510 lines
10 KiB
C++
510 lines
10 KiB
C++
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//-----------------------------------------------------------------------------
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// File: flexscrollbar.cpp
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//
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// Desc: Implements CFlexScrollBar (derived from CFlexWnd), a scroll bar
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// control similar to a Windows scroll bar.
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//
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// Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved.
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//-----------------------------------------------------------------------------
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#include "common.hpp"
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CFlexScrollBar::CFlexScrollBar() :
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m_nMin(0),
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m_nMax(0),
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m_nPage(25),
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m_nPos(25),
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m_bVert(TRUE),
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m_hWndNotify(NULL),
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m_bValid(FALSE),
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m_bCapture(FALSE),
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m_bDragging(FALSE),
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m_code(SB_ENDSCROLL),
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m_rgbBk(RGB(0,0,0)),
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m_rgbFill(RGB(0,0,255)),
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m_rgbLine(RGB(0,255,255))
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{
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}
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CFlexScrollBar::~CFlexScrollBar()
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{
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}
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CFlexScrollBar *CreateFlexScrollBar(FLEXSCROLLBARCREATESTRUCT *pcs)
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{
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CFlexScrollBar *psb = new CFlexScrollBar;
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if (psb && psb->Create(pcs))
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return psb;
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delete psb;
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return NULL;
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}
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BOOL CFlexScrollBar::Create(FLEXSCROLLBARCREATESTRUCT *pcs)
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{
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if (this == NULL)
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return FALSE;
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if (pcs == NULL)
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return FALSE;
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if (pcs->dwSize != sizeof(FLEXSCROLLBARCREATESTRUCT))
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return FALSE;
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if (pcs->min > pcs->max)
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return FALSE;
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int range = pcs->max - pcs->min;
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if (pcs->page > range)
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return FALSE;
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m_bVert = ( pcs->dwFlags & FSBF_VERT ) == FSBF_VERT;
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SetValues(pcs->min, pcs->max, pcs->page, pcs->pos);
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m_hWndNotify = pcs->hWndNotify ? pcs->hWndNotify : pcs->hWndParent;
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if (!CFlexWnd::Create(pcs->hWndParent, pcs->rect, pcs->bVisible))
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return FALSE;
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Calc();
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// TODO: make sure that creation sends no notifications.
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// all initial notifications should be sent here.
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return TRUE;
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}
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int CFlexScrollBar::GetLineAdjust()
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{
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return 1;
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}
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int CFlexScrollBar::GetPageAdjust()
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{
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return m_nPage > 1 ? m_nPage - 1 : 1;
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}
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void CFlexScrollBar::AdjustPos(int adj, BOOL bForceCalc)
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{
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int old = m_nPos;
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m_nPos += adj;
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if (m_nPos < m_nMin)
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m_nPos = m_nMin;
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if (m_nPos > m_nMax - m_nPage)
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m_nPos = m_nMax - m_nPage;
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if (m_nPos == old && !bForceCalc)
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return;
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if (Calc())
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Invalidate();
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}
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BOOL CFlexScrollBar::FailCalc(BOOL bOldValid)
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{
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m_bValid = FALSE;
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if (bOldValid)
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Invalidate();
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return m_bValid;
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}
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BOOL CFlexScrollBar::Calc()
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{
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BOOL bOldValid = m_bValid;
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#define FAIL return FailCalc(bOldValid)
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if (!m_hWnd)
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FAIL;
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SRECT zero;
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m_rectLineUp = zero;
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m_rectPageUp = zero;
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m_rectTrack = zero;
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m_rectThumb = zero;
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m_rectPageDown = zero;
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m_rectLineDown = zero;
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SPOINT size = GetClientSize();
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int ord = m_bVert ? 1 : 0;
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int nord = m_bVert ? 0 : 1;
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int length = size.a[ord];
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int width = size.a[nord];
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int arrowlen = width;
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if (width < 1 || length < 2)
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FAIL;
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int tracklen = length - arrowlen * 2;
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int trackofs = arrowlen;
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BOOL bOverlappingArrows = tracklen < -1;
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int overlap = !bOverlappingArrows ? 0 : -tracklen;
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SRECT up, down, track, thumb, temp;
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if (overlap > 1)
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{
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int mid = length / 2;
