAN retval = FALSE;
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ULONG middleButton;
|
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|
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SerMouPrint((2, "SERMOUSE-MP protocol handler: enter\n"));
|
||
|
|
||
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|
||
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if ((Value & MP_SYNCH_BIT) && (HandlerData->State != STATE0)) {
|
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if ((HandlerData->State != STATE3)) {
|
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|
||
|
//
|
||
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// We definitely have a synchronization problem (likely a data
|
||
|
// overrun).
|
||
|
//
|
||
|
|
||
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HandlerData->Error++;
|
||
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}
|
||
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else if ((HandlerData->PreviousButtons & MOUSE_BUTTON_3) != 0) {
|
||
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|
||
|
//
|
||
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// We didn't receive the expected fourth byte. Missed it?
|
||
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// Reset button 3 to zero.
|
||
|
//
|
||
|
|
||
|
HandlerData->PreviousButtons ^= MOUSE_BUTTON_3;
|
||
|
HandlerData->Error++;
|
||
|
}
|
||
|
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
}
|
||
|
else if (!(Value & MP_SYNCH_BIT) && (HandlerData->State == STATE0)) {
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
goto LExit;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Check for a line state error.
|
||
|
//
|
||
|
|
||
|
if (LineState & ACE_LERR) {
|
||
|
|
||
|
//
|
||
|
// Reset the handler state.
|
||
|
//
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((1, "SERMOUSE-Line status error: %#x\n", LineState));
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
//
|
||
|
// Set the untranslated value.
|
||
|
//
|
||
|
|
||
|
HandlerData->Raw[HandlerData->State] = Value;
|
||
|
SerMouPrint((3, "SERMOUSE-State%u\n", HandlerData->State));
|
||
|
|
||
|
switch (HandlerData->State) {
|
||
|
case STATE0:
|
||
|
case STATE1:
|
||
|
HandlerData->State++;
|
||
|
break;
|
||
|
case STATE2:
|
||
|
HandlerData->State++;
|
||
|
|
||
|
//
|
||
|
// Build the report.
|
||
|
//
|
||
|
|
||
|
CurrentInput->RawButtons =
|
||
|
(HandlerData->Raw[0] & MP_BUTTON_LEFT) >> MP_BUTTON_LEFT_SR;
|
||
|
CurrentInput->RawButtons |=
|
||
|
(HandlerData->Raw[0] & MP_BUTTON_RIGHT) >> MP_BUTTON_RIGHT_SR;
|
||
|
CurrentInput->RawButtons |=
|
||
|
HandlerData->PreviousButtons & MOUSE_BUTTON_3;
|
||
|
|
||
|
CurrentInput->LastX =
|
||
|
(SCHAR)(HandlerData->Raw[1] |
|
||
|
((HandlerData->Raw[0] & MP_UPPER_MASKX) << MP_UPPER_MASKX_SL));
|
||
|
CurrentInput->LastY =
|
||
|
(SCHAR)(HandlerData->Raw[2] |
|
||
|
((HandlerData->Raw[0] & MP_UPPER_MASKY) << MP_UPPER_MASKY_SL));
|
||
|
|
||
|
retval = TRUE;
|
||
|
|
||
|
break;
|
||
|
|
||
|
case STATE3:
|
||
|
HandlerData->State = STATE0;
|
||
|
middleButton =
|
||
|
(HandlerData->Raw[STATE3] & MP_BUTTON_MIDDLE) >> MP_BUTTON_MIDDLE_SR;
|
||
|
|
||
|
//
|
||
|
// Send a report only if the middle button state changed.
|
||
|
//
|
||
|
|
||
|
if (middleButton ^ (HandlerData->PreviousButtons & MOUSE_BUTTON_3)) {
|
||
|
|
||
|
//
|
||
|
// Toggle the state of the middle button.
|
||
|
//
|
||
|
|
||
|
CurrentInput->RawButtons ^= MP_BUTTON_MIDDLE_MASK;
|
||
|
CurrentInput->LastX = 0;
|
||
|
CurrentInput->LastY = 0;
|
||
|
|
||
|
//
|
||
|
// Send the report one more time.
