36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
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// The following ifdef block is the standard way of creating macros which make exporting
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// from a DLL simpler. All files within this DLL are compiled with the MYDEBUG_EXPORTS
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// symbol defined on the command line. this symbol should not be defined on any project
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// that uses this DLL. This way any other project whose source files include this file see
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// MYDEBUG_API functions as being imported from a DLL, wheras this DLL sees symbols
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// defined with this macro as being exported.
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#ifdef MYDEBUG_EXPORTS
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#define MYDEBUG_API __declspec(dllexport)
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#else
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#define MYDEBUG_API __declspec(dllimport)
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#endif
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#define MYDEBUG_CALLINFOARGS char *file, int line
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#define MYDEBUG_CALLINFOPASS file, line
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MYDEBUG_API void mydebug_traceInScope(LPCWSTR str, MYDEBUG_CALLINFOARGS);
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MYDEBUG_API void mydebug_traceOutScope(MYDEBUG_CALLINFOARGS);
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MYDEBUG_API void mydebug_traceString(LPCWSTR str, MYDEBUG_CALLINFOARGS);
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MYDEBUG_API void mydebug_traceSection(LPCWSTR str, MYDEBUG_CALLINFOARGS);
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MYDEBUG_API void mydebug_traceRegion(LPCWSTR str, HRGN hRgn, MYDEBUG_CALLINFOARGS);
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/*
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// This class is exported from the mydebug.dll
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class MYDEBUG_API CMydebug {
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public:
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CMydebug(void);
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// TODO: add your methods here.
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};
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extern MYDEBUG_API int nMydebug;
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MYDEBUG_API int fnMydebug(void);
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*/
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