744 lines
22 KiB
C
744 lines
22 KiB
C
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/******************************************************************************\
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*
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* $Workfile: stroke.c $
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*
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* DrvStrokePath for the display driver.
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*
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* Copyright (c) 1992-1995 Microsoft Corporation
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* Copyright (c) 1996 Cirrus Logic, Inc.
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*
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* $Log: S:/projects/drivers/ntsrc/display/STROKE.C_V $
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*
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* Rev 1.3 10 Jan 1997 15:40:18 PLCHU
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*
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*
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* Rev 1.2 Nov 07 1996 16:48:06 unknown
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*
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*
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* Rev 1.1 Oct 10 1996 15:39:26 unknown
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*
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*
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* Rev 1.1 12 Aug 1996 16:55:06 frido
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* Removed unaccessed local variables.
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*
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* chu01 : 01-02-97 5480 BitBLT enhancement
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*
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*
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\******************************************************************************/
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#include "precomp.h"
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VOID (*gapfnStripMm[])(PDEV*, STRIP*, LINESTATE*) = {
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vMmSolidHorizontal,
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vMmSolidVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_DIRECTIONS = 4 strip drawers in every group
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vMmSolidHorizontal,
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vMmSolidVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_STYLES = 8 strip drawers in total for doing
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// solid lines, and the same number for non-solid lines:
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vMmStyledHorizontal,
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vMmStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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vMmStyledHorizontal,
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vMmStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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};
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VOID (*gapfnStripIo[])(PDEV*, STRIP*, LINESTATE*) = {
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vIoSolidHorizontal,
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vIoSolidVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_DIRECTIONS = 4 strip drawers in every group
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vIoSolidHorizontal,
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vIoSolidVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_STYLES = 8 strip drawers in total for doing
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// solid lines, and the same number for non-solid lines:
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vIoStyledHorizontal,
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vIoStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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vIoStyledHorizontal,
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vIoStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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};
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// chu01
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VOID (*gapfnPackedStripMm[])(PDEV*, STRIP*, LINESTATE*) = {
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vMmSolidHorizontal80,
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vMmSolidVertical80,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_DIRECTIONS = 4 strip drawers in every group
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vMmSolidHorizontal80,
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vMmSolidVertical80,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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// Should be NUM_STRIP_DRAW_STYLES = 8 strip drawers in total for doing
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// solid lines, and the same number for non-solid lines:
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vMmStyledHorizontal,
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vMmStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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vMmStyledHorizontal,
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vMmStyledVertical,
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vInvalidStrip, // Diagonal
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vInvalidStrip, // Diagonal
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};
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// Style array for alternate style (alternates one pixel on, one pixel off):
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STYLEPOS gaspAlternateStyle[] = { 1 };
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BOOL bPuntStrokePath(
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SURFOBJ *pso,
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PATHOBJ *ppo,
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CLIPOBJ *pco,
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XFORMOBJ *pxo,
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BRUSHOBJ *pbo,
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POINTL *pptlBrushOrg,
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LINEATTRS *plineattrs,
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MIX mix);
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/******************************Public*Routine******************************\
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* BOOL DrvStrokePath(pso, ppo, pco, pxo, pbo, pptlBrush, pla, mix)
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*
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* Strokes the path.