|
||
|
//
|
||
|
|
||
|
retval = TRUE;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
SerMouPrint((
|
||
|
0,
|
||
|
"SERMOUSE-MP Handler failure: incorrect state value.\n"
|
||
|
));
|
||
|
ASSERT(FALSE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LExit:
|
||
|
SerMouPrint((2, "SERMOUSE-MP protocol handler: exit\n"));
|
||
|
|
||
|
return retval;
|
||
|
|
||
|
}
|
||
|
|
||
|
BOOLEAN
|
||
|
MSerHandlerBP(
|
||
|
IN PMOUSE_INPUT_DATA CurrentInput,
|
||
|
IN PHANDLER_DATA HandlerData,
|
||
|
IN UCHAR Value,
|
||
|
IN UCHAR LineState
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This is the protocol handler routine for the Microsoft Ballpoint protocol.
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
CurrentInput - Pointer to the report packet.
|
||
|
|
||
|
HandlerData - Instance specific static data for the handler.
|
||
|
|
||
|
Value - The input buffer value.
|
||
|
|
||
|
LineState - The serial port line state.
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
Returns TRUE if the handler has a complete report ready.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
BOOLEAN retval = FALSE;
|
||
|
|
||
|
SerMouPrint((2, "SERMOUSE-BP protocol handler: enter\n"));
|
||
|
|
||
|
//
|
||
|
// Check for synchronization errors.
|
||
|
//
|
||
|
|
||
|
if ((Value & BP_SYNCH_BIT) && (HandlerData->State != STATE0)) {
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
HandlerData->State = STATE0;
|
||
|
}
|
||
|
else if (!(Value & BP_SYNCH_BIT) && (HandlerData->State == STATE0)) {
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
goto LExit;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Check for a line state error.
|
||
|
//
|
||
|
|
||
|
if (LineState & ACE_LERR) {
|
||
|
|
||
|
//
|
||
|
// Reset the handler state.
|
||
|
//
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((1, "SERMOUSE-Line status error: %#x\n", LineState));
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
//
|
||
|
// Set the untranslated value.
|
||
|
//
|
||
|
|
||
|
HandlerData->Raw[HandlerData->State] = Value;
|
||
|
|
||
|
SerMouPrint((3, "SERMOUSE-State%u\n", HandlerData->State));
|
||
|
|
||
|
switch (HandlerData->State) {
|
||
|
|
||
|
case STATE0:
|
||
|
case STATE1:
|
||
|
case STATE2:
|
||
|
HandlerData->State++;
|
||
|
break;
|
||
|
|
||
|
case STATE3:
|
||
|
HandlerData->State = STATE0;
|
||
|
|
||
|
//
|
||
|
// Build the report.
|
||
|
//
|
||
|
|
||
|
CurrentInput->RawButtons =
|
||
|
(HandlerData->Raw[0] & BP_BUTTON_LEFT) >> BP_BUTTON_LEFT_SR;
|
||
|
CurrentInput->RawButtons |=
|
||
|
(HandlerData->Raw[0] & BP_BUTTON_RIGHT) >> BP_BUTTON_RIGHT_SR;
|
||
|
|
||
|
#if 0
|
||
|
CurrentInput->ButtonFlags |=
|
||
|
(HandlerData->Raw[3] & BP_BUTTON_3) << BP_BUTTON_3_SL;
|
||
|
CurrentInput->ButtonFlags |=
|
||
|
(HandlerData->Raw[3] & BP_BUTTON_4) << BP_BUTTON_4_SL;
|
||
|
#endif
|
||
|
CurrentInput->LastX = HandlerData->Raw[3] & BP_SIGN_MASKX ?
|
||
|
(LONG)(HandlerData->Raw[1] | (ULONG)(-1 & ~0xFF) |
|
||
|
((HandlerData->Raw[0] & BP_UPPER_MASKX) << BP_UPPER_MASKX_SL)):
|
||
|
(LONG)(HandlerData->Raw[1] |
|
||
|
((HandlerData->Raw[0] & BP_UPPER_MASKX) << BP_UPPER_MASKX_SL));
|
||
|
|
||
|
CurrentInput->LastY = HandlerData->Raw[3] & BP_SIGN_MASKY ?
