windows-nt/Source/XPSP1/NT/enduser/netmeeting/as/cpi32/shm.cpp

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2020-09-26 03:20:57 -05:00
#include "precomp.h"
//
// SHM.CPP
// Shared Memory Access, cpi32 and display driver sides both
//
// Copyright(c) Microsoft 1997-
//
#define MLZ_FILE_ZONE ZONE_CORE
//
// WAIT_FOR_BUFFER
//
// Wait until the display driver is accessing the new buffer.
//
// There are logically 8 states for a set of 3 boolean variables. We can
// cut this down to 4 by some simple analysis:
//
// - The overall busy flag overrides the other flags if it is clear.
// - We can never have the display driver in both buffers (it's single
// threaded).
//
// So the 4 states are as follows.
//
// STATE BUSY FLAGS DISPLAY DRIVER STATE
// New Old Overall
//
// 1 0 0 0 Not using shared memory
// 2 0 0 1 Using shared memory (wait to see which)
// 3 1 0 1 Using the new buffer
// 4 0 1 1 Using the old buffer
//
// Obviously we wait while states 2 or 4 hold true....
//
#define WAIT_FOR_BUFFER(MEMORY, NEWBUFFER, OLDBUFFER) \
while ( g_asSharedMemory->MEMORY.busyFlag && \
( g_asSharedMemory->MEMORY.bufferBusy[OLDBUFFER] || \
!g_asSharedMemory->MEMORY.bufferBusy[NEWBUFFER] ) ) \
{ \
TRACE_OUT(("Waiting for SHM")); \
Sleep(0); \
}
//
// SHM_SwitchReadBuffer - see shm.h
//
void SHM_SwitchReadBuffer(void)
{
int oldBuffer;
int newBuffer;
DebugEntry(SHM_SwitchReadBuffer);
//
//
// BUFFER SWITCHING FOR THE DISPLAY DRIVER -> SHARE CORE DATA
//
//
// This is a forced switch. The Share Core calls this function only
// when it wants to force the switching of the buffers used to pass the
// data back from the display driver.
//
//
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
// <20> Kernel to Share Core data block <20>
// <20> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ <20>
// <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20>
// <20> <20> <20> BUSY FLAG1 <20> <20> <20>
// <20> <20> Share Core <20> 1 <20> Display Driver<65> <20>
// <20> <20> <20> <20> <20> <20>
// <20> <20> (read buffer) <20> SWITCH <20> (write buffer)<29> <20>
// <20> <20> <20> <20> <20> <20> <20>
// <20> <20> <20><<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>><3E> <20> <20>
// <20> <20> BUSY FLAG2 <20> <20> BUSY FLAG2 <20> <20>
// <20> <20> 0 <20> <20> 1 <20> <20>
// <20> <20> <20> IN USE <20> <20> <20>
// <20> <20> <20> <20> <20> <20> <20>
// <20> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>><3E> <20> <20>
// <20> <20> <20> <20> <20> <20>
// <20> <20> <20> <20> <20> <20>
// <20> <20> <20> COUNT <20> <20> <20>
// <20> <20> <20> 5 <20> <20> <20>
// <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>
// <20> <20>
// <20> <20>
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
//
//
// On entry it is safe to clean out the current read buffer (to leave
// it in a virgin state for the display driver once the buffers have
// switched).
//
// The logic for the switch is as follows.
//
// - Set the new value for the SWITCH pointer
//
// - If the shared memory BUSY FLAG1 is clear we've finished and can
// exit now.
//
// - We can exit as soon as either of the following are true.
//
// - BUSY FLAG1 is clear DDI has finished
// - BUSY FLAG1 is set AND BUSY FLAG2 is set DDI is in new memory
//
//
//
// Check for a valid pointer
//
ASSERT(g_asSharedMemory);
//
// Do that switch...The display driver may be in the middle of an
// access at the moment, so we will test the state afterwards.
//
oldBuffer = g_asSharedMemory->displayToCore.newBuffer;
newBuffer = 1 - oldBuffer;
g_asSharedMemory->displayToCore.newBuffer = newBuffer;
WAIT_FOR_BUFFER(displayToCore, newBuffer, oldBuffer);
DebugExitVOID(SHM_SwitchReadBuffer);
}
//
// SHM_SwitchFastBuffer - see shm.h
//
void SHM_SwitchFastBuffer(void)
{
int oldBuffer;
int newBuffer;
DebugEntry(SHM_SwitchFastBuffer);
//
// Check for a valid pointer
//
ASSERT(g_asSharedMemory);
//
// Do that switch...The display driver may be in the middle of an
// access at the moment, so we will test the state afterwards.
//
oldBuffer = g_asSharedMemory->fastPath.newBuffer;
newBuffer = 1 - oldBuffer;
g_asSharedMemory->fastPath.newBuffer = newBuffer;
//
// Wait for completion
//
WAIT_FOR_BUFFER(fastPath, newBuffer, oldBuffer);
DebugExitVOID(SHM_SwitchFastBuffer);
}