windows-nt/Source/XPSP1/NT/multimedia/directx/dplay/dnet/common/contextcfpm.h

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2020-09-26 03:20:57 -05:00
/*==========================================================================
*
* Copyright (C) 1995 - 2000 Microsoft Corporation. All Rights Reserved.
*
* File: ContextCFPM.h
* Content: fixed pool manager for classes that takes into account contexts
*
* History:
* Date By Reason
* ====== == ======
* 12-18-97 aarono Original
* 11-06-98 ejs Add custom handler for Release function
* 04-12-99 jtk Trimmed unused functions and parameters, added size assert
* 01-31-2000 jtk Added code to check for items already being in the pool on Release().
* 02-08-2000 jtk Derived from ClassFPM.h
* 03-20-2001 vanceo Added thread-local versions
***************************************************************************/
#ifndef __CONTEXT_CLASS_FPM_H__
#define __CONTEXT_CLASS_FPM_H__
#undef DPF_SUBCOMP
#define DPF_SUBCOMP DN_SUBCOMP_COMMON
#define TRACK_POOL_STATS
//**********************************************************************
// Constant definitions
//**********************************************************************
#define CONTEXTCFPM_BLANK_NODE_VALUE 0x5AA5817E
#define CHECK_FOR_DUPLICATE_CONTEXTCFPM_RELEASE
//**********************************************************************
// Macro definitions
//**********************************************************************
#ifndef OFFSETOF
// Macro to compute the offset of an element inside of a larger structure (copied from MSDEV's STDLIB.H)
#define OFFSETOF(s,m) ( (INT_PTR) &(((s *)0)->m) )
#define __LOCAL_OFFSETOF_DEFINED__
#endif // OFFSETOF
#ifndef CONTAINING_OBJECT
#define CONTAINING_OBJECT(b,t,m) (reinterpret_cast<t*>(&reinterpret_cast<BYTE*>(b)[-OFFSETOF(t,m)]))
#endif
//**********************************************************************
// Structure definitions
//**********************************************************************
//**********************************************************************
// Variable definitions
//**********************************************************************
//**********************************************************************
// Function prototypes
//**********************************************************************
//**********************************************************************
// Class definitions
//**********************************************************************
// class to act as a link in the pool
template< class T >
class CContextClassFPMPoolNode
{
public:
CContextClassFPMPoolNode() { m_pNext = NULL; }
~CContextClassFPMPoolNode() {};
CContextClassFPMPoolNode *m_pNext;
T m_Item;
protected:
private:
};
// class to manage the pool
template< class T, class S >
class CContextFixedPool
{
public:
CContextFixedPool();
~CContextFixedPool();
typedef BOOL (T::*PBOOLCALLBACK)( S *const pContext );
typedef void (T::*PVOIDCONTEXTCALLBACK)( S *const pContext );
typedef void (T::*PVOIDCALLBACK)( void );
BOOL Initialize( PBOOLCALLBACK pAllocFunction, PVOIDCONTEXTCALLBACK pInitFunction, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction );
void Deinitialize( void ) { DEBUG_ONLY( m_fInitialized = FALSE ); }
T *Get( S *const pContext );
void Release( T *const pItem );
protected:
private:
PBOOLCALLBACK m_pAllocFunction;
PVOIDCONTEXTCALLBACK m_pInitFunction;
PVOIDCALLBACK m_pReleaseFunction;
PVOIDCALLBACK m_pDeallocFunction;
CContextClassFPMPoolNode< T > *m_pPool; // pointer to list of available elements
DEBUG_ONLY( BOOL m_fInitialized );
DEBUG_ONLY( UINT_PTR m_uOutstandingItemCount );
};
//**********************************************************************
// Class function definitions
