windows-nt/Source/XPSP1/NT/multimedia/directx/applicationmanager/cominterface/criticalsection.cpp

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//////////////////////////////////////////////////////////////////////////////////////////////
//
// CriticalSection.cpp
//
// Copyright (C) 1998, 1999 Microsoft Corporation. All rights reserved.
//
// Abstract :
//
// This is the implementation of CCriticalSection
//
// History :
//
// 05/06/1999 luish Created
//
//////////////////////////////////////////////////////////////////////////////////////////////
#include <assert.h>
#include "CriticalSection.h"
#include "ExceptionHandler.h"
#include "AppManDebug.h"
//To flag as DBG_LOCK
#ifdef DBG_MODULE
#undef DBG_MODULE
#endif
#define DBG_MODULE DBG_LOCK
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
CCriticalSection::CCriticalSection(void)
{
FUNCTION("CCriticalSection::CCriticalSection (void)");
m_lLockCount = 0;
m_hAccessMutex = NULL;
m_fCreator = FALSE;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
CCriticalSection::~CCriticalSection(void)
{
FUNCTION("CCriticalSection::~CCriticalSection (void)");
Shutdown();
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Initialize(void)
{
FUNCTION("CCriticalSection::Initialize ()");
if (NULL != m_hAccessMutex)
{
Shutdown();
}
if (NULL == m_hAccessMutex)
{
m_lLockCount = 0;
m_hAccessMutex = CreateMutex(NULL, FALSE, NULL);
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
m_fCreator = TRUE;
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Initialize(const BOOL fOwner)
{
FUNCTION("CCriticalSection::Initialize ()");
if (NULL != m_hAccessMutex)
{
Shutdown();
}
if (NULL == m_hAccessMutex)
{
//
// Please note that since this is not a named mutex object, we are guaranteed to create
// it if the memory is available
//
m_lLockCount = 0;
m_hAccessMutex = CreateMutex(NULL, fOwner, NULL);
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
m_fCreator = TRUE;
if (fOwner)
{
InterlockedIncrement(&m_lLockCount);
}
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Initialize(const BOOL fOwner, const CHAR * pName)
{
FUNCTION("CCriticalSection::Initialize ()");
if (NULL != m_hAccessMutex)
{
Shutdown();
}
if (NULL == m_hAccessMutex)
{
m_lLockCount = 0;
m_hAccessMutex = CreateMutex(NULL, fOwner, pName);
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
//
// Use GetLastError() to define whether or not the call to CreateMutex() actually created
// a new mutex object or simply returned the handle of an existing mutex object
//
if (ERROR_ALREADY_EXISTS == GetLastError())
{
m_fCreator = FALSE;
}
else
{
m_fCreator = TRUE;
}
//
// Since it is possible for this named mutex to have been created prior, we must check
// to see if we created it or simply copied it. If we copied it and TRUE == fOwner, then
// we will not have ownership of the mutex and henceforth must call Enter() before
// returning
//
if (fOwner)
{
if (!m_fCreator)
{
return Enter();
}
else
{
InterlockedIncrement(&m_lLockCount);
}
}
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Shutdown(void)
{
FUNCTION("CCriticalSection::Shutdown ()");
//
// If the m_hAccessMutex handle was successfully created, we need to make sure that
// we release all lock instances associated with this object is we own the lock
//
if (NULL != m_hAccessMutex)
{
while (0 < m_lLockCount)
{
ReleaseMutex(m_hAccessMutex);
m_lLockCount--;
}
CloseHandle(m_hAccessMutex);
m_hAccessMutex = NULL;
}
m_lLockCount = 0;
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::IsInitialized(void)
{
FUNCTION("CCriticalSection::IsInitialized ()");
if (NULL == m_hAccessMutex)
{
return S_FALSE;
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::IsCreator(void)
{
FUNCTION("CCriticalSection::IsCreator ()");
if (!m_fCreator)
{
return S_FALSE;
}
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP_(DWORD) CCriticalSection::GetLockCount(void)
{
FUNCTION("CCriticalSection::GetLockCount ()");
LONG lLockCount;
lLockCount = InterlockedExchange(&m_lLockCount, m_lLockCount);
if (0 > lLockCount)
{
THROW(E_UNEXPECTED);
}
return (DWORD) lLockCount;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Enter(void)
{
FUNCTION("CCriticalSection::Enter ()");
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
if (WAIT_TIMEOUT == WaitForSingleObject(m_hAccessMutex, TEN_SECONDS))
{
THROW(E_UNEXPECTED);
}
InterlockedIncrement(&m_lLockCount);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Enter(const DWORD dwWaitTime)
{
FUNCTION("CCriticalSection::Enter ()");
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
if (WAIT_TIMEOUT == WaitForSingleObject(m_hAccessMutex, dwWaitTime))
{
return S_FALSE;
}
InterlockedIncrement(&m_lLockCount);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////////////////////////
//
// NOTE : This function can never fail. It will always return CSECTION_S_OK
//
//////////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CCriticalSection::Leave(void)
{
FUNCTION("CCriticalSection::Leave ()");
if (NULL == m_hAccessMutex)
{
THROW(E_UNEXPECTED);
}
//
// If the lock count is greater than 0, release the mutex and decrement the lock count
//
if (0 < GetLockCount())
{
InterlockedDecrement(&m_lLockCount);
if (!ReleaseMutex(m_hAccessMutex))
{
THROW(E_UNEXPECTED);
}
return S_OK;
}
return S_FALSE;
}