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*
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\**************************************************************************/
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BOOL DrvStrokePath(
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SURFOBJ* pso,
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PATHOBJ* ppo,
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CLIPOBJ* pco,
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XFORMOBJ* pxo,
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BRUSHOBJ* pbo,
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POINTL* pptlBrush,
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LINEATTRS* pla,
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MIX mix)
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{
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PDEV *ppdev = (PDEV*) pso->dhpdev;
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DSURF *pdsurf;
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OH* poh;
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LONG cBpp;
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BYTE jHwRop;
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BYTE jMode;
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ULONG ulSolidColor;
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STYLEPOS aspLtoR[STYLE_MAX_COUNT];
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STYLEPOS aspRtoL[STYLE_MAX_COUNT];
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LINESTATE ls;
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PFNSTRIP* apfn;
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FLONG fl;
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RECTL arclClip[4]; // For rectangular clipping
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if ((mix & 0xf) != 0x0d) DISPDBG((3,"Line with mix(%x)", mix));
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// Pass the surface off to GDI if it's a device bitmap that we've
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// converted to a DIB:
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pdsurf = (DSURF*) pso->dhsurf;
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if (pdsurf->dt == DT_DIB)
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{
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return(EngStrokePath(pdsurf->pso, ppo, pco, pxo, pbo, pptlBrush,
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pla, mix));
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}
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// We'll be drawing to the screen or an off-screen DFB; copy the surface's
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// offset now so that we won't need to refer to the DSURF again:
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poh = pdsurf->poh;
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cBpp = ppdev->cBpp;
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ppdev->xOffset = poh->x;
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ppdev->yOffset = poh->y;
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ppdev->xyOffset = poh->xy;
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if ((DRIVER_PUNT_ALL) || (DRIVER_PUNT_LINES))
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{
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return bPuntStrokePath(pso,ppo,pco,pxo,pbo,pptlBrush,pla,mix);
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}
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//
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// Get the device ready:
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//
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jHwRop = gajHwMixFromMix[mix & 0xf];
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// Get the color expanded to a DWORD in the blt parameters.
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// replicate the color from a byte to a dword.
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// NOTE: this is pixel depth specific.
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jMode = ENABLE_COLOR_EXPAND |
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ENABLE_8x8_PATTERN_COPY |
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ppdev->jModeColor;
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ulSolidColor = pbo->iSolidColor;
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if (cBpp == 1)
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{
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ulSolidColor |= ulSolidColor << 8;
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ulSolidColor |= ulSolidColor << 16;
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}
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else if (cBpp == 2)
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{
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ulSolidColor |= ulSolidColor << 16;
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}
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//
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// chu01