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedPool::CContextFixedPool - constructor
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedPool::CContextFixedPool"
template< class T, class S >
CContextFixedPool< T, S >::CContextFixedPool():
m_pAllocFunction( NULL ),
m_pInitFunction( NULL ),
m_pReleaseFunction( NULL ),
m_pDeallocFunction( NULL ),
m_pPool( NULL )
{
DEBUG_ONLY( m_uOutstandingItemCount = 0 );
DEBUG_ONLY( m_fInitialized = FALSE );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedPool::~CContextFixedPool - destructor
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedPool::~CContextFixedPool"
template< class T, class S >
CContextFixedPool< T, S >::~CContextFixedPool()
{
DEBUG_ONLY( DNASSERT( m_uOutstandingItemCount == 0 ) );
while ( m_pPool != NULL )
{
CContextClassFPMPoolNode< T > *pNode;
DEBUG_ONLY( DNASSERT( m_fInitialized == FALSE ) );
pNode = m_pPool;
m_pPool = m_pPool->m_pNext;
(pNode->m_Item.*m_pDeallocFunction)();
delete pNode;
}
DEBUG_ONLY( DNASSERT( m_fInitialized == FALSE ) );
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedPool::Initialize - initialize pool
//
// Entry: Pointer to function to call when a new entry is allocated
// Pointer to function to call when a new entry is removed from the pool
// Pointer to function to call when an entry is returned to the pool
// Pointer to function to call when an entry is deallocated
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedPool::Initialize"
template< class T, class S >
BOOL CContextFixedPool< T, S >::Initialize( PBOOLCALLBACK pAllocFunction, PVOIDCONTEXTCALLBACK pInitFunction, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction )
{
BOOL fReturn;
DNASSERT( pAllocFunction != NULL );
DNASSERT( pInitFunction != NULL );
DNASSERT( pReleaseFunction != NULL );
DNASSERT( pDeallocFunction != NULL );
fReturn = TRUE;
m_pAllocFunction = pAllocFunction;
m_pInitFunction = pInitFunction;
m_pReleaseFunction = pReleaseFunction;
m_pDeallocFunction = pDeallocFunction;
DEBUG_ONLY( DNASSERT( m_fInitialized == FALSE ) );
DEBUG_ONLY( m_fInitialized = TRUE );
return fReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedPool::Get - get an item from the pool
//
// Entry: Pointer to user context
//
// Exit: Pointer to item
// NULL = out of memory
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedPool::Get"
template< class T, class S >
T *CContextFixedPool< T, S >::Get( S *const pContext )
{
CContextClassFPMPoolNode< T > *pNode;
T *pReturn;
DEBUG_ONLY( DNASSERT( m_fInitialized != FALSE ) );
//
// initialize
//
pReturn = NULL;
//
// if the pool is empty, try to allocate a new entry, otherwise grab
// the first item from the pool
//
if ( m_pPool == NULL )
{
pNode = new CContextClassFPMPoolNode< T >;
if ( pNode != NULL )
{
if ( (pNode->m_Item.*m_pAllocFunction)( pContext ) == FALSE )
{
delete pNode;
pNode = NULL;
}
}
}
else
{
pNode = m_pPool;
m_pPool = m_pPool->m_pNext;
}
//
// if we have an entry (it was freshly created, or removed from the pool),
// attempt to initialize it before passing it to the user
//
if ( pNode != NULL )
{
(pNode->m_Item.*m_pInitFunction)( pContext );
pReturn = &pNode->m_Item;
DEBUG_ONLY( pNode->m_pNext = (CContextClassFPMPoolNode<T>*) CONTEXTCFPM_BLANK_NODE_VALUE );
DEBUG_ONLY( m_uOutstandingItemCount++ );
}
return pReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedPool::Release - return item to pool
//
// Entry: Pointer to item
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedPool::Release"
template< class T, class S >
void CContextFixedPool< T, S >::Release( T *const pItem )
{
CContextClassFPMPoolNode< T > *pNode;
DEBUG_ONLY( DNASSERT( m_fInitialized != FALSE ) );
DNASSERT( pItem != NULL );