|
||
|
(LONG)(HandlerData->Raw[2] | (ULONG)(-1 & ~0xFF) |
|
||
|
((HandlerData->Raw[0] & BP_UPPER_MASKY) << BP_UPPER_MASKY_SL)):
|
||
|
(LONG)(HandlerData->Raw[2] |
|
||
|
((HandlerData->Raw[0] & BP_UPPER_MASKY) << BP_UPPER_MASKY_SL));
|
||
|
|
||
|
retval = TRUE;
|
||
|
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
SerMouPrint((
|
||
|
0,
|
||
|
"SERMOUSE-BP Handler failure: incorrect state value.\n"
|
||
|
));
|
||
|
ASSERT(FALSE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
LExit:
|
||
|
SerMouPrint((2, "SERMOUSE-BP protocol handler: exit\n"));
|
||
|
|
||
|
return retval;
|
||
|
|
||
|
}
|
||
|
|
||
|
BOOLEAN
|
||
|
MSerHandlerZ(
|
||
|
IN PMOUSE_INPUT_DATA CurrentInput,
|
||
|
IN PHANDLER_DATA HandlerData,
|
||
|
IN UCHAR Value,
|
||
|
IN UCHAR LineState
|
||
|
)
|
||
|
|
||
|
/*++
|
||
|
|
||
|
Routine Description:
|
||
|
|
||
|
This is the protocol handler routine for the Microsoft Magellan Mouse
|
||
|
(wheel mouse)
|
||
|
|
||
|
Arguments:
|
||
|
|
||
|
CurrentInput - Pointer to the report packet.
|
||
|
|
||
|
HandlerData - Instance specific static data for the handler.
|
||
|
|
||
|
Value - The input buffer value.
|
||
|
|
||
|
LineState - The serial port line state.
|
||
|
|
||
|
Return Value:
|
||
|
|
||
|
Returns TRUE if the handler has a complete report ready.
|
||
|
|
||
|
--*/
|
||
|
|
||
|
{
|
||
|
BOOLEAN retval = FALSE;
|
||
|
ULONG middleButton;
|
||
|
CHAR zMotion = 0;
|
||
|
|
||
|
SerMouPrint((2, "SERMOUSE-Z protocol handler: enter\n"));
|
||
|
|
||
|
|
||
|
if ((Value & Z_SYNCH_BIT) && (HandlerData->State != STATE0)) {
|
||
|
if ((HandlerData->State != STATE3)) {
|
||
|
|
||
|
//
|
||
|
// We definitely have a synchronization problem (likely a data
|
||
|
// overrun).
|
||
|
//
|
||
|
|
||
|
HandlerData->Error++;
|
||
|
}
|
||
|
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Z Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
}
|
||
|
else if (!(Value & Z_SYNCH_BIT) && (HandlerData->State == STATE0)) {
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((
|
||
|
1,
|
||
|
"SERMOUSE-Z Synch error. State: %u\n", HandlerData->State
|
||
|
));
|
||
|
goto LExit;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Check for a line state error.
|
||
|
//
|
||
|
|
||
|
if (LineState & ACE_LERR) {
|
||
|
|
||
|
//
|
||
|
// Reset the handler state.
|
||
|
//
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
HandlerData->Error++;
|
||
|
SerMouPrint((1, "SERMOUSE-Z Line status error: %#x\n", LineState));
|
||
|
}
|
||
|
else {
|
||
|
|
||
|
//
|
||
|
// Set the untranslated value.