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//
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if ((ppdev->flCaps & CAPS_COMMAND_LIST) && (ppdev->pCommandList != NULL))
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{
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ULONG jULHwRop ;
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DWORD jExtMode = 0 ;
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BYTE* pjBase = ppdev->pjBase ;
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jULHwRop = gajHwPackedMixFromMix[mix & 0xf] ;
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jExtMode = (ENABLE_XY_POSITION_PACKED | ENABLE_COLOR_EXPAND |
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ENABLE_8x8_PATTERN_COPY | ppdev->jModeColor) ;
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CP_MM_WAIT_FOR_BLT_COMPLETE(ppdev, pjBase) ;
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CP_MM_SRC_ADDR(ppdev, pjBase, ppdev->ulSolidColorOffset) ;
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CP_MM_DST_Y_OFFSET(ppdev, pjBase, ppdev->lDelta) ;
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CP_MM_BLT_MODE_PACKED(ppdev, pjBase, jExtMode | jULHwRop) ;
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CP_MM_FG_COLOR(ppdev, pjBase, ulSolidColor) ;
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}
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else
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{
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if (ppdev->flCaps & CAPS_MM_IO)
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{
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BYTE * pjBase = ppdev->pjBase;
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CP_MM_WAIT_FOR_BLT_COMPLETE(ppdev, pjBase);
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CP_MM_ROP(ppdev, pjBase, jHwRop);
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CP_MM_SRC_ADDR(ppdev, pjBase, ppdev->ulSolidColorOffset);
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CP_MM_DST_Y_OFFSET(ppdev, pjBase, ppdev->lDelta);
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CP_MM_BLT_MODE(ppdev, pjBase, jMode);
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CP_MM_FG_COLOR(ppdev, pjBase, ulSolidColor);
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}
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else
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{
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BYTE * pjPorts = ppdev->pjPorts;
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CP_IO_WAIT_FOR_BLT_COMPLETE(ppdev, pjPorts);
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CP_IO_ROP(ppdev, pjPorts, jHwRop);
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CP_IO_SRC_ADDR(ppdev, pjPorts, ppdev->ulSolidColorOffset);
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CP_IO_DST_Y_OFFSET(ppdev, pjPorts, ppdev->lDelta);
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CP_IO_BLT_MODE(ppdev, pjPorts, jMode);
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CP_IO_FG_COLOR(ppdev, pjPorts, ulSolidColor);
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}
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}
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fl = 0;
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// Look after styling initialization:
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if (pla->fl & LA_ALTERNATE)
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{
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ls.cStyle = 1;
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ls.spTotal = 1;
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ls.spTotal2 = 2;
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ls.spRemaining = 1;
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ls.aspRtoL = &gaspAlternateStyle[0];
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ls.aspLtoR = &gaspAlternateStyle[0];
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ls.spNext = HIWORD(pla->elStyleState.l);
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ls.xyDensity = 1;
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fl |= FL_STYLED;
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ls.ulStartMask = 0L;
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}
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else if (pla->pstyle != (FLOAT_LONG*) NULL)
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{
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PFLOAT_LONG pstyle;
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STYLEPOS* pspDown;
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STYLEPOS* pspUp;
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pstyle = &pla->pstyle[pla->cstyle];
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ls.xyDensity = STYLE_DENSITY;
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ls.spTotal = 0;
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while (pstyle-- > pla->pstyle)
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{
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ls.spTotal += pstyle->l;