DBG_CASSERT( sizeof( BYTE* ) == sizeof( pItem ) );
DBG_CASSERT( sizeof( CContextClassFPMPoolNode< T >* ) == sizeof( BYTE* ) );
pNode = reinterpret_cast<CContextClassFPMPoolNode< T >*>( &reinterpret_cast<BYTE*>( pItem )[ -OFFSETOF( CContextClassFPMPoolNode< T >, m_Item ) ] );
#if defined(CHECK_FOR_DUPLICATE_CONTEXTCFPM_RELEASE) && defined(DEBUG)
{
CContextClassFPMPoolNode< T > *pTemp;
pTemp = m_pPool;
while ( pTemp != NULL )
{
DNASSERT( pTemp != pNode );
pTemp = pTemp->m_pNext;
}
}
#endif // CHECK_FOR_DUPLICATE_CONTEXTCFPM_RELEASE
DEBUG_ONLY( DNASSERT( pNode->m_pNext == (CContextClassFPMPoolNode< T >*)CONTEXTCFPM_BLANK_NODE_VALUE ) );
(pNode->m_Item.*m_pReleaseFunction)();
#ifdef NO_POOLS
(pNode->m_Item.*m_pDeallocFunction)();
delete pNode;
#else
pNode->m_pNext = m_pPool;
m_pPool = pNode;
#endif
DEBUG_ONLY( m_uOutstandingItemCount-- );
}
//**********************************************************************
// class to act as a link in the pool
template< class T >
class CContextClassFPMTLPoolNode
{
public:
CContextClassFPMTLPoolNode()
{
m_blList.Initialize();
#ifdef TRACK_POOL_STATS
m_dwSourceThreadID = 0;
#endif // TRACK_POOL_STATS
};
#undef DPF_MODNAME
#define DPF_MODNAME "CContextClassFPMTLPoolNode::~CContextClassFPMTLPoolNode"
~CContextClassFPMTLPoolNode()
{
DNASSERT(m_blList.IsEmpty());
};
CBilink m_blList;
T m_Item;
#ifdef TRACK_POOL_STATS
DWORD m_dwSourceThreadID;
#endif // TRACK_POOL_STATS
protected:
private:
};
// class to manage the pool
template< class T, class S >
class CContextFixedTLPool
{
public:
CContextFixedTLPool();
~CContextFixedTLPool();
typedef BOOL (T::*PBOOLCALLBACK)( S *const pContext );
typedef void (T::*PVOIDCONTEXTCALLBACK)( S *const pContext );
typedef void (T::*PVOIDCALLBACK)( void );
BOOL Initialize( CContextFixedTLPool< T, S > * pGlobalPool, PBOOLCALLBACK pAllocFunction, PVOIDCONTEXTCALLBACK pInitFunction, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction );
void Deinitialize( void );
T *Get( S *const pContext );
void Release( T *const pItem );
static void ReleaseWithoutPool( T *const pItem, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction );
protected:
private:
PBOOLCALLBACK m_pAllocFunction;
PVOIDCONTEXTCALLBACK m_pInitFunction;
PVOIDCALLBACK m_pReleaseFunction;
PVOIDCALLBACK m_pDeallocFunction;
CBilink m_blItems; // bilink list of available elements
CContextFixedTLPool< T, S > * m_pGlobalPool; // pointer to global pool, or NULL if this is the global pool
DNCRITICAL_SECTION * m_pcsLock; // pointer to pool critical section, or NULL if this is not the global pool
DWORD m_dwNumItems; // number of items currently in this pool
DEBUG_ONLY( BOOL m_fInitialized );
#ifdef TRACK_POOL_STATS
DWORD m_dwAllocations; // how many objects were allocated by this pool
DWORD m_dwSlurpsFromGlobal; // how many times some items were taken from the global pool
DWORD m_dwLargestSlurpFromGlobal; // most number of items taken from the global pool at one time
DWORD m_dwRetrievals; // how many times objects were pulled out of this pool
DWORD m_dwReturnsOnSameThread; // how many times objects that were pulled out of this pool were returned to this pool
DWORD m_dwReturnsOnDifferentThread; // how many times objects that were pulled out of another thread's pool were returned to this pool
DWORD m_dwDumpsToGlobal; // how many times some items were dumped into the global pool
DWORD m_dwDeallocations; // how many objects were freed by this pool
#endif // TRACK_POOL_STATS
};
//**********************************************************************
// Class function definitions
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::CContextFixedTLPool - constructor
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::CContextFixedTLPool"
template< class T, class S >
