windows-nt/Source/XPSP1/NT/inetsrv/intlwb/cht2/srcs/rulelex.cpp

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2020-09-26 03:20:57 -05:00
#include <windows.h>
#include "scntable.h"
#include "RuleLex.H"
CRuleLexicon::CRuleLexicon()
{
}
CRuleLexicon::~CRuleLexicon()
{
}
BOOL CRuleLexicon::IsAWord(
LPCWSTR lpwszString,
INT nLength)
{
DFAState State;
WCHAR wc;
INT nCurrPos = 0;
Transition t;
do {
State = g_nStartState;
while (nCurrPos <= nLength) {
if (nCurrPos == nLength) {
++nCurrPos;
wc = ' ';
} else {
wc = lpwszString[nCurrPos++];
}
if (!(g_uFirstChar <= wc && wc <= g_uLastChar)) {
return FALSE;
}
t = g_sMinimalDFA[State - 1][g_CharClass[wc - g_uFirstChar] - 1];
switch(t.Action) {
case Move:
if (0 == t.NextState) {
return FALSE;
} else {
State = t.NextState;
}
break;
case Error:
return FALSE;
break;
case Halt:
if (t.Major && (nCurrPos > nLength)) {
return TRUE;
} else {
return FALSE;
}
break;
default:
return FALSE;
}
}
} while (nCurrPos <= nLength);
if (nCurrPos == nLength) {
return TRUE;
} else {
return FALSE;
}
}