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}
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ls.spTotal *= STYLE_DENSITY;
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ls.spTotal2 = 2 * ls.spTotal;
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// Compute starting style position (this is guaranteed not to overflow):
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ls.spNext = HIWORD(pla->elStyleState.l) * STYLE_DENSITY +
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LOWORD(pla->elStyleState.l);
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fl |= FL_STYLED;
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ls.cStyle = pla->cstyle;
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ls.aspRtoL = aspRtoL;
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ls.aspLtoR = aspLtoR;
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if (pla->fl & LA_STARTGAP)
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ls.ulStartMask = 0xffffffffL;
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else
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ls.ulStartMask = 0L;
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pstyle = pla->pstyle;
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pspDown = &ls.aspRtoL[ls.cStyle - 1];
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pspUp = &ls.aspLtoR[0];
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while (pspDown >= &ls.aspRtoL[0])
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{
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*pspDown = pstyle->l * STYLE_DENSITY;
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*pspUp = *pspDown;
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pspUp++;
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pspDown--;
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pstyle++;
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}
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}
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// chu01
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if ((ppdev->flCaps & CAPS_COMMAND_LIST) && (ppdev->pCommandList != NULL))
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{
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apfn = &gapfnPackedStripMm[NUM_STRIP_DRAW_STYLES *
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((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)];
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}
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else if (ppdev->flCaps & CAPS_MM_IO)
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{
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apfn = &gapfnStripMm[NUM_STRIP_DRAW_STYLES *
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((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)];
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}
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else
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{
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apfn = &gapfnStripIo[NUM_STRIP_DRAW_STYLES *
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((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)];
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}
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// Set up to enumerate the path:
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if (pco->iDComplexity != DC_COMPLEX)
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{
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PATHDATA pd;
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RECTL* prclClip = (RECTL*) NULL;
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BOOL bMore;
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ULONG cptfx;
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POINTFIX ptfxStartFigure;
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POINTFIX ptfxLast;
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POINTFIX* pptfxFirst;
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POINTFIX* pptfxBuf;
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if (pco->iDComplexity == DC_RECT)
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{
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fl |= FL_SIMPLE_CLIP;
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arclClip[0] = pco->rclBounds;
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// FL_FLIP_D:
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arclClip[1].top = pco->rclBounds.left;
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arclClip[1].left = pco->rclBounds.top;
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arclClip[1].bottom = pco->rclBounds.right;
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arclClip[1].right = pco->rclBounds.bottom;
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// FL_FLIP_V:
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arclClip[2].top = -pco->rclBounds.bottom + 1;
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arclClip[2].left = pco->rclBounds.left;
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arclClip[2].bottom = -pco->rclBounds.top + 1;