CContextFixedTLPool< T, S >::CContextFixedTLPool():
m_pAllocFunction( NULL ),
m_pInitFunction( NULL ),
m_pReleaseFunction( NULL ),
m_pDeallocFunction( NULL ),
m_pGlobalPool( NULL ),
m_pcsLock( NULL ),
m_dwNumItems( 0 )
{
m_blItems.Initialize();
DEBUG_ONLY( m_fInitialized = FALSE );
#ifdef TRACK_POOL_STATS
m_dwAllocations = 0;
m_dwSlurpsFromGlobal = 0;
m_dwLargestSlurpFromGlobal = 0;
m_dwRetrievals = 0;
m_dwReturnsOnSameThread = 0;
m_dwReturnsOnDifferentThread = 0;
m_dwDumpsToGlobal = 0;
m_dwDeallocations = 0;
#endif // TRACK_POOL_STATS
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::~CContextFixedTLPool - destructor
//
// Entry: Nothing
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::~CContextFixedTLPool"
template< class T, class S >
CContextFixedTLPool< T, S >::~CContextFixedTLPool()
{
CBilink * pBilink;
CContextClassFPMTLPoolNode< T > * pNode;
pBilink = m_blItems.GetNext();
while ( pBilink != &m_blItems )
{
pNode = CONTAINING_OBJECT(pBilink, CContextClassFPMTLPoolNode< T >, m_blList);
pBilink = pBilink->GetNext();
pNode->m_blList.RemoveFromList();
(pNode->m_Item.*m_pDeallocFunction)();
delete pNode;
#ifdef TRACK_POOL_STATS
m_dwDeallocations++;
#endif // TRACK_POOL_STATS
DEBUG_ONLY( m_dwNumItems-- );
}
DNASSERT( m_fInitialized == FALSE );
DNASSERT( m_dwNumItems == 0 );
DNASSERT( m_blItems.IsEmpty() );
DNASSERT( m_pcsLock == NULL );
#ifdef TRACK_POOL_STATS
DPFX(DPFPREP, 9, "Pool 0x%p information:", this);
DPFX(DPFPREP, 9, "\tAllocations = %u", m_dwAllocations);
DPFX(DPFPREP, 9, "\tSlurpsFromGlobal = %u", m_dwSlurpsFromGlobal);
DPFX(DPFPREP, 9, "\tLargestSlurpFromGlobal = %u", m_dwLargestSlurpFromGlobal);
DPFX(DPFPREP, 9, "\tRetrievals = %u", m_dwRetrievals);
DPFX(DPFPREP, 9, "\tReturnsOnSameThread = %u", m_dwReturnsOnSameThread);
DPFX(DPFPREP, 9, "\tReturnsOnDifferentThread = %u", m_dwReturnsOnDifferentThread);
DPFX(DPFPREP, 9, "\tDumpsToGlobal = %u", m_dwDumpsToGlobal);
DPFX(DPFPREP, 9, "\tDeallocations = %u", m_dwDeallocations);
#endif // TRACK_POOL_STATS
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::Initialize - initialize pool
//
// Entry: Pointer to global pool, or NULL if this is the global pool
// Pointer to function to call when a new entry is allocated
// Pointer to function to call when a new entry is removed from the pool
// Pointer to function to call when an entry is returned to the pool
// Pointer to function to call when an entry is deallocated
//
// Exit: TRUE if successful, FALSE otherwise.
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::Initialize"
template< class T, class S >
BOOL CContextFixedTLPool< T, S >::Initialize( CContextFixedTLPool< T, S > * pGlobalPool, PBOOLCALLBACK pAllocFunction, PVOIDCONTEXTCALLBACK pInitFunction, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction )
{
BOOL fReturn;
DNASSERT( pAllocFunction != NULL );
DNASSERT( pInitFunction != NULL );
DNASSERT( pReleaseFunction != NULL );
DNASSERT( pDeallocFunction != NULL );
fReturn = TRUE;
m_pAllocFunction = pAllocFunction;
m_pInitFunction = pInitFunction;
m_pReleaseFunction = pReleaseFunction;
m_pDeallocFunction = pDeallocFunction;
m_pGlobalPool = pGlobalPool;
if (pGlobalPool == NULL)
{
//DPFX(DPFPREP, 9, "Initializing global pool 0x%p.", this);
m_pcsLock = (DNCRITICAL_SECTION*) DNMalloc( sizeof(DNCRITICAL_SECTION) );
if (m_pcsLock == NULL)
{
fReturn = FALSE;
goto Exit;
}
if (! DNInitializeCriticalSection( m_pcsLock ))
{
DNFree( m_pcsLock );
DEBUG_ONLY( m_pcsLock = NULL );
fReturn = FALSE;
goto Exit;
}
}
DEBUG_ONLY( DNASSERT( m_fInitialized == FALSE ) );
DEBUG_ONLY( m_fInitialized = TRUE );
Exit:
return fReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::Deinitialize - deinitialize pool
//
// Entry: None.
