184 lines
4.4 KiB
C
184 lines
4.4 KiB
C
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/******************************Module*Header*******************************\
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* Module Name: draw.c
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*
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* The drawing guts of a portable 16-colour VGA driver for Windows NT. The
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* implementation herein may possibly be the simplest method of bringing
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* up a driver whose surface is not directly writable by GDI. One might
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* use the phrase "quick and dirty" when describing it.
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*
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* We create a 4bpp bitmap that is the size of the screen, and simply
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* have GDI do all the drawing to it. We update the screen directly
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* from the bitmap, based on the bounds of the drawing (basically
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* employing "dirty rectangles").
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*
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* In total, the only hardware-specific code we had to write was the
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* initialization code, and a routine for doing aligned srccopy blts
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* from a DIB to the screen.
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*
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* Obvious Note: This approach is definitely not recommended if you want
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* to get decent performance.
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*
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* Copyright (c) 1994-1995 Microsoft Corporation
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\**************************************************************************/
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#include "precomp.h"
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/******************************Public*Routine******************************\
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* DrvStrokePath
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*
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\**************************************************************************/
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BOOL DrvStrokePath(
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SURFOBJ* pso,
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PATHOBJ* ppo,
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CLIPOBJ* pco,
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XFORMOBJ* pxo,
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BRUSHOBJ* pbo,
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POINTL* pptlBrush,
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LINEATTRS* pla,
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MIX mix)
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{
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BOOL b;
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PDEV* ppdev;
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RECTFX rcfxBounds;
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RECTL rclBounds;
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ppdev = (PDEV*) pso->dhpdev;
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b = EngStrokePath(ppdev->pso, ppo, pco, pxo, pbo, pptlBrush, pla, mix);
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// Get the path bounds and make it lower-right exclusive:
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PATHOBJ_vGetBounds(ppo, &rcfxBounds);
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rclBounds.left = (rcfxBounds.xLeft >> 4);
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rclBounds.top = (rcfxBounds.yTop >> 4);
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rclBounds.right = (rcfxBounds.xRight >> 4) + 2;
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rclBounds.bottom = (rcfxBounds.yBottom >> 4) + 2;
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vUpdate(ppdev, &rclBounds, pco);
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return(b);
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}
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/******************************Public*Routine******************************\
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* DrvBitBlt
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*
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\**************************************************************************/
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BOOL DrvBitBlt(
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SURFOBJ* psoDst,
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SURFOBJ* psoSrc,
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SURFOBJ* psoMask,
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CLIPOBJ* pco,
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XLATEOBJ* pxlo,
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RECTL* prclDst,
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POINTL* pptlSrc,
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POINTL* pptlMask,
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BRUSHOBJ* pbo,
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POINTL* pptlBrush,
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ROP4 rop4)
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{
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BOOL bUpdate;
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BOOL b;
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PDEV* ppdev;
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bUpdate = FALSE;
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if (psoDst->iType == STYPE_DEVICE)
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{
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bUpdate = TRUE;
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ppdev = (PDEV*) psoDst->dhpdev;
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psoDst = ppdev->pso;
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}
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if ((psoSrc != NULL) && (psoSrc->iType == STYPE_DEVICE))
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{
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ppdev = (PDEV*) psoSrc->dhpdev;
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psoSrc = ppdev->pso;
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}
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b = EngBitBlt(psoDst, psoSrc, psoMask, pco, pxlo, prclDst, pptlSrc,
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pptlMask, pbo, pptlBrush, rop4);
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if (bUpdate)
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{
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vUpdate(ppdev, prclDst, pco);
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}
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return(b);
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}
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/******************************Public*Routine******************************\
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* DrvCopyBits
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*
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\**************************************************************************/
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BOOL DrvCopyBits(
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SURFOBJ* psoDst,
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SURFOBJ* psoSrc,
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CLIPOBJ* pco,
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XLATEOBJ* pxlo,
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RECTL* prclDst,
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POINTL* pptlSrc)
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{
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BOOL bUpdate;
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BOOL b;
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PDEV* ppdev;
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return(DrvBitBlt(psoDst, psoSrc, NULL, pco, pxlo, prclDst, pptlSrc,
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NULL, NULL, NULL, 0xcccc));
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}
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/******************************Public*Routine******************************\
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* DrvTextOut
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*
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\**************************************************************************/
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BOOL DrvTextOut(
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SURFOBJ* pso,
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STROBJ* pstro,
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FONTOBJ* pfo,
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CLIPOBJ* pco,
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RECTL* prclExtra,
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RECTL* prclOpaque,
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BRUSHOBJ* pboFore,
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BRUSHOBJ* pboOpaque,
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POINTL* pptlOrg,
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MIX mix)
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{
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BOOL b;
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PDEV* ppdev;
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ppdev = (PDEV*) pso->dhpdev;
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b = EngTextOut(ppdev->pso, pstro, pfo, pco, prclExtra, prclOpaque,
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pboFore, pboOpaque, pptlOrg, mix);
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vUpdate(ppdev, (prclOpaque != NULL) ? prclOpaque : &pstro->rclBkGround, pco);
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return(b);
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}
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/******************************Public*Routine******************************\
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* DrvPaint
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*
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\**************************************************************************/
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BOOL DrvPaint(
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SURFOBJ* pso,
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CLIPOBJ* pco,
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BRUSHOBJ* pbo,
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POINTL* pptlBrush,
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MIX mix)
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{
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BOOL b;
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PDEV* ppdev;
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ppdev = (PDEV*) pso->dhpdev;
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b = EngPaint(ppdev->pso, pco, pbo, pptlBrush, mix);
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vUpdate(ppdev, &pco->rclBounds, pco);
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return(b);
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}
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