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arclClip[2].right = pco->rclBounds.right;
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// FL_FLIP_V | FL_FLIP_D:
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arclClip[3].top = pco->rclBounds.left;
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arclClip[3].left = -pco->rclBounds.bottom + 1;
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arclClip[3].bottom = pco->rclBounds.right;
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arclClip[3].right = -pco->rclBounds.top + 1;
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prclClip = arclClip;
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}
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pd.flags = 0;
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PATHOBJ_vEnumStart(ppo);
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do {
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bMore = PATHOBJ_bEnum(ppo, &pd);
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cptfx = pd.count;
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if (cptfx == 0)
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{
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break;
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}
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if (pd.flags & PD_BEGINSUBPATH)
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{
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ptfxStartFigure = *pd.pptfx;
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pptfxFirst = pd.pptfx;
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pptfxBuf = pd.pptfx + 1;
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cptfx--;
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}
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else
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{
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pptfxFirst = &ptfxLast;
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pptfxBuf = pd.pptfx;
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}
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if (pd.flags & PD_RESETSTYLE)
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ls.spNext = 0;
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if (cptfx > 0)
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{
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if (!bLines(ppdev,
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pptfxFirst,
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pptfxBuf,
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(RUN*) NULL,
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cptfx,
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&ls,
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prclClip,
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apfn,
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fl))
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goto ReturnFalse;
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}
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ptfxLast = pd.pptfx[pd.count - 1];
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if (pd.flags & PD_CLOSEFIGURE)
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{
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if (!bLines(ppdev,
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&ptfxLast,
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&ptfxStartFigure,
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(RUN*) NULL,
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1,
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&ls,
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prclClip,
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apfn,
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fl))
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goto ReturnFalse;
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}
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} while (bMore);
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if (fl & FL_STYLED)
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{
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// Save the style state:
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ULONG ulHigh;
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ULONG ulLow;
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||
|
// Masked styles don't normalize the style state. It's a good
|
||
|
// thing to do, so let's do it now:
|
||
|
|
||
|
if ((ULONG) ls.spNext >= (ULONG) ls.spTotal2)
|
||
|
ls.spNext = (ULONG) ls.spNext % (ULONG) ls.spTotal2;
|
||
|
|
||
|
ulHigh = ls.spNext / ls.xyDensity;
|
||
|
ulLow = ls.spNext % ls.xyDensity;
|
||
|
|
||
|
pla->elStyleState.l = MAKELONG(ulLow, ulHigh);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Local state for path enumeration:
|
||
|
|
||
|
BOOL bMore;
|
||
|
union {
|
||
|
BYTE aj[offsetof(CLIPLINE, arun) + RUN_MAX * sizeof(RUN)];
|
||
|
CLIPLINE cl;
|
||
|
} cl;
|
||
|
|
||
|
fl |= FL_COMPLEX_CLIP;
|
||
|
|
||
|
