windows-nt/Source/XPSP1/NT/enduser/speech/tts/truetalk/sptruetalk/queue.cpp

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2020-09-26 03:20:57 -05:00
/******************************************************************************
* queue.cpp *
*-----------*
*
*------------------------------------------------------------------------------
* Copyright (C) 2000 Microsoft Corporation Date: 02/29/00
* All Rights Reserved
*
********************************************************************* PACOG ***/
#include "stdafx.h"
#include "queue.h"
#include <stdio.h>
#include <assert.h>
/*****************************************************************************
* CPhStrQueue::CPhStrQueue *
*--------------------------*
* Description:
* Allocate memory to implement a queueue of the desired
* length, and with the desired structure size
* int length - length (or depth) of the queue.
* int size - size of each of the queue elements in number of bytes
******************************************************************* PACOG ***/
CPhStrQueue::CPhStrQueue (int iLength)
{
assert(iLength>0);
m_pArrayBegin = 0;
m_pArrayEnd = 0;
m_pTop = 0;
m_pBottom = 0;
m_iLength = iLength;
m_iNumEntries = 0;
}
/*****************************************************************************
* CPhStrQueue::~CPhStrQueue *
*---------------------------*
* Description:
*
******************************************************************* PACOG ***/
CPhStrQueue::~CPhStrQueue()
{
if (m_pArrayBegin)
{
delete[] m_pArrayBegin;
}
}
/*****************************************************************************
* CPhStrQueue::Init *
*-------------------*
* Description:
* Allocates memory for the queue.
*
******************************************************************* PACOG ***/
bool CPhStrQueue::Init ()
{
PhoneString* pData;
assert(m_iLength>0);
pData = new PhoneString[m_iLength]; // memory for the data elements
if (pData)
{
m_pArrayBegin = pData; // Top of memory
m_pArrayEnd = pData + m_iLength - 1; // last element of memory
m_pTop = pData; // first entry in the queue
m_pBottom = pData; // last entry in the queue
return true;
}
return false;
}
/*****************************************************************************
* CPhStrQueue::Reset *
*--------------------*
* Description:
*
*
******************************************************************* PACOG ***/
void CPhStrQueue::Reset ()
{
while (m_iNumEntries>0)
{
if (m_pBottom == m_pArrayBegin)
{
m_pBottom = m_pArrayEnd - 1;
}
else
{
m_pBottom--;
}
m_iNumEntries--;
free (m_pBottom->pPhones); //BUGBUG-- Do not free this way!!!
free (m_pBottom->pfF0);
}
}
/*****************************************************************************
* CPhStrQueue::Push *
*-------------------*
* Description:
* Push a new element on the queue
*
******************************************************************* PACOG ***/
bool CPhStrQueue::Push (Phone* pPhones, int iNumPhones, float* pfF0, int iNumF0)
{
assert(pPhones && iNumPhones>0);
assert(pfF0 && iNumF0>0);
if (m_pArrayBegin == 0 && ! Init() )
{
return false; // Couldn't allocate memory
}
if (m_iNumEntries >= m_iLength)
{
return false; // Out of space in queue
}
m_pBottom->pPhones = pPhones;
m_pBottom->iNumPhones = iNumPhones;
m_pBottom->pfF0 = pfF0;
m_pBottom->iNumF0 = iNumF0;
m_iNumEntries++;
if (++m_pBottom >= m_pArrayEnd)
{
m_pBottom = m_pArrayBegin; // wrap arount linear memory to simulate circular buffer
}
return true;
}
/*****************************************************************************
* CPhStrQueue::FirstElement *
*---------------------------*
* Description:
* Examine an element on the top of the que (FIFO)
* Returns true- if somethin was retrieved. false- if queue was empty
*
******************************************************************* PACOG ***/
bool CPhStrQueue::FirstElement (Phone** ppPhones, int* piNumPhones, float** ppfF0, int* piNumF0)
{
assert(ppPhones && piNumPhones);
assert(ppfF0 && piNumF0);
if (m_iNumEntries <= 0)
{
return false;
}
*ppPhones = m_pTop->pPhones;
*piNumPhones = m_pTop->iNumPhones;
*ppfF0 = m_pTop->pfF0;
*piNumF0 = m_pTop->iNumF0;
return true;
}
/*****************************************************************************
* CPhStrQueue::Forward *
*----------------------*
* Description:
* Skip to the next element on the top of the queue
*
******************************************************************* PACOG ***/
bool CPhStrQueue::Forward ()
{
if (m_iNumEntries <= 0)
{
return false;
}
if (++m_pTop >= m_pArrayEnd)
{
m_pTop = m_pArrayBegin;
}
m_iNumEntries--;
return true;
}
/*****************************************************************************
* CPhStrQueue::Pop *
*------------------*
* Description:
* Remove the last added element from the bottom of the queue
*
* void *element - (O) pointer to the output elemnt
*
******************************************************************* PACOG ***/
bool CPhStrQueue::Pop (Phone** ppPhones, int* piNumPhones, float** ppfF0, int* piNumF0)
{
if (m_iNumEntries <= 0)
{
return false;
}
if (m_pBottom == m_pArrayBegin)
{
m_pBottom = m_pArrayEnd - 1;
}
else
{
m_pBottom--;
}
m_iNumEntries--;
*ppPhones = m_pBottom->pPhones;
*piNumPhones = m_pBottom->iNumPhones;
*ppfF0 = m_pBottom->pfF0;
*piNumF0 = m_pBottom->iNumF0;
return true;
}
/*****************************************************************************
* CPhStrQueue::Size *
*-------------------*
* Description:
* Number of elements currently in the queue
*
******************************************************************* PACOG ***/
int CPhStrQueue::Size ()
{
return m_iNumEntries;
}
/*****************************************************************************
* CPhStrQueue::Debug *
*--------------------*
* Description:
* Prints all the elements of the queue struct
*
******************************************************************* PACOG ***/
void CPhStrQueue::Debug ()
{
fprintf (stderr, "arrayBegin = %x\n", m_pArrayBegin);
fprintf (stderr, "arrayEnd = %x\n", m_pArrayEnd);
fprintf (stderr, "top = %x\n", m_pTop);
fprintf (stderr, "bottom = %x\n", m_pBottom);
fprintf (stderr, "length = %d\n", m_iLength);
fprintf (stderr, "nentries = %d\n", m_iNumEntries);
};