windows-nt/Source/XPSP1/NT/ds/security/protocols/kerberos/inc/secstr.hxx

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//+-----------------------------------------------------------------------
//
// File: SecStr.hxx
//
// Contents: C++ wrapper classes for SECURITY_STRING structures.
//
//
// History: 24-Feb-93 WadeR Created
//
//------------------------------------------------------------------------
#ifndef _INC_SECSTR_HXX
#define _INC_SECSTR_HXX
////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
//
// Support classes
//
////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////
class CIntSecString {
friend class CSecString;
SECURITY_STRING _ssString;
LONG _cRefs;
inline CIntSecString();
};
inline CIntSecString::CIntSecString()
{
_ssString.Buffer = 0;
_ssString.Length = _ssString.MaximumLength = 0;
_cRefs = 1;
}
////////////////////////////////////////////////////////////////////
//
// Name: CSecString
//
// Synopsis: Wrapper for a SECURITY_STRING.
//
// Methods: ~CSecString()
// CSecString()
// CSecString(PWCHAR)
// CSecString(PCHAR)
// CSecString(CSecString&)
// CSecString(SECURITY_STRING&)
// ulong GetSizeToMarshall()
// SCODE Marshall(PBYTE) - marshals into the buffer
// SCODE Unmarshall(PBYTE)
// implicit conversions to PWCHAR, PSECURITY_STRING, SECURITY_STRING
// assignment operator from PWCHAR, SECURITY_STRING&, CSecString&
// ==,>,< operators for above types.
//
// Notes: This class keeps a reference count to a security string, and
// assignment increments the ref count. When the last CSecString
// that refers to a particular SECURITY_STRING is destroyed, the
// SECURITY_STRING is freed.
//
// This class will implicity convert to either a SECURITY_STRING or
// to a PSECURITY_STRING. This means if you have a function:
// Foo1 ( SECURITY_STRING ss, PSECURITY_STRING pss );
// and two CSecStrings, SecStr1, SecStr2, you call it foo like:
// Foo1 ( SecStr1, SecStr2 );
// (ie. you don't use "&SecStr2" like you would for a SECURITY_STRING.)
//
class CSecString {
private:
struct MarshalledData {
USHORT cbLength;
BYTE abData[1];
};
CIntSecString *_iss;
void Destructor();
void Constructor( CHAR * );
void Constructor( WCHAR * );
void Constructor( CSecString& );
void Constructor( SECURITY_STRING& );
public:
//
// Destructor
//
inline ~CSecString();
//
// Constructors
//
inline CSecString();
inline CSecString( PCHAR );
inline CSecString( PWCHAR );
inline CSecString( CSecString& );
inline CSecString( SECURITY_STRING& );
//
// Marshalling and unmarshalling code.