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up.lr.a[nord] = width;
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up.lr.a[ord] = mid;
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down.ul.a[ord] = mid;
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down.lr.a[ord] = length;
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down.lr.a[nord] = width;
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m_rectLineUp = up;
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m_rectLineDown = down;
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return m_bValid = TRUE;
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}
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up.lr.a[nord] = width;
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up.lr.a[ord] = arrowlen;
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down.lr.a[nord] = width;
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down.ul.a[ord] = length - arrowlen;
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down.lr.a[ord] = length;
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m_rectLineUp = up;
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m_rectLineDown = down;
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int tmin = up.lr.a[ord];
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int tmax = down.ul.a[ord];
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int trange = tmax - tmin;
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int range = m_nMax - m_nMin;
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assert(trange > 0);
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if (!(range > 0) || !(trange > 0))
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return m_bValid = TRUE;
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track.ul.a[ord] = tmin;
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track.lr.a[nord] = width;
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track.lr.a[ord] = tmax;
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m_rectTrack = track;
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const int minthumblen = 3;
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int thumblen = MulDiv(m_nPage, trange, range);
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if (thumblen < minthumblen)
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thumblen = minthumblen;
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int thumbrange = trange - thumblen /*+ 1*/;
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int pagerange = range - m_nPage;
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if (!(pagerange > 1) || !(thumbrange > 1))
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return m_bValid = TRUE;
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int logpos = m_bDragging ? m_nPreDragPos : m_nPos;
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int thumbpos = MulDiv(logpos - m_nMin, thumbrange, pagerange) + tmin;
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if (m_bDragging)
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{
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SPOINT rp = m_point, rs = m_startpoint;
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int rdelta = rp.a[ord] - rs.a[ord];
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thumbpos += rdelta;
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if (thumbpos < tmin)
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thumbpos = tmin;
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if (thumbpos > tmax - thumblen)
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thumbpos = tmax - thumblen;
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m_nThumbPos = MulDiv(thumbpos - tmin, pagerange, thumbrange) + m_nMin;
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if (m_nThumbPos < m_nMin)
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m_nThumbPos = m_nMin;
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if (m_nThumbPos > m_nMax - m_nPage)
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m_nThumbPos = m_nMax - m_nPage;
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}
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thumb.ul.a[ord] = thumbpos;
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thumb.lr.a[nord] = width;
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thumb.lr.a[ord] = thumbpos + thumblen;
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m_rectThumb = thumb;
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temp = track;
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temp.lr.a[ord] = thumb.ul.a[ord];
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if (temp.lr.a[ord] > temp.ul.a[ord])
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m_rectPageUp = temp;
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temp = track;
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temp.ul.a[ord] = thumb.lr.a[ord];
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if (temp.lr.a[ord] > temp.ul.a[ord])
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m_rectPageDown = temp;
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return m_bValid = TRUE;
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#undef FAIL
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}
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void CFlexScrollBar::SetValues(int min, int max, int page, int pos)
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{
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m_nMin = min < max ? min : max;
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m_nMax = max > min ? max : min;
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m_nPage = page;
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AdjustPos(pos - m_nPos, TRUE);
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}
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static BOOL UseRect(const RECT &rect)
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{
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if (rect.left >= rect.right || rect.bottom <= rect.top)
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return FALSE;
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return TRUE;
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}
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static void Rectangle(HDC hDC, RECT rect)
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{
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if (!UseRect(rect))
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return;
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Rectangle(hDC, rect.left, rect.top, rect.right, rect.bottom);
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}
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void CFlexScrollBar::OnPaint(HDC hDC)
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{
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HDC hBDC = NULL, hODC = NULL;
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CBitmap *pbm = NULL;
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if (!InRenderMode())
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{
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hODC = hDC;
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pbm = CBitmap::Create(GetClientSize(), RGB(0,0,0), hDC);
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if (pbm != NULL)
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{
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hBDC = pbm->BeginPaintInto();
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if (hBDC != NULL)
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{
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hDC = hBDC;
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}
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}
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}
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InternalPaint(hDC);
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if (!InRenderMode())
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{
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if (pbm != NULL)
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{
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if (hBDC != NULL)
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{
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pbm->EndPaintInto(hBDC);
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pbm->Draw(hODC);
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}
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delete pbm;
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}
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}
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}
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void CFlexScrollBar::InternalPaint(HDC hDC)