// We use the clip object when non-simple clipping is involved:
|
||
|
|
||
|
PATHOBJ_vEnumStartClipLines(ppo, pco, pso, pla);
|
||
|
|
||
|
do {
|
||
|
bMore = PATHOBJ_bEnumClipLines(ppo, sizeof(cl), &cl.cl);
|
||
|
if (cl.cl.c != 0)
|
||
|
{
|
||
|
if (fl & FL_STYLED)
|
||
|
{
|
||
|
ls.spComplex = HIWORD(cl.cl.lStyleState) * ls.xyDensity
|
||
|
+ LOWORD(cl.cl.lStyleState);
|
||
|
}
|
||
|
if (!bLines(ppdev,
|
||
|
&cl.cl.ptfxA,
|
||
|
&cl.cl.ptfxB,
|
||
|
&cl.cl.arun[0],
|
||
|
cl.cl.c,
|
||
|
&ls,
|
||
|
(RECTL*) NULL,
|
||
|
apfn,
|
||
|
fl))
|
||
|
goto ReturnFalse;
|
||
|
}
|
||
|
} while (bMore);
|
||
|
}
|
||
|
|
||
|
return(TRUE);
|
||
|
|
||
|
ReturnFalse:
|
||
|
return(FALSE);
|
||
|
}
|
||
|
|
||
|
|
||
|
BOOL bPuntStrokePath(
|
||
|
SURFOBJ* pso,
|
||
|
PATHOBJ* ppo,
|
||
|
CLIPOBJ* pco,
|
||
|
XFORMOBJ* pxo,
|
||
|
BRUSHOBJ* pbo,
|
||
|
POINTL* pptlBrush,
|
||
|
LINEATTRS* pla,
|
||
|
MIX mix)
|
||
|
{
|
||
|
PDEV* ppdev = (PDEV*) pso->dhpdev;
|
||
|
BOOL b = TRUE;
|
||
|
|
||
|
if (pso->iType == STYPE_BITMAP)
|
||
|
{
|
||
|
b = EngStrokePath(pso,ppo,pco,pxo,pbo,
|
||
|
pptlBrush,pla,mix);
|
||
|
goto ReturnStatus;
|
||
|
}
|
||
|
|
||
|
if (DIRECT_ACCESS(ppdev))
|
||
|
{
|
||
|
//////////////////////////////////////////////////////////////////////
|
||
|
// Banked Framebuffer bPuntBlt
|
||
|
//
|
||
|
// This section of code handles a PuntBlt when GDI can directly draw
|
||
|
// on the framebuffer, but the drawing has to be done in banks:
|
||
|
|
||
|
BANK bnk;
|
||
|
|
||
|
{
|
||
|
ASSERTDD(pso->iType != STYPE_BITMAP,
|
||
|
"Dest should be the screen");
|
||
|
|
||
|
// Do a memory-to-screen blt:
|
||
|
|
||
|
if (ppdev->bLinearMode)
|
||
|
{
|
||
|
SURFOBJ* psoPunt = ppdev->psoPunt;
|
||
|
OH* poh = ((DSURF*) pso->dhsurf)->poh;
|
||
|
|
||
|
psoPunt->pvScan0 = poh->pvScan0;
|
||
|
ppdev->pfnBankSelectMode(ppdev, BANK_ON);
|
||
|
|
||
|
b = EngStrokePath(psoPunt,ppo,pco,pxo,pbo,
|
||
|
pptlBrush,pla,mix);
|
||
|
|
||
|
goto ReturnStatus;
|
||
|
}
|
||
|
|
||
|
{
|
||
|
RECTL rclDraw;
|
||
|
RECTL *prclDst = &pco->rclBounds;
|
||
|
|
||
|
FLOAT_LONG elSavedStyleState = pla->elStyleState;
|
||
|
|
||
|
{
|
||
|
// The bank manager requires that the 'draw' rectangle be
|
||
|
// well-ordered:
|
||
|
|
||
|
rclDraw = *prclDst;
|
||
|
if (rclDraw.left > rclDraw.right)
|
||
|
{
|
||
|
rclDraw.left = prclDst->right;
|
||
|
rclDraw.right = prclDst->left;
|
||
|
}
|
||
|
if (rclDraw.top > rclDraw.bottom)
|
||
|
{
|
||
|
rclDraw.top = prclDst->bottom;
|
||
|
rclDraw.bottom = prclDst->top;
|
||
|
}
|
||
|
|
||
|
vBankStart(ppdev, &rclDraw, pco, &bnk);
|
||
|
|
||
|
b = TRUE;
|
||
|
do {
|
||
|
pla->elStyleState = elSavedStyleState;
|
||
|
|
||
|
b &= EngStrokePath(bnk.pso,
|
||
|
ppo,
|
||
|
bnk.pco,
|
||
|
pxo,
|
||
|
pbo,
|
||
|
pptlBrush,
|
||
|
pla,
|
||
|
mix);
|
||
|
} while (bBankEnum(&bnk));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
goto ReturnStatus;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//////////////////////////////////////////////////////////////////////
|
||
|
// Really Slow bPuntStrokePath
|
||
|
//
|
||
|
// Here we handle a bPuntStrokePath when GDI can't draw directly on the
|
||
|
// framebuffer (as on the Alpha, which can't do it because of its
|
||
|
// 32 bit bus). If you thought the banked version was slow, just
|
||
|
// look at this one. Guaranteed, there will one bitmap
|
||
|
// allocation and extra copy involved
|
||
|
|
||
|
RECTL rclDst;
|
||
|
RECTFX rcfxBounds;
|
||
|
SIZEL sizl;
|
||
|
LONG lDelta;
|
||
|
BYTE* pjBits;
|
||
|
BYTE* pjScan0;
|
||
|
HSURF hsurfDst;
|
||
|
RECTL rclScreen;
|
||
|
|
||
|
PATHOBJ_vGetBounds(ppo, &rcfxBounds);
|
||
|
|
||
|
rclDst.left = (rcfxBounds.xLeft >> 4);
|
||
|
rclDst.top = (rcfxBounds.yTop >> 4);
|
||
|
rclDst.right = (rcfxBounds.xRight >> 4) + 2;
|
||
|
rclDst.bottom = (rcfxBounds.yBottom >> 4) + 2;
|
||
|
|
||
|
//
|
||
|
// This function is guarenteed to get a clip object. Since the
|
||
|
// rounding of the above calculation can give us a rectangle
|
||
|
// outside the screen area, we must clip to the drawing area.
|
||
|
//
|
||
|
|
||
|
{
|
||
|
ASSERTDD(pco != NULL, "clip object pointer is NULL");
|
||
|
|
||
|
// We have to intersect the destination rectangle with
|
||
|
// the clip bounds if there is one (consider the case
|
||
|
// where the app asked to blt a really, really big
|
||
|
// rectangle from the screen -- prclDst would be really,
|
||
|
// really big but pco->rclBounds would be the actual
|
||
|
// area of interest):
|
||
|
|
||
|
rclDst.left = max(rclDst.left, pco->rclBounds.left);
|
||
|
rclDst.top = max(rclDst.top, pco->rclBounds.top);
|
||
|
rclDst.right = min(rclDst.right, pco->rclBounds.right);
|
||
|
rclDst.bottom = min(rclDst.bottom, pco->rclBounds.bottom);
|
||
|
}
|
||
|
|
||
|
sizl.cx = rclDst.right - rclDst.left;
|
||
|
sizl.cy = rclDst.bottom - rclDst.top;
|
||
|
|
||
|
// We need to create a temporary work buffer. We have to do
|
||
|
// some fudging with the offsets so that the upper-left corner
|
||
|
// of the (relative coordinates) clip object bounds passed to
|
||
|
// GDI will be transformed to the upper-left corner of our
|
||
|
// temporary bitmap.