//
SECURITY_STATUS Unmarshall( PBYTE pb );
SECURITY_STATUS Marshall( PBYTE pb );
ULONG GetSizeToMarshall();
//
// Some useful conversions
//
inline operator PWCHAR ();
inline operator SECURITY_STRING ();
inline operator PSECURITY_STRING ();
//
// Access to elements
//
inline USHORT GetLength();
inline USHORT GetMaximumLength();
inline PWCHAR GetBuffer();
//
// Finally, some operators
//
// &
//inline PSECURITY_STRING operator&();
// =
inline CSecString& operator=( PWCHAR r );
inline CSecString& operator=( CSecString& r );
inline CSecString& operator=( SECURITY_STRING& r );
// ==
inline int operator==( SECURITY_STRING& r );
inline int operator==( CSecString& r );
//inline int operator==( PWCHAR r );
inline int operator==( PVOID pv ); // used to compare to NULL
inline int IsEqual( PWCHAR r );
// <
inline int operator<( SECURITY_STRING& r );
inline int operator<( CSecString& r );
inline int operator<( PWCHAR r );
// >
inline int operator>( SECURITY_STRING& r );
inline int operator>( CSecString& r );
inline int operator>( PWCHAR r );
};
//
// Destructor
//
inline CSecString::~CSecString()
{
Destructor();
}
//
// Constructors
//
inline CSecString::CSecString()
{
_iss = new CIntSecString;
}
inline CSecString::CSecString( CHAR *pc)
{
Constructor( pc );
}
inline CSecString::CSecString( WCHAR *pwc )
{
Constructor( pwc );
}
inline CSecString::CSecString( CSecString& css )
{
Constructor( css );
}
inline CSecString::CSecString( SECURITY_STRING& ss )
{
Constructor( ss );
}
//
// Some useful conversions
//
inline CSecString::operator PWCHAR ()
{
return(_iss->_ssString.Buffer);
}
inline CSecString::operator SECURITY_STRING ()
{
return(_iss->_ssString);
}
inline CSecString::operator PSECURITY_STRING ()
{
return(&_iss->_ssString);
}
//
// Access to elements
//
inline USHORT CSecString::GetLength()
{
return(_iss->_ssString.Length);
}
inline USHORT CSecString::GetMaximumLength()
{
return(_iss->_ssString.MaximumLength);
}
inline PWCHAR CSecString::GetBuffer()
{
return(_iss->_ssString.Buffer);
}
//
// Finally, some operators
//
// &
// This is a neat idea, but it's too strange for the '&' operator to return
// anything but "pointer to CSecString".
//inline PSECURITY_STRING operator&()
//{
// return(&_iss->_ssString);
//}
// =
inline CSecString& CSecString::operator=( PWCHAR r )
{
Destructor(); // destroy this.
Constructor( r );
return(*this);
}
inline CSecString& CSecString::operator=( CSecString& r )
{
Destructor(); // destroy this.
Constructor( r );
return(*this);
}
inline CSecString& CSecString::operator=( SECURITY_STRING& r )
{
Destructor(); // destroy this.
Constructor( r );
return(*this);
}
// ==
inline int CSecString::operator==( SECURITY_STRING& r )
{
return( SRtlCompareString( &_iss->_ssString, &r,
SRTL_CASE_INSENSITIVE) == 0 );
}
inline int CSecString::operator==( CSecString& r )
{
return( SRtlCompareString( &_iss->_ssString, &r._iss->_ssString,
SRTL_CASE_INSENSITIVE) == 0 );
}
inline int CSecString::IsEqual( PWCHAR r )
{
return( wcsnicmp(_iss->_ssString.Buffer, r, _iss->_ssString.Length ) == 0 );
}
inline int CSecString::operator==( PVOID pv )
{
return((PVOID)_iss == pv);
}
// <
inline int CSecString::operator<( SECURITY_STRING& r )
{
return( SRtlCompareString( &_iss->_ssString, &r,
SRTL_CASE_INSENSITIVE) < 0 );
}
inline int CSecString::operator<( CSecString& r )
{
return( SRtlCompareString( &_iss->_ssString, &r._iss->_ssString,
SRTL_CASE_INSENSITIVE) < 0 );
}
inline int CSecString::operator<( PWCHAR r )
{
return( wcsnicmp(_iss->_ssString.Buffer, r, _iss->_ssString.Length ) < 0 );
}
// >
inline int CSecString::operator>( SECURITY_STRING& r )
{
return( SRtlCompareString( &_iss->_ssString, &r,
SRTL_CASE_INSENSITIVE) > 0 );
}
inline int CSecString::operator>( CSecString& r )
{
return( SRtlCompareString( &_iss->_ssString, &r._iss->_ssString,
SRTL_CASE_INSENSITIVE) > 0 );
}
inline int CSecString::operator>( PWCHAR r )
{
return( wcsnicmp(_iss->_ssString.Buffer, r, _iss->_ssString.Length ) > 0 );
}
#endif // _INC_SECSTR_HXX