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{
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HGDIOBJ hPen, hOldPen, hBrush, hOldBrush;
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hPen = (HGDIOBJ)CreatePen(PS_SOLID, 1, m_rgbBk);
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if (hPen != NULL)
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{
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hOldPen = SelectObject(hDC, hPen),
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hOldBrush = SelectObject(hDC, GetStockObject(BLACK_BRUSH));
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Rectangle(hDC, m_rectPageUp);
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Rectangle(hDC, m_rectPageDown);
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Rectangle(hDC, m_rectLineUp);
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Rectangle(hDC, m_rectLineDown);
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SelectObject(hDC, hOldPen);
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DeleteObject(hPen);
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hBrush = (HGDIOBJ)CreateSolidBrush(m_rgbFill);
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if (hBrush != NULL)
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{
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SelectObject(hDC, (HGDIOBJ)hBrush);
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hPen = (HGDIOBJ)CreatePen(PS_SOLID, 1, m_rgbFill);
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if (hPen != NULL)
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{
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SelectObject(hDC, hPen);
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Rectangle(hDC, m_rectThumb);
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SelectObject(hDC, hOldPen);
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DeleteObject(hPen);
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}
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hPen = (HGDIOBJ)CreatePen(PS_SOLID, 1, m_rgbLine);
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if (hPen != NULL)
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{
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SelectObject(hDC, hPen);
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// draw the two arrows for this scrollbar
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for (int i = 0; i < 2; i++)
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DrawArrow(hDC, i ? m_rectLineUp : m_rectLineDown, m_bVert, i);
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#if 0
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// draw the two arrows for this scrollbar
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for (int i = 0; i < 2; i++)
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{
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const RECT &rect = i == 0 ? m_rectLineUp : m_rectLineDown;
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SRECT srect = rect;
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srect.right--;
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srect.bottom--;
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int ord = m_bVert ? 1 : 0;
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int nord = m_bVert ? 0 : 1;
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SPOINT p(i ? srect.lr : srect.ul), b(i ? srect.ul : srect.lr);
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b.a[ord] += 2 * i - 1;
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SPOINT t = p;
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t.a[nord] = (p.a[nord] + b.a[nord]) / 2;
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SPOINT u;
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u.a[ord] = b.a[ord];
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u.a[nord] = p.a[nord];
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POINT poly[] = { {t.x, t.y}, {u.x, u.y}, {b.x, b.y} };
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Polygon(hDC, poly, 3);
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}
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#endif
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SelectObject(hDC, hOldPen);
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DeleteObject(hPen);
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}
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SelectObject(hDC, hOldBrush);
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DeleteObject(hBrush);
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}
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}
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}
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BOOL InRect(const RECT &rect, POINT point)
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{
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return UseRect(rect) && PtInRect(&rect, point);
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}
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LRESULT CFlexScrollBar::WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg)
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{
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case WM_SIZE:
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Calc();
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Invalidate();
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return 0;
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// make sure flexwnd doesn't do ANYTHING with our mouse messages
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case WM_MOUSEMOVE:
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case WM_LBUTTONUP:
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case WM_LBUTTONDOWN:
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case WM_RBUTTONUP:
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case WM_RBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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case WM_RBUTTONDBLCLK:
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{
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POINT point = {int(signed short(LOWORD(lParam))), int(signed short(HIWORD(lParam)))};
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m_point = point;
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m_code = HitTest(point);
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}
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case WM_TIMER:
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case WM_CAPTURECHANGED:
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break;
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default:
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return CFlexWnd::WndProc(hWnd, msg, wParam, lParam);
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}
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switch (msg)
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{
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case WM_LBUTTONDOWN:
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case WM_LBUTTONDBLCLK:
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if (m_code == SB_ENDSCROLL)
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goto endscroll;
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if (m_code == SB_THUMBTRACK)
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m_bDragging = TRUE;
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else
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SetTimer(m_hWnd, 1, 500, NULL);
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m_startcode = m_code;
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m_startpoint = m_point;
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m_nPreDragPos = m_nPos;
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m_bCapture = TRUE;
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SetCapture();
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if (!m_bDragging)
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Notify(m_code);
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break;
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case WM_LBUTTONUP:
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case WM_MOUSEMOVE:
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if (!m_bDragging)
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break;
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if (Calc())
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{
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Invalidate();
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// Force repaint the updated scrollbar position. If we don't do this,
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// the WM_PAINT message will be pre-empted by the WM_FLEXVSCROLL messages.
