windows-nt/Source/XPSP1/NT/multimedia/directx/dplay/dnet/protocol/frames.h

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2020-09-26 03:20:57 -05:00
/*===
Direct Network Protocl -- Frame format header file
Evan Schrier 10/98
*/
/*
Direct Network Protocol
| MEDIA HEADER | Var Len DN Header | Client Data |
There are two types of packets that may be exchanged between Direct Network
endpoints:
Data Packets (D Frame) User data transmission
Control Packets (C Frame) Internal link-state packets with no user data
*/
/*
COMMAND FIELD
The command field is the first byte of all frames. The first BIT of the command frame is always
the COMMAND FRAME vs DATA FRAME opcode. The seven high bits of the Command field are flags. We have
a requirement that the command field of all protocol packets must never be all zeros. Therefore, when
the opcode bit is zero (COMMAND FRAME) we must be sure that one flag bit is always set. The highest flag bit,
the USER2 flag is not relevant to COMMAND frames so we will always set the most significant bit when the opcode
bit is zero.
The seven command field flag bits are defined as follows:
RELIABLE - Data delivery of this frame is guarenteed
SEQUENTIAL - Data in this frame must be delivered in the order it was sent, with respect to other SEQ frames
POLL - Protocol requests an immediate acknowledgement to this frame
NEW MESSAGE - This frame is the first or only frame in a message
END MESSAGE - This frame is the last or only frame in a message
USER1 - First flag controlled by the higher layer (direct play core)
USER2 - Second flag controlled by core. These flags are specified in the send API and are delivered with the data
DATA FRAMES
Data frames are between 4 and 20 bytes in length. They should typically be only 4 bytes. Following the
Command byte in all data frames in the Control byte. This byte contains a 3-bit retry counter and 5 additional
flags. The Control byte flags are defined as follows:
END OF STREAM - This frame is the last data frame the transmitting partner will send.
SACK_MASK_ONE - The low 32-bit Selective Acknowledgment mask is present in this header
SACK_MASK_TWO - The high 32-bit Selective Acknowledgment mask is present in this header
SEND_MASK_ONE - The low 32-bit Cancel Send mask is present in this header
SEND_MASK_TWO - The high 32-bit Cancel Send mask is present in this header
After Control byte come two one byte values: Sequence number for this frame, and Next Receive sequence number
expected by this partner. After these two bytes comes zero through four bitmasks as specified by the control flags.
After the bitmasks, the rest of the frame is user data to be delivered to the direct play core.
*/
#ifndef _DNET_FRAMES_
#define _DNET_FRAMES_
/*
Command FRAME Extended Opcodes
A CFrame without an opcode is a vehicle for non-piggybacked acknowledgement
information. The following sub-commands are defined at this time:
SACK - Only Ack/Nack info present
CONNECT - Initialize a reliable connection
CONNECTED - Response to CONNECT request, or CONNECTED depending on which side of the handshake
*/
#define FRAME_EXOPCODE_CONNECT 1
#define FRAME_EXOPCODE_CONNECTED 2
#define FRAME_EXOPCODE_DISCONNECTED 4 // Used in DP8, but not anymore
#define FRAME_EXOPCODE_SACK 6
// These structures are used to decode network data and so need to be packed
#pragma pack(push, 1)
typedef UNALIGNED struct packetheader PacketHeader, *PPacketHeader;
typedef UNALIGNED struct dataframe DFRAME, *PDFRAME;
typedef UNALIGNED struct cframe CFRAME, *PCFRAME;
typedef UNALIGNED struct sackframe8 SACKFRAME8, *PSACKFRAME8;
typedef UNALIGNED struct sackframe_big8 SFBIG8, *PSFBIG8;
typedef UNALIGNED struct dataframe_masks DFMASKS, *PDFMASKS;
typedef UNALIGNED struct dataframe_big DFBIG, *PDFBIG;
// Packet Header is common to all frame formats
#define PACKET_COMMAND_DATA 0x01 // Frame contains user data
#define PACKET_COMMAND_RELIABLE 0x02 // Frame should be delivered reliably
#define PACKET_COMMAND_SEQUENTIAL 0x04 // Frame should be indicated sequentially
#define PACKET_COMMAND_POLL 0x08 // Partner should acknowlege immediately
#define PACKET_COMMAND_NEW_MSG 0x10 // Data frame is first in message
#define PACKET_COMMAND_END_MSG 0x20 // Data frame is last in message
#define PACKET_COMMAND_USER_1 0x40 // First user controlled flag
#define PACKET_COMMAND_USER_2 0x80 // Second user controlled flag
#define PACKET_COMMAND_CFRAME 0x80 // Set high-bit on command frames because first byte must never be zero
#define PACKET_CONTROL_RETRY 0x01 // This flag designates this frame as a retry of a previously xmitted frame
#define PACKET_CONTROL_CORRELATE 0x02 // Respond to this frame with a dedicated reply
#define PACKET_CONTROL_RESPONSE 0x04 // THIS IS NOT CURRENTLY IMPLEMENTED - CORR RESPONSES WILL USE DEDICATED FRAMES
#define PACKET_CONTROL_END_STREAM 0x08 // This packet serves as Disconnect frame.
