windows-nt/Source/XPSP1/NT/ds/netapi/access/uasp.h

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 1991-92 Microsoft Corporation
Module Name:
uasp.h
Abstract:
Private declartions for function defined in uasp.c, aliasp.c,
groupp.c, and userp.c
Author:
Cliff Van Dyke (cliffv) 20-Feb-1991
Environment:
User mode only.
Contains NT-specific code.
Requires ANSI C extensions: slash-slash comments, long external names.
Revision History:
17-Apr-1991 (cliffv)
Incorporated review comments.
09-Apr-1992 JohnRo
Prepare for WCHAR.H (_wcsicmp vs _wcscmpi, etc).
28-Oct-1992 RitaW
Added private support routines for localgroups (aliases)
30-Nov-1992 Johnl
Added AliaspOpenAlias2 (same as AliaspOpenAlias except operates on
RID instead of account name).
--*/
//
// Procedure Forwards for uasp.c
//
NET_API_STATUS
UaspOpenSam(
IN LPCWSTR ServerName OPTIONAL,
IN BOOL AllowNullSession,
OUT PSAM_HANDLE SamServerHandle
);
NET_API_STATUS
UaspOpenDomain(
IN SAM_HANDLE SamServerHandle,
IN ULONG DesiredAccess,
IN BOOL AccountDomain,
OUT PSAM_HANDLE DomainHandle,
OUT PSID *DomainId OPTIONAL
);
NET_API_STATUS
UaspOpenDomainWithDomainName(
IN LPCWSTR DomainName,
IN ULONG DesiredAccess,
IN BOOL AccountDomain,
OUT PSAM_HANDLE DomainHandle,
OUT PSID *DomainId OPTIONAL
);
VOID
UaspCloseDomain(
IN SAM_HANDLE DomainHandle
);
NET_API_STATUS
UaspGetDomainId(
IN SAM_HANDLE SamServerHandle,
OUT PSID *DomainId
);
NET_API_STATUS
UaspLSASetServerRole(
IN LPCWSTR ServerName,
IN PDOMAIN_SERVER_ROLE_INFORMATION DomainServerRole
);
NET_API_STATUS
UaspBuiltinDomainSetServerRole(
IN SAM_HANDLE SamServerHandle,
IN PDOMAIN_SERVER_ROLE_INFORMATION DomainServerRole
);
//
// Procedure forwards for aliasp.c
//
typedef enum _ALIASP_DOMAIN_TYPE {
AliaspBuiltinOrAccountDomain,
AliaspAccountDomain,
AliaspBuiltinDomain
} ALIASP_DOMAIN_TYPE;
NET_API_STATUS
AliaspOpenAliasInDomain(
IN SAM_HANDLE SamServerHandle,
IN ALIASP_DOMAIN_TYPE DomainType,
IN ACCESS_MASK DesiredAccess,
IN LPCWSTR AliasName,
OUT PSAM_HANDLE AliasHandle
);
NET_API_STATUS
AliaspOpenAlias(
IN SAM_HANDLE DomainHandle,
IN ACCESS_MASK DesiredAccess,
IN LPCWSTR AliasName,
OUT PSAM_HANDLE AliasHandle
);
NET_API_STATUS
AliaspOpenAlias2(
IN SAM_HANDLE DomainHandle,
IN ACCESS_MASK DesiredAccess,
IN ULONG RelativeID,
OUT PSAM_HANDLE AliasHandle
);
NET_API_STATUS
AliaspChangeMember(
IN LPCWSTR ServerName OPTIONAL,
IN LPCWSTR AliasName,
IN PSID MemberSid,
IN BOOL AddMember
);
typedef enum {
SetMembers,
AddMembers,
DelMembers
} ALIAS_MEMBER_CHANGE_TYPE;
NET_API_STATUS
AliaspSetMembers (
IN LPCWSTR ServerName OPTIONAL,
IN LPCWSTR AliasName,
IN DWORD Level,
IN LPBYTE Buffer,
IN DWORD NewMemberCount,
IN ALIAS_MEMBER_CHANGE_TYPE
);
NET_API_STATUS
AliaspGetInfo(
IN SAM_HANDLE AliasHandle,
IN DWORD Level,
OUT PVOID *Buffer
);
VOID
AliaspRelocationRoutine(
IN DWORD Level,
IN OUT PBUFFER_DESCRIPTOR BufferDescriptor,
IN PTRDIFF_T Offset
);
VOID
AliaspMemberRelocationRoutine(
IN DWORD Level,
IN OUT PBUFFER_DESCRIPTOR BufferDescriptor,
IN PTRDIFF_T Offset
);
NET_API_STATUS
AliaspPackBuf(
IN DWORD Level,
IN DWORD PrefMaxLen,
IN DWORD EntriesCount,
OUT LPDWORD EntriesRead,
BUFFER_DESCRIPTOR *BufferDescriptor,
DWORD FixedSize,
PUNICODE_STRING Names) ;
NET_API_STATUS
AliaspNamesToSids (
IN LPCWSTR ServerName,
IN BOOL OnlyAllowUsers,
IN DWORD NameCount,
IN LPWSTR *Names,
OUT PSID **Sids
);
VOID
AliaspFreeSidList (
IN DWORD SidCount,
IN PSID *Sids
);
//
// Procedure forwards for groupp.c
//
NET_API_STATUS
GrouppOpenGroup(
IN SAM_HANDLE DomainHandle,
IN ACCESS_MASK DesiredAccess,
IN LPCWSTR GroupName,
OUT PSAM_HANDLE GroupHandle OPTIONAL,
OUT PULONG RelativeId OPTIONAL
);
NET_API_STATUS
GrouppChangeMember(
IN LPCWSTR ServerName OPTIONAL,
IN LPCWSTR GroupName,
IN LPCWSTR UserName,
IN BOOL AddMember
);
NET_API_STATUS
GrouppGetInfo(
IN SAM_HANDLE DomainHandle,
IN ULONG RelativeId,
IN DWORD Level,
OUT PVOID *Buffer // Caller must deallocate buffer using NetApiBufferFree.
