windows-nt/Source/XPSP1/NT/multimedia/directx/applicationmanager/cominterface/lock.h

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2020-09-26 03:20:57 -05:00
//////////////////////////////////////////////////////////////////////////////////////////////
//
// Lock.h
//
// Copyright (C) 1998, 1999 Microsoft Corporation. All rights reserved.
//
// Abstract :
//
// This is the definition of the CLock class. This class was created in order to
// support automatic destruction of C++ object when an exception is thrown.
//
// Note :
//
// The CLock class is not thread safe (although the CCriticalSection class is). The CLock
// class should be used as a local variable when locking using a CCriticalSection object.
// This is done in order to warranty that all locks on an object are released when an
// exception is thrown.
//
// History :
//
// 05/06/1999 luish Created
//
//////////////////////////////////////////////////////////////////////////////////////////////
#if !defined(__LOCK_)
#define __LOCK_
#ifdef __cplusplus
extern "C" {
#endif
#include <windows.h>
#include <objbase.h>
#include "CriticalSection.h"
class CLock
{
public :
CLock(CCriticalSection * lpCriticalSection);
~CLock(void);
STDMETHOD (Lock) (void);
STDMETHOD (UnLock) (void);
private :
CCriticalSection * m_lpCriticalSection;
DWORD m_dwBaseLockCount;
DWORD m_dwLockCount;
};
#ifdef __cplusplus
}
#endif
#endif // __LOCK_