#define PACKET_CONTROL_SACK_MASK1 0x10 // The low 32-bit SACK mask is included in this frame.
#define PACKET_CONTROL_SACK_MASK2 0x20 // The high 32 bit SACK mask is present
#define PACKET_CONTROL_SEND_MASK1 0x40 // The low 32-bit SEND mask is included in this frame
#define PACKET_CONTROL_SEND_MASK2 0x80 // The high 32-bit SEND mask is included in this frame
#define PACKET_CONTROL_VARIABLE_MASKS 0xF0 // All four mask bits above
struct packetheader
{
BYTE bCommand;
};
/* NEW DATA FRAMES
**
** Here in the new unified world we have only two frame types! CommandFrames and DataFrames...
**
*/
struct dataframe
{
BYTE bCommand;
BYTE bControl;
BYTE bSeq;
BYTE bNRcv;
};
// Following the 4 byte dataframe header will be between zero and four 32-bit masks, as defined by the CONTROL flags,
// representing either Specific Acks (SACK) or unreliable dropped sends (SEND MASK).
struct dataframe_masks
{
ULONG rgMask[1]; // Zero to four 32-bit masks of either SACK info or SEND info
};
struct dataframe_big
{
BYTE bCommand;
BYTE bControl;
BYTE bSeq;
BYTE bNRcv;
ULONG rgMask[4];
};
/*
** COMMAND FRAMES
**
** Command frames are everything that is not part of the reliable stream. This is most of the control traffic
** although some control traffic is part of the stream (keep-alive, End-of-Stream)
*/
struct cframe
{
BYTE bCommand;
BYTE bExtOpcode; // CFrame sub-command
BYTE bMsgID; // Correlator in case ExtOpcode requires a response
BYTE bRspID; // Correlator in case this is a response
DWORD dwVersion; // Protocol version #
DWORD dwSessID; // Session identifier
DWORD tTimestamp; // local tick count
};
/*
** Selective Acknowledgement packet format
**
** When a specific acknowledgement frame is sent there may be two additional pieces
** of data included with the frame. One is a bitmask allowing selective acknowledgment
** of non-sequential frames. The other is timing information about the last frame acked
** by this ACK (NRcv - 1). Specifically, it includes the lowest Retry number that this
** node received, and the ms delay between that packets arrival and the sending of this
** Ack.
*/
#define SACK_FLAGS_RESPONSE 0x01 // indicates that Retry and Timestamp fields are valid
#define SACK_FLAGS_SACK_MASK1 0x02
#define SACK_FLAGS_SACK_MASK2 0x04
#define SACK_FLAGS_SEND_MASK1 0x08
#define SACK_FLAGS_SEND_MASK2 0x10
// First format is used when DATAGRAM_INFO flag is clear
struct sackframe8
{
BYTE bCommand; // As above
BYTE bExtOpcode; // As above
BYTE bFlags; // Additional flags for sack frame
BYTE bRetry;
BYTE bNSeq; // Since this frame has no sequence number, this is the next Seq we will send
BYTE bNRcv; // As above
BYTE bReserved1; // We shipped DX8 with bad packing, so these were actually there
BYTE bReserved2; // We shipped DX8 with bad packing, so these were actually there
DWORD tTimestamp; // Local timestamp when packet (NRcv - 1) arrived
};
struct sackframe_big8
{
BYTE bCommand; // As above
BYTE bExtOpcode; // As above
BYTE bFlags; // Additional flags for sack frame
BYTE bRetry;
BYTE bNSeq; // Since this frame has no sequence number, this is the next Seq we
BYTE bNRcv; // As above
BYTE bReserved1; // We shipped DX8 with bad packing, so these were actually there
BYTE bReserved2; // We shipped DX8 with bad packing, so these were actually there
DWORD tTimestamp; // Local stamp when packet arrived
ULONG rgMask[4];
};
#pragma pack(pop)
#endif