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::Deinitialize"
template< class T, class S >
void CContextFixedTLPool< T, S >::Deinitialize( void )
{
DEBUG_ONLY( DNASSERT( m_fInitialized != FALSE ) );
DEBUG_ONLY( m_fInitialized = FALSE );
if (m_pcsLock != NULL)
{
//DPFX(DPFPREP, 9, "Deinitializing global pool 0x%p.", this);
DNDeleteCriticalSection( m_pcsLock );
DNFree( m_pcsLock );
DEBUG_ONLY( m_pcsLock = NULL );
}
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::Get - get an item from the pool
//
// Entry: Pointer to user context
//
// Exit: Pointer to item
// NULL = out of memory
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::Get"
template< class T, class S >
T *CContextFixedTLPool< T, S >::Get( S *const pContext )
{
CBilink * pBilink;
CContextClassFPMTLPoolNode< T > * pNode;
T * pReturn;
DNASSERT( m_fInitialized != FALSE );
DNASSERT( m_pGlobalPool != NULL );
//
// If the pool is empty, steal the ones in the global pool.
//
pBilink = m_blItems.GetNext();
if ( pBilink == &m_blItems )
{
DNEnterCriticalSection( m_pGlobalPool->m_pcsLock );
pBilink = m_pGlobalPool->m_blItems.GetNext();
if ( pBilink == &m_pGlobalPool->m_blItems )
{
//
// No items. Drop global pool lock and allocate a new one.
//
DNLeaveCriticalSection( m_pGlobalPool->m_pcsLock );
pNode = new CContextClassFPMTLPoolNode< T >;
if ( pNode != NULL )
{
if ( (pNode->m_Item.*m_pAllocFunction)( pContext ) == FALSE )
{
delete pNode;
pReturn = NULL;
goto Exit;
}
#ifdef TRACK_POOL_STATS
else
{
//
// Update counter.
//
m_dwAllocations++;
}
#endif // TRACK_POOL_STATS
}
else
{
pReturn = NULL;
goto Exit;
}
}
else
{
//
// Separate all the items from the global list.
// We still have a pointer to the orphaned items (pBilink).
//
m_pGlobalPool->m_blItems.RemoveFromList();
DNASSERT(m_pGlobalPool->m_dwNumItems > 0);
#ifdef TRACK_POOL_STATS
m_dwSlurpsFromGlobal++;
if ( m_pGlobalPool->m_dwNumItems > m_dwLargestSlurpFromGlobal )
{
m_dwLargestSlurpFromGlobal = m_pGlobalPool->m_dwNumItems;
}
#endif // TRACK_POOL_STATS
m_dwNumItems = m_pGlobalPool->m_dwNumItems - 1; // -1 because we need one right now
m_pGlobalPool->m_dwNumItems = 0;
//
// Drop the lock since we don't need the global pool anymore.
//
DNLeaveCriticalSection( m_pGlobalPool->m_pcsLock );
//
// Get the first item from the orphaned list.
//
pNode = CONTAINING_OBJECT(pBilink, CContextClassFPMTLPoolNode< T >, m_blList);
//
// If there was more than one item in the global pool, transfer
// the remaining orphaned items (after the first) to this pool.
//
if (pBilink != pBilink->GetNext())
{
pBilink = pBilink->GetNext();
pNode->m_blList.RemoveFromList();
m_blItems.InsertBefore(pBilink);
}
}
}
else
{
pNode = CONTAINING_OBJECT(pBilink, CContextClassFPMTLPoolNode< T >, m_blList);
pBilink->RemoveFromList();
DNASSERT( m_dwNumItems > 0 );
m_dwNumItems--;
}
//
// If we're here, we have an entry (it was freshly created, or removed from
// some pool). Attempt to initialize it before passing it to the user.
//
(pNode->m_Item.*m_pInitFunction)( pContext );
pReturn = &pNode->m_Item;
#ifdef TRACK_POOL_STATS
//
// Update status counts.