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// Sometimes this happens during the entire duration of draggin the scroll
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// bar. The result is that the scroll bar does not get updated when
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// dragging.
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SendMessage(m_hWnd, WM_PAINT, 0, 0);
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}
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Notify(m_startcode);
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break;
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case WM_TIMER:
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if (m_bCapture) switch (wParam)
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{
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case 1:
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KillTimer(m_hWnd, 1);
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SetTimer(m_hWnd, 2, 50, NULL);
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case 2:
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if (m_bDragging)
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break;
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if (m_code == m_startcode)
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Notify(m_code);
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break;
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}
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break;
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}
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switch (msg)
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{
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case WM_LBUTTONUP:
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case WM_CAPTURECHANGED:
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endscroll:
|
||
|
if (m_bCapture)
|
||
|
{
|
||
|
m_bCapture = FALSE;
|
||
|
KillTimer(m_hWnd, 1);
|
||
|
KillTimer(m_hWnd, 2);
|
||
|
ReleaseCapture();
|
||
|
if (m_bDragging)
|
||
|
Notify(SB_THUMBPOSITION);
|
||
|
BOOL bWasDragging = m_bDragging;
|
||
|
m_bDragging = FALSE;
|
||
|
if (bWasDragging)
|
||
|
{
|
||
|
if (Calc())
|
||
|
Invalidate();
|
||
|
}
|
||
|
Notify(SB_ENDSCROLL);
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void CFlexScrollBar::Notify(int code)
|
||
|
{
|
||
|
if (!m_hWndNotify)
|
||
|
return;
|
||
|
|
||
|
SendMessage(m_hWndNotify, m_bVert ? WM_FLEXVSCROLL : WM_FLEXHSCROLL,
|
||
|
(WPARAM)code, (LPARAM)(LPVOID)this);
|
||
|
}
|
||
|
|
||
|
int CFlexScrollBar::HitTest(POINT point)
|
||
|
{
|
||
|
if (InRect(m_rectLineUp, point))
|
||
|
return SB_LINEUP;
|
||
|
else if (InRect(m_rectLineDown, point))
|
||
|
return SB_LINEDOWN;
|
||
|
else if (InRect(m_rectThumb, point))
|
||
|
return SB_THUMBTRACK;
|
||
|
else if (InRect(m_rectPageUp, point))
|
||
|
return SB_PAGEUP;
|
||
|
else if (InRect(m_rectPageDown, point))
|
||
|
return SB_PAGEDOWN;
|
||
|
else
|
||
|
return SB_ENDSCROLL;
|
||
|
}
|
||
|
|
||
|
void CFlexScrollBar::SetColors(COLORREF bk, COLORREF fill, COLORREF line)
|
||
|
{
|
||
|
m_rgbBk = bk;
|
||
|
m_rgbFill = fill;
|
||
|
m_rgbLine = line;
|
||
|
Invalidate();
|
||
|
}
|