);
VOID
GrouppRelocationRoutine(
IN DWORD Level,
IN OUT PBUFFER_DESCRIPTOR BufferDescriptor,
IN PTRDIFF_T Offset
);
VOID
GrouppMemberRelocationRoutine(
IN DWORD Level,
IN OUT PBUFFER_DESCRIPTOR BufferDescriptor,
IN PTRDIFF_T Offset
);
NET_API_STATUS
GrouppSetUsers (
IN LPCWSTR ServerName OPTIONAL,
IN LPCWSTR GroupName,
IN DWORD Level,
IN LPBYTE Buffer,
IN DWORD NewMemberCount,
IN BOOL DeleteGroup
);
//
// Procedure forwards for userp.c
//
NET_API_STATUS
UserpOpenUser(
IN SAM_HANDLE DomainHandle,
IN ACCESS_MASK DesiredAccess,
IN LPCWSTR UserName,
OUT PSAM_HANDLE UserHandle OPTIONAL,
OUT PULONG RelativeId OPTIONAL
);
NET_API_STATUS
UserpGetInfo(
IN SAM_HANDLE DomainHandle,
IN PSID DomainId,
IN SAM_HANDLE BuiltinDomainHandle OPTIONAL,
IN UNICODE_STRING UserName,
IN ULONG UserRelativeId,
IN DWORD Level,
IN DWORD PrefMaxLen,
IN OUT PBUFFER_DESCRIPTOR BufferDescriptor,
// Caller must deallocate BD->Buffer using MIDL_user_free.
IN BOOL IsGet,
IN DWORD SamFilter
);
NET_API_STATUS
UserpSetInfo(
IN SAM_HANDLE DomainHandle,
IN PSID DomainId,
IN SAM_HANDLE UserHandle OPTIONAL,
IN SAM_HANDLE BuiltinDomainHandle OPTIONAL,
IN ULONG UserRelativeId,
IN LPCWSTR UserName,
IN DWORD Level,
IN LPBYTE Buffer,
IN ULONG WhichFieldsMask,
OUT LPDWORD ParmError OPTIONAL // Name required by NetpSetParmError
);
ULONG
NetpDeltaTimeToSeconds(
IN LARGE_INTEGER DeltaTime
);
LARGE_INTEGER
NetpSecondsToDeltaTime(
IN ULONG Seconds
);
DWORD
NetpGetElapsedSeconds(
IN PLARGE_INTEGER Time
);
//
// Determine if the passed in DWORD has precisely one bit set.
//
#define JUST_ONE_BIT( _x ) (((_x) != 0 ) && ( ( (~(_x) + 1) & (_x) ) == (_x) ))
//
// Local macro to add a byte offset to a pointer.
//
#define RELOCATE_ONE( _fieldname, _offset ) \
_fieldname = (PVOID) ((LPBYTE)(_fieldname) + _offset)
////////////////////////////////////////////////////////////////////////
//
// UaspNameCompare
//
// I_NetNameCompare but always takes UNICODE strings
//
////////////////////////////////////////////////////////////////////////
#ifdef UNICODE
#define UaspNameCompare( _name1, _name2, _nametype ) \
I_NetNameCompare(NULL, (_name1), (_name2), (_nametype), 0 )
#else // UNICODE
#define UaspNameCompare( _name1, _name2, _nametype ) \
_wcsicmp( (_name1), (_name2) )
#endif // UNICODE
////////////////////////////////////////////////////////////////////////
//
// UASP_DOWNLEVEL
//
// Decide if call is to be made to a downlevel server.
// This macro contains a 'return', so do not allocate any resources
// before calling this macro.
//
////////////////////////////////////////////////////////////////////////
NET_API_STATUS
UaspDownlevel(
IN LPCWSTR ServerName OPTIONAL,
IN NET_API_STATUS OriginalError,
OUT LPBOOL TryDownLevel
);
#define UASP_DOWNLEVEL_BEGIN( _ServerName, _NetStatus ) \
if ( _NetStatus != NERR_Success && \
_NetStatus != ERROR_MORE_DATA ) { \
BOOL TryDownLevel; \
\
_NetStatus = UaspDownlevel( \
_ServerName, \
_NetStatus, \
&TryDownLevel \
); \
\
if (TryDownLevel) {
#define UASP_DOWNLEVEL_END \
} \
}
//
// Debug Macros
//
#define UAS_DEBUG_USER 0x00000001 // NetUser APIs
#define UAS_DEBUG_GROUP 0x00000002 // NetGroup APIs
#define UAS_DEBUG_ACCESS 0x00000004 // NetAccess APIs
#define UAS_DEBUG_ALIAS 0x00000008 // NetLocalGroup APIs
#define UAS_DEBUG_UASP 0x00000010 // uasp.c
#define UAS_DEBUG_AUASP 0x00000020 // uasp.c LocalGroup related functions
#if DBG
#define UAS_DEBUG
#endif // DBG
#ifdef UAS_DEBUG
extern DWORD UasTrace;
#define IF_DEBUG(Function) if (UasTrace & Function)
#else
/*lint -e614 */ /* Auto aggregate initializers need not be constant */
#define IF_DEBUG(Function) if (FALSE)
#endif // UAS_DEBUG