|
||
|
|
||
|
// The alignment doesn't have to be as tight as this at 16bpp
|
||
|
// and 32bpp, but it won't hurt:
|
||
|
|
||
|
lDelta = PELS_TO_BYTES(((rclDst.right + 3) & ~3L) - (rclDst.left & ~3L));
|
||
|
|
||
|
// We're actually only allocating a bitmap that is 'sizl.cx' x
|
||
|
// 'sizl.cy' in size:
|
||
|
|
||
|
pjBits = ALLOC(lDelta * sizl.cy);
|
||
|
if (pjBits == NULL)
|
||
|
goto ReturnStatus;
|
||
|
|
||
|
// We now adjust the surface's 'pvScan0' so that when GDI thinks
|
||
|
// it's writing to pixel (rclDst.top, rclDst.left), it will
|
||
|
// actually be writing to the upper-left pixel of our temporary
|
||
|
// bitmap:
|
||
|
|
||
|
pjScan0 = pjBits - (rclDst.top * lDelta)
|
||
|
- PELS_TO_BYTES(rclDst.left & ~3L);
|
||
|
|
||
|
ASSERTDD((((ULONG_PTR) pjScan0) & 3) == 0,
|
||
|
"pvScan0 must be dword aligned!");
|
||
|
|
||
|
// The checked build of GDI sometimes checks on blts that
|
||
|
// prclDst->right <= pso->sizl.cx, so we lie to it about
|
||
|
// the size of our bitmap:
|
||
|
|
||
|
sizl.cx = rclDst.right;
|
||
|
sizl.cy = rclDst.bottom;
|
||
|
|
||
|
hsurfDst = (HSURF) EngCreateBitmap(
|
||
|
sizl, // Bitmap covers rectangle
|
||
|
lDelta, // Use this delta
|
||
|
ppdev->iBitmapFormat, // Same colour depth
|
||
|
BMF_TOPDOWN, // Must have a positive delta
|
||
|
NULL); //pjScan0); // Where (0, 0) would be
|
||
|
|
||
|
if ((hsurfDst == 0) ||
|
||
|
(!EngAssociateSurface(hsurfDst, ppdev->hdevEng, 0)))
|
||
|
{
|
||
|
DISPDBG((0,"bPuntStrokePath - EngCreateBitmap or "
|
||
|
"EngAssociateSurface failed"));
|
||
|
goto Error_3;
|
||
|
}
|
||
|
|
||
|
pso = EngLockSurface(hsurfDst);
|
||
|
if (pso == NULL)
|
||
|
{
|
||
|
DISPDBG((0,"bPuntStrokePath - EngLockSurface failed"));
|
||
|
goto Error_4;
|
||
|
}
|
||
|
|
||
|
// Make sure that the rectangle we Get/Put from/to the screen
|
||
|
// is in absolute coordinates:
|
||
|
|
||
|
rclScreen.left = rclDst.left + ppdev->xOffset;
|
||
|
rclScreen.right = rclDst.right + ppdev->xOffset;
|
||
|
rclScreen.top = rclDst.top + ppdev->yOffset;
|
||
|
rclScreen.bottom = rclDst.bottom + ppdev->yOffset;
|
||
|
|
||
|
// It would be nice to get a copy of the destination rectangle
|
||
|
// only when the ROP involves the destination (or when the source
|
||
|
// is an RLE), but we can't do that. If the brush is truly NULL,
|
||
|
// GDI will immediately return TRUE from EngBitBlt, without
|
||
|
// modifying the temporary bitmap -- and we would proceed to
|
||
|
// copy the uninitialized temporary bitmap back to the screen.
|
||
|
|
||
|
ppdev->pfnGetBits(ppdev, pso, &rclDst, (POINTL*) &rclScreen);
|
||
|
|
||
|
b = EngStrokePath(pso,ppo,pco,pxo,pbo,
|
||
|
pptlBrush,pla,mix);
|
||
|
|
||
|
ppdev->pfnPutBits(ppdev, pso, &rclScreen, (POINTL*) &rclDst);
|
||
|
|
||
|
EngUnlockSurface(pso);
|
||
|
|
||
|
Error_4:
|
||
|
|
||
|
EngDeleteSurface(hsurfDst);
|
||
|
|
||
|
Error_3:
|
||
|
|
||
|
FREE(pjBits);
|
||
|
}
|
||
|
|
||
|
ReturnStatus:
|
||
|
|
||
|
return(b);
|
||
|
}
|