//
m_dwRetrievals++;
pNode->m_dwSourceThreadID = GetCurrentThreadId();
#endif // TRACK_POOL_STATS
Exit:
return pReturn;
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::Release - return item to pool
//
// Entry: Pointer to item
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::Release"
template< class T, class S >
void CContextFixedTLPool< T, S >::Release( T *const pItem )
{
CContextClassFPMTLPoolNode< T > *pNode;
DNASSERT( m_fInitialized != FALSE );
DNASSERT( m_pGlobalPool != NULL );
DNASSERT( pItem != NULL );
DBG_CASSERT( sizeof( BYTE* ) == sizeof( pItem ) );
DBG_CASSERT( sizeof( CContextClassFPMTLPoolNode< T >* ) == sizeof( BYTE* ) );
pNode = reinterpret_cast<CContextClassFPMTLPoolNode< T >*>( &reinterpret_cast<BYTE*>( pItem )[ -OFFSETOF( CContextClassFPMTLPoolNode< T >, m_Item ) ] );
#if defined(CHECK_FOR_DUPLICATE_CONTEXTCFPM_RELEASE) && defined(DEBUG)
DNASSERT( ! pNode->m_blList.IsListMember( &m_blItems ));
#endif // CHECK_FOR_DUPLICATE_CONTEXTCFPM_RELEASE
(pNode->m_Item.*m_pReleaseFunction)();
#ifdef TRACK_POOL_STATS
//
// Update status counts.
//
if (pNode->m_dwSourceThreadID == GetCurrentThreadId())
{
m_dwReturnsOnSameThread++;
}
else
{
m_dwReturnsOnDifferentThread++;
}
#endif // TRACK_POOL_STATS
#ifdef NO_POOLS
(pNode->m_Item.*m_pDeallocFunction)();
delete pNode;
#ifdef TRACK_POOL_STATS
m_dwDeallocations++;
#endif // TRACK_POOL_STATS
#else // ! NO_POOLS
pNode->m_blList.InsertAfter( &m_blItems );
m_dwNumItems++;
//
// If this pool has built up some extra items, return them to the
// global pool.
//
if ( m_dwNumItems >= 25 )
{
CBilink * pFirstItem;
//
// Save a pointer to the first item.
//
pFirstItem = m_blItems.GetNext();
DNASSERT( pFirstItem != &m_blItems );
//
// Orphan the items.
//
m_blItems.RemoveFromList();
//
// Take the lock and transfer the list to the global pool.
//
DNEnterCriticalSection( m_pGlobalPool->m_pcsLock );
m_pGlobalPool->m_blItems.AttachListBefore(pFirstItem);
m_pGlobalPool->m_dwNumItems += m_dwNumItems;
DNLeaveCriticalSection( m_pGlobalPool->m_pcsLock );
m_dwNumItems = 0;
#ifdef TRACK_POOL_STATS
m_dwDumpsToGlobal++;
#endif // TRACK_POOL_STATS
}
#endif // ! NO_POOLS
}
//**********************************************************************
//**********************************************************************
// ------------------------------
// CContextFixedTLPool::ReleaseWithoutPool - destroy an item without returning it
// to a pool
// NOTE: this is a static function
// and cannot use the 'this' pointer!
//
// Entry: Pointer to item
//
// Exit: Nothing
// ------------------------------
#undef DPF_MODNAME
#define DPF_MODNAME "CContextFixedTLPool::ReleaseWithoutPool"
template< class T, class S >
void CContextFixedTLPool< T, S >::ReleaseWithoutPool( T *const pItem, PVOIDCALLBACK pReleaseFunction, PVOIDCALLBACK pDeallocFunction )
{
CContextClassFPMTLPoolNode< T > *pNode;
DNASSERT( pItem != NULL );
DBG_CASSERT( sizeof( BYTE* ) == sizeof( pItem ) );
DBG_CASSERT( sizeof( CContextClassFPMTLPoolNode< T >* ) == sizeof( BYTE* ) );
pNode = reinterpret_cast<CContextClassFPMTLPoolNode< T >*>( &reinterpret_cast<BYTE*>( pItem )[ -OFFSETOF( CContextClassFPMTLPoolNode< T >, m_Item ) ] );
DNASSERT( pNode->m_blList.IsEmpty() );
(pNode->m_Item.*pReleaseFunction)();
(pNode->m_Item.*pDeallocFunction)();
delete pNode;
}
//**********************************************************************
#ifdef __LOCAL_OFFSETOF_DEFINED__
#undef __LOCAL_OFFSETOF_DEFINED__
#undef OFFSETOF
#endif // __LOCAL_OFFSETOF_DEFINED__
#undef DPF_SUBCOMP
#undef DPF_MODNAME
#endif // __CONTEXT_CLASS_FPM_H__