|
||
|
//
|
||
|
|
||
|
HandlerData->Raw[HandlerData->State] = Value;
|
||
|
SerMouPrint((3, "SERMOUSE-Z State%u\n", HandlerData->State));
|
||
|
|
||
|
switch (HandlerData->State) {
|
||
|
case STATE0:
|
||
|
case STATE1:
|
||
|
case STATE2:
|
||
|
HandlerData->State++;
|
||
|
break;
|
||
|
|
||
|
case STATE3:
|
||
|
|
||
|
//
|
||
|
// Check to see if the mouse is going to the high bits of
|
||
|
// the wheel movement. If not, this is the last bit - transition
|
||
|
// back to state0
|
||
|
//
|
||
|
|
||
|
if((HandlerData->Raw[STATE3] & Z_EXTRA_BIT) == 0) {
|
||
|
|
||
|
HandlerData->State = STATE0;
|
||
|
HandlerData->Raw[STATE4] = 0;
|
||
|
retval = TRUE;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case STATE4:
|
||
|
|
||
|
DbgPrint("SERMOUSE-Z Got that 5th byte\n");
|
||
|
HandlerData->State = STATE0;
|
||
|
retval = TRUE;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
SerMouPrint((
|
||
|
0,
|
||
|
"SERMOUSE-Z Handler failure: incorrect state value.\n"
|
||
|
));
|
||
|
ASSERT(FALSE);
|
||
|
}
|
||
|
|
||
|
if(retval) {
|
||
|
|
||
|
CurrentInput->RawButtons = 0;
|
||
|
|
||
|
if(HandlerData->Raw[STATE0] & Z_BUTTON_LEFT) {
|
||
|
CurrentInput->RawButtons |= MOUSE_BUTTON_LEFT;
|
||
|
}
|
||
|
|
||
|
if(HandlerData->Raw[STATE0] & Z_BUTTON_RIGHT) {
|
||
|
CurrentInput->RawButtons |= MOUSE_BUTTON_RIGHT;
|
||
|
}
|
||
|
|
||
|
if(HandlerData->Raw[STATE3] & Z_BUTTON_MIDDLE) {
|
||
|
CurrentInput->RawButtons |= MOUSE_BUTTON_MIDDLE;
|
||
|
}
|
||
|
|
||
|
CurrentInput->LastX =
|
||
|
(SCHAR)(HandlerData->Raw[STATE1] |
|
||
|
((HandlerData->Raw[0] & Z_UPPER_MASKX) << Z_UPPER_MASKX_SL));
|
||
|
CurrentInput->LastY =
|
||
|
(SCHAR)(HandlerData->Raw[STATE2] |
|
||
|
((HandlerData->Raw[0] & Z_UPPER_MASKY) << Z_UPPER_MASKY_SL));
|
||
|
|
||
|
//
|
||
|
// If the extra bit isn't set then the 4th byte contains
|
||
|
// a 4 bit signed quantity for the wheel movement. if it
|
||
|
// is set, then we need to combine the z info from the
|
||
|
// two bytes
|
||
|
//
|
||
|
|
||
|
if((HandlerData->Raw[STATE3] & Z_EXTRA_BIT) == 0) {
|
||
|
|
||
|
zMotion = HandlerData->Raw[STATE3] & Z_LOWER_MASKZ;
|
||
|
|
||
|
//
|
||
|
// Sign extend the 4 bit
|
||
|
//
|
||
|
|
||
|
if(zMotion & 0x08) {
|
||
|
zMotion |= 0xf0;
|
||
|
}
|
||
|
} else {
|
||
|
zMotion = ((HandlerData->Raw[STATE3] & Z_LOWER_MASKZ) |
|
||
|
((HandlerData->Raw[STATE4] & Z_UPPER_MASKZ)
|
||
|
<< Z_UPPER_MASKZ_SL));
|
||
|
}
|
||
|
|
||
|
if(zMotion == 0) {
|
||
|
CurrentInput->ButtonData = 0;
|
||
|
} else {
|
||
|
CurrentInput->ButtonData = 0x0078;
|
||
|
if(zMotion & 0x80) {
|
||
|
CurrentInput->ButtonData = 0x0078;
|
||
|
} else {
|
||
|
CurrentInput->ButtonData = 0xff88;
|
||
|
}
|
||
|
CurrentInput->ButtonFlags |= MOUSE_WHEEL;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
LExit:
|
||
|
SerMouPrint((2, "SERMOUSE-Z protocol handler: exit\n"));
|
||
|
|
||
|
return retval;
|
||
|
|
||
|
}
|
||
|
|